Merge pull request #24 from Pathoschild/update-code
Update new mods for SMAPI 2.0, enable update checks
This commit is contained in:
commit
170c12e750
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@ -11,8 +11,6 @@
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@ -26,3 +26,6 @@ set the speed you want (higher values are faster).
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* Switched to standard JSON config file.
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* Fixed config defaulting to normal speed.
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* Internal refactoring.
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1.4.1:
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* Enabled update checks in SMAPI 2.0+.
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@ -4,11 +4,12 @@
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@ -11,8 +11,6 @@
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@ -24,3 +24,6 @@ Press `B` while in-game to show the billboard menu. Edit the `config.json` file
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|||
1.4:
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||||
* Switched to standard JSON config file.
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||||
* Internal refactoring.
|
||||
|
||||
1.4.1:
|
||||
* Enabled update checks in SMAPI 2.0+.
|
||||
|
|
|
@ -4,11 +4,12 @@
|
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@ -40,3 +40,6 @@ Edit `config.json` to configure the mod settings.
|
|||
* Fixed issue where saves with the same name would overwrite each other's endurance level data.
|
||||
* Fixed minor bugs when you load a save after exiting to title.
|
||||
* Internal refactoring.
|
||||
|
||||
1.4.1:
|
||||
* Enabled update checks in SMAPI 2.0+.
|
||||
|
|
|
@ -4,11 +4,12 @@
|
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@ -1,4 +1,4 @@
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@ -11,8 +11,6 @@
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|
|
@ -41,3 +41,6 @@ Edit `config.json` to configure the mod settings.
|
|||
* Fixed issue where saves with the same name would overwrite each other's endurance level data.
|
||||
* Fixed minor bugs when you load a save after exiting to title.
|
||||
* Internal refactoring.
|
||||
|
||||
1.4.1:
|
||||
* Enabled update checks in SMAPI 2.0+.
|
||||
|
|
|
@ -4,11 +4,12 @@
|
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|
||||
<Error Condition="!Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.2.0.1\build\Pathoschild.Stardew.ModBuildConfig.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Pathoschild.Stardew.ModBuildConfig.2.0.1\build\Pathoschild.Stardew.ModBuildConfig.targets'))" />
|
||||
</Target>
|
||||
</Project>
|
|
@ -33,3 +33,6 @@ markup.
|
|||
1.4:
|
||||
* Switched to standard JSON config file.
|
||||
* Internal refactoring.
|
||||
|
||||
1.4.1:
|
||||
* Enabled update checks in SMAPI 2.0+.
|
||||
|
|
|
@ -4,11 +4,12 @@
|
|||
"Version": {
|
||||
"MajorVersion": 1,
|
||||
"MinorVersion": 4,
|
||||
"PatchVersion": 0,
|
||||
"PatchVersion": 1,
|
||||
"Build": null
|
||||
},
|
||||
"MinimumApiVersion": "1.15",
|
||||
"Description": "Lets you buy back any obtained collectable.",
|
||||
"UniqueID": "Omegasis.BuyBackCollectables",
|
||||
"EntryDll": "BuyBackCollectables.dll"
|
||||
"EntryDll": "BuyBackCollectables.dll",
|
||||
"UpdateKeys": [ "Nexus:507" ]
|
||||
}
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="Pathoschild.Stardew.ModBuildConfig" version="1.7.1" targetFramework="net45" />
|
||||
<package id="Pathoschild.Stardew.ModBuildConfig" version="2.0.1" targetFramework="net45" />
|
||||
</packages>
|
|
@ -11,8 +11,6 @@
|
|||
<AssemblyName>CustomShopsRedux</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<NuGetPackageImportStamp>
|
||||
</NuGetPackageImportStamp>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
|
@ -61,11 +59,11 @@
|
|||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<Import Project="$(SolutionDir)\deploy.targets" />
|
||||
<Import Project="..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets" Condition="Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets')" />
|
||||
<Import Project="..\packages\Pathoschild.Stardew.ModBuildConfig.2.0.1\build\Pathoschild.Stardew.ModBuildConfig.targets" Condition="Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.2.0.1\build\Pathoschild.Stardew.ModBuildConfig.targets')" />
|
||||
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
|
||||
<PropertyGroup>
|
||||
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
|
||||
</PropertyGroup>
|
||||
<Error Condition="!Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets'))" />
|
||||
<Error Condition="!Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.2.0.1\build\Pathoschild.Stardew.ModBuildConfig.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Pathoschild.Stardew.ModBuildConfig.2.0.1\build\Pathoschild.Stardew.ModBuildConfig.targets'))" />
|
||||
</Target>
|
||||
</Project>
|
|
@ -62,3 +62,6 @@ Supported item types:
|
|||
* Updated for SMAPI 2.0.
|
||||
* Switched to standard JSON config file.
|
||||
* Internal refactoring.
|
||||
|
||||
1.4.1:
|
||||
* Enabled update checks in SMAPI 2.0+.
|
||||
|
|
|
@ -4,11 +4,12 @@
|
|||
"Version": {
|
||||
"MajorVersion": 1,
|
||||
"MinorVersion": 4,
|
||||
"PatchVersion": 0,
|
||||
"PatchVersion": 1,
|
||||
"Build": null
|
||||
},
|
||||
"MinimumApiVersion": "1.15",
|
||||
"Description": "A nice way to make custom shops.",
|
||||
"UniqueID": "Omegasis.CustomShopReduxGui",
|
||||
"EntryDll": "CustomShopsRedux.dll"
|
||||
"EntryDll": "CustomShopsRedux.dll",
|
||||
"UpdateKeys": [ "Nexus:1378" ]
|
||||
}
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="Pathoschild.Stardew.ModBuildConfig" version="1.7.1" targetFramework="net45" />
|
||||
<package id="Pathoschild.Stardew.ModBuildConfig" version="2.0.1" targetFramework="net45" />
|
||||
</packages>
|
|
@ -11,8 +11,6 @@
|
|||
<AssemblyName>DailyQuestAnywhere</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<NuGetPackageImportStamp>
|
||||
</NuGetPackageImportStamp>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
|
@ -52,11 +50,11 @@
|
|||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<Import Project="$(SolutionDir)\deploy.targets" />
|
||||
<Import Project="..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets" Condition="Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets')" />
|
||||
<Import Project="..\packages\Pathoschild.Stardew.ModBuildConfig.2.0.1\build\Pathoschild.Stardew.ModBuildConfig.targets" Condition="Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.2.0.1\build\Pathoschild.Stardew.ModBuildConfig.targets')" />
|
||||
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
|
||||
<PropertyGroup>
|
||||
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
|
||||
</PropertyGroup>
|
||||
<Error Condition="!Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets'))" />
|
||||
<Error Condition="!Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.2.0.1\build\Pathoschild.Stardew.ModBuildConfig.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Pathoschild.Stardew.ModBuildConfig.2.0.1\build\Pathoschild.Stardew.ModBuildConfig.targets'))" />
|
||||
</Target>
|
||||
</Project>
|
|
@ -24,3 +24,6 @@ Press `H` to open the daily quest menu. Edit `config.json` to change the key.
