Fixed tools serialization. Also made modded tools able to be trashed.

This commit is contained in:
JoshuaNavarro 2019-09-22 11:49:25 -07:00
parent caa7653b32
commit 68bfaa38c9
6 changed files with 221 additions and 92 deletions

View File

@ -10,12 +10,13 @@ using PyTK.CustomElementHandler;
using Revitalize.Framework.Objects.Interfaces;
using Revitalize.Framework.Utilities;
using StardewValley;
using StardewValley.Objects;
using StardewValley.Tools;
using StardustCore.UIUtilities;
namespace Revitalize.Framework.Objects.Items.Tools
{
public class AxeExtended: StardewValley.Tools.Axe, ISaveElement, IItemInfo
public class AxeExtended: StardewValley.Tools.Axe, ISaveElement, IItemInfo,ICustomObject
{
public BasicItemInformation info;
public Texture2DExtended workingTexture;
@ -194,15 +195,6 @@ namespace Revitalize.Framework.Objects.Items.Tools
//base.drawInMenu(spriteBatch, location, scaleSize, transparency, layerDepth, drawStackNumber, color, drawShadow);
}
public Dictionary<string, string> getAdditionalSaveData()
{
Dictionary<string, string> serializedInfo = new Dictionary<string, string>();
serializedInfo.Add("id", this.ItemInfo);
serializedInfo.Add("ItemInfo", Revitalize.ModCore.Serializer.ToJSONString(this.info));
Revitalize.ModCore.Serializer.SerializeGUID(this.guid.ToString(), this);
return serializedInfo;
}
public override bool beginUsing(GameLocation location, int x, int y, Farmer who)
{
this.updateInfo();
@ -247,17 +239,6 @@ namespace Revitalize.Framework.Objects.Items.Tools
return new AxeExtended(this.info.Copy(), this.UpgradeLevel, this.workingTexture.Copy());
}
public virtual object getReplacement()
{
return new StardewValley.Tools.Axe { UpgradeLevel = this.UpgradeLevel };
}
public virtual void rebuild(Dictionary<string, string> additionalSaveData, object replacement)
{
this.info = ModCore.Serializer.DeserializeFromJSONString<BasicItemInformation>(additionalSaveData["ItemInfo"]);
this.upgradeLevel.Value = (replacement as Axe).UpgradeLevel;
}
/// <summary>
/// Updates the info on the item.
@ -301,5 +282,43 @@ namespace Revitalize.Framework.Objects.Items.Tools
return false;
}
}
public virtual ICustomObject recreate(Dictionary<string, string> additionalSaveData, object replacement)
{
AxeExtended p = Revitalize.ModCore.Serializer.DeserializeGUID<AxeExtended>(additionalSaveData["GUID"]);
return p;
}
public virtual Dictionary<string, string> getAdditionalSaveData()
{
Dictionary<string, string> serializedInfo = new Dictionary<string, string>();
serializedInfo.Add("id", this.ItemInfo);
serializedInfo.Add("ItemInfo", Revitalize.ModCore.Serializer.ToJSONString(this.info));
serializedInfo.Add("GUID", this.guid.ToString());
serializedInfo.Add("Level", this.UpgradeLevel.ToString());
Revitalize.ModCore.Serializer.SerializeGUID(this.guid.ToString(), this);
return serializedInfo;
}
public virtual object getReplacement()
{
Chest c = new Chest(true);
c.playerChoiceColor.Value = Color.Magenta;
c.TileLocation = new Vector2(0, 0);
return c;
}
public virtual void rebuild(Dictionary<string, string> additionalSaveData, object replacement)
{
//ModCore.log("REBULD THE PICKAXE!!!!!!!");
this.info = ModCore.Serializer.DeserializeFromJSONString<BasicItemInformation>(additionalSaveData["ItemInfo"]);
this.UpgradeLevel = Convert.ToInt32(additionalSaveData["Level"]);
//this.upgradeLevel.Value = (replacement as Pickaxe).UpgradeLevel;
}
public override bool canBeTrashed()
{
return base.canBeTrashed();
}
}
}

