Added in prismatic ore vein, nugget, and furnace recipe. Also added in gemstone to nugget or shard depending on config.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Revitalize.Framework.Configs
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{
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/// <summary>
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/// Handles holding all of the config information.
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/// </summary>
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public class ConfigManager
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{
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/// <summary>
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/// The config file for vanilla machine recipes.
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/// </summary>
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public VanillaMachineRecipeConfig vanillaMachineConfig;
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public ConfigManager()
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{
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this.vanillaMachineConfig = VanillaMachineRecipeConfig.InitializeConfig();
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}
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}
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}
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@ -0,0 +1,36 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Revitalize.Framework.Environment;
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namespace Revitalize.Framework.Configs
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{
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public class VanillaMachineRecipeConfig
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{
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/// <summary>
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/// Should the more expensive recipe be used for smelting. If true the 7 gems smelt a sigle nugget. If false they smelt a prismatic shard after 7 days.
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/// </summary>
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public bool ExpensiveGemstoneToPrismaticFurnaceRecipe;
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public VanillaMachineRecipeConfig()
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{
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this.ExpensiveGemstoneToPrismaticFurnaceRecipe = false;
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}
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public static VanillaMachineRecipeConfig InitializeConfig()
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{
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if (File.Exists(Path.Combine(ModCore.ModHelper.DirectoryPath, "Configs", "VanillaMachineRecipeConfig.json")))
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return ModCore.ModHelper.Data.ReadJsonFile<VanillaMachineRecipeConfig>(Path.Combine("Configs", "VanillaMachineRecipeConfig.json"));
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else
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{
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VanillaMachineRecipeConfig Config = new VanillaMachineRecipeConfig();
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ModCore.ModHelper.Data.WriteJsonFile<VanillaMachineRecipeConfig>(Path.Combine("Configs", "VanillaMachineRecipeConfig.json"), Config);
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return Config;
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}
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}
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}
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}
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@ -35,7 +35,7 @@ namespace Revitalize.Framework.Crafting
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VanillaRecipe furnace_tinOre = new VanillaRecipe(new Dictionary<Item, int>()
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{
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{ModCore.ObjectManager.resources.getOre("Tin"),5 },
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{new StardewValley.Object(382,1),1}
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{new StardewValley.Object((int)Enums.SDVObject.Coal,1),1}
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}, new KeyValuePair<Item, int>(ModCore.ObjectManager.GetItem("TinIngot"), 1), TimeUtilities.GetMinutesFromTime(0,0,50), new StatCost(), false);
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this.recipesByObjectName["Furnace"].Add("Tin Ore", furnace_tinOre);
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@ -43,7 +43,7 @@ namespace Revitalize.Framework.Crafting
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VanillaRecipe furnace_bauxiteOre = new VanillaRecipe(new Dictionary<Item, int>()
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{
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{ModCore.ObjectManager.resources.getOre("Bauxite"),5 },
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{new StardewValley.Object(382,1),1}
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{new StardewValley.Object((int)Enums.SDVObject.Coal,1),1}
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}, new KeyValuePair<Item, int>(ModCore.ObjectManager.GetItem("AluminumIngot"), 1), TimeUtilities.GetMinutesFromTime(0,1,30), new StatCost(), false);
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this.recipesByObjectName["Furnace"].Add("Bauxite Ore", furnace_bauxiteOre);
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@ -51,7 +51,7 @@ namespace Revitalize.Framework.Crafting
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VanillaRecipe furnace_leadOre = new VanillaRecipe(new Dictionary<Item, int>()
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{
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{ModCore.ObjectManager.resources.getOre("Lead"),5 },
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{new StardewValley.Object(382,1),1}
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{new StardewValley.Object((int)Enums.SDVObject.Coal,1),1}
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}, new KeyValuePair<Item, int>(ModCore.ObjectManager.GetItem("LeadIngot"), 1), TimeUtilities.GetMinutesFromTime(0,2,0), new StatCost(), false);
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this.recipesByObjectName["Furnace"].Add("Lead Ore", furnace_leadOre);
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@ -59,7 +59,7 @@ namespace Revitalize.Framework.Crafting
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VanillaRecipe furnace_silverOre = new VanillaRecipe(new Dictionary<Item, int>()
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{
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{ModCore.ObjectManager.resources.getOre("Silver"),5 },
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{new StardewValley.Object(382,1),1}
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{new StardewValley.Object((int)Enums.SDVObject.Coal,1),1}
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}, new KeyValuePair<Item, int>(ModCore.ObjectManager.GetItem("SilverIngot"), 1), TimeUtilities.GetMinutesFromTime(0,3,0), new StatCost(), false);
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this.recipesByObjectName["Furnace"].Add("Silver Ore", furnace_silverOre);
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@ -67,10 +67,64 @@ namespace Revitalize.Framework.Crafting
