update release notes

This commit is contained in:
Jesse Plamondon-Willard 2017-08-05 15:20:15 -04:00
parent dc62581ddf
commit 0f33387756
17 changed files with 115 additions and 5 deletions

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@ -18,3 +18,9 @@ Launch the game with the mod installed to generate the config file, then edit th
1.1:
* Updated to Stardew Valley 1.1 and SMAPI 0.40 1.1-3.
1.3:
* Updated to Stardew Valley 1.2 and SMAPI 1.12.
1.4:
* Internal refactoring.

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@ -18,3 +18,9 @@ to change the key.
1.1:
* Updated to Stardew Valley 1.1 and SMAPI 0.40 1.1-3.
1.3:
* Updated to Stardew Valley 1.2 and SMAPI 1.12.
1.4:
* Internal refactoring.

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@ -30,3 +30,9 @@ Edit `BuildEnduranceConfig.json` to configure the mod settings.
1.1:
* Updated to Stardew Valley 1.1 and SMAPI 0.40 1.1-3.
1.3:
* Updated to Stardew Valley 1.2 and SMAPI 1.12.
1.4:
* Internal refactoring.

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@ -31,3 +31,9 @@ Edit `BuildHealthConfig.json` to configure the mod settings.
1.1:
* Updated to Stardew Valley 1.1 and SMAPI 0.40 1.1-3.
1.3:
* Updated to Stardew Valley 1.2 and SMAPI 1.12.
1.4:
* Internal refactoring.

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@ -25,4 +25,10 @@ price markup.
1.1:
* Updated to Stardew Valley 1.1 and SMAPI 0.40 1.1-3.
* Fixed mouse not appearing in menu.
* Fixed bug where you sometimes couldn't buy an item even if you had enough money.
* Fixed bug where you sometimes couldn't buy an item even if you had enough money.
1.3:
* Updated to Stardew Valley 1.2 and SMAPI 1.12.
1.4:
* Internal refactoring.

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@ -32,9 +32,6 @@ Supported item types:
In order to get the smelted copper bar however, you would have to destroy it, as would go for all
machines that behave this way. Sorry. On the plus side your scarecrows can be on fire forever.)
## Goals
* [x] Get as many different types of items available for selling.
* [x] Create a nice GUI for creating custom shops so that modders don't have to deal with my icky
@ -56,4 +53,10 @@ Supported item types:
1.1:
* Updated to Stardew Valley 1.1 and SMAPI 0.40 1.1-3.
* Fixed mouse not appearing in menu.
* Fixed bug where you sometimes couldn't buy an item even if you had enough money.
* Fixed bug where you sometimes couldn't buy an item even if you had enough money.
1.3:
* Updated to Stardew Valley 1.2 and SMAPI 1.12.
1.4:
* Internal refactoring.

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@ -17,3 +17,9 @@ Press `H` to open the daily quest menu. Edit `DailyQuest_Anywhere_Config.txt` to
1.1:
* Updated to Stardew Valley 1.1 and SMAPI 0.40 1.1-3.
1.3:
* Updated to Stardew Valley 1.2 and SMAPI 1.12.
1.4:
* Internal refactoring.

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@ -17,3 +17,9 @@ It automatically snows on fall 28.
1.1:
* Updated to Stardew Valley 1.1 and SMAPI 0.40 1.1-3.
1.3:
* Updated to Stardew Valley 1.2 and SMAPI 1.12.
1.4:
* Internal refactoring.

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@ -48,3 +48,9 @@ change based on your friendship with them. Check your mailbox for letters from y
* Fixed the birthday menu not letting you exit without choosing a date.
* Fixed NPCs sometimes giving you broken items and useless rocks.
* Fixed game crashing when in an event. It gives priority to the event over your birthday in worst case scenario.
1.3:
* Updated to Stardew Valley 1.2 and SMAPI 1.12.
1.4:
* Internal refactoring.

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@ -23,3 +23,9 @@ It won't rain on days where a wedding or a festival would take place.
1.2:
* Added configurable rain and storm chances for every season (snow chance in winter).
1.3:
* Updated to Stardew Valley 1.2 and SMAPI 1.12.
1.4:
* Internal refactoring.

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@ -23,3 +23,9 @@ toggle the inventory box. Edit `Museum_Rearrange_Config.txt` to change the keys.
1.1:
* Updated to Stardew Valley 1.1 and SMAPI 0.40 1.1-3.
* Added key to toggle the inventory box while rearranging the museum.
1.3:
* Updated to Stardew Valley 1.2 and SMAPI 1.12.
1.4:
* Internal refactoring.

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@ -19,3 +19,9 @@ Edit the `Night_Owl_Config_.txt` to change the mod settings.
## Versions
1.0:
* Initial release.
1.3:
* Updated to Stardew Valley 1.2 and SMAPI 1.12.
1.4:
* Internal refactoring.

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@ -17,3 +17,9 @@ All your pets will be removed automatically when you play the save.
1.1:
* Updated to Stardew Valley 1.1 and SMAPI 0.40 1.1-3.
1.3:
* Updated to Stardew Valley 1.2 and SMAPI 1.12.
1.4:
* Internal refactoring.

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@ -31,3 +31,9 @@ Press `K` to save anywhere. Edit `Save_Anywhere_Config.txt` to configure the key
2.1:
* Fixed mod crashing in some cases.
2.4:
* Updated to Stardew Valley 1.2 and SMAPI 1.12.
2.5:
* Internal refactoring.

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@ -18,3 +18,9 @@ configure that.
## Versions
1.0:
* Initial release.
1.2:
* Updated to Stardew Valley 1.2 and SMAPI 1.12.
1.3:
* Internal refactoring.

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@ -17,3 +17,20 @@ This won't mute the music for in-game events or festivals.
## Versions
1.0:
* Initial release.
1.0.1:
* Fixed music pack playing alongside festival/event music.
1.1:
* Seasonal music now plays with a higher priority on the farm (configurable).
* Fixed many bugs that would cause the wrong seasonal music to play.
* Fixed a possible crash during the summer.
1.1.1:
* Fixed missing config file in release.
1.3:
* Updated to Stardew Valley 1.2 and SMAPI 1.12.
1.4:
* Internal refactoring.

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@ -15,3 +15,9 @@ but you can edit `ModConfig.txt` to change that.
## Versions
1.0:
* Initial release.
1.1:
* Updated to Stardew Valley 1.2 and SMAPI 1.12.
1.2:
* Internal refactoring.