|
|||
1.4:
|
||||
* Switched to standard JSON config file.
|
||||
* Internal refactoring.
|
||||
|
||||
1.4.1:
|
||||
* Enabled update checks in SMAPI 2.0+.
|
||||
|
|
|
@ -4,11 +4,12 @@
|
|||
"Version": {
|
||||
"MajorVersion": 1,
|
||||
"MinorVersion": 4,
|
||||
"PatchVersion": 0,
|
||||
"PatchVersion": 1,
|
||||
"Build": null
|
||||
},
|
||||
"MinimumApiVersion": "1.15",
|
||||
"Description": "Open the daily quest board from anywhere in the game.",
|
||||
"UniqueID": "Omegasis.DailyQuestAnywhere",
|
||||
"EntryDll": "DailyQuestAnywhere.dll"
|
||||
"EntryDll": "DailyQuestAnywhere.dll",
|
||||
"UpdateKeys": [ "Nexus:513" ]
|
||||
}
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="Pathoschild.Stardew.ModBuildConfig" version="1.7.1" targetFramework="net45" />
|
||||
<package id="Pathoschild.Stardew.ModBuildConfig" version="2.0.1" targetFramework="net45" />
|
||||
</packages>
|
|
@ -11,8 +11,6 @@
|
|||
<AssemblyName>Fall28SnowDay</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<NuGetPackageImportStamp>
|
||||
</NuGetPackageImportStamp>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
|
@ -51,11 +49,11 @@
|
|||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<Import Project="$(SolutionDir)\deploy.targets" />
|
||||
<Import Project="..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets" Condition="Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets')" />
|
||||
<Import Project="..\packages\Pathoschild.Stardew.ModBuildConfig.2.0.1\build\Pathoschild.Stardew.ModBuildConfig.targets" Condition="Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.2.0.1\build\Pathoschild.Stardew.ModBuildConfig.targets')" />
|
||||
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
|
||||
<PropertyGroup>
|
||||
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
|
||||
</PropertyGroup>
|
||||
<Error Condition="!Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets'))" />
|
||||
<Error Condition="!Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.2.0.1\build\Pathoschild.Stardew.ModBuildConfig.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Pathoschild.Stardew.ModBuildConfig.2.0.1\build\Pathoschild.Stardew.ModBuildConfig.targets'))" />
|
||||
</Target>
|
||||
</Project>
|
|
@ -24,3 +24,6 @@ It automatically snows on fall 28.
|
|||
1.4:
|
||||
* Updated for SMAPI 2.0.
|
||||
* Internal refactoring.
|
||||
|
||||
1.4.1:
|
||||
* Enabled update checks in SMAPI 2.0+.
|
||||
|
|
|
@ -4,11 +4,12 @@
|
|||
"Version": {
|
||||
"MajorVersion": 1,
|
||||
"MinorVersion": 4,
|
||||
"PatchVersion": 0,
|
||||
"PatchVersion": 1,
|
||||
"Build": null
|
||||
},
|
||||
"MinimumApiVersion": "1.15",
|
||||
"Description": "Makes it snow on Fall 28, which makes a good explanation for all the snow on the next day.",
|
||||
"UniqueID": "Omegasis.Fall28SnowDay",
|
||||
"EntryDll": "Fall28SnowDay.dll"
|
||||
"EntryDll": "Fall28SnowDay.dll",
|
||||
"UpdateKeys": [ "Nexus:486" ]
|
||||
}
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="Pathoschild.Stardew.ModBuildConfig" version="1.7.1" targetFramework="net45" />
|
||||
<package id="Pathoschild.Stardew.ModBuildConfig" version="2.0.1" targetFramework="net45" />
|
||||
</packages>
|
|
@ -11,8 +11,6 @@
|
|||
<AssemblyName>HappyBirthday</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<NuGetPackageImportStamp>
|
||||
</NuGetPackageImportStamp>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
|
@ -67,11 +65,11 @@
|
|||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<Import Project="$(SolutionDir)\deploy.targets" />
|
||||
<Import Project="..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets" Condition="Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets')" />
|
||||
<Import Project="..\packages\Pathoschild.Stardew.ModBuildConfig.2.0.1\build\Pathoschild.Stardew.ModBuildConfig.targets" Condition="Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.2.0.1\build\Pathoschild.Stardew.ModBuildConfig.targets')" />
|
||||
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
|
||||
<PropertyGroup>
|
||||
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
|
||||
</PropertyGroup>
|
||||
<Error Condition="!Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets'))" />
|
||||
<Error Condition="!Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.2.0.1\build\Pathoschild.Stardew.ModBuildConfig.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Pathoschild.Stardew.ModBuildConfig.2.0.1\build\Pathoschild.Stardew.ModBuildConfig.targets'))" />
|
||||
</Target>
|
||||
</Project>
|
|
@ -57,3 +57,6 @@ change based on your friendship with them. Check your mailbox for letters from y
|
|||
* Switched to standard JSON config & data files.
|
||||
* Fixed issue where saves with the same name would overwrite each other's birthdays.
|
||||
* Internal refactoring.
|
||||
|
||||
1.4.1:
|
||||
* Enabled update checks in SMAPI 2.0+.