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VanillaRecipe furnace_titaniumOre = new VanillaRecipe(new Dictionary<Item, int>()
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{
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{ModCore.ObjectManager.resources.getOre("Titanium"),5 },
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{new StardewValley.Object(382,1),1}
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{new StardewValley.Object((int)Enums.SDVObject.Coal,1),1}
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}, new KeyValuePair<Item, int>(ModCore.ObjectManager.GetItem("TitaniumIngot"), 1), TimeUtilities.GetMinutesFromTime(0,4,0), new StatCost(), false);
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this.recipesByObjectName["Furnace"].Add("Titanium Ore", furnace_titaniumOre);
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VanillaRecipe furnace_prismaticNugget = new VanillaRecipe(new Dictionary<Item, int>()
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{
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{ModCore.ObjectManager.resources.getOre("PrismaticNugget"),7 },
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{new StardewValley.Object((int)Enums.SDVObject.Coal,1),1}
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}, new KeyValuePair<Item, int>(new StardewValley.Object((int)Enums.SDVObject.PrismaticShard,1), 1), TimeUtilities.GetMinutesFromTime(0, 7, 0), new StatCost(), false);
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this.recipesByObjectName["Furnace"].Add("Prismatic Nugget", furnace_prismaticNugget);
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if (ModCore.Configs.vanillaMachineConfig.ExpensiveGemstoneToPrismaticFurnaceRecipe)
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{
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VanillaRecipe furnace_gemsToPrismaticNugget = new VanillaRecipe(new Dictionary<Item, int>()
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{
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{new StardewValley.Object((int)Enums.SDVObject.Emerald,1),1},
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{new StardewValley.Object((int)Enums.SDVObject.Aquamarine,1),1},
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{new StardewValley.Object((int)Enums.SDVObject.Ruby,1),1},
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{new StardewValley.Object((int)Enums.SDVObject.Amethyst,1),1},
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{new StardewValley.Object((int)Enums.SDVObject.Topaz,1),1},
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{new StardewValley.Object((int)Enums.SDVObject.Jade,1),1},
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{new StardewValley.Object((int)Enums.SDVObject.Diamond,1),1},
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{new StardewValley.Object((int)Enums.SDVObject.Coal,1),1}
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}, new KeyValuePair<Item, int>(ModCore.ObjectManager.resources.getOre("PrismaticNugget"), 1), TimeUtilities.GetMinutesFromTime(7, 0, 0), new StatCost(), false);
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this.recipesByObjectName["Furnace"].Add("Emerald", furnace_gemsToPrismaticNugget);
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this.recipesByObjectName["Furnace"].Add("Aquamarine", furnace_gemsToPrismaticNugget);
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this.recipesByObjectName["Furnace"].Add("Ruby", furnace_gemsToPrismaticNugget);
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this.recipesByObjectName["Furnace"].Add("Amethyst", furnace_gemsToPrismaticNugget);
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this.recipesByObjectName["Furnace"].Add("Topaz", furnace_gemsToPrismaticNugget);
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this.recipesByObjectName["Furnace"].Add("Jade", furnace_gemsToPrismaticNugget);
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this.recipesByObjectName["Furnace"].Add("Diamond", furnace_gemsToPrismaticNugget);
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}
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else
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{
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VanillaRecipe furnace_gemsToPrismaticShard = new VanillaRecipe(new Dictionary<Item, int>()
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{
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{new StardewValley.Object((int)Enums.SDVObject.Emerald,1),1},
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{new StardewValley.Object((int)Enums.SDVObject.Aquamarine,1),1},
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{new StardewValley.Object((int)Enums.SDVObject.Ruby,1),1},
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{new StardewValley.Object((int)Enums.SDVObject.Amethyst,1),1},
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{new StardewValley.Object((int)Enums.SDVObject.Topaz,1),1},
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{new StardewValley.Object((int)Enums.SDVObject.Jade,1),1},
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{new StardewValley.Object((int)Enums.SDVObject.Diamond,1),1},
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{new StardewValley.Object((int)Enums.SDVObject.Coal,1),1}
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}, new KeyValuePair<Item, int>(new StardewValley.Object((int)Enums.SDVObject.PrismaticShard,1), 1), TimeUtilities.GetMinutesFromTime(7, 0, 0), new StatCost(), false);
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this.recipesByObjectName["Furnace"].Add("Emerald", furnace_gemsToPrismaticShard);
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this.recipesByObjectName["Furnace"].Add("Aquamarine", furnace_gemsToPrismaticShard);
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this.recipesByObjectName["Furnace"].Add("Ruby", furnace_gemsToPrismaticShard);
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this.recipesByObjectName["Furnace"].Add("Amethyst", furnace_gemsToPrismaticShard);
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this.recipesByObjectName["Furnace"].Add("Topaz", furnace_gemsToPrismaticShard);
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this.recipesByObjectName["Furnace"].Add("Jade", furnace_gemsToPrismaticShard);
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this.recipesByObjectName["Furnace"].Add("Diamond", furnace_gemsToPrismaticShard);
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}
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}
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/// <summary>
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Load Diff
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namespace Revitalize.Framework.Environment
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{
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/// <summary>
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/// Deals with configurations for darker night.
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/// </summary>
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public class DarkerNightConfig
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{
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/// <summary>
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/// Is darker night enabled?
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/// </summary>
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public bool Enabled;
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/// <summary>
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/// The intensity for how dark it gets at night.
