update release notes
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@ -18,3 +18,9 @@ Launch the game with the mod installed to generate the config file, then edit th
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1.1:
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* Updated to Stardew Valley 1.1 and SMAPI 0.40 1.1-3.
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1.3:
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* Updated to Stardew Valley 1.2 and SMAPI 1.12.
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1.4:
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* Internal refactoring.
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@ -18,3 +18,9 @@ to change the key.
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1.1:
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* Updated to Stardew Valley 1.1 and SMAPI 0.40 1.1-3.
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1.3:
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* Updated to Stardew Valley 1.2 and SMAPI 1.12.
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1.4:
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* Internal refactoring.
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@ -30,3 +30,9 @@ Edit `BuildEnduranceConfig.json` to configure the mod settings.
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1.1:
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* Updated to Stardew Valley 1.1 and SMAPI 0.40 1.1-3.
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1.3:
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* Updated to Stardew Valley 1.2 and SMAPI 1.12.
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1.4:
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* Internal refactoring.
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@ -31,3 +31,9 @@ Edit `BuildHealthConfig.json` to configure the mod settings.
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1.1:
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* Updated to Stardew Valley 1.1 and SMAPI 0.40 1.1-3.
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1.3:
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* Updated to Stardew Valley 1.2 and SMAPI 1.12.
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1.4:
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* Internal refactoring.
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@ -25,4 +25,10 @@ price markup.
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1.1:
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* Updated to Stardew Valley 1.1 and SMAPI 0.40 1.1-3.
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* Fixed mouse not appearing in menu.
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* Fixed bug where you sometimes couldn't buy an item even if you had enough money.
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* Fixed bug where you sometimes couldn't buy an item even if you had enough money.
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1.3:
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* Updated to Stardew Valley 1.2 and SMAPI 1.12.
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1.4:
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* Internal refactoring.
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@ -32,9 +32,6 @@ Supported item types:
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In order to get the smelted copper bar however, you would have to destroy it, as would go for all
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machines that behave this way. Sorry. On the plus side your scarecrows can be on fire forever.)
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## Goals
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* [x] Get as many different types of items available for selling.
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* [x] Create a nice GUI for creating custom shops so that modders don't have to deal with my icky
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@ -56,4 +53,10 @@ Supported item types:
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1.1:
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* Updated to Stardew Valley 1.1 and SMAPI 0.40 1.1-3.
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* Fixed mouse not appearing in menu.
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* Fixed bug where you sometimes couldn't buy an item even if you had enough money.
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* Fixed bug where you sometimes couldn't buy an item even if you had enough money.
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1.3:
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* Updated to Stardew Valley 1.2 and SMAPI 1.12.
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1.4:
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* Internal refactoring.
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@ -17,3 +17,9 @@ Press `H` to open the daily quest menu. Edit `DailyQuest_Anywhere_Config.txt` to
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1.1:
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* Updated to Stardew Valley 1.1 and SMAPI 0.40 1.1-3.
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1.3:
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* Updated to Stardew Valley 1.2 and SMAPI 1.12.
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1.4:
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* Internal refactoring.
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@ -17,3 +17,9 @@ It automatically snows on fall 28.
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1.1:
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* Updated to Stardew Valley 1.1 and SMAPI 0.40 1.1-3.
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1.3:
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* Updated to Stardew Valley 1.2 and SMAPI 1.12.
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1.4:
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* Internal refactoring.
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@ -48,3 +48,9 @@ change based on your friendship with them. Check your mailbox for letters from y
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* Fixed the birthday menu not letting you exit without choosing a date.
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* Fixed NPCs sometimes giving you broken items and useless rocks.
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* Fixed game crashing when in an event. It gives priority to the event over your birthday in worst case scenario.
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1.3:
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* Updated to Stardew Valley 1.2 and SMAPI 1.12.
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1.4:
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* Internal refactoring.
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@ -23,3 +23,9 @@ It won't rain on days where a wedding or a festival would take place.
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1.2:
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* Added configurable rain and storm chances for every season (snow chance in winter).
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1.3:
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* Updated to Stardew Valley 1.2 and SMAPI 1.12.
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1.4:
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* Internal refactoring.
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@ -23,3 +23,9 @@ toggle the inventory box. Edit `Museum_Rearrange_Config.txt` to change the keys.
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1.1:
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* Updated to Stardew Valley 1.1 and SMAPI 0.40 1.1-3.
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* Added key to toggle the inventory box while rearranging the museum.
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1.3:
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* Updated to Stardew Valley 1.2 and SMAPI 1.12.
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1.4:
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* Internal refactoring.
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@ -19,3 +19,9 @@ Edit the `Night_Owl_Config_.txt` to change the mod settings.
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## Versions
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1.0:
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* Initial release.
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1.3:
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* Updated to Stardew Valley 1.2 and SMAPI 1.12.
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1.4:
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* Internal refactoring.
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@ -17,3 +17,9 @@ All your pets will be removed automatically when you play the save.
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1.1:
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* Updated to Stardew Valley 1.1 and SMAPI 0.40 1.1-3.
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1.3:
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* Updated to Stardew Valley 1.2 and SMAPI 1.12.
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1.4:
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* Internal refactoring.
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@ -31,3 +31,9 @@ Press `K` to save anywhere. Edit `Save_Anywhere_Config.txt` to configure the key
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2.1:
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* Fixed mod crashing in some cases.
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2.4:
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* Updated to Stardew Valley 1.2 and SMAPI 1.12.
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2.5:
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* Internal refactoring.
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@ -18,3 +18,9 @@ configure that.
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## Versions
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1.0:
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* Initial release.
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1.2:
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* Updated to Stardew Valley 1.2 and SMAPI 1.12.
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1.3:
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* Internal refactoring.
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@ -17,3 +17,20 @@ This won't mute the music for in-game events or festivals.
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## Versions
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1.0:
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* Initial release.
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1.0.1:
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* Fixed music pack playing alongside festival/event music.
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1.1:
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* Seasonal music now plays with a higher priority on the farm (configurable).
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* Fixed many bugs that would cause the wrong seasonal music to play.
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* Fixed a possible crash during the summer.
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1.1.1:
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* Fixed missing config file in release.
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1.3:
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* Updated to Stardew Valley 1.2 and SMAPI 1.12.
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1.4:
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* Internal refactoring.
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@ -15,3 +15,9 @@ but you can edit `ModConfig.txt` to change that.
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## Versions
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1.0:
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* Initial release.
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1.1:
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* Updated to Stardew Valley 1.2 and SMAPI 1.12.
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1.2:
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* Internal refactoring.
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