557 lines
24 KiB
C#
557 lines
24 KiB
C#
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using AdditionalCropsFramework.Framework;
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using Microsoft.Xna.Framework;
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using StardewModdingAPI;
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using StardewValley;
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using StardewValley.Characters;
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using StardewValley.Locations;
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using StardewValley.Objects;
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using StardewValley.TerrainFeatures;
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using StardustCore;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using xTile.Dimensions;
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namespace AdditionalCropsFramework
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{
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class Utilities
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{
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public static readonly string EntensionsFolderName = "Extensions";
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public static List<TerrainDataNode> trackedTerrainFeatures= new List<TerrainDataNode>();
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public static List<CoreObject> NonSolidThingsToDraw = new List<CoreObject>();
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public static void createObjectDebris(Item I, int xTileOrigin, int yTileOrigin, int xTileTarget, int yTileTarget, int groundLevel = -1, int itemQuality = 0, float velocityMultiplyer = 1f, GameLocation location = null)
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{
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Debris debris = new Debris(I, new Vector2(xTileOrigin, yTileOrigin), new Vector2(xTileTarget, yTileTarget))
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{
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itemQuality = itemQuality,
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};
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/*
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Debris debris = new Debris(objectIndex, new Vector2((float)(xTile * Game1.tileSize + Game1.tileSize / 2), (float)(yTile * Game1.tileSize + Game1.tileSize / 2)), new Vector2((float)Game1.player.getStandingX(), (float)Game1.player.getStandingY()))
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{
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itemQuality = itemQuality
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};
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*/
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foreach (Chunk chunk in debris.Chunks)
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{
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double num1 = (double)chunk.xVelocity.Value * (double)velocityMultiplyer;
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chunk.xVelocity.Value = (float)num1;
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double num2 = (double)chunk.yVelocity.Value * (double)velocityMultiplyer;
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chunk.yVelocity.Value = (float)num2;
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}
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if (groundLevel != -1)
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debris.chunkFinalYLevel = groundLevel;
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(location == null ? Game1.currentLocation : location).debris.Add(debris);
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}
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/*
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public static void plantModdedCropHere(ModularSeeds seeds)
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{
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/*
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if (Lists.saplingNames.Contains(Game1.player.ActiveObject.name))
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{
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bool f = plantSappling();
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if (f == true) return;
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}
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//Log.AsyncC("HELLO");
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try
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{
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HoeDirt t;
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TerrainFeature r;
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bool plant = Game1.player.currentLocation.terrainFeatures.TryGetValue(Game1.currentCursorTile, out r);
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t = (r as HoeDirt);
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if (t is HoeDirt)
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{
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if ((t as HoeDirt).crop == null)
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{
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// Log.AsyncG("BOOP");
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(t as HoeDirt).crop = new ModularCrop(seeds.parentSheetIndex, (int)Game1.currentCursorTile.X, (int)Game1.currentCursorTile.Y, seeds.cropDataFilePath, seeds.cropTextureFilePath, seeds.cropObjectTextureFilePath, seeds.cropObjectDataFilePath);
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//Game1.player.reduceActiveItemByOne();
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Game1.playSound("dirtyHit");
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trackedTerrainFeatures.Add(new TerrainDataNode(Game1.player.currentLocation, (int)Game1.currentCursorTile.X, (int)Game1.currentCursorTile.Y, t));