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@ -7,9 +7,11 @@ using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Netcode;
using Newtonsoft.Json;
using PyTK.CustomElementHandler;
using Revitalize.Framework.Energy;
using Revitalize.Framework.Utilities;
using StardewValley;
using StardewValley.Objects;
using StardewValley.Tools;
using StardustCore.UIUtilities;
using xTile.ObjectModel;
@ -234,16 +236,6 @@ namespace Revitalize.Framework.Objects.Items.Tools
return new Chainsaw(this.info.Copy(), this.UpgradeLevel, this.workingTexture.Copy());
}
public override object getReplacement()
{
return new StardewValley.Tools.Axe { UpgradeLevel = this.UpgradeLevel };
}
public override void rebuild(Dictionary<string, string> additionalSaveData, object replacement)
{
this.info = ModCore.Serializer.DeserializeFromJSONString<BasicItemInformation>(additionalSaveData["ItemInfo"]);
this.upgradeLevel.Value = (replacement as Axe).UpgradeLevel;
}
private int getEnergyConsumptionRate()
{
@ -259,5 +251,44 @@ namespace Revitalize.Framework.Objects.Items.Tools
{
this.info.EnergyManager = Manager;
}
public override ICustomObject recreate(Dictionary<string, string> additionalSaveData, object replacement)
{
Chainsaw p = Revitalize.ModCore.Serializer.DeserializeGUID<Chainsaw>(additionalSaveData["GUID"]);
return p;
}
public override Dictionary<string, string> getAdditionalSaveData()
{
Dictionary<string, string> serializedInfo = new Dictionary<string, string>();
serializedInfo.Add("id", this.ItemInfo);
serializedInfo.Add("ItemInfo", Revitalize.ModCore.Serializer.ToJSONString(this.info));
serializedInfo.Add("GUID", this.guid.ToString());
serializedInfo.Add("Level", this.UpgradeLevel.ToString());
Revitalize.ModCore.Serializer.SerializeGUID(this.guid.ToString(), this);
return serializedInfo;
}
public override object getReplacement()
{
Chest c = new Chest(true);
c.playerChoiceColor.Value = Color.Magenta;
c.TileLocation = new Vector2(0, 0);
return c;
}
public override void rebuild(Dictionary<string, string> additionalSaveData, object replacement)
{
//ModCore.log("REBULD THE PICKAXE!!!!!!!");
this.info = ModCore.Serializer.DeserializeFromJSONString<BasicItemInformation>(additionalSaveData["ItemInfo"]);
this.UpgradeLevel = Convert.ToInt32(additionalSaveData["Level"]);
//this.upgradeLevel.Value = (replacement as Pickaxe).UpgradeLevel;
}
public override bool canBeTrashed()
{
return base.canBeTrashed();
}
}
}