|
||||
|
|
|
@ -4,11 +4,12 @@
|
|||
"Version": {
|
||||
"MajorVersion": 1,
|
||||
"MinorVersion": 4,
|
||||
"PatchVersion": 0,
|
||||
"PatchVersion": 1,
|
||||
"Build": null
|
||||
},
|
||||
"MinimumApiVersion": "1.15",
|
||||
"Description": "Adds the farmer's birthday to the game.",
|
||||
"UniqueID": "Omegasis.HappyBirthday",
|
||||
"EntryDll": "HappyBirthday.dll"
|
||||
"EntryDll": "HappyBirthday.dll",
|
||||
"UpdateKeys": [ "Nexus:520" ]
|
||||
}
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="Pathoschild.Stardew.ModBuildConfig" version="1.7.1" targetFramework="net45" />
|
||||
<package id="Pathoschild.Stardew.ModBuildConfig" version="2.0.1" targetFramework="net45" />
|
||||
</packages>
|
|
@ -11,8 +11,6 @@
|
|||
<AssemblyName>MoreRain</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<NuGetPackageImportStamp>
|
||||
</NuGetPackageImportStamp>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
|
@ -50,11 +48,11 @@
|
|||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<Import Project="$(SolutionDir)\deploy.targets" />
|
||||
<Import Project="..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets" Condition="Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets')" />
|
||||
<Import Project="..\packages\Pathoschild.Stardew.ModBuildConfig.2.0.1\build\Pathoschild.Stardew.ModBuildConfig.targets" Condition="Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.2.0.1\build\Pathoschild.Stardew.ModBuildConfig.targets')" />
|
||||
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
|
||||
<PropertyGroup>
|
||||
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
|
||||
</PropertyGroup>
|
||||
<Error Condition="!Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets'))" />
|
||||
<Error Condition="!Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.2.0.1\build\Pathoschild.Stardew.ModBuildConfig.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Pathoschild.Stardew.ModBuildConfig.2.0.1\build\Pathoschild.Stardew.ModBuildConfig.targets'))" />
|
||||
</Target>
|
||||
</Project>
|
|
@ -27,7 +27,10 @@ It won't rain on days where a wedding or a festival would take place.
|
|||
1.3:
|
||||
* Updated to Stardew Valley 1.2 and SMAPI 1.12.
|
||||
|
||||
1.4:
|
||||
1.4 (released as 1.5):
|
||||
* Updated for SMAPI 2.0.
|
||||
* Switched to standard JSON config file.
|
||||
* Internal refactoring.
|
||||
|
||||
1.5.1:
|
||||
* Enabled update checks in SMAPI 2.0+.
|
||||
|
|
|
@ -3,12 +3,13 @@
|
|||
"Author": "Alpha_Omegasis",
|
||||
"Version": {
|
||||
"MajorVersion": 1,
|
||||
"MinorVersion": 4,
|
||||
"PatchVersion": 0,
|
||||
"MinorVersion": 5,
|
||||
"PatchVersion": 1,
|
||||
"Build": null
|
||||
},
|
||||
"MinimumApiVersion": "1.15",
|
||||
"Description": "Change how much it rains in the game.",
|
||||
"UniqueID": "Omegasis.MoreRain",
|
||||
"EntryDll": "MoreRain.dll"
|
||||
"EntryDll": "MoreRain.dll",
|
||||
"UpdateKeys": [ "Nexus:441" ]
|
||||
}
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="Pathoschild.Stardew.ModBuildConfig" version="1.7.1" targetFramework="net45" />
|
||||
<package id="Pathoschild.Stardew.ModBuildConfig" version="2.0.1" targetFramework="net45" />
|
||||
</packages>
|
|
@ -11,8 +11,6 @@
|
|||
<AssemblyName>MuseumRearranger</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<NuGetPackageImportStamp>
|
||||
</NuGetPackageImportStamp>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
|
@ -53,11 +51,11 @@
|
|||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<Import Project="$(SolutionDir)\deploy.targets" />
|
||||
<Import Project="..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets" Condition="Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets')" />
|
||||
<Import Project="..\packages\Pathoschild.Stardew.ModBuildConfig.2.0.1\build\Pathoschild.Stardew.ModBuildConfig.targets" Condition="Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.2.0.1\build\Pathoschild.Stardew.ModBuildConfig.targets')" />
|
||||
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
|
||||
<PropertyGroup>
|
||||
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
|
||||
</PropertyGroup>
|
||||
<Error Condition="!Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets'))" />
|
||||
<Error Condition="!Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.2.0.1\build\Pathoschild.Stardew.ModBuildConfig.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Pathoschild.Stardew.ModBuildConfig.2.0.1\build\Pathoschild.Stardew.ModBuildConfig.targets'))" />
|
||||
</Target>
|
||||
</Project>
|
|
@ -30,3 +30,6 @@ toggle the inventory box. Edit `config.json` to change the keys.
|
|||
1.4:
|
||||
* Switched to standard JSON config file.
|
||||
* Internal refactoring.
|
||||
|
||||
1.4.1:
|
||||
* Enabled update checks in SMAPI 2.0+.
|
||||
|
|
|
@ -4,11 +4,12 @@
|
|||
"Version": {
|
||||
"MajorVersion": 1,
|
||||
"MinorVersion": 4,
|
||||
"PatchVersion": 0,
|
||||
"PatchVersion": 1,
|
||||
"Build": null
|
||||
},
|
||||
"MinimumApiVersion": "1.15",
|
||||
"Description": "Lets you rearrange the museum without needing to donate something.",
|
||||
"UniqueID": "Omegasis.MuseumRearranger",
|
||||
"EntryDll": "MuseumRearranger.dll"
|
||||
"EntryDll": "MuseumRearranger.dll",
|
||||
"UpdateKeys": [ "Nexus:428" ]
|
||||
}
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="Pathoschild.Stardew.ModBuildConfig" version="1.7.1" targetFramework="net45" />
|
||||
<package id="Pathoschild.Stardew.ModBuildConfig" version="2.0.1" targetFramework="net45" />
|
||||
</packages>
|
|
@ -11,8 +11,6 @@
|
|||
<AssemblyName>NightOwl</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<NuGetPackageImportStamp>
|
||||
</NuGetPackageImportStamp>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
|
@ -55,11 +53,11 @@
|
|||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<Import Project="$(SolutionDir)\deploy.targets" />
|
||||
<Import Project="..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets" Condition="Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets')" />
|
||||
<Import Project="..\packages\Pathoschild.Stardew.ModBuildConfig.2.0.1\build\Pathoschild.Stardew.ModBuildConfig.targets" Condition="Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.2.0.1\build\Pathoschild.Stardew.ModBuildConfig.targets')" />
|
||||
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
|
||||
<PropertyGroup>
|
||||
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
|
||||
</PropertyGroup>
|
||||
<Error Condition="!Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets'))" />
|
||||
<Error Condition="!Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.2.0.1\build\Pathoschild.Stardew.ModBuildConfig.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Pathoschild.Stardew.ModBuildConfig.2.0.1\build\Pathoschild.Stardew.ModBuildConfig.targets'))" />
|
||||
</Target>
|
||||
</Project>
|
|
@ -27,3 +27,6 @@ Edit the `config.json` to change the mod settings.
