2018-03-30 20:46:24 +08:00
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace StardustCore.Enums
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{
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2018-05-01 09:21:31 +08:00
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/// <summary>
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/// A custom class used to wrap Stardew Valley's weather conventions.
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/// </summary>
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2018-03-30 20:46:24 +08:00
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public class Weather
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{
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2018-05-01 09:21:31 +08:00
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/// <summary>
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/// An enum used as the same position as Stardew Valley's weather index.
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/// </summary>
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2018-03-30 20:46:24 +08:00
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public enum weather
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{
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sunny,
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rainy,
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lightning,
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debris,
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festival,
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snow,
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wedding
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}
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}
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}
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