Stardew_Valley_Mods/GeneralMods/StardustCore/Enums/Directions.cs

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using System.ComponentModel;
namespace StardustCore.Enums
{
/// <summary>A custom class used to wrap Stardew Valley's direction conventions.</summary>
public class Directions
{
/// <summary>An enum used to wrap directions.</summary>
public enum Direction
{
[Description("Up")]
up,
[Description("Right")]
right,
[Description("Down")]
down,
[Description("Left")]
left
}
/// <summary>Get the up direction.</summary>
public static Direction GetUp()
{
return Direction.up;
}
/// <summary>Get the down direction.</summary>
public static Direction GetDown()
{
return Direction.down;
}
/// <summary>Get the left direction.</summary>
public static Direction GetLeft()
{
return Direction.left;
}
/// <summary>Get the right dirction.</summary>
public static Direction GetRight()
{
return Direction.right;
}
/// <summary>Converts a direction into it's stardew valley direction equivelent.</summary>
/// <param name="dir"></param>
public static int DirectionToInt(Direction dir)
{
return (int)dir;
}
/// <summary>Get's the direction's enum description so we can convert this to a string.</summary>
public static string getString(Direction dir)
{
return dir.GetEnumDescription();
}
}
}