|
|||
* Updated for SMAPI 2.0.
|
||||
* Switched to standard JSON config file.
|
||||
* Internal refactoring.
|
||||
|
||||
1.4.1:
|
||||
* Enabled update checks in SMAPI 2.0+.
|
||||
|
|
|
@ -4,11 +4,12 @@
|
|||
"Version": {
|
||||
"MajorVersion": 1,
|
||||
"MinorVersion": 4,
|
||||
"PatchVersion": 0,
|
||||
"PatchVersion": 1,
|
||||
"Build": null
|
||||
},
|
||||
"MinimumApiVersion": "1.15",
|
||||
"Description": "Lets you stay up all night.",
|
||||
"UniqueID": "Omegasis.NightOwl",
|
||||
"EntryDll": "NightOwl.dll"
|
||||
"EntryDll": "NightOwl.dll",
|
||||
"UpdateKeys": [ "Nexus:433" ]
|
||||
}
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="Pathoschild.Stardew.ModBuildConfig" version="1.7.1" targetFramework="net45" />
|
||||
<package id="Pathoschild.Stardew.ModBuildConfig" version="2.0.1" targetFramework="net45" />
|
||||
</packages>
|
|
@ -11,8 +11,6 @@
|
|||
<AssemblyName>NoMorePets</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<NuGetPackageImportStamp>
|
||||
</NuGetPackageImportStamp>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
|
@ -51,11 +49,11 @@
|
|||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<Import Project="$(SolutionDir)\deploy.targets" />
|
||||
<Import Project="..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets" Condition="Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets')" />
|
||||
<Import Project="..\packages\Pathoschild.Stardew.ModBuildConfig.2.0.1\build\Pathoschild.Stardew.ModBuildConfig.targets" Condition="Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.2.0.1\build\Pathoschild.Stardew.ModBuildConfig.targets')" />
|
||||
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
|
||||
<PropertyGroup>
|
||||
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
|
||||
</PropertyGroup>
|
||||
<Error Condition="!Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets'))" />
|
||||
<Error Condition="!Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.2.0.1\build\Pathoschild.Stardew.ModBuildConfig.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Pathoschild.Stardew.ModBuildConfig.2.0.1\build\Pathoschild.Stardew.ModBuildConfig.targets'))" />
|
||||
</Target>
|
||||
</Project>
|
|
@ -25,3 +25,6 @@ All your pets will be removed automatically when you play the save.
|
|||
* Internal refactoring.
|
||||
* Fixed villagers being removed if they match your pet name.
|
||||
* Fixed pet not being removed if it's inside your house.
|
||||
|
||||
1.4.1:
|
||||
* Enabled update checks in SMAPI 2.0+.
|
||||
|
|
|
@ -4,11 +4,12 @@
|
|||
"Version": {
|
||||
"MajorVersion": 1,
|
||||
"MinorVersion": 4,
|
||||
"PatchVersion": 0,
|
||||
"PatchVersion": 1,
|
||||
"Build": null
|
||||
},
|
||||
"MinimumApiVersion": "1.15",
|
||||
"Description": "Removes all pets from the game.",
|
||||
"UniqueID": "Omegasis.NoMorePets",
|
||||
"EntryDll": "NoMorePets.dll"
|
||||
"EntryDll": "NoMorePets.dll",
|
||||
"UpdateKeys": [ "Nexus:506" ]
|
||||
}
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="Pathoschild.Stardew.ModBuildConfig" version="1.7.1" targetFramework="net45" />
|
||||
<package id="Pathoschild.Stardew.ModBuildConfig" version="2.0.1" targetFramework="net45" />
|
||||
</packages>
|
|
@ -30,16 +30,7 @@
|
|||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="AdditionalCropsFramework">
|
||||
<HintPath>..\AdditionalCropsFramework\bin\Release\AdditionalCropsFramework.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
|
@ -47,12 +38,17 @@
|
|||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\AdditionalCropsFramework\AdditionalCropsFramework.csproj">
|
||||
<Project>{c5f88d48-ea20-40cd-91e2-c8725dc11795}</Project>
|
||||
<Name>AdditionalCropsFramework</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\StardustCore\StardustCore.csproj">
|
||||
<Project>{0756D36A-95C8-480D-8EA6-4584C03010C6}</Project>
|
||||
<Name>StardustCore</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="packages.config" />
|
||||
<None Include="RuneFactoryCropsMod\CropsData.xnb">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</None>
|
||||
|
@ -84,27 +80,12 @@
|
|||
</Content>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<Import Project="..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets" Condition="Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets')" />
|
||||
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
|
||||
<PropertyGroup>
|
||||
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
|
||||
</PropertyGroup>
|
||||
<Error Condition="!Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets'))" />
|
||||
</Target>
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<Import Project="$(SolutionDir)\deploy.targets" />
|
||||
<Import Project="..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets" Condition="Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets')" />
|
||||
<Import Project="..\packages\Pathoschild.Stardew.ModBuildConfig.2.0.1\build\Pathoschild.Stardew.ModBuildConfig.targets" Condition="Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.2.0.1\build\Pathoschild.Stardew.ModBuildConfig.targets')" />
|
||||
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
|
||||
<PropertyGroup>
|
||||
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
|
||||
</PropertyGroup>
|
||||
<Error Condition="!Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets'))" />
|
||||
<Error Condition="!Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.2.0.1\build\Pathoschild.Stardew.ModBuildConfig.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Pathoschild.Stardew.ModBuildConfig.2.0.1\build\Pathoschild.Stardew.ModBuildConfig.targets'))" />
|
||||
</Target>
|
||||
</Project>
|
|
@ -1,4 +1,4 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="Pathoschild.Stardew.ModBuildConfig" version="1.7.1" targetFramework="net45" />
|
||||
<package id="Pathoschild.Stardew.ModBuildConfig" version="2.0.1" targetFramework="net45" />
|
||||
</packages>
|
|
@ -46,3 +46,9 @@ Press `K` to save anywhere. Edit `Save_Anywhere_Config.txt` to configure the key
|
|||
* Fixed some old data being restored if you reload after a normal save.