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}
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}
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}catch(Exception err)
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{
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Log.AsyncG("BUBBLES");
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}
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}
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public static void plantRegularCropHere()
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{
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HoeDirt t;
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TerrainFeature r;
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bool plant = Game1.player.currentLocation.terrainFeatures.TryGetValue(Game1.currentCursorTile, out r);
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t = (r as HoeDirt);
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if (t is HoeDirt)
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{
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if ((t as HoeDirt).crop == null)
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{
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(t as HoeDirt).crop = new Crop(Game1.player.ActiveObject.parentSheetIndex, (int)Game1.currentCursorTile.X, (int)Game1.currentCursorTile.Y);
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Game1.player.reduceActiveItemByOne();
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Game1.playSound("dirtyHit");
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trackedTerrainFeatures.Add(new TerrainDataNode(Game1.player.currentLocation, (int)Game1.currentCursorTile.X, (int)Game1.currentCursorTile.Y,t));
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}
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}
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}
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*/
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public static bool placementAction(CoreObject cObj, GameLocation location, int x, int y, StardewValley.Farmer who = null, bool playSound = true)
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{
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Vector2 vector = new Vector2((float)(x / Game1.tileSize), (float)(y / Game1.tileSize));
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// cObj.health = 10;
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if (who != null)
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{
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cObj.owner.Value = who.UniqueMultiplayerID;
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}
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else
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{
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cObj.owner.Value = Game1.player.UniqueMultiplayerID;
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}
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int num = cObj.ParentSheetIndex;
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if (num <= 130)
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{
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if (num == 71)
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{
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if (location is MineShaft)
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{
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if ((location as MineShaft).mineLevel != 120 && (location as MineShaft).recursiveTryToCreateLadderDown(vector, "hoeHit", 16))
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{
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return true;
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}
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Game1.showRedMessage("Unsuitable Location");
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}
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return false;
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}
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if (num == 130)
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{
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if (location.objects.ContainsKey(vector) || Game1.currentLocation is MineShaft)
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{
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Game1.showRedMessage("Unsuitable Location");
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return false;
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}
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location.objects.Add(vector, new Chest(true)
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{
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shakeTimer = 50
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});
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Game1.playSound("axe");
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return true;
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}
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}
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else
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{
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switch (num)
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{
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case 143:
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case 144:
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case 145:
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case 146:
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case 147:
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case 148:
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case 149:
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case 150:
