Added in dust variations of ore which can be used to double ore when smelted.
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@ -260,7 +260,7 @@ namespace Revitalize.Framework.Objects
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/// </summary>
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private void loadInOreItems()
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{
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Ore tinOre = new Ore(PyTKHelper.CreateOBJData("Omegasis.Revitalize.Items.Resources.Ore.TinOre", TextureManager.GetTexture(ModCore.Manifest, "Items.Resources.Ore", "TinOre"), typeof(Ore), Color.White, true), new BasicItemInformation("Tin Ore", "Omegasis.Revitalize.Items.Resources.Ore.TinOre", "Tin ore that can be smelted into tin ingots for further use.", "Ore", Color.Silver, -300, 0, false, 7, false, false, TextureManager.GetTexture(ModCore.Manifest, "Items.Resources.Ore", "TinOre"), new AnimationManager(), Color.White, true, null, null), 1);
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Ore tinOre = new Ore(PyTKHelper.CreateOBJData("Omegasis.Revitalize.Items.Resources.Ore.TinOre", TextureManager.GetTexture(ModCore.Manifest, "Items.Resources.Ore", "TinOre"), typeof(Ore), Color.White, true), new BasicItemInformation("Tin Ore", "Omegasis.Revitalize.Items.Resources.Ore.TinOre", "Tin ore that can be smelted into tin ingots for further use.", "Ore", Color.Silver, -300, 0, false, 7,false, false, TextureManager.GetTexture(ModCore.Manifest, "Items.Resources.Ore", "TinOre"), new AnimationManager(), Color.White, true, null, null), 1);
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this.ores.Add("Tin", tinOre);
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Ore bauxiteOre = new Ore(PyTKHelper.CreateOBJData("Omegasis.Revitalize.Items.Resources.Ore.Bauxite", TextureManager.GetTexture(ModCore.Manifest, "Items.Resources.Ore", "BauxiteOre"), typeof(Ore), Color.White, true), new BasicItemInformation("Bauxite Ore", "Omegasis.Revitalize.Items.Resources.Ore.BauxiteOre", "Bauxite ore that can be smelted into aluminum ingots for further use.", "Ore", Color.Silver, -300, 0, false, 11, false, false, TextureManager.GetTexture(ModCore.Manifest, "Items.Resources.Ore", "BauxiteOre"), new AnimationManager(), Color.White, true, null, null), 1);
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@ -305,6 +305,26 @@ namespace Revitalize.Framework.Objects
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CustomObject steelIngot = new CustomObject(PyTKHelper.CreateOBJData("Omegasis.Revitalize.Items.Resources.Ore.SteelIngot", TextureManager.GetTexture(ModCore.Manifest, "Items.Resources.Ore", "SteelIngot"), typeof(CustomObject), Color.White, true), new BasicItemInformation("Steel Ingot", "Omegasis.Revitalize.Items.Resources.Ore.SteelIngot", "A steel ingot that was made by processing iron again with more coal. It can be used for crafting purposes especially for making new machines.", "Ore", Color.Silver, -300, 0, false, 180, false, false, TextureManager.GetTexture(ModCore.Manifest, "Items.Resources.Ore", "SteelIngot"), new AnimationManager(), Color.White, true, null, null), 1);
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ModCore.ObjectManager.AddItem("SteelIngot", steelIngot);
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CustomObject bauxiteSand = new CustomObject(PyTKHelper.CreateOBJData("Omegasis.Revitalize.Items.Resources.Ore.BauxiteSand", TextureManager.GetTexture(ModCore.Manifest, "Items.Resources.Ore", "BauxiteSand"), typeof(CustomObject), Color.White, true), new BasicItemInformation("Bauxite Sand", "Omegasis.Revitalize.Items.Resources.Ore.BauxiteSand", "Bauxite ore which has been crushed into sand. Smelt it to get aluminum ingots.", "Ore", Color.Silver, -300, 0, false, 11, false, false, TextureManager.GetTexture(ModCore.Manifest, "Items.Resources.Ore", "BauxiteSand"), new AnimationManager(), Color.White, true, null, null), 1);
