Fully fixed the TextureManager scan this time. Issue was with the texture2DConverter.cs file.
This commit is contained in:
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c026702f09
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@ -48,13 +48,13 @@ namespace Revitalize.Framework.Factories.Objects
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private static void SerializeLamps()
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{
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LampTileComponent lampTop = new LampTileComponent(new BasicItemInformation("Oak Lamp", "A basic wooden light", "Lamps", Color.Brown, -300, 0, false, 100, Vector2.Zero, true, true, "Omegasis.Revitalize.Furniture.Lamps.OakLamp", "2048/0/-300/Crafting -9/Play '2048 by Platonymous' at home!/true/true/0/2048", TextureManager.TextureManagers["Furniture"].getTexture("Oak Lamp").texture, Color.White, 0, true, typeof(Framework.Objects.Furniture.LampTileComponent), null, new AnimationManager(TextureManager.TextureManagers["Furniture"].getTexture("Oak Lamp"), new Animation(new Rectangle(0, 0, 16, 16))), Color.White, true, new Framework.Utilities.InventoryManager(), new LightManager()));
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LampTileComponent lampMiddle = new LampTileComponent(new BasicItemInformation("Oak Lamp", "A basic wooden light", "Lamps", Color.Brown, -300, 0, false, 100, Vector2.Zero, true, true, "Omegasis.Revitalize.Furniture.Lamps.OakLamp", "2048/0/-300/Crafting -9/Play '2048 by Platonymous' at home!/true/true/0/2048", TextureManager.TextureManagers["Furniture"].getTexture("Oak Lamp").texture, Color.White, 0, true, typeof(Framework.Objects.Furniture.LampTileComponent), null, new AnimationManager(TextureManager.TextureManagers["Furniture"].getTexture("Oak Lamp"), new Animation(new Rectangle(0, 16, 16, 16))), Color.White, false, new Framework.Utilities.InventoryManager(), new LightManager()));
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LampTileComponent lampBottom = new LampTileComponent(new BasicItemInformation("Oak Lamp", "A basic wooden light", "Lamps", Color.Brown, -300, 0, false, 100, Vector2.Zero, true, true, "Omegasis.Revitalize.Furniture.Lamps.OakLamp", "2048/0/-300/Crafting -9/Play '2048 by Platonymous' at home!/true/true/0/2048", TextureManager.TextureManagers["Furniture"].getTexture("Oak Lamp").texture, Color.White, 0, true, typeof(Framework.Objects.Furniture.LampTileComponent), null, new AnimationManager(TextureManager.TextureManagers["Furniture"].getTexture("Oak Lamp"), new Animation(new Rectangle(0, 32, 16, 16))), Color.White, false, new Framework.Utilities.InventoryManager(), new LightManager()));
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LampTileComponent lampTop = new LampTileComponent(new BasicItemInformation("Oak Lamp", "A basic wooden light", "Lamps", Color.Brown, -300, 0, false, 100, Vector2.Zero, true, true, "Omegasis.Revitalize.Furniture.Lamps.OakLamp", "2048/0/-300/Crafting -9/Play '2048 by Platonymous' at home!/true/true/0/2048", TextureManager.TextureManagers[ModCore.Manifest.UniqueID]["Furniture"].getTexture("Oak Lamp").texture, Color.White, 0, true, typeof(Framework.Objects.Furniture.LampTileComponent), null, new AnimationManager(TextureManager.TextureManagers[ModCore.Manifest.UniqueID]["Furniture"].getTexture("Oak Lamp"), new Animation(new Rectangle(0, 0, 16, 16))), Color.White, true, new Framework.Utilities.InventoryManager(), new LightManager()));
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LampTileComponent lampMiddle = new LampTileComponent(new BasicItemInformation("Oak Lamp", "A basic wooden light", "Lamps", Color.Brown, -300, 0, false, 100, Vector2.Zero, true, true, "Omegasis.Revitalize.Furniture.Lamps.OakLamp", "2048/0/-300/Crafting -9/Play '2048 by Platonymous' at home!/true/true/0/2048", TextureManager.TextureManagers[ModCore.Manifest.UniqueID]["Furniture"].getTexture("Oak Lamp").texture, Color.White, 0, true, typeof(Framework.Objects.Furniture.LampTileComponent), null, new AnimationManager(TextureManager.TextureManagers[ModCore.Manifest.UniqueID]["Furniture"].getTexture("Oak Lamp"), new Animation(new Rectangle(0, 16, 16, 16))), Color.White, false, new Framework.Utilities.InventoryManager(), new LightManager()));
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LampTileComponent lampBottom = new LampTileComponent(new BasicItemInformation("Oak Lamp", "A basic wooden light", "Lamps", Color.Brown, -300, 0, false, 100, Vector2.Zero, true, true, "Omegasis.Revitalize.Furniture.Lamps.OakLamp", "2048/0/-300/Crafting -9/Play '2048 by Platonymous' at home!/true/true/0/2048", TextureManager.TextureManagers[ModCore.Manifest.UniqueID]["Furniture"].getTexture("Oak Lamp").texture, Color.White, 0, true, typeof(Framework.Objects.Furniture.LampTileComponent), null, new AnimationManager(TextureManager.TextureManagers[ModCore.Manifest.UniqueID]["Furniture"].getTexture("Oak Lamp"), new Animation(new Rectangle(0, 32, 16, 16))), Color.White, false, new Framework.Utilities.InventoryManager(), new LightManager()));
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lampMiddle.lights.addLight(new Vector2(Game1.tileSize), new LightSource(4, new Vector2(0, 0), 2.5f, Color.Orange.Invert()), lampMiddle);
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LampMultiTiledObject lamp = new LampMultiTiledObject(new BasicItemInformation("Oak Lamp", "A basic wooden light", "Lamps", Color.Brown, -300, 0, false, 100, Vector2.Zero, true, true, "Omegasis.Revitalize.Furniture.Lamps.OakLamp", "2048/0/-300/Crafting -9/Play '2048 by Platonymous' at home!/true/true/0/2048", TextureManager.TextureManagers["Furniture"].getTexture("Oak Lamp").texture, Color.White, 0, true, typeof(Framework.Objects.Furniture.LampTileComponent), null, new AnimationManager(TextureManager.TextureManagers["Furniture"].getTexture("Oak Lamp"), new Animation(new Rectangle(0, 0, 16, 16))), Color.White, true, new Framework.Utilities.InventoryManager(), new LightManager()));