|
||||
* Fixed player/NPC facing directions not being restored.
|
||||
* Internal refactoring.
|
||||
|
||||
2.6:
|
||||
* ?
|
||||
|
||||
2.6.1:
|
||||
* Enabled update checks in SMAPI 2.0+.
|
||||
|
|
|
@ -11,8 +11,6 @@
|
|||
<AssemblyName>SaveAnywhere</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.5.2</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<NuGetPackageImportStamp>
|
||||
</NuGetPackageImportStamp>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
|
@ -58,11 +56,11 @@
|
|||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<Import Project="$(SolutionDir)\deploy.targets" />
|
||||
<Import Project="..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets" Condition="Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets')" />
|
||||
<Import Project="..\packages\Pathoschild.Stardew.ModBuildConfig.2.0.1\build\Pathoschild.Stardew.ModBuildConfig.targets" Condition="Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.2.0.1\build\Pathoschild.Stardew.ModBuildConfig.targets')" />
|
||||
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
|
||||
<PropertyGroup>
|
||||
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
|
||||
</PropertyGroup>
|
||||
<Error Condition="!Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets'))" />
|
||||
<Error Condition="!Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.2.0.1\build\Pathoschild.Stardew.ModBuildConfig.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Pathoschild.Stardew.ModBuildConfig.2.0.1\build\Pathoschild.Stardew.ModBuildConfig.targets'))" />
|
||||
</Target>
|
||||
</Project>
|
|
@ -3,12 +3,13 @@
|
|||
"Author": "Alpha_Omegasis",
|
||||
"Version": {
|
||||
"MajorVersion": 2,
|
||||
"MinorVersion": 5,
|
||||
"PatchVersion": 0,
|
||||
"MinorVersion": 6,
|
||||
"PatchVersion": 1,
|
||||
"Build": null
|
||||
},
|
||||
"MinimumApiVersion": "1.15",
|
||||
"Description": "Lets you save almost anywhere.",
|
||||
"UniqueID": "Omegasis.SaveAnywhere",
|
||||
"EntryDll": "SaveAnywhere.dll"
|
||||
"EntryDll": "SaveAnywhere.dll",
|
||||
"UpdateKeys": [ "Nexus:444" ]
|
||||
}
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="Pathoschild.Stardew.ModBuildConfig" version="1.7.1" targetFramework="net452" />
|
||||
<package id="Pathoschild.Stardew.ModBuildConfig" version="2.0.1" targetFramework="net452" />
|
||||
</packages>
|
|
@ -26,3 +26,6 @@ configure that.
|
|||
* Updated for SMAPI 2.0.
|
||||
* Switched to standard JSON config file.
|
||||
* Internal refactoring.
|
||||
|
||||
1.3.1:
|
||||
* Enabled update checks in SMAPI 2.0+.
|
||||
|
|
|
@ -11,8 +11,6 @@
|
|||
<AssemblyName>SaveBackup</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<NuGetPackageImportStamp>
|
||||
</NuGetPackageImportStamp>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
|
@ -52,11 +50,11 @@
|
|||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<Import Project="$(SolutionDir)\deploy.targets" />
|
||||
<Import Project="..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets" Condition="Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets')" />
|
||||
<Import Project="..\packages\Pathoschild.Stardew.ModBuildConfig.2.0.1\build\Pathoschild.Stardew.ModBuildConfig.targets" Condition="Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.2.0.1\build\Pathoschild.Stardew.ModBuildConfig.targets')" />
|
||||
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
|
||||
<PropertyGroup>
|
||||
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
|
||||
</PropertyGroup>
|
||||
<Error Condition="!Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets'))" />
|
||||
<Error Condition="!Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.2.0.1\build\Pathoschild.Stardew.ModBuildConfig.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Pathoschild.Stardew.ModBuildConfig.2.0.1\build\Pathoschild.Stardew.ModBuildConfig.targets'))" />
|
||||
</Target>
|
||||
</Project>
|
|
@ -4,11 +4,12 @@
|
|||
"Version": {
|
||||
"MajorVersion": 1,
|
||||
"MinorVersion": 3,
|
||||
"PatchVersion": 0,
|
||||
"PatchVersion": 1,
|
||||
"Build": null
|
||||
},
|
||||
"MinimumApiVersion": "1.15",
|
||||
"Description": "Backs up your save files at regular intervals.",
|
||||
"UniqueID": "Omegasis.SaveBackup",
|
||||
"EntryDll": "SaveBackup.dll"
|
||||
"EntryDll": "SaveBackup.dll",
|
||||
"UpdateKeys": [ "Nexus:435" ]
|
||||
}
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="Pathoschild.Stardew.ModBuildConfig" version="1.7.1" targetFramework="net45" />
|
||||
<package id="Pathoschild.Stardew.ModBuildConfig" version="2.0.1" targetFramework="net45" />
|
||||
</packages>
|
|
@ -1,21 +0,0 @@
|
|||
using StardewModdingAPI;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace SimpleSoundManager
|
||||
{
|
||||
public class Class1 :Mod
|
||||
{
|
||||
public static IModHelper ModHelper;
|
||||
|
||||
public override void Entry(IModHelper helper)
|
||||
{
|
||||
ModHelper = helper;
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
|
@ -0,0 +1,24 @@
|
|||
**SimpleSoundManager** is a [Stardew Valley](http://stardewvalley.net/) mod which lets SMAPI mods
|
||||
use custom wave/sound banks for their mods. This allows for things such as playing music/sounds at
|
||||
a time of day, when an object is interacted with, etc.