View File

@ -10,12 +10,13 @@ using PyTK.CustomElementHandler;
using Revitalize.Framework.Objects.Interfaces;
using Revitalize.Framework.Utilities;
using StardewValley;
using StardewValley.Objects;
using StardewValley.Tools;
using StardustCore.UIUtilities;
namespace Revitalize.Framework.Objects.Items.Tools
{
public class HoeExtended: StardewValley.Tools.Hoe, ISaveElement, IItemInfo
public class HoeExtended: StardewValley.Tools.Hoe, ISaveElement, IItemInfo,ICustomObject
{
public BasicItemInformation info;
public Texture2DExtended workingTexture;
@ -194,15 +195,6 @@ namespace Revitalize.Framework.Objects.Items.Tools
//base.drawInMenu(spriteBatch, location, scaleSize, transparency, layerDepth, drawStackNumber, color, drawShadow);
}
public Dictionary<string, string> getAdditionalSaveData()
{
Dictionary<string, string> serializedInfo = new Dictionary<string, string>();
serializedInfo.Add("id", this.ItemInfo);
serializedInfo.Add("ItemInfo", Revitalize.ModCore.Serializer.ToJSONString(this.info));
Revitalize.ModCore.Serializer.SerializeGUID(this.guid.ToString(), this);
return serializedInfo;
}
public override bool beginUsing(GameLocation location, int x, int y, Farmer who)
{
this.updateInfo();
@ -247,17 +239,6 @@ namespace Revitalize.Framework.Objects.Items.Tools
return new HoeExtended(this.info.Copy(), this.UpgradeLevel, this.workingTexture.Copy());
}
public object getReplacement()
{
return new StardewValley.Tools.Hoe { UpgradeLevel = this.UpgradeLevel };
}
public void rebuild(Dictionary<string, string> additionalSaveData, object replacement)
{
this.info = ModCore.Serializer.DeserializeFromJSONString<BasicItemInformation>(additionalSaveData["ItemInfo"]);
this.upgradeLevel.Value = (replacement as Hoe).UpgradeLevel;
}
/// <summary>
/// Updates the info on the item.
@ -301,5 +282,43 @@ namespace Revitalize.Framework.Objects.Items.Tools
return false;
}
}
public virtual ICustomObject recreate(Dictionary<string, string> additionalSaveData, object replacement)
{
HoeExtended p = Revitalize.ModCore.Serializer.DeserializeGUID<HoeExtended>(additionalSaveData["GUID"]);
return p;
}
public Dictionary<string, string> getAdditionalSaveData()
{
Dictionary<string, string> serializedInfo = new Dictionary<string, string>();
serializedInfo.Add("id", this.ItemInfo);
serializedInfo.Add("ItemInfo", Revitalize.ModCore.Serializer.ToJSONString(this.info));
serializedInfo.Add("GUID", this.guid.ToString());
serializedInfo.Add("Level", this.UpgradeLevel.ToString());
Revitalize.ModCore.Serializer.SerializeGUID(this.guid.ToString(), this);
return serializedInfo;
}
public virtual object getReplacement()
{
Chest c = new Chest(true);
c.playerChoiceColor.Value = Color.Magenta;
c.TileLocation = new Vector2(0, 0);
return c;
}
public virtual void rebuild(Dictionary<string, string> additionalSaveData, object replacement)
{
//ModCore.log("REBULD THE PICKAXE!!!!!!!");
this.info = ModCore.Serializer.DeserializeFromJSONString<BasicItemInformation>(additionalSaveData["ItemInfo"]);
this.UpgradeLevel = Convert.ToInt32(additionalSaveData["Level"]);
//this.upgradeLevel.Value = (replacement as Pickaxe).UpgradeLevel;
}
public override bool canBeTrashed()
{
return base.canBeTrashed();
}
}
}

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@ -7,9 +7,11 @@ using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Netcode;
using Newtonsoft.Json;
using PyTK.CustomElementHandler;
using Revitalize.Framework.Energy;
using Revitalize.Framework.Utilities;
using StardewValley;
using StardewValley.Objects;
using StardewValley.Tools;
using StardustCore.UIUtilities;
@ -362,13 +364,25 @@ namespace Revitalize.Framework.Objects.Items.Tools
public override object getReplacement()
{
return new StardewValley.Tools.Pickaxe { UpgradeLevel = this.UpgradeLevel };
Chest c = new Chest(true);
c.playerChoiceColor.Value = Color.Magenta;
c.TileLocation = new Vector2(0, 0);
return c;
}
public override void rebuild(Dictionary<string, string> additionalSaveData, object replacement)
{
//ModCore.log("REBULD THE PICKAXE!!!!!!!");
this.info = ModCore.Serializer.DeserializeFromJSONString<BasicItemInformation>(additionalSaveData["ItemInfo"]);
this.upgradeLevel.Value = (replacement as Pickaxe).UpgradeLevel;
this.UpgradeLevel = Convert.ToInt32(additionalSaveData["Level"]);
//this.upgradeLevel.Value = (replacement as Pickaxe).UpgradeLevel;
}
public override ICustomObject recreate(Dictionary<string, string> additionalSaveData, object replacement)
{
MiningDrill p = Revitalize.ModCore.Serializer.DeserializeGUID<MiningDrill>(additionalSaveData["GUID"]);
return p;
}
@ -386,5 +400,10 @@ namespace Revitalize.Framework.Objects.Items.Tools
{
this.info.EnergyManager = Manager;
}
public override bool canBeTrashed()
{
return base.canBeTrashed();
}
}
}

