Stardew_Valley_Mods/GeneralMods/Revitalize/Framework/Illuminate/FakeLightSource.cs

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Microsoft.Xna.Framework;
namespace Revitalize.Framework.Illuminate
{
public class FakeLightSource
{
public int id;
public Vector2 positionOffset;
public Color color;
public float radius;
public FakeLightSource()
{
}
public FakeLightSource(int ID, Vector2 Position, Color Color, float Raidus)
{
this.id = ID;
this.positionOffset = Position;
this.color = Color;
this.radius = Raidus;
}
}
}