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/// </summary>
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public float DarknessIntensity;
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public DarkerNightConfig()
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{
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@ -130,7 +130,7 @@ namespace Revitalize.Framework.Objects
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/// Serializes an example ore to eb
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/// </summary>
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private void serializeOreVeins() {
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OreVeinObj tinOre = new OreVeinObj(PyTKHelper.CreateOBJData("Omegasis.Revitalize.Resources.Ore.Tin", TextureManager.GetTexture(ModCore.Manifest, "Resources.Ore", "Tin"), typeof(OreVeinTile), Color.White), new BasicItemInformation("Tin Ore Vein", "Omegasis.Revitalize.Resources.Ore.Tin", "A ore vein that is full of tin.", "Revitalize.Ore", Color.Black, -300, 0, false, 350, true, true, TextureManager.GetTexture(ModCore.Manifest, "Resources.Ore", "Tin"), new AnimationManager(TextureManager.GetExtendedTexture(ModCore.Manifest, "Resources.Ore", "Tin"), new Animation(0, 0, 16, 16)), Color.White, false, null, null));
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OreVeinObj tinOre = new OreVeinObj(PyTKHelper.CreateOBJData("Omegasis.Revitalize.Resources.Ore.Tin", TextureManager.GetTexture(ModCore.Manifest, "Resources.Ore", "Tin"), typeof(OreVeinObj), Color.White), new BasicItemInformation("Tin Ore Vein", "Omegasis.Revitalize.Resources.Ore.Tin", "A ore vein that is full of tin.", "Revitalize.Ore", Color.Black, -300, 0, false, 350, true, true, TextureManager.GetTexture(ModCore.Manifest, "Resources.Ore", "Tin"), new AnimationManager(TextureManager.GetExtendedTexture(ModCore.Manifest, "Resources.Ore", "Tin"), new Animation(0, 0, 16, 16)), Color.White, false, null, null));
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OreVeinTile tinOre_0_0= new OreVeinTile(PyTKHelper.CreateOBJData("Omegasis.Revitalize.Resources.Ore.Tin", TextureManager.GetTexture(ModCore.Manifest, "Resources.Ore", "Tin"), typeof(OreVeinTile), Color.White), new BasicItemInformation("Tin Ore Vein", "Omegasis.Revitalize.Resources.Ore.Tin", "A ore vein that is full of tin.", "Revitalize.Ore", Color.Black, -300, 0, false, 350, true, true, TextureManager.GetTexture(ModCore.Manifest, "Resources.Ore", "Tin"), new AnimationManager(TextureManager.GetExtendedTexture(ModCore.Manifest, "Resources.Ore", "Tin"), new Animation(0, 0, 16, 16)), Color.White, false, null, null),
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new InformationFiles.OreResourceInformation(this.getOre("Tin"), true, true, true, false, new List<IntRange>()
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{
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@ -150,7 +150,7 @@ namespace Revitalize.Framework.Objects
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ModCore.Serializer.SerializeContentFile("TinOre", tinOre_file, Path.Combine(this.oreResourceDataPath, "TinOre"));
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OreVeinObj bauxiteOre = new OreVeinObj(PyTKHelper.CreateOBJData("Omegasis.Revitalize.Resources.Ore.Bauxite", TextureManager.GetTexture(ModCore.Manifest, "Resources.Ore", "Bauxite"), typeof(OreVeinTile), Color.White), new BasicItemInformation("Bauxite Ore Vein", "Omegasis.Revitalize.Resources.Ore.Bauxite", "A ore vein that is full of bauxite ore.", "Revitalize.Ore", Color.Black, -300, 0, false, 350, true, true, TextureManager.GetTexture(ModCore.Manifest, "Resources.Ore", "Bauxite"), new AnimationManager(TextureManager.GetExtendedTexture(ModCore.Manifest, "Resources.Ore", "Bauxite"), new Animation(0, 0, 16, 16)), Color.White, false, null, null));
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OreVeinObj bauxiteOre = new OreVeinObj(PyTKHelper.CreateOBJData("Omegasis.Revitalize.Resources.Ore.Bauxite", TextureManager.GetTexture(ModCore.Manifest, "Resources.Ore", "Bauxite"), typeof(OreVeinObj), Color.White), new BasicItemInformation("Bauxite Ore Vein", "Omegasis.Revitalize.Resources.Ore.Bauxite", "A ore vein that is full of bauxite ore.", "Revitalize.Ore", Color.Black, -300, 0, false, 350, true, true, TextureManager.GetTexture(ModCore.Manifest, "Resources.Ore", "Bauxite"), new AnimationManager(TextureManager.GetExtendedTexture(ModCore.Manifest, "Resources.Ore", "Bauxite"), new Animation(0, 0, 16, 16)), Color.White, false, null, null));