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@ -11,12 +11,13 @@ using Revitalize.Framework.Hacks;
using Revitalize.Framework.Objects.Interfaces;
using Revitalize.Framework.Utilities;
using StardewValley;
using StardewValley.Objects;
using StardewValley.Tools;
using StardustCore.UIUtilities;
namespace Revitalize.Framework.Objects.Items.Tools
{
public class PickaxeExtended:StardewValley.Tools.Pickaxe, ISaveElement,IItemInfo
public class PickaxeExtended:StardewValley.Tools.Pickaxe, ISaveElement,IItemInfo, ICustomObject
{
public BasicItemInformation info;
public Texture2DExtended workingTexture;
@ -195,14 +196,6 @@ namespace Revitalize.Framework.Objects.Items.Tools
//base.drawInMenu(spriteBatch, location, scaleSize, transparency, layerDepth, drawStackNumber, color, drawShadow);
}
public Dictionary<string, string> getAdditionalSaveData()
{
Dictionary<string, string> serializedInfo = new Dictionary<string, string>();
serializedInfo.Add("id", this.ItemInfo);
serializedInfo.Add("ItemInfo", Revitalize.ModCore.Serializer.ToJSONString(this.info));
Revitalize.ModCore.Serializer.SerializeGUID(this.guid.ToString(), this);
return serializedInfo;
}
public override bool beginUsing(GameLocation location, int x, int y, Farmer who)
{
@ -248,15 +241,11 @@ namespace Revitalize.Framework.Objects.Items.Tools
return new PickaxeExtended(this.info.Copy(), this.UpgradeLevel,this.workingTexture.Copy());
}
public virtual object getReplacement()
{
return new StardewValley.Tools.Pickaxe { UpgradeLevel = this.UpgradeLevel };
}
public virtual void rebuild(Dictionary<string, string> additionalSaveData, object replacement)
public override bool canBeTrashed()
{
this.info = ModCore.Serializer.DeserializeFromJSONString<BasicItemInformation>(additionalSaveData["ItemInfo"]);
this.upgradeLevel.Value = (replacement as Pickaxe).UpgradeLevel;
return true;
}
@ -302,5 +291,40 @@ namespace Revitalize.Framework.Objects.Items.Tools
return false;
}
}
public virtual ICustomObject recreate(Dictionary<string, string> additionalSaveData, object replacement)
{
PickaxeExtended p = Revitalize.ModCore.Serializer.DeserializeGUID<PickaxeExtended>(additionalSaveData["GUID"]);
return p;
}
public Dictionary<string, string> getAdditionalSaveData()
{
Dictionary<string, string> serializedInfo = new Dictionary<string, string>();
serializedInfo.Add("id", this.ItemInfo);
serializedInfo.Add("ItemInfo", Revitalize.ModCore.Serializer.ToJSONString(this.info));
serializedInfo.Add("GUID", this.guid.ToString());
serializedInfo.Add("Level", this.UpgradeLevel.ToString());
Revitalize.ModCore.Serializer.SerializeGUID(this.guid.ToString(), this);
return serializedInfo;
}
public virtual object getReplacement()
{
Chest c = new Chest(true);
c.playerChoiceColor.Value = Color.Magenta;
c.TileLocation = new Vector2(0, 0);
return c;
}
public virtual void rebuild(Dictionary<string, string> additionalSaveData, object replacement)
{
//ModCore.log("REBULD THE PICKAXE!!!!!!!");
this.info = ModCore.Serializer.DeserializeFromJSONString<BasicItemInformation>(additionalSaveData["ItemInfo"]);
this.UpgradeLevel = Convert.ToInt32(additionalSaveData["Level"]);
//this.upgradeLevel.Value = (replacement as Pickaxe).UpgradeLevel;
}
}
}