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LampMultiTiledObject lamp = new LampMultiTiledObject(new BasicItemInformation("Oak Lamp", "A basic wooden light", "Lamps", Color.Brown, -300, 0, false, 100, Vector2.Zero, true, true, "Omegasis.Revitalize.Furniture.Lamps.OakLamp", "2048/0/-300/Crafting -9/Play '2048 by Platonymous' at home!/true/true/0/2048", TextureManager.TextureManagers[ModCore.Manifest.UniqueID]["Furniture"].getTexture("Oak Lamp").texture, Color.White, 0, true, typeof(Framework.Objects.Furniture.LampTileComponent), null, new AnimationManager(TextureManager.TextureManagers[ModCore.Manifest.UniqueID]["Furniture"].getTexture("Oak Lamp"), new Animation(new Rectangle(0, 0, 16, 16))), Color.White, true, new Framework.Utilities.InventoryManager(), new LightManager()));
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lamp.addComponent(new Vector2(0, -2), lampTop);
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lamp.addComponent(new Vector2(0, -1), lampMiddle);
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lamp.addComponent(new Vector2(0, 0), lampBottom);
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@ -128,7 +128,7 @@ namespace Revitalize.Framework.Factories.Objects
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private static void SerializeChairs()
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{
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Framework.Objects.Furniture.ChairTileComponent chairTop = new Framework.Objects.Furniture.ChairTileComponent(new BasicItemInformation("Oak Chair", "A basic wooden chair", "Chairs", Color.Brown, -300, 0, false, 100, Vector2.Zero, true, true, "Omegasis.Revitalize.Furniture.Chairs.OakChair", "2048/0/-300/Crafting -9/Play '2048 by Platonymous' at home!/true/true/0/2048", TextureManager.TextureManagers["Furniture"].getTexture("Oak Chair").texture, Color.White, 0, true, typeof(Framework.Objects.Furniture.ChairTileComponent), null, new AnimationManager(TextureManager.TextureManagers["Furniture"].getTexture("Oak Chair"), new Animation(new Rectangle(0, 0, 16, 16)), new Dictionary<string, List<Animation>>() {
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Framework.Objects.Furniture.ChairTileComponent chairTop = new Framework.Objects.Furniture.ChairTileComponent(new BasicItemInformation("Oak Chair", "A basic wooden chair", "Chairs", Color.Brown, -300, 0, false, 100, Vector2.Zero, true, true, "Omegasis.Revitalize.Furniture.Chairs.OakChair", "2048/0/-300/Crafting -9/Play '2048 by Platonymous' at home!/true/true/0/2048", TextureManager.TextureManagers[ModCore.Manifest.UniqueID]["Furniture"].getTexture("Oak Chair").texture, Color.White, 0, true, typeof(Framework.Objects.Furniture.ChairTileComponent), null, new AnimationManager(TextureManager.TextureManagers[ModCore.Manifest.UniqueID]["Furniture"].getTexture("Oak Chair"), new Animation(new Rectangle(0, 0, 16, 16)), new Dictionary<string, List<Animation>>() {
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{ "Default_" + (int)Framework.Enums.Direction.Down , new List<Animation>()
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{
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new Animation(new Rectangle(0,0,16,16))
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@ -170,7 +170,7 @@ namespace Revitalize.Framework.Factories.Objects
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}
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}
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}, "Default_" + (int)Framework.Enums.Direction.Down), Color.White, true, new Framework.Utilities.InventoryManager(), new LightManager()), new Framework.Objects.InformationFiles.Furniture.ChairInformation(false));
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Framework.Objects.Furniture.ChairTileComponent chairBottom = new Framework.Objects.Furniture.ChairTileComponent(new BasicItemInformation("Oak Chair", "A basic wooden chair", "Chairs", Color.Brown, -300, 0, false, 100, Vector2.Zero, true, true, "Omegasis.Revitalize.Furniture.Chairs.OakChair", "2048/0/-300/Crafting -9/Play '2048 by Platonymous' at home!/true/true/0/2048", Framework.Graphics.TextureManager.TextureManagers["Furniture"].getTexture("Oak Chair").texture, Color.White, 0, true, typeof(Framework.Objects.Furniture.ChairTileComponent), null, new AnimationManager(TextureManager.TextureManagers["Furniture"].getTexture("Oak Chair"), new Animation(new Rectangle(0, 16, 16, 16)), new Dictionary<string, List<Animation>>() {
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Framework.Objects.Furniture.ChairTileComponent chairBottom = new Framework.Objects.Furniture.ChairTileComponent(new BasicItemInformation("Oak Chair", "A basic wooden chair", "Chairs", Color.Brown, -300, 0, false, 100, Vector2.Zero, true, true, "Omegasis.Revitalize.Furniture.Chairs.OakChair", "2048/0/-300/Crafting -9/Play '2048 by Platonymous' at home!/true/true/0/2048", Framework.Graphics.TextureManager.TextureManagers[ModCore.Manifest.UniqueID]["Furniture"].getTexture("Oak Chair").texture, Color.White, 0, true, typeof(Framework.Objects.Furniture.ChairTileComponent), null, new AnimationManager(TextureManager.TextureManagers[ModCore.Manifest.UniqueID]["Furniture"].getTexture("Oak Chair"), new Animation(new Rectangle(0, 16, 16, 16)), new Dictionary<string, List<Animation>>() {
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{ "Default_" + (int)Framework.Enums.Direction.Down , new List<Animation>()
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{
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new Animation(new Rectangle(0,16,16,16))
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@ -212,7 +212,7 @@ namespace Revitalize.Framework.Factories.Objects
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}
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}
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}, "Default_" + (int)Framework.Enums.Direction.Down), Color.White, false, new Framework.Utilities.InventoryManager(), new LightManager()), new Framework.Objects.InformationFiles.Furniture.ChairInformation(true));