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OreVeinTile bauxiteOre_0_0 = new OreVeinTile(PyTKHelper.CreateOBJData("Omegasis.Revitalize.Resources.Ore.Bauxite", TextureManager.GetTexture(ModCore.Manifest, "Resources.Ore", "Bauxite"), typeof(OreVeinTile), Color.White), new BasicItemInformation("Bauxite Ore Vein", "Omegasis.Revitalize.Resources.Ore.Bauxite", "A ore vein that is full of bauxite ore.", "Revitalize.Ore", Color.Black, -300, 0, false, 350, true, true, TextureManager.GetTexture(ModCore.Manifest, "Resources.Ore", "Bauxite"), new AnimationManager(TextureManager.GetExtendedTexture(ModCore.Manifest, "Resources.Ore", "Bauxite"), new Animation(0, 0, 16, 16)), Color.White, false, null, null),
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new InformationFiles.OreResourceInformation(this.getOre("Bauxite"), true, true, true, false, new List<IntRange>()
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{
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}, new List<IntRange>()
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{
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new IntRange(0,9999)
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}, null, null, .70d, 0.16d, 0.20d, 1d, 1d, 0, 0, 0, 0), new List<ResourceInformaton>(), 4);
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}, null, null, .70d, 0.16d, 0.20d, 1d, 1d, 0, 0, 0, 0), new List<ResourceInformaton>(), 5);
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OreFactoryInfo bauxiteOre_0_0_file = new OreFactoryInfo(bauxiteOre_0_0);
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OreFactoryInfo bauxiteOre_file = new OreFactoryInfo(bauxiteOre);
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@ -170,7 +170,7 @@ namespace Revitalize.Framework.Objects
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ModCore.Serializer.SerializeContentFile("BauxiteOre", bauxiteOre_file, Path.Combine(this.oreResourceDataPath, "BauxiteOre"));
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OreVeinObj silverOre = new OreVeinObj(PyTKHelper.CreateOBJData("Omegasis.Revitalize.Resources.Ore.Silver", TextureManager.GetTexture(ModCore.Manifest, "Resources.Ore", "Silver"), typeof(OreVeinTile), Color.White), new BasicItemInformation("Silver Ore Vein", "Omegasis.Revitalize.Resources.Ore.Silver", "A ore vein that is full of silver ore.", "Revitalize.Ore", Color.Black, -300, 0, false, 350, true, true, TextureManager.GetTexture(ModCore.Manifest, "Resources.Ore", "Silver"), new AnimationManager(TextureManager.GetExtendedTexture(ModCore.Manifest, "Resources.Ore", "Silver"), new Animation(0, 0, 16, 16)), Color.White, false, null, null));
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OreVeinObj silverOre = new OreVeinObj(PyTKHelper.CreateOBJData("Omegasis.Revitalize.Resources.Ore.Silver", TextureManager.GetTexture(ModCore.Manifest, "Resources.Ore", "Silver"), typeof(OreVeinObj), Color.White), new BasicItemInformation("Silver Ore Vein", "Omegasis.Revitalize.Resources.Ore.Silver", "A ore vein that is full of silver ore.", "Revitalize.Ore", Color.Black, -300, 0, false, 350, true, true, TextureManager.GetTexture(ModCore.Manifest, "Resources.Ore", "Silver"), new AnimationManager(TextureManager.GetExtendedTexture(ModCore.Manifest, "Resources.Ore", "Silver"), new Animation(0, 0, 16, 16)), Color.White, false, null, null));
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OreVeinTile silverOre_0_0 = new OreVeinTile(PyTKHelper.CreateOBJData("Omegasis.Revitalize.Resources.Ore.Silver", TextureManager.GetTexture(ModCore.Manifest, "Resources.Ore", "Silver"), typeof(OreVeinTile), Color.White), new BasicItemInformation("Silver Ore Vein", "Omegasis.Revitalize.Resources.Ore.Silver", "A ore vein that is full of silver ore.", "Revitalize.Ore", Color.Black, -300, 0, false, 350, true, true, TextureManager.GetTexture(ModCore.Manifest, "Resources.Ore", "Silver"), new AnimationManager(TextureManager.GetExtendedTexture(ModCore.Manifest, "Resources.Ore", "Silver"), new Animation(0, 0, 16, 16)), Color.White, false, null, null),
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new InformationFiles.OreResourceInformation(this.getOre("Silver"), true, true, true, false, new List<IntRange>()
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{
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}, new List<IntRange>()
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{
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new IntRange(0,9999)
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}, null, null, .50d, 0.10d, 0.14d, 1d, 1d, 0, 0, 0, 0), new List<ResourceInformaton>(), 4);
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}, null, null, .50d, 0.10d, 0.14d, 1d, 1d, 0, 0, 0, 0), new List<ResourceInformaton>(), 6);
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OreFactoryInfo silverOre_0_0_file = new OreFactoryInfo(silverOre_0_0);
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OreFactoryInfo silverOre_file = new OreFactoryInfo(silverOre);
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@ -189,7 +189,7 @@ namespace Revitalize.Framework.Objects