|
||||
|
||||
Compatible with Stardew Valley 1.2+ on Linux, Mac, and Windows.
|
||||
|
||||
## Installation
|
||||
1. [Install the latest version of SMAPI](https://github.com/Pathoschild/SMAPI/releases).
|
||||
2. Install [this mod from Nexus mods](https://www.nexusmods.com/stardewvalley/mods/1410).
|
||||
3. Run the game using SMAPI.
|
||||
|
||||
## Usage
|
||||
1. Download this mod and reference it when making your mod.
|
||||
2. Create new wave/sound banks using XACT.
|
||||
3. Create a new SoundManager in your mod.
|
||||
4. Play sounds to your heart's content.
|
||||
|
||||
## Versions
|
||||
1.0:
|
||||
* Initial release.
|
||||
|
||||
1.0.1:
|
||||
* Enabled update checks in SMAPI 2.0+.
|
||||
* Fixed compatibility with SMAPI 2.0.
|
|
@ -11,8 +11,6 @@
|
|||
<AssemblyName>SimpleSoundManager</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<NuGetPackageImportStamp>
|
||||
</NuGetPackageImportStamp>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
|
@ -33,44 +31,25 @@
|
|||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Class1.cs" />
|
||||
<Compile Include="SimpleSoundManagerMod.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="SoundManager.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="manifest.json" />
|
||||
<None Include="packages.config" />
|
||||
<None Include="README.md" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<Import Project="..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets" Condition="Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets')" />
|
||||
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
|
||||
<PropertyGroup>
|
||||
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
|
||||
</PropertyGroup>
|
||||
<Error Condition="!Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets'))" />
|
||||
</Target>
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<Import Project="$(SolutionDir)\deploy.targets" />
|
||||
<Import Project="..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets" Condition="Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets')" />
|
||||
<Import Project="..\packages\Pathoschild.Stardew.ModBuildConfig.2.0.1\build\Pathoschild.Stardew.ModBuildConfig.targets" Condition="Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.2.0.1\build\Pathoschild.Stardew.ModBuildConfig.targets')" />
|
||||
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
|
||||
<PropertyGroup>
|
||||
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
|
||||
</PropertyGroup>
|
||||
<Error Condition="!Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets'))" />
|
||||
<Error Condition="!Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.2.0.1\build\Pathoschild.Stardew.ModBuildConfig.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Pathoschild.Stardew.ModBuildConfig.2.0.1\build\Pathoschild.Stardew.ModBuildConfig.targets'))" />
|
||||
</Target>
|
||||
</Project>
|
|
@ -0,0 +1,14 @@
|
|||
using StardewModdingAPI;
|
||||
|
||||
namespace SimpleSoundManager
|
||||
{
|
||||
public class SimpleSoundManagerMod : Mod
|
||||
{
|
||||
internal static IModHelper ModHelper;
|
||||
|
||||
public override void Entry(IModHelper helper)
|
||||
{
|
||||
ModHelper = helper;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -24,7 +24,6 @@ namespace SimpleSoundManager
|
|||
/// <param name="newSoundBank">The path to the sound bank in the mod's asset folder.</param>
|
||||
public SoundManager(string newWaveBank, string newSoundBank)
|
||||
{
|
||||
Log.AsyncC(newSoundBank);
|
||||
this.waveBank = new WaveBank(Game1.audioEngine, newWaveBank);
|
||||
this.soundBank = new SoundBank(Game1.audioEngine, newSoundBank);
|
||||
this.currentlyPlayingSounds = new List<Cue>();
|
||||
|
|
|
@ -4,11 +4,12 @@
|
|||
"Version": {
|
||||
"MajorVersion": 1,
|
||||
"MinorVersion": 0,
|
||||
"PatchVersion": 0,
|
||||
"PatchVersion": 1,
|
||||
"Build": null
|
||||
},
|
||||
"MinimumApiVersion": "1.15",
|
||||
"Description": "A simple framework to play sounds from wave banks.",
|
||||
"UniqueID": "Omegasis.SimpleSoundManager",
|
||||
"EntryDll": "SimpleSoundManager.dll"
|
||||
"EntryDll": "SimpleSoundManager.dll",
|
||||
"UpdateKeys": [ "Nexus:1410" ]
|
||||
}
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="Pathoschild.Stardew.ModBuildConfig" version="1.7.1" targetFramework="net45" />
|
||||
<package id="Pathoschild.Stardew.ModBuildConfig" version="2.0.1" targetFramework="net45" />
|
||||
</packages>
|
|
@ -36,3 +36,6 @@ This won't mute the music for in-game events or festivals.
|
|||
* Updated for SMAPI 2.0.
|
||||
* Switched to standard JSON config file.
|
||||
* Internal refactoring.
|
||||
|
||||
1.4.1:
|
||||
* Enabled update checks in SMAPI 2.0+.