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Framework.Objects.Furniture.ChairMultiTiledObject oakChair = new Framework.Objects.Furniture.ChairMultiTiledObject(new BasicItemInformation("Oak Chair", "A wood chair you can place anywhere.", "Chair", Color.White, -300, 0, true, 100, Vector2.Zero, true, true, "Omegasis.Revitalize.Furniture.Chairs.OakChair", "2048/0/-300/Crafting -9/Play '2048 by Platonymous' at home!/true/true/0/2048", TextureManager.TextureManagers["Furniture"].getTexture("Oak Chair").texture, Color.White, 0, true, typeof(Revitalize.Framework.Objects.Furniture.ChairMultiTiledObject), null, new AnimationManager(), Color.White, false, new Framework.Utilities.InventoryManager(), new LightManager()));
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Framework.Objects.Furniture.ChairMultiTiledObject oakChair = new Framework.Objects.Furniture.ChairMultiTiledObject(new BasicItemInformation("Oak Chair", "A wood chair you can place anywhere.", "Chair", Color.White, -300, 0, true, 100, Vector2.Zero, true, true, "Omegasis.Revitalize.Furniture.Chairs.OakChair", "2048/0/-300/Crafting -9/Play '2048 by Platonymous' at home!/true/true/0/2048", TextureManager.TextureManagers[ModCore.Manifest.UniqueID]["Furniture"].getTexture("Oak Chair").texture, Color.White, 0, true, typeof(Revitalize.Framework.Objects.Furniture.ChairMultiTiledObject), null, new AnimationManager(), Color.White, false, new Framework.Utilities.InventoryManager(), new LightManager()));
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ChairFactoryInfo top = new ChairFactoryInfo(chairTop);
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ChairFactoryInfo bottom = new ChairFactoryInfo(chairBottom);
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@ -261,14 +261,14 @@ namespace Revitalize.Framework.Factories.Objects
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private static void SerializeTableFiles()
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{
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TableTileComponent upperLeft = new TableTileComponent(new BasicItemInformation("Oak Table", "A simple oak table to hold things.", "Tables", Color.White, -300, 0, false, 100, Vector2.Zero, true, true, "Omegasis.Revitalize.Furniture.Tables.OakTable", "2048/0/-300/Crafting -9/Play '2048 by Platonymous' at home!/true/true/0/2048", TextureManager.TextureManagers["Furniture"].getTexture("Oak Table").texture, Color.White, 0, true, typeof(TableTileComponent), null, new AnimationManager(TextureManager.TextureManagers["Furniture"].getTexture("Oak Table"), new Animation(new Rectangle(0, 0, 16, 16), -1)), Color.White, true, new Utilities.InventoryManager(), new LightManager()), new Framework.Objects.InformationFiles.Furniture.TableInformation(true));
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TableTileComponent upperRight = new TableTileComponent(new BasicItemInformation("Oak Table", "A simple oak table to hold things.", "Tables", Color.White, -300, 0, false, 100, Vector2.Zero, true, true, "Omegasis.Revitalize.Furniture.Tables.OakTable", "2048/0/-300/Crafting -9/Play '2048 by Platonymous' at home!/true/true/0/2048", TextureManager.TextureManagers["Furniture"].getTexture("Oak Table").texture, Color.White, 0, true, typeof(TableTileComponent), null, new AnimationManager(TextureManager.TextureManagers["Furniture"].getTexture("Oak Table"), new Animation(new Rectangle(16, 0, 16, 16), -1)), Color.White, true, new Utilities.InventoryManager(), new LightManager()), new Framework.Objects.InformationFiles.Furniture.TableInformation(true));
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TableTileComponent centerLeft = new TableTileComponent(new BasicItemInformation("Oak Table", "A simple oak table to hold things.", "Tables", Color.White, -300, 0, false, 100, Vector2.Zero, true, true, "Omegasis.Revitalize.Furniture.Tables.OakTable", "2048/0/-300/Crafting -9/Play '2048 by Platonymous' at home!/true/true/0/2048", TextureManager.TextureManagers["Furniture"].getTexture("Oak Table").texture, Color.White, 0, true, typeof(TableTileComponent), null, new AnimationManager(TextureManager.TextureManagers["Furniture"].getTexture("Oak Table"), new Animation(new Rectangle(0, 16, 16, 16), -1)), Color.White, false, new Utilities.InventoryManager(), new LightManager()), new Framework.Objects.InformationFiles.Furniture.TableInformation(true));
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TableTileComponent centerRight = new TableTileComponent(new BasicItemInformation("Oak Table", "A simple oak table to hold things.", "Tables", Color.White, -300, 0, false, 100, Vector2.Zero, true, true, "Omegasis.Revitalize.Furniture.Tables.OakTable", "2048/0/-300/Crafting -9/Play '2048 by Platonymous' at home!/true/true/0/2048", TextureManager.TextureManagers["Furniture"].getTexture("Oak Table").texture, Color.White, 0, true, typeof(TableTileComponent), null, new AnimationManager(TextureManager.TextureManagers["Furniture"].getTexture("Oak Table"), new Animation(new Rectangle(16, 16, 16, 16), -1)), Color.White, false, new Utilities.InventoryManager(), new LightManager()), new Framework.Objects.InformationFiles.Furniture.TableInformation(true));
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TableTileComponent bottomLeft = new TableTileComponent(new BasicItemInformation("Oak Table", "A simple oak table to hold things.", "Tables", Color.White, -300, 0, false, 100, Vector2.Zero, true, true, "Omegasis.Revitalize.Furniture.Tables.OakTable", "2048/0/-300/Crafting -9/Play '2048 by Platonymous' at home!/true/true/0/2048", TextureManager.TextureManagers["Furniture"].getTexture("Oak Table").texture, Color.White, 0, true, typeof(TableTileComponent), null, new AnimationManager(TextureManager.TextureManagers["Furniture"].getTexture("Oak Table"), new Animation(new Rectangle(0, 32, 16, 16), -1)), Color.White, false, new Utilities.InventoryManager(), new LightManager()), new Framework.Objects.InformationFiles.Furniture.TableInformation(true));