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ModCore.Serializer.SerializeContentFile("SilverOre_0_0", silverOre_0_0_file, Path.Combine(this.oreResourceDataPath, "SilverOre"));
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ModCore.Serializer.SerializeContentFile("SilverOre", silverOre_file, Path.Combine(this.oreResourceDataPath, "SilverOre"));
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OreVeinObj leadOre = new OreVeinObj(PyTKHelper.CreateOBJData("Omegasis.Revitalize.Resources.Ore.Lead", TextureManager.GetTexture(ModCore.Manifest, "Resources.Ore", "Lead"), typeof(OreVeinTile), Color.White), new BasicItemInformation("Lead Ore Vein", "Omegasis.Revitalize.Resources.Ore.Lead", "A ore vein that is full of lead ore.", "Revitalize.Ore", Color.Black, -300, 0, false, 350, true, true, TextureManager.GetTexture(ModCore.Manifest, "Resources.Ore", "Lead"), new AnimationManager(TextureManager.GetExtendedTexture(ModCore.Manifest, "Resources.Ore", "Lead"), new Animation(0, 0, 16, 16)), Color.White, false, null, null));
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OreVeinObj leadOre = new OreVeinObj(PyTKHelper.CreateOBJData("Omegasis.Revitalize.Resources.Ore.Lead", TextureManager.GetTexture(ModCore.Manifest, "Resources.Ore", "Lead"), typeof(OreVeinObj), Color.White), new BasicItemInformation("Lead Ore Vein", "Omegasis.Revitalize.Resources.Ore.Lead", "A ore vein that is full of lead ore.", "Revitalize.Ore", Color.Black, -300, 0, false, 350, true, true, TextureManager.GetTexture(ModCore.Manifest, "Resources.Ore", "Lead"), new AnimationManager(TextureManager.GetExtendedTexture(ModCore.Manifest, "Resources.Ore", "Lead"), new Animation(0, 0, 16, 16)), Color.White, false, null, null));
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OreVeinTile leadOre_0_0 = new OreVeinTile(PyTKHelper.CreateOBJData("Omegasis.Revitalize.Resources.Ore.Lead", TextureManager.GetTexture(ModCore.Manifest, "Resources.Ore", "Lead"), typeof(OreVeinTile), Color.White), new BasicItemInformation("Lead Ore Vein", "Omegasis.Revitalize.Resources.Ore.Lead", "A ore vein that is full of lead ore.", "Revitalize.Ore", Color.Black, -300, 0, false, 350, true, true, TextureManager.GetTexture(ModCore.Manifest, "Resources.Ore", "Lead"), new AnimationManager(TextureManager.GetExtendedTexture(ModCore.Manifest, "Resources.Ore", "Lead"), new Animation(0, 0, 16, 16)), Color.White, false, null, null),
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new InformationFiles.OreResourceInformation(this.getOre("Lead"), true, true, true, false, new List<IntRange>()
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{
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@ -201,7 +201,7 @@ namespace Revitalize.Framework.Objects
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}, new List<IntRange>()
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{
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new IntRange(0,9999)
|
||||
}, null, null, .60d, 0.13d, 0.17d, 1d, 1d, 0, 0, 0, 0), new List<ResourceInformaton>(), 4);
|
||||
}, null, null, .60d, 0.13d, 0.17d, 1d, 1d, 0, 0, 0, 0), new List<ResourceInformaton>(), 7);
|
||||
|
||||
OreFactoryInfo leadOre_0_0_file = new OreFactoryInfo(leadOre_0_0);
|
||||
OreFactoryInfo leadOre_file = new OreFactoryInfo(leadOre);
|
||||
|
@ -210,7 +210,7 @@ namespace Revitalize.Framework.Objects
|
|||
ModCore.Serializer.SerializeContentFile("LeadOre", leadOre_file, Path.Combine(this.oreResourceDataPath, "LeadOre"));
|
||||
|
||||
|
||||
OreVeinObj titaniumOre = new OreVeinObj(PyTKHelper.CreateOBJData("Omegasis.Revitalize.Resources.Ore.Titanium", TextureManager.GetTexture(ModCore.Manifest, "Resources.Ore", "Titanium"), typeof(OreVeinTile), Color.White), new BasicItemInformation("Titanium Ore Vein", "Omegasis.Revitalize.Resources.Ore.Titanium", "A ore vein that is full of lead ore.", "Revitalize.Ore", Color.Black, -300, 0, false, 350, true, true, TextureManager.GetTexture(ModCore.Manifest, "Resources.Ore", "Titanium"), new AnimationManager(TextureManager.GetExtendedTexture(ModCore.Manifest, "Resources.Ore", "Titanium"), new Animation(0, 0, 16, 16)), Color.White, false, null, null));
|
||||
OreVeinObj titaniumOre = new OreVeinObj(PyTKHelper.CreateOBJData("Omegasis.Revitalize.Resources.Ore.Titanium", TextureManager.GetTexture(ModCore.Manifest, "Resources.Ore", "Titanium"), typeof(OreVeinObj), Color.White), new BasicItemInformation("Titanium Ore Vein", "Omegasis.Revitalize.Resources.Ore.Titanium", "A ore vein that is full of lead ore.", "Revitalize.Ore", Color.Black, -300, 0, false, 350, true, true, TextureManager.GetTexture(ModCore.Manifest, "Resources.Ore", "Titanium"), new AnimationManager(TextureManager.GetExtendedTexture(ModCore.Manifest, "Resources.Ore", "Titanium"), new Animation(0, 0, 16, 16)), Color.White, false, null, null));
|
||||
