yup
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@ -18,7 +18,7 @@ namespace Revitalize
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/// Revitalize CoreObject Class. This is a core class and should only be extended upon.
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/// </summary>
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///
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[XmlInclude(typeof(Revitalize.Objects.Light))]
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[XmlInclude(typeof(Revitalize.Objects.Light)),XmlInclude(typeof(Revitalize.Objects.SpriteFontObject))]
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public class CoreObject : StardewValley.Object
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{
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public const int chair = 0;
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@ -39,7 +39,7 @@ namespace Revitalize.Objects
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this.tileLocation = tile;
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lightsOn = false;
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lightColor = Color.Black;
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//thisType = this.GetType();
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thisType = this.GetType().ToString();
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}
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public Light()
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@ -265,6 +265,7 @@ namespace Revitalize
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string a;
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string[] b;
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string s="";
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Log.AsyncC(path);
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// Log.AsyncC(data);
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try
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{
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@ -304,7 +305,7 @@ namespace Revitalize
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}
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}
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Log.AsyncG("attempting to parse from path");
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Log.AsyncG("attempting to parse from path and value of s is " + s);
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}
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// var cObj = parseBagOfHolding(path); //pair.Value.parse.Invoke(path);
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