Updated MoreRain to 1.1. Considering possible weather system mod for the future?

This commit is contained in:
Joshua Navarro 2016-10-14 00:22:19 -07:00
parent 38d05115ea
commit 113cf6983b
10 changed files with 131 additions and 2 deletions

1
.gitignore vendored
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*.user
*.userosscache
*.sln.docstates
*.exe
# User-specific files (MonoDevelop/Xamarin Studio)
*.userprefs

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Stardew Valley MoreRain
Stardew Valley MoreRain 1.1.0
-v1.0.0 posted on 6/7/16 at 11:34 AM
Initial Release:v1.0.0 posted on 6/7/16 at 11:34 AM
Updated: 10/14/16 12:16 AM
Updates:
1.1.0
-Updated to SDV 1.1
1.0.0
-Finally got around to an offical full release of this mod. Basically rewrote it from the ground up.
Description
This is the MoreRain mod, which can increase or decrease how much it rains in your game as well as increase the chance to get lightning storms!
I basically wrote this mod a long time ago because some people complained about the rain in Stardew Valley being too spotty, so this adds in a new level of control to the game.

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Microsoft Visual Studio Solution File, Format Version 12.00
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EndProject
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{45721A43-630A-461F-9A50-E47D3D1926D0}.Release|Any CPU.ActiveCfg = Release|Any CPU
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using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("Stardew_More_Rain")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Stardew_More_Rain")]
[assembly: AssemblyCopyright("Copyright © 2016")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
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// The following GUID is for the ID of the typelib if this project is exposed to COM
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// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
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<OutputType>Library</OutputType>
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<RootNamespace>Stardew_More_Rain</RootNamespace>
<AssemblyName>Stardew_More_Rain</AssemblyName>
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<Compile Include="Properties\AssemblyInfo.cs" />
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Other similar extension points exist, see Microsoft.Common.targets.
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