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CustomObject copperSand = new CustomObject(PyTKHelper.CreateOBJData("Omegasis.Revitalize.Items.Resources.Ore.CopperSand", TextureManager.GetTexture(ModCore.Manifest, "Items.Resources.Ore", "CopperSand"), typeof(CustomObject), Color.White, true), new BasicItemInformation("Copper Sand", "Omegasis.Revitalize.Items.Resources.Ore.CopperSand", "Copper ore which has been crushed into sand. Smelt it to get copper bars.", "Ore", Color.Silver, -300, 0, false, 5, false, false, TextureManager.GetTexture(ModCore.Manifest, "Items.Resources.Ore", "CopperSand"), new AnimationManager(), Color.White, true, null, null), 1);
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CustomObject goldSand = new CustomObject(PyTKHelper.CreateOBJData("Omegasis.Revitalize.Items.Resources.Ore.GoldSand", TextureManager.GetTexture(ModCore.Manifest, "Items.Resources.Ore", "GoldSand"), typeof(CustomObject), Color.White, true), new BasicItemInformation("Gold Sand", "Omegasis.Revitalize.Items.Resources.Ore.GoldSand", "Gold ore which has been crushed into sand. Smelt it to get gold bars.", "Ore", Color.Silver, -300, 0, false, 25, false, false, TextureManager.GetTexture(ModCore.Manifest, "Items.Resources.Ore", "GoldSand"), new AnimationManager(), Color.White, true, null, null), 1);
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CustomObject ironSand = new CustomObject(PyTKHelper.CreateOBJData("Omegasis.Revitalize.Items.Resources.Ore.IronSand", TextureManager.GetTexture(ModCore.Manifest, "Items.Resources.Ore", "IronSand"), typeof(CustomObject), Color.White, true), new BasicItemInformation("Iron Sand", "Omegasis.Revitalize.Items.Resources.Ore.IronSand", "Iron ore which has been crushed into sand. Smelt it to get iron bars.", "Ore", Color.Silver, -300, 0, false, 10, false, false, TextureManager.GetTexture(ModCore.Manifest, "Items.Resources.Ore", "IronSand"), new AnimationManager(), Color.White, true, null, null), 1);
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CustomObject iridiumSand = new CustomObject(PyTKHelper.CreateOBJData("Omegasis.Revitalize.Items.Resources.Ore.IridiumSand", TextureManager.GetTexture(ModCore.Manifest, "Items.Resources.Ore", "IriduiumSand"), typeof(CustomObject), Color.White, true), new BasicItemInformation("Iridium Sand", "Omegasis.Revitalize.Items.Resources.Ore.IridiumSand", "Iridium ore which has been crushed into sand. Smelt it to get iridium bars.", "Ore", Color.Silver, -300, 0, false, 100, false, false, TextureManager.GetTexture(ModCore.Manifest, "Items.Resources.Ore", "IridiumSand"), new AnimationManager(), Color.White, true, null, null), 1);
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CustomObject leadSand = new CustomObject(PyTKHelper.CreateOBJData("Omegasis.Revitalize.Items.Resources.Ore.LeadSand", TextureManager.GetTexture(ModCore.Manifest, "Items.Resources.Ore", "LeadSand"), typeof(CustomObject), Color.White, true), new BasicItemInformation("Lead Sand", "Omegasis.Revitalize.Items.Resources.Ore.LeadSand", "Lead ore which has been crushed into sand. Smelt it to get lead ingots.", "Ore", Color.Silver, -300, 0, false, 15, false, false, TextureManager.GetTexture(ModCore.Manifest, "Items.Resources.Ore", "LeadSand"), new AnimationManager(), Color.White, true, null, null), 1);
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CustomObject silverSand = new CustomObject(PyTKHelper.CreateOBJData("Omegasis.Revitalize.Items.Resources.Ore.SilverSand", TextureManager.GetTexture(ModCore.Manifest, "Items.Resources.Ore", "SilverSand"), typeof(CustomObject), Color.White, true), new BasicItemInformation("Silver Sand", "Omegasis.Revitalize.Items.Resources.Ore.SilverSand", "Silver ore which has been crushed into sand. Smelt it to get silver ingots.", "Ore", Color.Silver, -300, 0, false, 20, false, false, TextureManager.GetTexture(ModCore.Manifest, "Items.Resources.Ore", "SilverSand"), new AnimationManager(), Color.White, true, null, null), 1);
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CustomObject tinSand = new CustomObject(PyTKHelper.CreateOBJData("Omegasis.Revitalize.Items.Resources.Ore.TinSand", TextureManager.GetTexture(ModCore.Manifest, "Items.Resources.Ore", "TinSand"), typeof(CustomObject), Color.White, true), new BasicItemInformation("Tin Sand", "Omegasis.Revitalize.Items.Resources.Ore.TinSand", "Tin ore which has been crushed into sand. Smelt it to get tin ingots.", "Ore", Color.Silver, -300, 0, false, 7, false, false, TextureManager.GetTexture(ModCore.Manifest, "Items.Resources.Ore", "TinSand"), new AnimationManager(), Color.White, true, null, null), 1);