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TableTileComponent bottomRight = new TableTileComponent(new BasicItemInformation("Oak Table", "A simple oak table to hold things.", "Tables", Color.White, -300, 0, false, 100, Vector2.Zero, true, true, "Omegasis.Revitalize.Furniture.Tables.OakTable", "2048/0/-300/Crafting -9/Play '2048 by Platonymous' at home!/true/true/0/2048", TextureManager.TextureManagers["Furniture"].getTexture("Oak Table").texture, Color.White, 0, true, typeof(TableTileComponent), null, new AnimationManager(TextureManager.TextureManagers["Furniture"].getTexture("Oak Table"), new Animation(new Rectangle(16, 32, 16, 16), -1)), Color.White, false, new Utilities.InventoryManager(), new LightManager()), new Framework.Objects.InformationFiles.Furniture.TableInformation(true));
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TableTileComponent upperLeft = new TableTileComponent(new BasicItemInformation("Oak Table", "A simple oak table to hold things.", "Tables", Color.White, -300, 0, false, 100, Vector2.Zero, true, true, "Omegasis.Revitalize.Furniture.Tables.OakTable", "2048/0/-300/Crafting -9/Play '2048 by Platonymous' at home!/true/true/0/2048", TextureManager.TextureManagers[ModCore.Manifest.UniqueID]["Furniture"].getTexture("Oak Table").texture, Color.White, 0, true, typeof(TableTileComponent), null, new AnimationManager(TextureManager.TextureManagers[ModCore.Manifest.UniqueID]["Furniture"].getTexture("Oak Table"), new Animation(new Rectangle(0, 0, 16, 16), -1)), Color.White, true, new Utilities.InventoryManager(), new LightManager()), new Framework.Objects.InformationFiles.Furniture.TableInformation(true));
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TableTileComponent upperRight = new TableTileComponent(new BasicItemInformation("Oak Table", "A simple oak table to hold things.", "Tables", Color.White, -300, 0, false, 100, Vector2.Zero, true, true, "Omegasis.Revitalize.Furniture.Tables.OakTable", "2048/0/-300/Crafting -9/Play '2048 by Platonymous' at home!/true/true/0/2048", TextureManager.TextureManagers[ModCore.Manifest.UniqueID]["Furniture"].getTexture("Oak Table").texture, Color.White, 0, true, typeof(TableTileComponent), null, new AnimationManager(TextureManager.TextureManagers[ModCore.Manifest.UniqueID]["Furniture"].getTexture("Oak Table"), new Animation(new Rectangle(16, 0, 16, 16), -1)), Color.White, true, new Utilities.InventoryManager(), new LightManager()), new Framework.Objects.InformationFiles.Furniture.TableInformation(true));
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TableTileComponent centerLeft = new TableTileComponent(new BasicItemInformation("Oak Table", "A simple oak table to hold things.", "Tables", Color.White, -300, 0, false, 100, Vector2.Zero, true, true, "Omegasis.Revitalize.Furniture.Tables.OakTable", "2048/0/-300/Crafting -9/Play '2048 by Platonymous' at home!/true/true/0/2048", TextureManager.TextureManagers[ModCore.Manifest.UniqueID]["Furniture"].getTexture("Oak Table").texture, Color.White, 0, true, typeof(TableTileComponent), null, new AnimationManager(TextureManager.TextureManagers[ModCore.Manifest.UniqueID]["Furniture"].getTexture("Oak Table"), new Animation(new Rectangle(0, 16, 16, 16), -1)), Color.White, false, new Utilities.InventoryManager(), new LightManager()), new Framework.Objects.InformationFiles.Furniture.TableInformation(true));
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TableTileComponent centerRight = new TableTileComponent(new BasicItemInformation("Oak Table", "A simple oak table to hold things.", "Tables", Color.White, -300, 0, false, 100, Vector2.Zero, true, true, "Omegasis.Revitalize.Furniture.Tables.OakTable", "2048/0/-300/Crafting -9/Play '2048 by Platonymous' at home!/true/true/0/2048", TextureManager.TextureManagers[ModCore.Manifest.UniqueID]["Furniture"].getTexture("Oak Table").texture, Color.White, 0, true, typeof(TableTileComponent), null, new AnimationManager(TextureManager.TextureManagers[ModCore.Manifest.UniqueID]["Furniture"].getTexture("Oak Table"), new Animation(new Rectangle(16, 16, 16, 16), -1)), Color.White, false, new Utilities.InventoryManager(), new LightManager()), new Framework.Objects.InformationFiles.Furniture.TableInformation(true));
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TableTileComponent bottomLeft = new TableTileComponent(new BasicItemInformation("Oak Table", "A simple oak table to hold things.", "Tables", Color.White, -300, 0, false, 100, Vector2.Zero, true, true, "Omegasis.Revitalize.Furniture.Tables.OakTable", "2048/0/-300/Crafting -9/Play '2048 by Platonymous' at home!/true/true/0/2048", TextureManager.TextureManagers[ModCore.Manifest.UniqueID]["Furniture"].getTexture("Oak Table").texture, Color.White, 0, true, typeof(TableTileComponent), null, new AnimationManager(TextureManager.TextureManagers[ModCore.Manifest.UniqueID]["Furniture"].getTexture("Oak Table"), new Animation(new Rectangle(0, 32, 16, 16), -1)), Color.White, false, new Utilities.InventoryManager(), new LightManager()), new Framework.Objects.InformationFiles.Furniture.TableInformation(true));
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TableTileComponent bottomRight = new TableTileComponent(new BasicItemInformation("Oak Table", "A simple oak table to hold things.", "Tables", Color.White, -300, 0, false, 100, Vector2.Zero, true, true, "Omegasis.Revitalize.Furniture.Tables.OakTable", "2048/0/-300/Crafting -9/Play '2048 by Platonymous' at home!/true/true/0/2048", TextureManager.TextureManagers[ModCore.Manifest.UniqueID]["Furniture"].getTexture("Oak Table").texture, Color.White, 0, true, typeof(TableTileComponent), null, new AnimationManager(TextureManager.TextureManagers[ModCore.Manifest.UniqueID]["Furniture"].getTexture("Oak Table"), new Animation(new Rectangle(16, 32, 16, 16), -1)), Color.White, false, new Utilities.InventoryManager(), new LightManager()), new Framework.Objects.InformationFiles.Furniture.TableInformation(true));