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@ -10,12 +10,13 @@ using PyTK.CustomElementHandler;
using Revitalize.Framework.Objects.Interfaces;
using Revitalize.Framework.Utilities;
using StardewValley;
using StardewValley.Objects;
using StardewValley.Tools;
using StardustCore.UIUtilities;
namespace Revitalize.Framework.Objects.Items.Tools
{
public class WateringCanExtended:StardewValley.Tools.WateringCan, ISaveElement, IItemInfo
public class WateringCanExtended:StardewValley.Tools.WateringCan, ISaveElement, IItemInfo, ICustomObject
{
public BasicItemInformation info;
public Texture2DExtended workingTexture;
@ -195,15 +196,6 @@ namespace Revitalize.Framework.Objects.Items.Tools
//base.drawInMenu(spriteBatch, location, scaleSize, transparency, layerDepth, drawStackNumber, color, drawShadow);
}
public Dictionary<string, string> getAdditionalSaveData()
{
Dictionary<string, string> serializedInfo = new Dictionary<string, string>();
serializedInfo.Add("id", this.ItemInfo);
serializedInfo.Add("ItemInfo", Revitalize.ModCore.Serializer.ToJSONString(this.info));
Revitalize.ModCore.Serializer.SerializeGUID(this.guid.ToString(), this);
return serializedInfo;
}
public override bool beginUsing(GameLocation location, int x, int y, Farmer who)
{
this.updateInfo();
@ -248,18 +240,6 @@ namespace Revitalize.Framework.Objects.Items.Tools
return new WateringCanExtended(this.info.Copy(), this.UpgradeLevel, this.workingTexture.Copy(),this.waterCanMax);
}
public object getReplacement()
{
return new StardewValley.Tools.WateringCan { UpgradeLevel = this.UpgradeLevel, waterCanMax=this.waterCanMax };
}
public void rebuild(Dictionary<string, string> additionalSaveData, object replacement)
{
this.info = ModCore.Serializer.DeserializeFromJSONString<BasicItemInformation>(additionalSaveData["ItemInfo"]);
this.upgradeLevel.Value = (replacement as WateringCan).UpgradeLevel;
}
/// <summary>
/// Updates the info on the item.
/// </summary>
@ -302,5 +282,42 @@ namespace Revitalize.Framework.Objects.Items.Tools
return false;
}
}
public virtual ICustomObject recreate(Dictionary<string, string> additionalSaveData, object replacement)
{
WateringCanExtended p = Revitalize.ModCore.Serializer.DeserializeGUID<WateringCanExtended>(additionalSaveData["GUID"]);
return p;
}
public Dictionary<string, string> getAdditionalSaveData()
{
Dictionary<string, string> serializedInfo = new Dictionary<string, string>();
serializedInfo.Add("id", this.ItemInfo);
serializedInfo.Add("ItemInfo", Revitalize.ModCore.Serializer.ToJSONString(this.info));
serializedInfo.Add("GUID", this.guid.ToString());
serializedInfo.Add("Level", this.UpgradeLevel.ToString());
Revitalize.ModCore.Serializer.SerializeGUID(this.guid.ToString(), this);
return serializedInfo;
}
public virtual object getReplacement()
{
Chest c = new Chest(true);
c.playerChoiceColor.Value = Color.Magenta;
c.TileLocation = new Vector2(0, 0);
return c;
}
public virtual void rebuild(Dictionary<string, string> additionalSaveData, object replacement)
{
//ModCore.log("REBULD THE PICKAXE!!!!!!!");
this.info = ModCore.Serializer.DeserializeFromJSONString<BasicItemInformation>(additionalSaveData["ItemInfo"]);
this.UpgradeLevel = Convert.ToInt32(additionalSaveData["Level"]);
//this.upgradeLevel.Value = (replacement as Pickaxe).UpgradeLevel;
}
public override bool canBeTrashed()
{
return base.canBeTrashed();
}
}
}