OreVeinTile titaniumOre_0_0 = new OreVeinTile(PyTKHelper.CreateOBJData("Omegasis.Revitalize.Resources.Ore.Titanium", TextureManager.GetTexture(ModCore.Manifest, "Resources.Ore", "Titanium"), typeof(OreVeinTile), Color.White), new BasicItemInformation("Titanium Ore Vein", "Omegasis.Revitalize.Resources.Ore.Titanium", "A ore vein that is full of lead ore.", "Revitalize.Ore", Color.Black, -300, 0, false, 350, true, true, TextureManager.GetTexture(ModCore.Manifest, "Resources.Ore", "Titanium"), new AnimationManager(TextureManager.GetExtendedTexture(ModCore.Manifest, "Resources.Ore", "Titanium"), new Animation(0, 0, 16, 16)), Color.White, false, null, null),
|
||||
new InformationFiles.OreResourceInformation(this.getOre("Titanium"), true, true, true, false, new List<IntRange>()
|
||||
{
|
||||
|
@ -222,15 +222,35 @@ namespace Revitalize.Framework.Objects
|
|||
}, new List<IntRange>()
|
||||
{
|
||||
new IntRange(0,9999)
|
||||
}, null, null, .40d, 0.05d, 0.10d, 1d, 1d, 0, 0, 0, 0), new List<ResourceInformaton>(), 4);
|
||||
}, null, null, .40d, 0.05d, 0.10d, 1d, 1d, 0, 0, 0, 0), new List<ResourceInformaton>(), 8);
|
||||
|
||||
OreFactoryInfo titaniumOre_0_0_file = new OreFactoryInfo(titaniumOre_0_0);
|
||||
OreFactoryInfo titaniumOre_file = new OreFactoryInfo(titaniumOre);
|
||||
|
||||
ModCore.Serializer.SerializeContentFile("TitaniumOre_0_0", titaniumOre_0_0_file, Path.Combine(this.oreResourceDataPath, "TitaniumOre"));
|
||||
ModCore.Serializer.SerializeContentFile("TitaniumOre", titaniumOre_file, Path.Combine(this.oreResourceDataPath, "TitaniumOre"));
|
||||
|
||||
}
|
||||
|
||||
|
||||
OreVeinObj prismaticOre = new OreVeinObj(PyTKHelper.CreateOBJData("Omegasis.Revitalize.Resources.Ore.Prismatic", TextureManager.GetTexture(ModCore.Manifest, "Resources.Ore", "Prismatic"), typeof(OreVeinObj), Color.White), new BasicItemInformation("Prismatic Ore Vein", "Omegasis.Revitalize.Resources.Ore.Prismatic", "A ore vein that contains rare prismatic nuggets!", "Revitalize.Ore", Color.Black, -300, 0, false, 350, true, true, TextureManager.GetTexture(ModCore.Manifest, "Resources.Ore", "Prismatic"), new AnimationManager(TextureManager.GetExtendedTexture(ModCore.Manifest, "Resources.Ore", "Prismatic"), new Animation(0, 0, 16, 16)), Color.White, false, null, null));
|
||||
OreVeinTile prismaticOre_0_0 = new OreVeinTile(PyTKHelper.CreateOBJData("Omegasis.Revitalize.Resources.Ore.Prismatic", TextureManager.GetTexture(ModCore.Manifest, "Resources.Ore", "Prismatic"), typeof(OreVeinTile), Color.White), new BasicItemInformation("Prismatic Ore Vein", "Omegasis.Revitalize.Resources.Ore.Prismatic", "A ore vein that is full of prismatic ore.", "Revitalize.Ore", Color.Black, -300, 0, false, 350, true, true, TextureManager.GetTexture(ModCore.Manifest, "Resources.Ore", "Prismatic"), new AnimationManager(TextureManager.GetExtendedTexture(ModCore.Manifest, "Resources.Ore", "Prismatic"), new Animation(0, 0, 16, 16)), Color.White, false, null, null),
|
||||
new InformationFiles.OreResourceInformation(this.getOre("PrismaticNugget"), true, true, true, false, new List<IntRange>()
|
||||
{
|
||||
new IntRange(110,120)
|
||||
}, new List<IntRange>(), null, (i => i % 10 == 0), 7, 7, 1, 1, new IntRange(1, 1), new IntRange(1, 1), new IntRange(1, 5), new List<IntRange>()
|
||||
{
|
||||
new IntRange(1,9999)
|
||||
}, new List<IntRange>()
|
||||
{
|
||||
}, null, null, .03d, 1d, 0.01d, 0.10, 1d, 1, 1, 1,1), new List<ResourceInformaton>(), 10);
|
||||
|
||||
OreFactoryInfo prismaticOre_0_0_file = new OreFactoryInfo(prismaticOre_0_0);
|
||||
OreFactoryInfo prismaticOre_file = new OreFactoryInfo(prismaticOre);
|
||||
|
||||
ModCore.Serializer.SerializeContentFile("PrismaticOre_0_0", prismaticOre_0_0_file, Path.Combine(this.oreResourceDataPath, "PrismaticOre"));
|
||||
ModCore.Serializer.SerializeContentFile("PrismaticOre", prismaticOre_file, Path.Combine(this.oreResourceDataPath, "PrismaticOre"));
|
||||
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Loads in all of the ore items into the game.
|
||||
|
@ -253,6 +273,9 @@ namespace Revitalize.Framework.Objects
|
|||
Ore titaniumOre = new Ore(PyTKHelper.CreateOBJData("Omegasis.Revitalize.Items.Resources.Ore.TitaniumOre", TextureManager.GetTexture(ModCore.Manifest, "Items.Resources.Ore", "TitaniumOre"), typeof(Ore), Color.White, true), new BasicItemInformation("Titanium Ore", "Omegasis.Revitalize.Items.Resources.Ore.TitaniumOre", "Titanium ore that can be smelted into titanium ingots for further use.", "Ore", Color.Silver, -300, 0, false, 35, false, false, TextureManager.GetTexture(ModCore.Manifest, "Items.Resources.Ore", "TitaniumOre"), new AnimationManager(), Color.White, true, null, null), 1);
|
||||
this.ores.Add("Titanium", titaniumOre);
|
||||
|
||||
