2018-12-30 18:00:05 +08:00
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using StardewModdingAPI;
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2017-10-12 04:09:12 +08:00
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namespace SimpleSoundManager
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{
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public class SimpleSoundManagerMod : Mod
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{
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internal static IModHelper ModHelper;
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2018-08-16 04:22:31 +08:00
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internal static IMonitor ModMonitor;
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2017-10-12 04:09:12 +08:00
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2018-12-30 18:00:05 +08:00
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/// <summary>The mod entry point, called after the mod is first loaded.</summary>
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/// <param name="helper">Provides simplified APIs for writing mods.</param>
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2017-10-12 04:09:12 +08:00
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public override void Entry(IModHelper helper)
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{
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ModHelper = helper;
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2018-12-30 18:00:05 +08:00
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ModMonitor = this.Monitor;
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2017-10-12 04:09:12 +08:00
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}
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}
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}
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