Stardew_Valley_Mods/GeneralMods/SaveAnywhere/Framework/ModConfig.cs

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2019-01-06 15:21:06 +08:00
using StardewModdingAPI;
namespace Omegasis.SaveAnywhere.Framework
{
/// <summary>The mod configuration.</summary>
internal class ModConfig
{
/// <summary>The key which initiates a save.</summary>
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public SButton SaveKey { get; set; } = SButton.K;
}
}