Ore prismaticOre = new Ore(PyTKHelper.CreateOBJData("Omegasis.Revitalize.Items.Resources.Ore.PrismaticNugget", TextureManager.GetTexture(ModCore.Manifest, "Items.Resources.Ore", "PrismaticNugget"), typeof(Ore), Color.White, true), new BasicItemInformation("Prismatic Nugget", "Omegasis.Revitalize.Items.Resources.Ore.PrismaticNugget", "Rare prismatic ore that can be smelted into a prismatic shard when seven are gathered.", "Ore", Color.Silver, -300, 0, false, 200, false, false, TextureManager.GetTexture(ModCore.Manifest, "Items.Resources.Ore", "PrismaticNugget"), new AnimationManager(), Color.White, true, null, null), 1);
|
||||
this.ores.Add("PrismaticNugget", prismaticOre);
|
||||
|
||||
CustomObject tinIngot = new CustomObject(PyTKHelper.CreateOBJData("Omegasis.Revitalize.Items.Resources.Ore.TinIngot", TextureManager.GetTexture(ModCore.Manifest, "Items.Resources.Ore", "TinIngot"), typeof(CustomObject), Color.White, true), new BasicItemInformation("Tin Ingot", "Omegasis.Revitalize.Items.Resources.Ore.TinIngot", "A tin ingot that can be used for crafting purposes.", "Metal", Color.Silver, -300, 0, false,75, false, false, TextureManager.GetTexture(ModCore.Manifest, "Items.Resources.Ore", "TinIngot"), new AnimationManager(), Color.White, true, null, null), 1);
|
||||
ModCore.ObjectManager.AddItem("TinIngot", tinIngot);
|
||||
|
||||
|
@ -511,7 +534,7 @@ namespace Revitalize.Framework.Objects
|
|||
{
|
||||
if (LocationUtilities.Farm_IsFarmHiltopFarm() == false)
|
||||
{
|
||||
ModCore.log("Farm is not hiltop farm!");
|
||||
//ModCore.log("Farm is not hiltop farm!");
|
||||
return;
|
||||
}
|
||||
GameLocation farm = Game1.getFarm();
|
||||
|
@ -523,7 +546,7 @@ namespace Revitalize.Framework.Objects
|
|||
if ((pair.Value.resourceInfo as OreResourceInformation).spawnsOnFarm)
|
||||
{
|
||||
spawnableOreVeins.Add(pair.Value);
|
||||
ModCore.log("Found an ore that spawns on the farm!");
|
||||
//ModCore.log("Found an ore that spawns on the farm!");
|
||||
}
|
||||
}
|
||||
foreach (OreVeinObj ore in spawnableOreVeins)
|
||||
|
@ -534,7 +557,7 @@ namespace Revitalize.Framework.Objects
|
|||
List<Vector2> openTiles = this.getFarmQuarryOpenTiles(ore);
|
||||
if (openTiles.Count == 0)
|
||||
{
|
||||
ModCore.log("No open farm tiles!");
|
||||
//ModCore.log("No open farm tiles!");
|
||||
}
|
||||
amount = Math.Min(amount, openTiles.Count); //Only spawn for as many open tiles or the amount of nodes to spawn.
|
||||
for (int i = 0; i < amount; i++)
|
||||
|
@ -546,11 +569,11 @@ namespace Revitalize.Framework.Objects
|
|||
i--; //If the tile didn't spawn due to some odd reason ensure that the amount is spawned.
|
||||
openTiles.Remove(openTiles[position]);
|
||||
//amount = Math.Min(amount, openTiles.Count); //Only spawn for as many open tiles or the amount of nodes to spawn.
|
||||
ModCore.log("Did not spawn ore in the farm quarry!");
|
||||
//ModCore.log("Did not spawn ore in the farm quarry!");
|
||||
}
|
||||
else
|
||||
{
|
||||
ModCore.log("Spawned ore in the farm quarry!");
|
||||
//ModCore.log("Spawned ore in the farm quarry!");
|
||||
openTiles.Remove(openTiles[position]); //Remove that tile from the list of open tiles.
|
||||
}
|
||||
}
|
||||
|
|
|
@ -23,6 +23,7 @@ using Revitalize.Framework.Objects.Extras;
|
|||
using Revitalize.Framework.Minigame.SeasideScrambleMinigame;
|
||||
using Revitalize.Framework.Objects.Items.Resources;
|
||||
using Revitalize.Framework.Hacks;
|
||||
using Revitalize.Framework.Configs;
|
||||
|
||||
namespace Revitalize
|
||||
{
|
||||
|
@ -107,7 +108,9 @@ namespace Revitalize
|
|||
-Dye custom objects certain colors!
|
||||
-Rainbow Dye -(set a custom object to any color)
|
||||
-red, green, blue, yellow, pink, etc
|
||||
-Make dye from flowers/coal/algee (black), etc
|
||||
-Make dye from flowers/coal/algee/minerals/gems (black), etc
|
||||
-soapstone (washes off dye)
|
||||
-Lunarite (white)
|
||||
Dye Machine
|
||||
-takes custom object and dye
|
||||
-dyes the object
|
||||
|
@ -131,7 +134,7 @@ namespace Revitalize
|
|||
// -Spell books
|
||||
// -Potions!
|
||||
// -Magic Meter
|
||||
// -Connected chests much like Project EE2 from MC
|
||||
// -Connected chests (3 digit color code) much like Project EE2 from MC
|
||||
//
|
||||
//
|
||||
// -Food
|
||||
|
@ -218,11 +221,13 @@ namespace Revitalize
|
|||
|
||||
public static Dictionary<Guid, CustomObject> CustomObjects;
|
||||
|
||||
public static ConfigManager Configs;
|
||||
public override void Entry(IModHelper helper)
|
||||
{
|
||||
ModHelper = helper;
|
||||
ModMonitor = this.Monitor;
|
||||
Manifest = this.ModManifest;
|
||||
Configs = new ConfigManager();
|
||||
|
||||
this.createDirectories();
|
||||
this.initailizeComponents();
|
||||
|
@ -255,10 +260,19 @@ namespace Revitalize
|
|||
ModHelper.Events.Multiplayer.ModMessageReceived += MultiplayerUtilities.GetModMessage;
|
||||
ModHelper.Events.GameLoop.DayEnding += this.GameLoop_DayEnding;
|
||||
ModHelper.Events.GameLoop.Saving += this.GameLoop_Saving;
|
||||
|
||||
|
||||
|
||||
//Adds in recipes to the mod.
