diff --git a/GeneralMods/UnifiedSaveCore/ModCore.cs b/GeneralMods/UnifiedSaveCore/ModCore.cs index dfaf8fca..153829d8 100644 --- a/GeneralMods/UnifiedSaveCore/ModCore.cs +++ b/GeneralMods/UnifiedSaveCore/ModCore.cs @@ -22,11 +22,13 @@ namespace UnifiedSaveCore /// Must go from really big to really small. /// I.E locations->characters->objects->items.... /// TODO: - /// Characters /// Animals /// Trees? /// Chests /// Items + /// + /// This mod will rewrite the network (server, client) code and have events that fire when a player connects, disconnects, messages are sent, and messages are received. + /// /// public class UnifiedSaveCore:Mod {