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TableMultiTiledObject obj = new TableMultiTiledObject(new BasicItemInformation("Oak Table", "A simple oak table to hold things.", "Tables", Color.White, -300, 0, false, 350, Vector2.Zero, true, true, "Omegasis.Revitalize.Furniture.Tables.OakTable", "2048/0/-300/Crafting -9/Play '2048 by Platonymous' at home!/true/true/0/2048", TextureManager.TextureManagers["Furniture"].getTexture("Oak Table").texture, Color.White, 0, true, typeof(TableMultiTiledObject), null, new AnimationManager(), Color.White, false, new Utilities.InventoryManager(), new LightManager()));
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TableMultiTiledObject obj = new TableMultiTiledObject(new BasicItemInformation("Oak Table", "A simple oak table to hold things.", "Tables", Color.White, -300, 0, false, 350, Vector2.Zero, true, true, "Omegasis.Revitalize.Furniture.Tables.OakTable", "2048/0/-300/Crafting -9/Play '2048 by Platonymous' at home!/true/true/0/2048", TextureManager.TextureManagers[ModCore.Manifest.UniqueID]["Furniture"].getTexture("Oak Table").texture, Color.White, 0, true, typeof(TableMultiTiledObject), null, new AnimationManager(), Color.White, false, new Utilities.InventoryManager(), new LightManager()));
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TableFactoryInfo uL = new TableFactoryInfo(upperLeft);
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TableFactoryInfo uR = new TableFactoryInfo(upperRight);
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@ -12,6 +12,7 @@ namespace Revitalize.Framework.Graphics
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public string modID;
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public ContentSource source;
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private readonly IModHelper helper;
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private readonly IContentPack content;
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/// <summary>Empty/null constructor.</summary>
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public Texture2DExtended()
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@ -54,10 +55,31 @@ namespace Revitalize.Framework.Graphics
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this.source = contentSource;
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}
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public Texture2DExtended(IContentPack content, string path)
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{
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this.Name = Path.GetFileNameWithoutExtension(path);
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this.path = path;
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this.content = content;
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this.texture = content.LoadAsset<Texture2D>(path);
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this.helper = null;
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this.modID = content.Manifest.UniqueID;
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}
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public Texture2DExtended Copy()
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{
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if (this.helper != null)
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{
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return new Texture2DExtended(this.helper, this.modID, this.path);
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}
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else if (this.content != null)
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{
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return new Texture2DExtended(this.content, this.path);
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}
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else
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{
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throw new System.Exception("Trying to copy a texture that isn't from a mod or a content pack!!!");
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}
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}
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public IModHelper getHelper()
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{
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@ -1,20 +1,28 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
|
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using StardewModdingAPI;
|
||||
using StardewValley;
|
||||
|
||||
namespace Revitalize.Framework.Graphics
|
||||
{
|
||||
public class TextureManager
|
||||
{
|
||||
public static Dictionary<string, TextureManager> TextureManagers = new Dictionary<string, TextureManager>();
|
||||
public static Dictionary<string, Dictionary<string,TextureManager>> TextureManagers = new Dictionary<string,Dictionary<string,TextureManager>>();
|
||||
|
||||
|
||||
public Dictionary<string, Texture2DExtended> textures;
|
||||
|
||||
public TextureManager()
|
||||
public string name;
|
||||
|
||||
public TextureManager(string Name)
|
||||
{
|
||||
this.name = Name;
|
||||
this.textures = new Dictionary<string, Texture2DExtended>();
|
||||
}
|
||||
|
||||
|
@ -34,10 +42,128 @@ namespace Revitalize.Framework.Graphics
|
|||
throw new Exception("Error, texture name not found!!!");
|
||||
}
|
||||
|
||||
public static void addTexture(string managerName, string textureName, Texture2DExtended Texture)
|
||||
|
||||
/// <summary>
|
||||
/// Content pack search.
|
||||
/// </summary>
|
||||
public void searchForTextures(IContentPack content)
|
||||
{
|
||||
Texture.texture.Name = managerName + '.' + textureName;
|
||||
TextureManagers[managerName].addTexture(textureName, Texture);
|
||||
string path = content.DirectoryPath;
|
||||
this.searchDirectories(path, "", content);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Non-Content pack search.