|
||||
VanillaRecipeBook = new VanillaRecipeBook();
|
||||
|
||||
/*
|
||||
foreach(var v in Game1.objectInformation)
|
||||
{
|
||||
string name = v.Value.Split('/')[0];
|
||||
ModCore.log(name + "="+v.Key+","+Environment.NewLine,false);
|
||||
}
|
||||
*/
|
||||
|
||||
}
|
||||
|
||||
private void GameLoop_Saving(object sender, StardewModdingAPI.Events.SavingEventArgs e)
|
||||
|
@ -273,7 +287,7 @@ namespace Revitalize
|
|||
|
||||
private void GameLoop_DayEnding(object sender, StardewModdingAPI.Events.DayEndingEventArgs e)
|
||||
{
|
||||
MultiplayerUtilities.RequestALLGuidObjects();
|
||||
//MultiplayerUtilities.RequestALLGuidObjects();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -437,7 +451,7 @@ namespace Revitalize
|
|||
// Game1.player.addItemToInventory(GetObjectFromPool("Omegasis.BigTiledTest"));
|
||||
//Game1.player.addItemToInventory(ObjectManager.getChair("Omegasis.Revitalize.Furniture.Chairs.OakChair"));
|
||||
//Game1.player.addItemToInventory(GetObjectFromPool("Omegasis.Revitalize.Furniture.Rugs.RugTest"));
|
||||
Game1.player.addItemToInventory(ObjectManager.getTable("Omegasis.Revitalize.Furniture.Tables.OakTable"));
|
||||
//Game1.player.addItemToInventory(ObjectManager.getTable("Omegasis.Revitalize.Furniture.Tables.OakTable"));
|
||||
//Game1.player.addItemToInventory(ObjectManager.getLamp("Omegasis.Revitalize.Furniture.Lamps.OakLamp"));
|
||||
|
||||
//Game1.player.addItemToInventory(ObjectManager.getObject("Omegasis.Revitalize.Furniture.Arcade.SeasideScramble",ObjectManager.miscellaneous));
|
||||
|
@ -453,9 +467,21 @@ namespace Revitalize
|
|||
|
||||
//Game1.player.addItemToInventory(ObjectManager.resources.getOre("Tin", 19));
|
||||
//Ore tin = ObjectManager.resources.getOre("Tin", 19);
|
||||
Game1.player.addItemToInventory(ObjectManager.GetItem("TinIngot", 1));
|
||||
Game1.player.addItemToInventory(new StardewValley.Object(388, 100));
|
||||
|
||||
//Game1.player.addItemToInventory(ObjectManager.GetItem("TinIngot", 1));
|
||||
//Game1.player.addItemToInventory(new StardewValley.Object(388, 100));
|
||||
Game1.player.addItemsByMenuIfNecessary(new List<Item>()
|
||||
{
|
||||
new StardewValley.Object(Vector2.Zero, (int)Enums.SDVBigCraftable.Furnace),
|
||||
new StardewValley.Object((int)Enums.SDVObject.Coal,10),
|
||||
new StardewValley.Object((int)Enums.SDVObject.PrismaticShard,5),
|
||||
new StardewValley.Object((int)Enums.SDVObject.Emerald,1),
|
||||
new StardewValley.Object((int)Enums.SDVObject.Aquamarine,1),
|
||||
new StardewValley.Object((int)Enums.SDVObject.Ruby,1),
|
||||
new StardewValley.Object((int)Enums.SDVObject.Amethyst,1),
|
||||
new StardewValley.Object((int)Enums.SDVObject.Topaz,1),
|
||||
new StardewValley.Object((int)Enums.SDVObject.Jade,1),
|
||||
new StardewValley.Object((int)Enums.SDVObject.Diamond,1),
|
||||
});
|
||||
//ModCore.log("Tin sells for: " + tin.sellToStorePrice());
|
||||
|
||||
//ObjectManager.resources.spawnOreVein("Omegasis.Revitalize.Resources.Ore.Test", new Vector2(8, 7));
|
||||
|
@ -480,9 +506,16 @@ namespace Revitalize
|
|||
///Logs information to the console.
|
||||
/// </summary>
|
||||
/// <param name="message"></param>
|
||||
public static void log(object message)
|
||||
public static void log(object message, bool StackTrace = true)
|
||||
{
|
||||
ModMonitor.Log(message.ToString() + " " + getFileDebugInfo());
|
||||
if (StackTrace)
|
||||
{
|
||||
ModMonitor.Log(message.ToString() + " " + getFileDebugInfo());
|
||||
}
|
||||
else
|
||||
{
|
||||
ModMonitor.Log(message.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
public static string getFileDebugInfo()
|
||||
|
|
|
@ -52,6 +52,8 @@
|
|||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Framework\Configs\ConfigManager.cs" />
|
||||
<Compile Include="Framework\Configs\VanillaMachineRecipeConfig.cs" />
|
||||
<Compile Include="Framework\Crafting\Recipe.cs" />
|
||||
<Compile Include="Framework\Crafting\RecipeBook.cs" />
|
||||
<Compile Include="Framework\Crafting\StatCost.cs" />
|
||||
|
@ -197,6 +199,9 @@
|
|||
<Content Include="Content\Graphics\Items\Resources\Ore\LeadOre.png">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</Content>
|
||||
<Content Include="Content\Graphics\Items\Resources\Ore\PrismaticNugget.png">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</Content>
|
||||
<Content Include="Content\Graphics\Items\Resources\Ore\SilverIngot.png">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</Content>
|
||||
|
@ -257,6 +262,9 @@
|
|||
<Content Include="Content\Graphics\Objects\Resources\Ore\Lead.png">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</Content>
|
||||
<Content Include="Content\Graphics\Objects\Resources\Ore\Prismatic.png">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</Content>
|
||||
<Content Include="Content\Graphics\Objects\Resources\Ore\Silver.png">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</Content>
|
||||
|
|
Loading…
Reference in New Issue