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case 151:
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if (location.objects.ContainsKey(vector))
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{
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return false;
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}
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new Torch(vector, cObj.ParentSheetIndex, true)
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{
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shakeTimer = 25
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}.placementAction(location, x, y, who);
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return true;
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default:
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if (num == 163)
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{
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location.objects.Add(vector, new Cask(vector));
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Game1.playSound("hammer");
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}
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break;
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}
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}
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if (1 == 2)
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{
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}
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else
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{
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//Game1.showRedMessage("STEP 1");
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if (cObj.Category == -74)
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{
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return true;
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}
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if (!cObj.performDropDownAction(who))
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{
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CoreObject @object = (CoreObject)cObj.getOne();
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@object.shakeTimer = 50;
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@object.TileLocation = vector;
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@object.performDropDownAction(who);
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if (location.objects.ContainsKey(vector))
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{
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if (location.objects[vector].ParentSheetIndex != cObj.ParentSheetIndex)
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{
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Game1.createItemDebris(location.objects[vector], vector * (float)Game1.tileSize, Game1.random.Next(4));
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location.objects[vector] = @object;
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}
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}
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else
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{
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// Game1.showRedMessage("STEP 2");
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// Log.Info(vector);
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Vector2 newVec = new Vector2(vector.X, vector.Y);
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// cObj.boundingBox.Inflate(32, 32);
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location.objects.Add(newVec, cObj);
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}
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@object.initializeLightSource(vector);
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}
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if (playSound == true) Game1.playSound("woodyStep");
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else
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{
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// Log.AsyncG("restoring item from file");
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}
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//Log.AsyncM("Placed and object");
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cObj.locationsName = location.Name;
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StardustCore.ModCore.SerializationManager.trackedObjectList.Add(cObj);
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return true;
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}
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}
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public static bool addItemToInventoryAndCleanTrackedList(CoreObject I)
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{
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if (Game1.player.isInventoryFull() == false)
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{
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Game1.player.addItemToInventoryBool(I, false);
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StardustCore.ModCore.SerializationManager.trackedObjectList.Remove(I);
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return true;
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}
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else
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{
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Random random = new Random(129);
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int i = random.Next();
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i = i % 4;
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Vector2 v2 = new Vector2(Game1.player.getTileX() * Game1.tileSize, Game1.player.getTileY() * Game1.tileSize);