|
||||
|
|
|
@ -11,8 +11,6 @@
|
|||
<AssemblyName>StardewSymphony</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<NuGetPackageImportStamp>
|
||||
</NuGetPackageImportStamp>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
|
@ -55,11 +53,11 @@
|
|||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<Import Project="$(SolutionDir)\deploy.targets" />
|
||||
<Import Project="..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets" Condition="Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets')" />
|
||||
<Import Project="..\packages\Pathoschild.Stardew.ModBuildConfig.2.0.1\build\Pathoschild.Stardew.ModBuildConfig.targets" Condition="Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.2.0.1\build\Pathoschild.Stardew.ModBuildConfig.targets')" />
|
||||
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
|
||||
<PropertyGroup>
|
||||
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
|
||||
</PropertyGroup>
|
||||
<Error Condition="!Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets'))" />
|
||||
<Error Condition="!Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.2.0.1\build\Pathoschild.Stardew.ModBuildConfig.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Pathoschild.Stardew.ModBuildConfig.2.0.1\build\Pathoschild.Stardew.ModBuildConfig.targets'))" />
|
||||
</Target>
|
||||
</Project>
|
|
@ -4,11 +4,12 @@
|
|||
"Version": {
|
||||
"MajorVersion": 1,
|
||||
"MinorVersion": 4,
|
||||
"PatchVersion": 0,
|
||||
"PatchVersion": 1,
|
||||
"Build": null
|
||||
},
|
||||
"MinimumApiVersion": "1.15",
|
||||
"Description": "Adding more music to the game one beep at a time.",
|
||||
"UniqueID": "Omegasis.StardewSymphony",
|
||||
"EntryDll": "StardewSymphony.dll"
|
||||
"EntryDll": "StardewSymphony.dll",
|
||||
"UpdateKeys": [ "Nexus:425" ]
|
||||
}
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="Pathoschild.Stardew.ModBuildConfig" version="1.7.1" targetFramework="net45" />
|
||||
<package id="Pathoschild.Stardew.ModBuildConfig" version="2.0.1" targetFramework="net45" />
|
||||
</packages>
|
|
@ -495,7 +495,7 @@ namespace StardustCore.Serialization
|
|||
}
|
||||
else
|
||||
{
|
||||
Log.AsyncM("Error parsing unknown object type: " + s);
|
||||
ModCore.ModMonitor.Log("Error parsing unknown object type: " + s, LogLevel.Error);
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -528,11 +528,11 @@ namespace StardustCore.Serialization
|
|||
bool f = loc.objects.TryGetValue(new Microsoft.Xna.Framework.Vector2( Convert.ToInt32(chest[1]),Convert.ToInt32(chest[2])),out chestObject);
|
||||
if (f == true)
|
||||
{
|
||||
Log.AsyncC("YAY");
|
||||
ModCore.ModMonitor.Log("YAY");
|
||||
}
|
||||
else
|
||||
{
|
||||
Log.AsyncR("BOO");
|
||||
ModCore.ModMonitor.Log("BOO");
|
||||
}
|
||||
|
||||
string[] ehh = File.ReadAllLines(path);
|
||||
|
@ -557,7 +557,7 @@ namespace StardustCore.Serialization
|
|||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Log.AsyncR("WHYASIIF");
|
||||
ModCore.ModMonitor.Log("WHYASIIF");
|
||||
//USE XML STYLE DESERIALIZING
|
||||
foreach (KeyValuePair<string, SerializerDataNode> pair in acceptedTypes)
|
||||
{
|
||||
|
@ -576,7 +576,7 @@ namespace StardustCore.Serialization
|
|||
}
|
||||
catch(Exception err)
|
||||
{
|
||||
Log.AsyncR(err);
|
||||
ModCore.ModMonitor.Log(err.ToString(), LogLevel.Error);
|
||||
}
|
||||
// Log.AsyncY("ADDED ITEM TO INVENTORY");
|
||||
return;
|
||||
|
@ -613,7 +613,7 @@ namespace StardustCore.Serialization
|
|||
//USE JSON STYLE DESERIALIZNG
|
||||
if (acceptedTypes.ContainsKey(s))
|
||||
{
|
||||
Log.AsyncC("parse???");
|
||||
ModCore.ModMonitor.Log("parse???");
|
||||
foreach (KeyValuePair<string, SerializerDataNode> pair in acceptedTypes)
|
||||
{
|
||||
// Log.AsyncY(pair.Key);
|
||||
|
@ -625,30 +625,30 @@ namespace StardustCore.Serialization
|
|||
// Log.AsyncR("1");
|
||||
cObj = (CoreObject)pair.Value.parse.Invoke(data);
|
||||
(cObj as CoreObject).thisLocation = Game1.getLocationFromName((cObj as CoreObject).locationsName);
|
||||
Log.AsyncY("closer");
|
||||
ModCore.ModMonitor.Log("closer");
|
||||
if ((cObj as CoreObject).thisLocation == null)
|
||||
{
|
||||
try
|
||||
{
|
||||
Log.AsyncG("HERE PRETTY MUCH!!!");
|
||||
ModCore.ModMonitor.Log("HERE PRETTY MUCH!!!");
|
||||
Utilities.addItemToOtherInventory((chestObject as StardewValley.Objects.Chest).items, cObj);
|
||||
|
||||
foreach(var v in (chestObject as StardewValley.Objects.Chest).items)
|
||||
{
|
||||
Log.AsyncC(v.Name);
|
||||
ModCore.ModMonitor.Log(v.Name);
|
||||
}
|
||||
|
||||
}
|
||||
catch (Exception err)
|
||||
{
|
||||
Log.AsyncR(err);
|
||||
ModCore.ModMonitor.Log(err.ToString(), LogLevel.Error);
|
||||
}
|
||||
// Log.AsyncY("ADDED ITEM TO INVENTORY");
|
||||
return;
|
||||
}
|
||||
else
|
||||
{
|
||||
Log.AsyncG("WHY HERE????");
|
||||
ModCore.ModMonitor.Log("WHY HERE????");
|
||||
(cObj as CoreObject).thisLocation.objects.Add((cObj as CoreObject).tileLocation, (StardewValley.Object)cObj);
|
||||
thingsToAddBackIn.Add(cObj);
|
||||
//Util.placementAction(cObj, cObj.thisLocation,(int)cObj.tileLocation.X,(int) cObj.tileLocation.Y,null,false);
|
||||
|
@ -663,7 +663,7 @@ namespace StardustCore.Serialization
|
|||
}
|
||||
else
|
||||
{
|
||||
Log.AsyncM("Error parsing unknown object type: " + s);
|
||||
ModCore.ModMonitor.Log("Error parsing unknown object type: " + s, LogLevel.Error);
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -11,8 +11,6 @@
|
|||
<AssemblyName>StardustCore</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<NuGetPackageImportStamp>
|
||||
</NuGetPackageImportStamp>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
|
@ -38,11 +36,7 @@
|
|||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
|
@ -57,30 +51,16 @@
|
|||
<Compile Include="Utilities.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="manifest.json" />
|
||||
