diff --git a/GeneralMods/Revitalize/Framework/Hacks/ObjectInteractionHacks.cs b/GeneralMods/Revitalize/Framework/Hacks/ObjectInteractionHacks.cs index f88e0218..2e00eed8 100644 --- a/GeneralMods/Revitalize/Framework/Hacks/ObjectInteractionHacks.cs +++ b/GeneralMods/Revitalize/Framework/Hacks/ObjectInteractionHacks.cs @@ -4,8 +4,6 @@ using System.Linq; using System.Text; using System.Threading.Tasks; using Microsoft.Xna.Framework; -using Revitalize.Framework.Objects; - using Revitalize.Framework.Crafting; using Revitalize.Framework.Utilities; using StardewValley; diff --git a/GeneralMods/Revitalize/ModCore.cs b/GeneralMods/Revitalize/ModCore.cs index a478d0c9..0e5a6031 100644 --- a/GeneralMods/Revitalize/ModCore.cs +++ b/GeneralMods/Revitalize/ModCore.cs @@ -236,6 +236,7 @@ namespace Revitalize //ModHelper.Events.Multiplayer.PeerContextReceived += MultiplayerUtilities.OnPlayerConnect; //ModHelper.Events.Multiplayer.PeerDisconnected += MultiplayerUtilities.OnPlayerDisconnect; //ModHelper.Events.GameLoop.UpdateTicked += MultiplayerUtilities.GameLoop_OneSecondUpdateTicked; + //ModHelper.Events.Display.Rendered += MenuHacks.EndOfDay_OnMenuChanged; //ModHelper.Events.GameLoop.Saved += MenuHacks.EndOfDay_CleanupForNewDay; //ModHelper.Events.Multiplayer.ModMessageReceived += MultiplayerUtilities.ModMessageReceived;