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Game1.createItemDebris(I, v2, i);
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return false;
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}
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}
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public static Microsoft.Xna.Framework.Rectangle parseRectFromJson(string s)
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{
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s = s.Replace('{', ' ');
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s = s.Replace('}', ' ');
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s = s.Replace('^', ' ');
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s = s.Replace(':', ' ');
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string[] parsed = s.Split(' ');
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foreach (var v in parsed)
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{
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//Log.AsyncY(v);
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}
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return new Microsoft.Xna.Framework.Rectangle(Convert.ToInt32(parsed[2]), Convert.ToInt32(parsed[4]), Convert.ToInt32(parsed[6]), Convert.ToInt32(parsed[8]));
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}
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public static bool isCropFullGrown(Crop c)
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{
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if (c.currentPhase.Value >= c.phaseDays.Count - 1)
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{
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c.currentPhase.Value = c.phaseDays.Count - 1;
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c.dayOfCurrentPhase.Value = 0;
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return true;
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}
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return false;
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}
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public static void cropNewDay(PlanterBox p,Crop c,int state, int fertilizer, int xTile, int yTile, GameLocation environment)
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{
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if (p.greenHouseEffect == false)
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{
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if ((c.dead.Value || !c.seasonsToGrowIn.Contains(Game1.currentSeason)))
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{
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c.dead.Value = true;
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}
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}
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if (state == 1)
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{
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c.dayOfCurrentPhase.Value++;
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// Log.AsyncG("DaY OF CURRRENT PHASE BISCUITS!"+c.dayOfCurrentPhase);
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// Log.AsyncC(c.currentPhase);
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if (c.dayOfCurrentPhase.Value >= c.phaseDays[c.currentPhase.Value])
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{
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c.currentPhase.Value++;
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c.dayOfCurrentPhase.Value = 0;
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}
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//c.dayOfCurrentPhase = c.fullyGrown ? c.dayOfCurrentPhase - 1 : Math.Min(c.dayOfCurrentPhase + 1, c.phaseDays.Count > 0 ? c.phaseDays[Math.Min(c.phaseDays.Count - 1, c.currentPhase)] : 0);
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if (c.dayOfCurrentPhase.Value >= (c.phaseDays.Count > 0 ? c.phaseDays[Math.Min(c.phaseDays.Count - 1, c.currentPhase.Value)] : 0) && c.currentPhase.Value < c.phaseDays.Count - 1)
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{
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c.currentPhase.Value = c.currentPhase.Value + 1;
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c.dayOfCurrentPhase.Value = 0;
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}
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while (c.currentPhase.Value < c.phaseDays.Count - 1 && c.phaseDays.Count > 0 && c.phaseDays[c.currentPhase.Value] <= 0)
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c.currentPhase.Value = c.currentPhase.Value + 1;
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if (c.rowInSpriteSheet.Value == 23 && c.phaseToShow.Value == -1 && c.currentPhase.Value > 0)
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c.phaseToShow.Value = Game1.random.Next(1, 7);
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if (c.currentPhase.Value == c.phaseDays.Count - 1 && (c.indexOfHarvest.Value == 276 || c.indexOfHarvest.Value == 190 || c.indexOfHarvest.Value == 254) && new Random((int)Game1.uniqueIDForThisGame + (int)Game1.stats.DaysPlayed + xTile * 2000 + yTile).NextDouble() < 0.01)
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{
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for (int index1 = xTile - 1; index1 <= xTile + 1; ++index1)
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{
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for (int index2 = yTile - 1; index2 <= yTile + 1; ++index2)
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{
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Vector2 key = new Vector2((float)index1, (float)index2);
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if (!environment.terrainFeatures.ContainsKey(key) || !(environment.terrainFeatures[key] is HoeDirt) || ((environment.terrainFeatures[key] as HoeDirt).crop == null || (environment.terrainFeatures[key] as HoeDirt).crop.indexOfHarvest != c.indexOfHarvest))
