From 36528407ba9ead7b800ae600e42e0d5d05fb2c7f Mon Sep 17 00:00:00 2001 From: JoshuaNavarro Date: Sat, 24 Aug 2019 15:21:15 -0700 Subject: [PATCH] Revert "Fixed vanilla machines not rendering CustomObject(s) when finished producing." This reverts commit f3f4f4da2761b434e518dc51b26abae48aedb447. --- GeneralMods/Revitalize/ModCore.cs | 5 ----- 1 file changed, 5 deletions(-) diff --git a/GeneralMods/Revitalize/ModCore.cs b/GeneralMods/Revitalize/ModCore.cs index 0e5a6031..9f403583 100644 --- a/GeneralMods/Revitalize/ModCore.cs +++ b/GeneralMods/Revitalize/ModCore.cs @@ -232,11 +232,6 @@ namespace Revitalize //ModHelper.Events.GameLoop.DayStarted += ObjectManager.resources.DailyResourceSpawn; //ModHelper.Events.Input.ButtonPressed += ObjectInteractionHacks.Input_CheckForObjectInteraction; ModHelper.Events.GameLoop.DayEnding += Serializer.DayEnding_CleanUpFilesForDeletion; - //ModHelper.Events.Display.RenderedWorld += ObjectInteractionHacks.Render_RenderCustomObjectsHeldInMachines; - //ModHelper.Events.Multiplayer.PeerContextReceived += MultiplayerUtilities.OnPlayerConnect; - //ModHelper.Events.Multiplayer.PeerDisconnected += MultiplayerUtilities.OnPlayerDisconnect; - //ModHelper.Events.GameLoop.UpdateTicked += MultiplayerUtilities.GameLoop_OneSecondUpdateTicked; - //ModHelper.Events.Display.Rendered += MenuHacks.EndOfDay_OnMenuChanged; //ModHelper.Events.GameLoop.Saved += MenuHacks.EndOfDay_CleanupForNewDay; //ModHelper.Events.Multiplayer.ModMessageReceived += MultiplayerUtilities.ModMessageReceived;