|
||||
/// </summary>
|
||||
public void searchForTextures()
|
||||
{
|
||||
string path = ModCore.ModHelper.DirectoryPath;
|
||||
this.searchDirectories(path, "", ModCore.Manifest);
|
||||
}
|
||||
|
||||
private void searchDirectories(string path, string relativePath, IManifest manifest)
|
||||
{
|
||||
string[] dirs = Directory.GetDirectories(path);
|
||||
string[] files = Directory.GetFiles(path);
|
||||
|
||||
string[] extensions = new string[2]
|
||||
{
|
||||
".png",
|
||||
".jpg"
|
||||
};
|
||||
|
||||
foreach (string directory in dirs)
|
||||
{
|
||||
string combo = string.IsNullOrEmpty(relativePath) ? Path.GetFileName(directory) : Path.Combine(relativePath, Path.GetFileName(directory));
|
||||
this.searchDirectories(directory, combo, manifest);
|
||||
}
|
||||
|
||||
foreach (string file in files)
|
||||
{
|
||||
if (extensions.Contains(Path.GetExtension(file)))
|
||||
{
|
||||
this.processFoundTexture(file, relativePath);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
private void searchDirectories(string path, string relativePath, IContentPack ContentPack)
|
||||
{
|
||||
string[] dirs = Directory.GetDirectories(path);
|
||||
string[] files = Directory.GetFiles(path);
|
||||
|
||||
string[] extensions = new string[2]
|
||||
{
|
||||
".png",
|
||||
".jpg"
|
||||
};
|
||||
|
||||
foreach (string directory in dirs)
|
||||
{
|
||||
string combo = string.IsNullOrEmpty(relativePath) ? Path.GetFileName(directory) : Path.Combine(relativePath, Path.GetFileName(directory));
|
||||
this.searchDirectories(directory, combo, ContentPack);
|
||||
}
|
||||
|
||||
foreach (string file in files)
|
||||
{
|
||||
if (extensions.Contains(Path.GetExtension(file)))
|
||||
{
|
||||
this.processFoundTexture(file, relativePath, ContentPack);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private void processFoundTexture(string file, string relativePath)
|
||||
{
|
||||
Texture2DExtended textureExtended = new Texture2DExtended(ModCore.ModHelper, ModCore.Manifest, Path.Combine(relativePath, Path.GetFileName(file)));
|
||||
|
||||
ModCore.log("Found texture: " + textureExtended.Name);
|
||||
|
||||
textureExtended.texture.Name = ModCore.Manifest.UniqueID+"_"+this.name + "_" + textureExtended.Name;
|
||||
|
||||
this.addTexture(textureExtended.Name, textureExtended);
|
||||
}
|
||||
|
||||
private void processFoundTexture(string file, string relativePath, IContentPack ContentPack)
|
||||
{
|
||||
Texture2DExtended textureExtended = new Texture2DExtended(ContentPack, Path.Combine(relativePath, Path.GetFileName(file)));
|
||||
|
||||
textureExtended.texture.Name = ContentPack.Manifest.UniqueID + "_" + this.name + "_" + textureExtended.Name;
|
||||
ModCore.log("Found texture: " + textureExtended.Name);
|
||||
|
||||
//this.addTexture(textureExtended.Name, textureExtended);
|
||||
}
|
||||
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~//
|
||||
// Static Functions //
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~//
|
||||
|
||||
public static void addTexture(IManifest ModManifest,string managerName, string textureName, Texture2DExtended Texture)
|
||||
{
|
||||
Texture.texture.Name = managerName + "." + textureName;
|
||||
TextureManagers[ModManifest.UniqueID][managerName].addTexture(textureName, Texture);
|
||||
}
|
||||
|
||||
public static void AddTextureManager(IManifest ModManifest,string Name)
|
||||
{
|
||||
if (TextureManager.TextureManagers.ContainsKey(ModManifest.UniqueID)){
|
||||
TextureManagers[ModManifest.UniqueID].Add(Name, new TextureManager(Name));
|
||||
}
|
||||
else
|
||||
{
|
||||
TextureManager.TextureManagers.Add(ModManifest.UniqueID, new Dictionary<string, TextureManager>());
|
||||
TextureManagers[ModManifest.UniqueID].Add(Name, new TextureManager(Name));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public static TextureManager GetTextureManager(IManifest Manifest,string Name)
|
||||
{
|
||||
return TextureManagers[Manifest.UniqueID][Name];
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -26,11 +26,11 @@ namespace Revitalize.Framework.Utilities.Serialization.Converters
|
|||
string textureName = reader.Value as string;
|
||||
//ModCore.log(textureName);
|
||||
if (string.IsNullOrEmpty(textureName)) return new Texture2D(Game1.graphics.GraphicsDevice, 2, 2);
|
||||
string[] names = textureName.Split('.');
|
||||
string[] names = textureName.Split('_');
|
||||
if (names.Length == 0) return null;
|
||||
|
||||
if (!TextureManager.TextureManagers.ContainsKey(names[0])) return null;
|
||||
return textureName == null ? null : Revitalize.Framework.Graphics.TextureManager.TextureManagers[names[0]].getTexture(names[1]).texture;
|
||||
return textureName == null ? null : Revitalize.Framework.Graphics.TextureManager.TextureManagers[names[0]][names[1]].getTexture(names[2]).texture;
|
||||
}
|
||||
|
||||
public override bool CanConvert(Type objectType)
|
||||
|
|
|
@ -27,7 +27,7 @@ namespace Revitalize
|
|||
// -load content MUST be enabled for the table to be placed?????? WTF
|
||||
// TODO:
|
||||
//
|
||||
// -Get way to read in textures at runtime without having to load them in...
|
||||
// -Add in object pool class to handle the multitudes of objects I'll be making.
|
||||
// -Make this mod able to load content packs for easier future modding
|
||||
// -Make deserialize/serialize look through sub directories instead of just one directory.