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return;
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}
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}
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for (int index1 = xTile - 1; index1 <= xTile + 1; ++index1)
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{
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for (int index2 = yTile - 1; index2 <= yTile + 1; ++index2)
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{
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Vector2 index3 = new Vector2((float)index1, (float)index2);
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(environment.terrainFeatures[index3] as HoeDirt).crop = (Crop)null;
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}
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}
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// (environment as Farm).resourceClumps.Add((ResourceClump)new GiantCrop(c.indexOfHarvest, new Vector2((float)(xTile - 1), (float)(yTile - 1))));
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}
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}
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if (c.fullyGrown.Value && c.dayOfCurrentPhase.Value > 0 || (c.currentPhase.Value < c.phaseDays.Count - 1 || c.rowInSpriteSheet.Value != 23))
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return;
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Vector2 index = new Vector2((float)xTile, (float)yTile);
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environment.objects.Remove(index);
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string season = Game1.currentSeason;
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switch (c.whichForageCrop.Value)
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{
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case 495:
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season = "spring";
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break;
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case 496:
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season = "summer";
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break;
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case 497:
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season = "fall";
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break;
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case 498:
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season = "winter";
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break;
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}
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StardewValley.Object o = new StardewValley.Object(index, c.getRandomWildCropForSeason(season), 1);
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o.IsSpawnedObject = true;
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o.CanBeGrabbed = true;
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environment.objects.Add(index, o);
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if (environment.terrainFeatures[index] == null || !(environment.terrainFeatures[index] is HoeDirt))
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return;
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(environment.terrainFeatures[index] as HoeDirt).crop = (Crop)null;
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}
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public static void cropNewDayModded(PlanterBox p,ModularCrop c, int state, int fertilizer, int xTile, int yTile, GameLocation environment)
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{
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if (p.greenHouseEffect == false)
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{
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if ((c.dead || !c.seasonsToGrowIn.Contains(Game1.currentSeason)))
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{
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c.dead = true;
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}
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}
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if (state == 1)
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{
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c.dayOfCurrentPhase++;
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//c.dayOfCurrentPhase = c.fullyGrown ? c.dayOfCurrentPhase - 1 : Math.Min(c.dayOfCurrentPhase + 1, c.phaseDays.Count > 0 ? c.phaseDays[Math.Min(c.phaseDays.Count - 1, c.currentPhase)] : 0);
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if (c.dayOfCurrentPhase >= (c.phaseDays.Count > 0 ? c.phaseDays[Math.Min(c.phaseDays.Count - 1, c.currentPhase)] : 0) && c.currentPhase < c.phaseDays.Count - 1)
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{
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c.currentPhase = c.currentPhase + 1;
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c.dayOfCurrentPhase = 0;
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}
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|
|||
|
|
|||
|
|
|||
|
while (c.currentPhase < c.phaseDays.Count - 1 && c.phaseDays.Count > 0 && c.phaseDays[c.currentPhase] <= 0)
|
|||
|
c.currentPhase = c.currentPhase + 1;
|
|||
|
if (c.rowInSpriteSheet == 23 && c.phaseToShow == -1 && c.currentPhase > 0)
|
|||
|
c.phaseToShow = Game1.random.Next(1, 7);
|
|||
|
if (c.currentPhase == c.phaseDays.Count - 1 && (c.indexOfHarvest == 276 || c.indexOfHarvest == 190 || c.indexOfHarvest == 254) && new Random((int)Game1.uniqueIDForThisGame + (int)Game1.stats.DaysPlayed + xTile * 2000 + yTile).NextDouble() < 0.01)
|
|||
|
{
|
|||
|
for (int index1 = xTile - 1; index1 <= xTile + 1; ++index1)
|
|||
|
{
|
|||
|