<None Include="packages.config" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<Import Project="..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets" Condition="Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets')" />
|
||||
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
|
||||
<PropertyGroup>
|
||||
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
|
||||
</PropertyGroup>
|
||||
<Error Condition="!Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets'))" />
|
||||
</Target>
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<Import Project="$(SolutionDir)\deploy.targets" />
|
||||
<Import Project="..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets" Condition="Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets')" />
|
||||
<Import Project="..\packages\Pathoschild.Stardew.ModBuildConfig.2.0.1\build\Pathoschild.Stardew.ModBuildConfig.targets" Condition="Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.2.0.1\build\Pathoschild.Stardew.ModBuildConfig.targets')" />
|
||||
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
|
||||
<PropertyGroup>
|
||||
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
|
||||
</PropertyGroup>
|
||||
<Error Condition="!Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets'))" />
|
||||
<Error Condition="!Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.2.0.1\build\Pathoschild.Stardew.ModBuildConfig.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Pathoschild.Stardew.ModBuildConfig.2.0.1\build\Pathoschild.Stardew.ModBuildConfig.targets'))" />
|
||||
</Target>
|
||||
</Project>
|
|
@ -612,7 +612,7 @@ namespace StardustCore
|
|||
else
|
||||
{
|
||||
// Game1.showRedMessage("STEP 2");
|
||||
Log.Info(vector);
|
||||
ModCore.ModMonitor.Log(vector.ToString());
|
||||
|
||||
Vector2 newVec = new Vector2(vector.X, vector.Y);
|
||||
// cObj.boundingBox.Inflate(32, 32);
|
||||
|
@ -623,7 +623,7 @@ namespace StardustCore
|
|||
if (playSound == true) Game1.playSound("woodyStep");
|
||||
else
|
||||
{
|
||||
Log.AsyncG("restoring item from file");
|
||||
ModCore.ModMonitor.Log("restoring item from file");
|
||||
}
|
||||
//Log.AsyncM("Placed and object");
|
||||
cObj.locationsName = location.name;
|
||||
|
@ -720,8 +720,8 @@ namespace StardustCore
|
|||
{
|
||||
if (logInfo)
|
||||
{
|
||||
Log.AsyncG("size " + inventory.Count);
|
||||
Log.AsyncG("max " + inventory.Capacity);
|
||||
ModCore.ModMonitor.Log("size " + inventory.Count);
|
||||
ModCore.ModMonitor.Log("max " + inventory.Capacity);
|
||||
}
|
||||
|
||||
if (inventory.Count == inventory.Capacity) return true;
|
||||
|
|
|
@ -10,5 +10,6 @@
|
|||
"MinimumApiVersion": "1.15",
|
||||
"Description": "A core mod that allows for other mods to be run.",
|
||||
"UniqueID": "Omegasis.StardustCore",
|
||||
"EntryDll": "StardustCore.dll"
|
||||
"EntryDll": "StardustCore.dll",
|
||||
"UpdateKeys": [ ]
|
||||
}
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="Newtonsoft.Json" version="10.0.3" targetFramework="net45" />
|
||||
<package id="Pathoschild.Stardew.ModBuildConfig" version="1.7.1" targetFramework="net45" />
|
||||
<package id="Pathoschild.Stardew.ModBuildConfig" version="2.0.1" targetFramework="net45" />
|
||||
</packages>
|
|
@ -22,3 +22,6 @@ but you can edit `ModConfig.txt` to change that.
|
|||
1.2:
|
||||
* Switched to standard JSON config file.
|
||||
* Internal refactoring.
|
||||
|
||||
1.2.1:
|
||||
* Enabled update checks in SMAPI 2.0+.
|
||||
|
|
|
@ -11,8 +11,6 @@
|
|||
<AssemblyName>TimeFreeze</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<NuGetPackageImportStamp>
|
||||
</NuGetPackageImportStamp>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
|
@ -52,11 +50,11 @@
|
|||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<Import Project="$(SolutionDir)\deploy.targets" />
|
||||
<Import Project="..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets" Condition="Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets')" />
|
||||
<Import Project="..\packages\Pathoschild.Stardew.ModBuildConfig.2.0.1\build\Pathoschild.Stardew.ModBuildConfig.targets" Condition="Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.2.0.1\build\Pathoschild.Stardew.ModBuildConfig.targets')" />
|
||||
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
|
||||
<PropertyGroup>
|
||||
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
|
||||
</PropertyGroup>
|
||||
<Error Condition="!Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Pathoschild.Stardew.ModBuildConfig.1.7.1\build\Pathoschild.Stardew.ModBuildConfig.targets'))" />
|
||||
<Error Condition="!Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.2.0.1\build\Pathoschild.Stardew.ModBuildConfig.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Pathoschild.Stardew.ModBuildConfig.2.0.1\build\Pathoschild.Stardew.ModBuildConfig.targets'))" />
|
||||
</Target>
|
||||
</Project>
|
|
@ -4,11 +4,12 @@
|
|||
"Version": {
|
||||
"MajorVersion": 1,
|
||||
"MinorVersion": 2,
|
||||
"PatchVersion": 0,
|
||||
"PatchVersion": 1,
|
||||
"Build": null
|
||||
},
|
||||
"MinimumApiVersion": "1.15",
|
||||
"Description": "Emulates old Harvest Moon-style games where time is frozen inside.",
|
||||
"UniqueID": "Omegasis.TimeFreeze",
|
||||
"EntryDll": "TimeFreeze.dll"
|
||||
"EntryDll": "TimeFreeze.dll",
|
||||
"UpdateKeys": [ "Nexus:973" ]
|
||||
}
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="Pathoschild.Stardew.ModBuildConfig" version="1.7.1" targetFramework="net45" />
|
||||
<package id="Pathoschild.Stardew.ModBuildConfig" version="2.0.1" targetFramework="net45" />
|
||||
</packages>
|
|
@ -1,6 +1,5 @@
|
|||
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<DeployModFolderName>$(MSBuildProjectName)</DeployModFolderName>
|
||||
<DeployModZipTo Condition="'$(Configuration)' == 'Release'">$(SolutionDir)\_releases</DeployModZipTo>
|
||||
</PropertyGroup>
|
||||
</Project>
|
||||
|
|
Loading…
Reference in New Issue