|
||||
//
|
||||
|
@ -36,7 +36,7 @@ namespace Revitalize
|
|||
// Furniture:
|
||||
// -rugs (done, needs factory info/sprite)
|
||||
// -tables (done)
|
||||
// -lamps
|
||||
// -lamps (done)
|
||||
// -chairs (done)
|
||||
// -benches (done but needs factory info/sprite)
|
||||
// -dressers/other storage containers
|
||||
|
@ -113,6 +113,7 @@ namespace Revitalize
|
|||
{
|
||||
public static IModHelper ModHelper;
|
||||
public static IMonitor ModMonitor;
|
||||
public static IManifest Manifest;
|
||||
|
||||
public static Dictionary<string, CustomObject> customObjects;
|
||||
|
||||
|
@ -128,6 +129,7 @@ namespace Revitalize
|
|||
{
|
||||
ModHelper = helper;
|
||||
ModMonitor = this.Monitor;
|
||||
Manifest = this.ModManifest;
|
||||
|
||||
this.createDirectories();
|
||||
this.initailizeComponents();
|
||||
|
@ -138,10 +140,12 @@ namespace Revitalize
|
|||
ModHelper.Events.GameLoop.ReturnedToTitle += this.GameLoop_ReturnedToTitle;
|
||||
playerInfo = new PlayerInfo();
|
||||
|
||||
Framework.Graphics.TextureManager.TextureManagers.Add("Furniture", new TextureManager());
|
||||
TextureManager.addTexture("Furniture","Oak Chair", new Texture2DExtended(this.Helper, this.ModManifest, Path.Combine("Content","Graphics","Furniture", "Chairs", "OakChair.png")));
|
||||
TextureManager.addTexture("Furniture", "Oak Table", new Texture2DExtended(this.Helper, this.ModManifest, Path.Combine("Content", "Graphics", "Furniture", "Tables", "OakTable.png")));
|
||||
TextureManager.addTexture("Furniture", "Oak Lamp", new Texture2DExtended(this.Helper, this.ModManifest, Path.Combine("Content", "Graphics", "Furniture", "Lamps", "OakLamp.png")));
|
||||
Framework.Graphics.TextureManager.AddTextureManager(Manifest,"Furniture");
|
||||
TextureManager.GetTextureManager(Manifest,"Furniture").searchForTextures();
|
||||
|
||||
//TextureManager.addTexture("Furniture","Oak Chair", new Texture2DExtended(this.Helper, this.ModManifest, Path.Combine("Content","Graphics","Furniture", "Chairs", "Oak Chair.png")));
|
||||
//TextureManager.addTexture("Furniture", "Oak Table", new Texture2DExtended(this.Helper, this.ModManifest, Path.Combine("Content", "Graphics", "Furniture", "Tables", "Oak Table.png")));
|
||||
//TextureManager.addTexture("Furniture", "Oak Lamp", new Texture2DExtended(this.Helper, this.ModManifest, Path.Combine("Content", "Graphics", "Furniture", "Lamps", "Oak Lamp.png")));
|
||||
customObjects = new Dictionary<string, CustomObject>();
|
||||
ObjectGroups = new Dictionary<string, MultiTiledObject>();
|
||||
|
||||
|
@ -163,14 +167,14 @@ namespace Revitalize
|
|||
private void loadContent()
|
||||
{
|
||||
|
||||
MultiTiledComponent obj = new MultiTiledComponent(new BasicItemInformation("CoreObjectTest", "YAY FUN!", "Omegasis.Revitalize.MultiTiledComponent", Color.White, -300, 0, false, 100, Vector2.Zero, true, true, "Omegasis.TEST1", "2048/0/-300/Crafting -9/Play '2048 by Platonymous' at home!/true/true/0/2048", TextureManager.TextureManagers["Furniture"].getTexture("Oak Chair").texture, Color.White, 0, true, typeof(MultiTiledComponent), null, new AnimationManager(TextureManager.TextureManagers["Furniture"].getTexture("Oak Chair"), new Animation(new Rectangle(0, 0, 16, 16))), Color.Red, true, null, null));
|
||||
MultiTiledComponent obj2 = new MultiTiledComponent(new BasicItemInformation("CoreObjectTest2", "SomeFun", "Omegasis.Revitalize.MultiTiledComponent", Color.White, -300, 0, false, 100, Vector2.Zero, true, true, "Omegasis.TEST1", "2048/0/-300/Crafting -9/Play '2048 by Platonymous' at home!/true/true/0/2048", TextureManager.TextureManagers["Furniture"].getTexture("Oak Chair").texture, Color.White, 0, true, typeof(MultiTiledComponent), null, new AnimationManager(TextureManager.TextureManagers["Furniture"].getTexture("Oak Chair"), new Animation(new Rectangle(0, 16, 16, 16))), Color.Red, false, null, null));
|
||||
MultiTiledComponent obj3 = new MultiTiledComponent(new BasicItemInformation("CoreObjectTest3", "NoFun", "Omegasis.Revitalize.MultiTiledComponent", Color.White, -300, 0, false, 100, Vector2.Zero, true, true, "Omegasis.TEST1", "2048/0/-300/Crafting -9/Play '2048 by Platonymous' at home!/true/true/0/2048", TextureManager.TextureManagers["Furniture"].getTexture("Oak Chair").texture, Color.White, 0, true, typeof(MultiTiledComponent), null, new AnimationManager(TextureManager.TextureManagers["Furniture"].getTexture("Oak Chair"), new Animation(new Rectangle(0, 32, 16, 16))), Color.Red, false, null, null));
|
||||
MultiTiledComponent obj = new MultiTiledComponent(new BasicItemInformation("CoreObjectTest", "YAY FUN!", "Omegasis.Revitalize.MultiTiledComponent", Color.White, -300, 0, false, 100, Vector2.Zero, true, true, "Omegasis.TEST1", "2048/0/-300/Crafting -9/Play '2048 by Platonymous' at home!/true/true/0/2048", TextureManager.TextureManagers[Manifest.UniqueID]["Furniture"].getTexture("Oak Chair").texture, Color.White, 0, true, typeof(MultiTiledComponent), null, new AnimationManager(TextureManager.TextureManagers[Manifest.UniqueID]["Furniture"].getTexture("Oak Chair"), new Animation(new Rectangle(0, 0, 16, 16))), Color.Red, true, null, null));
|
||||