for (int index2 = yTile - 1; index2 <= yTile + 1; ++index2)
|
|||
|
{
|
|||
|
Vector2 key = new Vector2((float)index1, (float)index2);
|
|||
|
if (!environment.terrainFeatures.ContainsKey(key) || !(environment.terrainFeatures[key] is HoeDirt) || ((environment.terrainFeatures[key] as HoeDirt).crop == null || (environment.terrainFeatures[key] as HoeDirt).crop.indexOfHarvest.Value != c.indexOfHarvest))
|
|||
|
return;
|
|||
|
}
|
|||
|
}
|
|||
|
for (int index1 = xTile - 1; index1 <= xTile + 1; ++index1)
|
|||
|
{
|
|||
|
for (int index2 = yTile - 1; index2 <= yTile + 1; ++index2)
|
|||
|
{
|
|||
|
Vector2 index3 = new Vector2((float)index1, (float)index2);
|
|||
|
(environment.terrainFeatures[index3] as HoeDirt).crop = (Crop)null;
|
|||
|
}
|
|||
|
}
|
|||
|
// (environment as Farm).resourceClumps.Add((ResourceClump)new GiantCrop(c.indexOfHarvest, new Vector2((float)(xTile - 1), (float)(yTile - 1))));
|
|||
|
}
|
|||
|
}
|
|||
|
if (c.fullyGrown && c.dayOfCurrentPhase > 0 || (c.currentPhase < c.phaseDays.Count - 1 || c.rowInSpriteSheet != 23))
|
|||
|
return;
|
|||
|
Vector2 index = new Vector2((float)xTile, (float)yTile);
|
|||
|
environment.objects.Remove(index);
|
|||
|
string season = Game1.currentSeason;
|
|||
|
switch (c.whichForageCrop)
|
|||
|
{
|
|||
|
case 495:
|
|||
|
season = "spring";
|
|||
|
break;
|
|||
|
case 496:
|
|||
|
season = "summer";
|
|||
|
break;
|
|||
|
case 497:
|
|||
|
season = "fall";
|
|||
|
break;
|
|||
|
case 498:
|
|||
|
season = "winter";
|
|||
|
break;
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
|
|||
|
if (environment.terrainFeatures[index] == null || !(environment.terrainFeatures[index] is HoeDirt))
|
|||
|
return;
|
|||
|
(environment.terrainFeatures[index] as HoeDirt).crop = (Crop)null;
|
|||
|
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
public static bool harvestCrop(Crop c,int xTile, int yTile, int fertilizer, JunimoHarvester junimoHarvester = null)
|
|||
|
{
|
|||
|
|
|||
|
|
|||
|
int amountToHarvest = 1;
|
|||
|
Random r = new Random(xTile + yTile + c.rowInSpriteSheet.Value);
|
|||
|
|
|||
|
if (c.minHarvest.Value > 1)
|
|||
|
{
|
|||
|
for (int i = c.minHarvest.Value; i <= c.maxHarvest.Value; i++)
|
|||
|
{
|
|||
|
|
|||
|
int chanceAgainst = r.Next(0, 100);
|
|||
|
float chanceFor = (float)c.chanceForExtraCrops.Value + (Game1.player.farmingLevel * .03f);
|
|||
|
if (chanceFor > chanceAgainst)
|
|||
|
{
|
|||
|
amountToHarvest++;
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
Item I = (Item)new StardewValley.Object(c.indexOfHarvest.Value, amountToHarvest);
|
|||
|
|
|||
|
int howMuch = 3;
|
|||
|
if (Game1.player.addItemToInventoryBool(I, false))
|
|||
|
{
|
|||
|
Vector2 vector2 = new Vector2((float)xTile, (float)yTile);
|
|||
|
|
|||
|
Game1.player.animateOnce(279 + Game1.player.facingDirection);
|
|||
|
// StardustCore.Utilities.animateOnce(Game1.player, 279 + Game1.player.facingDirection, 10f, 6, null, false, false, false);
|
|||
|
|
|||
|
Game1.player.canMove = true;
|
|||
|
Game1.playSound("harvest");
|
|||
|
DelayedAction.playSoundAfterDelay("coin", 260);
|
|||
|
if (c.regrowAfterHarvest.Value == -1)
|
|||
|
{
|
|||
|
Game1.currentLocation.temporarySprites.Add(new TemporaryAnimatedSprite(17, new Vector2(vector2.X * (float)Game1.tileSize, vector2.Y * (float)Game1.tileSize), Color.White, 7, Game1.random.NextDouble() < 0.5, 125f, 0, -1, -1f, -1, 0));
|
|||
|
Game1.currentLocation.temporarySprites.Add(new TemporaryAnimatedSprite(14, new Vector2(vector2.X * (float)Game1.tileSize, vector2.Y * (float)Game1.tileSize), Color.White, 7, Game1.random.NextDouble() < 0.5, 50f, 0, -1, -1f, -1, 0));
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
c.currentPhase.Value = c.regrowAfterHarvest.Value;
|
|||
|
}
|
|||
|
Game1.player.gainExperience(2, howMuch*amountToHarvest);
|
|||
|
return true;
|
|||
|
}
|
|||
|
|
|||
|
return false;
|
|||
|
|
|||
|
|
|||
|
}
|
|||
|
|
|||
|
public static bool harvestModularCrop(ModularCrop c, int xTile, int yTile, int fertilizer, JunimoHarvester junimoHarvester = null)
|
|||
|
{
|
|||
|
|
|||
|
int amountToHarvest = 1;
|
|||
|
Random r = new Random(xTile + yTile + c.rowInSpriteSheet);
|
|||
|
|
|||
|
if (c.minHarvest > 1)
|
|||
|
{
|
|||
|
for(int i = c.minHarvest; i <= c.maxHarvest; i++)
|
|||
|
{
|
|||
|
|
|||
|
int chanceAgainst = r.Next(0, 100);
|
|||
|
float chanceFor =(float)c.chanceForExtraCrops + (Game1.player.farmingLevel * .03f);
|
|||
|
if (chanceFor > chanceAgainst)
|
|||
|
{
|
|||
|
amountToHarvest++;
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
Item I = (Item)new ModularCropObject(c.spriteSheet.getHelper(),c.indexOfHarvest, amountToHarvest, c.cropObjectTexture, c.cropObjectData);
|
|||
|
int howMuch = 3;
|
|||
|
if (Game1.player.addItemToInventoryBool(I, false))
|
|||
|
{
|
|||
|
Vector2 vector2 = new Vector2((float)xTile, (float)yTile);
|
|||
|
Game1.player.animateOnce(279 + Game1.player.facingDirection);
|
|||
|
// StardustCore.Utilities.animateOnce(Game1.player, 279 + Game1.player.facingDirection, 10f, 6, null, false, false, false);
|
|||
|
|
|||
|
Game1.player.canMove = true;
|
|||
|
Game1.playSound("harvest");
|
|||
|
DelayedAction.playSoundAfterDelay("coin", 260);
|
|||
|
if (c.regrowAfterHarvest == -1)
|
|||
|
{
|
|||
|
Game1.currentLocation.temporarySprites.Add(new TemporaryAnimatedSprite(17, new Vector2(vector2.X * (float)Game1.tileSize, vector2.Y * (float)Game1.tileSize), Color.White, 7, Game1.random.NextDouble() < 0.5, 125f, 0, -1, -1f, -1, 0));
|
|||
|
Game1.currentLocation.temporarySprites.Add(new TemporaryAnimatedSprite(14, new Vector2(vector2.X * (float)Game1.tileSize, vector2.Y * (float)Game1.tileSize), Color.White, 7, Game1.random.NextDouble() < 0.5, 50f, 0, -1, -1f, -1, 0));
|
|||
|
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
c.currentPhase = c.regrowAfterHarvest;
|
|||
|
}
|
|||
|
Game1.player.gainExperience(2, howMuch*amountToHarvest);
|
|||
|
return true;
|
|||
|
}
|
|||
|
return false;
|
|||
|
}
|
|||
|
}
|
|||
|
}
|