Merge pull request #37 from janavarro95/Development
Added in an aesthetic feature that draws the add or delete button on …
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39e91bf962
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@ -1429,6 +1429,38 @@ namespace StardewSymphonyRemastered.Framework.Menus
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}
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/// <summary>
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/// Checks whether or not the currently selected song has already been added for the currently selected music pack.
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/// </summary>
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/// <returns>Whether or not the currently selected song has been added to the list of song triggers for the music pack.</returns>
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public bool doesPackContainMusic()
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{
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if (this.currentMusicPackAlbum == null || this.currentSelectedSong == null) return false;
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var info = (KeyValuePair<string, MusicPack>)this.currentMusicPackAlbum.buttonFunctionality.leftClick.paramaters[0];
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//Check for generic festival music.
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if (this.drawMode == DrawMode.FestivalSelection)
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{
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var festivalSonglist = info.Value.songInformation.festivalSongs;
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if (festivalSonglist == null) return false;
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if (!festivalSonglist.Contains(info.Value.songInformation.getSongFromList(festivalSonglist, this.currentSelectedSong.name))) return false;
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else return true;
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}
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//Check for generic event music.
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if (this.drawMode == DrawMode.EventSelection)
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{
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var eventSonglist = info.Value.songInformation.festivalSongs;
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if (eventSonglist == null) return false;
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if (!eventSonglist.Contains(info.Value.songInformation.getSongFromList(eventSonglist, this.currentSelectedSong.name))) return false;
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else return true;
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}
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//Check for seasonal music triggers.
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var songList = info.Value.songInformation.getSongList(generateSongTriggerKeyFromSelection());
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if (songList.Value == null) return false;
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if (!songList.Value.Contains(info.Value.songInformation.getSongFromList(songList.Value, this.currentSelectedSong.name))) return false;
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else return true;
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}
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/// <summary>
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/// Draws the menu and it's respective components depending on the drawmode that is currently set.
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/// </summary>
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@ -1684,8 +1716,14 @@ namespace StardewSymphonyRemastered.Framework.Menus
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this.currentMusicPackAlbum.draw(b);
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this.currentSelectedSong.draw(b);
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this.currentlySelectedOption.draw(b);
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this.addButton.draw(b);
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this.deleteButton.draw(b);
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if (!doesPackContainMusic())
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{
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this.addButton.draw(b);
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}
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else
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{
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this.deleteButton.draw(b);
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}
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this.playButton.draw(b);
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this.stopButton.draw(b);
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@ -1736,8 +1774,14 @@ namespace StardewSymphonyRemastered.Framework.Menus
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this.currentMusicPackAlbum.draw(b);
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this.currentSelectedSong.draw(b);
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this.currentlySelectedOption.draw(b);
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this.addButton.draw(b);
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this.deleteButton.draw(b);
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if (!doesPackContainMusic())
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{
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this.addButton.draw(b);
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}
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else
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{
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this.deleteButton.draw(b);
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}
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this.playButton.draw(b);
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this.stopButton.draw(b);
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@ -1788,8 +1832,14 @@ namespace StardewSymphonyRemastered.Framework.Menus
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this.currentMusicPackAlbum.draw(b);
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this.currentSelectedSong.draw(b);
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this.currentlySelectedOption.draw(b);
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this.addButton.draw(b);
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this.deleteButton.draw(b);
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if (!doesPackContainMusic())
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{
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this.addButton.draw(b);
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}
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else
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{
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this.deleteButton.draw(b);
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}
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this.playButton.draw(b);
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this.stopButton.draw(b);
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@ -1842,8 +1892,14 @@ namespace StardewSymphonyRemastered.Framework.Menus
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this.currentlySelectedEvent.draw(b);
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this.playButton.draw(b);
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this.stopButton.draw(b);
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this.addButton.draw(b);
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this.deleteButton.draw(b);
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if (!doesPackContainMusic())
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{
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this.addButton.draw(b);
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}
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else
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{
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this.deleteButton.draw(b);
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}
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foreach (Button button in fancyButtons)
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{
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@ -1870,8 +1926,14 @@ namespace StardewSymphonyRemastered.Framework.Menus
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this.currentlySelectedFestival.draw(b);
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this.playButton.draw(b);
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this.stopButton.draw(b);
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this.addButton.draw(b);
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this.deleteButton.draw(b);
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if (!doesPackContainMusic())
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{
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this.addButton.draw(b);
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}
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else
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{
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this.deleteButton.draw(b);
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}
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foreach (Button button in fancyButtons)
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{
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@ -1898,8 +1960,14 @@ namespace StardewSymphonyRemastered.Framework.Menus
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this.currentlySelectedMenu.draw(b);
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this.playButton.draw(b);
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this.stopButton.draw(b);
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this.addButton.draw(b);
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this.deleteButton.draw(b);
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if (!doesPackContainMusic())
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{
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this.addButton.draw(b);
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}
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else
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{
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this.deleteButton.draw(b);
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}
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foreach (Button button in fancyButtons)
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{
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@ -1919,8 +1987,14 @@ namespace StardewSymphonyRemastered.Framework.Menus
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{
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if (this.drawMode == DrawMode.WeatherSelection || this.drawMode == DrawMode.TimeSelection || this.drawMode == DrawMode.LocationSelection || this.drawMode == DrawMode.DaySelection || this.drawMode == DrawMode.NothingElseToDisplay)
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{
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this.addButton.draw(b);
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this.deleteButton.draw(b);
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if (!doesPackContainMusic())
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{
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this.addButton.draw(b);
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}
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else
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{
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this.deleteButton.draw(b);
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}
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}
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this.playButton.draw(b);
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this.stopButton.draw(b);
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