MultiTiledComponent obj2 = new MultiTiledComponent(new BasicItemInformation("CoreObjectTest2", "SomeFun", "Omegasis.Revitalize.MultiTiledComponent", Color.White, -300, 0, false, 100, Vector2.Zero, true, true, "Omegasis.TEST1", "2048/0/-300/Crafting -9/Play '2048 by Platonymous' at home!/true/true/0/2048", TextureManager.TextureManagers[Manifest.UniqueID]["Furniture"].getTexture("Oak Chair").texture, Color.White, 0, true, typeof(MultiTiledComponent), null, new AnimationManager(TextureManager.TextureManagers[Manifest.UniqueID]["Furniture"].getTexture("Oak Chair"), new Animation(new Rectangle(0, 16, 16, 16))), Color.Red, false, null, null));
|
||||
MultiTiledComponent obj3 = new MultiTiledComponent(new BasicItemInformation("CoreObjectTest3", "NoFun", "Omegasis.Revitalize.MultiTiledComponent", Color.White, -300, 0, false, 100, Vector2.Zero, true, true, "Omegasis.TEST1", "2048/0/-300/Crafting -9/Play '2048 by Platonymous' at home!/true/true/0/2048", TextureManager.TextureManagers[Manifest.UniqueID]["Furniture"].getTexture("Oak Chair").texture, Color.White, 0, true, typeof(MultiTiledComponent), null, new AnimationManager(TextureManager.TextureManagers[Manifest.UniqueID]["Furniture"].getTexture("Oak Chair"), new Animation(new Rectangle(0, 32, 16, 16))), Color.Red, false, null, null));
|
||||
|
||||
|
||||
obj3.info.lightManager.addLight(new Vector2(Game1.tileSize), new LightSource(4, new Vector2(0, 0), 2.5f, Color.Orange.Invert()), obj3);
|
||||
|
||||
MultiTiledObject bigObject = new MultiTiledObject(new BasicItemInformation("MultiTest", "A really big object", "Omegasis.Revitalize.MultiTiledObject", Color.Blue, -300, 0, false, 100, Vector2.Zero, true, true, "Omegasis.BigTiledTest", "2048/0/-300/Crafting -9/Play '2048 by Platonymous' at home!/true/true/0/2048", TextureManager.TextureManagers["Furniture"].getTexture("Oak Chair").texture, Color.White, 0, true, typeof(MultiTiledObject), null, new AnimationManager(), Color.White, false, null, null));
|
||||
MultiTiledObject bigObject = new MultiTiledObject(new BasicItemInformation("MultiTest", "A really big object", "Omegasis.Revitalize.MultiTiledObject", Color.Blue, -300, 0, false, 100, Vector2.Zero, true, true, "Omegasis.BigTiledTest", "2048/0/-300/Crafting -9/Play '2048 by Platonymous' at home!/true/true/0/2048", TextureManager.TextureManagers[Manifest.UniqueID]["Furniture"].getTexture("Oak Chair").texture, Color.White, 0, true, typeof(MultiTiledObject), null, new AnimationManager(), Color.White, false, null, null));
|
||||
bigObject.addComponent(new Vector2(0, 0), obj);
|
||||
bigObject.addComponent(new Vector2(1, 0), obj2);
|
||||
bigObject.addComponent(new Vector2(2, 0), obj3);
|
||||
|
@ -183,8 +187,8 @@ namespace Revitalize
|
|||
customObjects.Add("Omegasis.BigTiledTest", bigObject);
|
||||
|
||||
|
||||
Framework.Objects.Furniture.RugTileComponent rug1 = new Framework.Objects.Furniture.RugTileComponent(new BasicItemInformation("BasicRugTile", "A basic rug", "Rug", Color.Brown, -300, 0, false, 100, new Vector2(0, 0), true, true, "Omegasis.Revitalize.Furniture.Basic.Rugs.TestRug", generatePlaceholderString(), TextureManager.TextureManagers["Furniture"].getTexture("Oak Chair").texture, Color.White, 0,true, typeof(Framework.Objects.Furniture.RugTileComponent), null, new AnimationManager(TextureManager.TextureManagers["Furniture"].getTexture("Oak Chair"), new Animation(new Rectangle(0, 0, 16, 16))), Color.White, true, null, null));
|
||||
Framework.Objects.Furniture.RugMultiTiledObject rug = new Framework.Objects.Furniture.RugMultiTiledObject(new BasicItemInformation("BasicRugTile", "A basic rug", "Rug", Color.Brown, -300, 0, false, 100, new Vector2(0, 0), true, true, "Omegasis.Revitalize.Furniture.Basic.Rugs.TestRug", generatePlaceholderString(), TextureManager.TextureManagers["Furniture"].getTexture("Oak Chair").texture, Color.White, 0, true, typeof(Framework.Objects.Furniture.RugMultiTiledObject), null, new AnimationManager(), Color.White, true, null, null));
|
||||
Framework.Objects.Furniture.RugTileComponent rug1 = new Framework.Objects.Furniture.RugTileComponent(new BasicItemInformation("BasicRugTile", "A basic rug", "Rug", Color.Brown, -300, 0, false, 100, new Vector2(0, 0), true, true, "Omegasis.Revitalize.Furniture.Basic.Rugs.TestRug", generatePlaceholderString(), TextureManager.TextureManagers[Manifest.UniqueID]["Furniture"].getTexture("Oak Chair").texture, Color.White, 0,true, typeof(Framework.Objects.Furniture.RugTileComponent), null, new AnimationManager(TextureManager.TextureManagers[Manifest.UniqueID]["Furniture"].getTexture("Oak Chair"), new Animation(new Rectangle(0, 0, 16, 16))), Color.White, true, null, null));
|
||||
Framework.Objects.Furniture.RugMultiTiledObject rug = new Framework.Objects.Furniture.RugMultiTiledObject(new BasicItemInformation("BasicRugTile", "A basic rug", "Rug", Color.Brown, -300, 0, false, 100, new Vector2(0, 0), true, true, "Omegasis.Revitalize.Furniture.Basic.Rugs.TestRug", generatePlaceholderString(), TextureManager.TextureManagers[Manifest.UniqueID]["Furniture"].getTexture("Oak Chair").texture, Color.White, 0, true, typeof(Framework.Objects.Furniture.RugMultiTiledObject), null, new AnimationManager(), Color.White, true, null, null));
|
||||
rug.addComponent(new Vector2(0, 0), rug1);
|
||||
|
||||
customObjects.Add("Omegasis.Revitalize.Furniture.Rugs.RugTest", rug);
|
||||
|
|
Loading…
Reference in New Issue