update deprecated code
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76bd5b7f33
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3ab4044995
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@ -24,7 +24,6 @@ namespace SimpleSoundManager
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/// <param name="newSoundBank">The path to the sound bank in the mod's asset folder.</param>
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public SoundManager(string newWaveBank, string newSoundBank)
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{
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Log.AsyncC(newSoundBank);
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this.waveBank = new WaveBank(Game1.audioEngine, newWaveBank);
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this.soundBank = new SoundBank(Game1.audioEngine, newSoundBank);
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this.currentlyPlayingSounds = new List<Cue>();
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@ -495,7 +495,7 @@ namespace StardustCore.Serialization
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}
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else
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{
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Log.AsyncM("Error parsing unknown object type: " + s);
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ModCore.ModMonitor.Log("Error parsing unknown object type: " + s, LogLevel.Error);
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}
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}
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@ -528,11 +528,11 @@ namespace StardustCore.Serialization
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bool f = loc.objects.TryGetValue(new Microsoft.Xna.Framework.Vector2( Convert.ToInt32(chest[1]),Convert.ToInt32(chest[2])),out chestObject);
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if (f == true)
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{
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Log.AsyncC("YAY");
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ModCore.ModMonitor.Log("YAY");
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}
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else
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{
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Log.AsyncR("BOO");
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ModCore.ModMonitor.Log("BOO");
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}
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string[] ehh = File.ReadAllLines(path);
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@ -557,7 +557,7 @@ namespace StardustCore.Serialization
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}
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catch (Exception e)
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{
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Log.AsyncR("WHYASIIF");
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ModCore.ModMonitor.Log("WHYASIIF");
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//USE XML STYLE DESERIALIZING
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foreach (KeyValuePair<string, SerializerDataNode> pair in acceptedTypes)
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{
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@ -576,7 +576,7 @@ namespace StardustCore.Serialization
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}
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catch(Exception err)
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{
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Log.AsyncR(err);
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ModCore.ModMonitor.Log(err.ToString(), LogLevel.Error);
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}
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// Log.AsyncY("ADDED ITEM TO INVENTORY");
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return;
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@ -613,7 +613,7 @@ namespace StardustCore.Serialization
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//USE JSON STYLE DESERIALIZNG
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if (acceptedTypes.ContainsKey(s))
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{
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Log.AsyncC("parse???");
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ModCore.ModMonitor.Log("parse???");
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foreach (KeyValuePair<string, SerializerDataNode> pair in acceptedTypes)
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{
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// Log.AsyncY(pair.Key);
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@ -625,30 +625,30 @@ namespace StardustCore.Serialization
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// Log.AsyncR("1");
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cObj = (CoreObject)pair.Value.parse.Invoke(data);
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(cObj as CoreObject).thisLocation = Game1.getLocationFromName((cObj as CoreObject).locationsName);
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Log.AsyncY("closer");
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ModCore.ModMonitor.Log("closer");
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if ((cObj as CoreObject).thisLocation == null)
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{
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try
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{
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Log.AsyncG("HERE PRETTY MUCH!!!");
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ModCore.ModMonitor.Log("HERE PRETTY MUCH!!!");
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Utilities.addItemToOtherInventory((chestObject as StardewValley.Objects.Chest).items, cObj);
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foreach(var v in (chestObject as StardewValley.Objects.Chest).items)
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{
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Log.AsyncC(v.Name);
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ModCore.ModMonitor.Log(v.Name);
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}
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}
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catch (Exception err)
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{
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Log.AsyncR(err);
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ModCore.ModMonitor.Log(err.ToString(), LogLevel.Error);
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}
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// Log.AsyncY("ADDED ITEM TO INVENTORY");
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return;
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}
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else
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{
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Log.AsyncG("WHY HERE????");
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ModCore.ModMonitor.Log("WHY HERE????");
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(cObj as CoreObject).thisLocation.objects.Add((cObj as CoreObject).tileLocation, (StardewValley.Object)cObj);
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thingsToAddBackIn.Add(cObj);
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//Util.placementAction(cObj, cObj.thisLocation,(int)cObj.tileLocation.X,(int) cObj.tileLocation.Y,null,false);
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@ -663,7 +663,7 @@ namespace StardustCore.Serialization
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}
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else
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{
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Log.AsyncM("Error parsing unknown object type: " + s);
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ModCore.ModMonitor.Log("Error parsing unknown object type: " + s, LogLevel.Error);
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}
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}
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@ -612,7 +612,7 @@ namespace StardustCore
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else
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{
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// Game1.showRedMessage("STEP 2");
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Log.Info(vector);
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ModCore.ModMonitor.Log(vector.ToString());
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Vector2 newVec = new Vector2(vector.X, vector.Y);
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// cObj.boundingBox.Inflate(32, 32);
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@ -623,7 +623,7 @@ namespace StardustCore
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if (playSound == true) Game1.playSound("woodyStep");
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else
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{
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Log.AsyncG("restoring item from file");
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ModCore.ModMonitor.Log("restoring item from file");
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}
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//Log.AsyncM("Placed and object");
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cObj.locationsName = location.name;
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@ -720,8 +720,8 @@ namespace StardustCore
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{
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if (logInfo)
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{
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Log.AsyncG("size " + inventory.Count);
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Log.AsyncG("max " + inventory.Capacity);
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ModCore.ModMonitor.Log("size " + inventory.Count);
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ModCore.ModMonitor.Log("max " + inventory.Capacity);
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}
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if (inventory.Count == inventory.Capacity) return true;
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