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CustomObject titaniumSand = new CustomObject(PyTKHelper.CreateOBJData("Omegasis.Revitalize.Items.Resources.Ore.TitaniumSand", TextureManager.GetTexture(ModCore.Manifest, "Items.Resources.Ore", "TitniumSand"), typeof(CustomObject), Color.White, true), new BasicItemInformation("Copper Sand", "Omegasis.Revitalize.Items.Resources.Ore.TitaniumSand", "Titanium ore which has been crushed into sand. Smelt it to get titanium bars.", "Ore", Color.Silver, -300, 0, false, 35, false, false, TextureManager.GetTexture(ModCore.Manifest, "Items.Resources.Ore", "TitaniumSand"), new AnimationManager(), Color.White, true, null, null), 1);
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this.resources.Add("BauxiteSand", bauxiteSand);
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this.resources.Add("CopperSand", copperSand);
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this.resources.Add("GoldSand", goldSand);
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this.resources.Add("IronSand", ironSand);
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this.resources.Add("IridiumSand", iridiumSand);
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this.resources.Add("LeadSand", leadSand);
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this.resources.Add("SilverSand", silverSand);
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this.resources.Add("TinSand", tinSand);
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this.resources.Add("TitaniumSand", titaniumSand);
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}
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private void loadInResourceItems()
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@ -227,21 +227,39 @@
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<Content Include="Content\Graphics\Items\Resources\Ore\BauxiteOre.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\Graphics\Items\Resources\Ore\BauxiteSand.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\Graphics\Items\Resources\Ore\BrassIngot.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\Graphics\Items\Resources\Ore\BronzeIngot.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\Graphics\Items\Resources\Ore\CopperSand.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\Graphics\Items\Resources\Ore\ElectrumIngot.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\Graphics\Items\Resources\Ore\GoldSand.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\Graphics\Items\Resources\Ore\IridiumSand.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\Graphics\Items\Resources\Ore\IronSand.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\Graphics\Items\Resources\Ore\LeadIngot.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\Graphics\Items\Resources\Ore\LeadOre.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\Graphics\Items\Resources\Ore\LeadSand.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\Graphics\Items\Resources\Ore\PrismaticNugget.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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@ -251,6 +269,9 @@
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<Content Include="Content\Graphics\Items\Resources\Ore\SilverOre.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\Graphics\Items\Resources\Ore\SilverSand.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\Graphics\Items\Resources\Ore\SteelIngot.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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@ -260,12 +281,18 @@
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<Content Include="Content\Graphics\Items\Resources\Ore\TinOre.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\Graphics\Items\Resources\Ore\TinSand.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\Graphics\Items\Resources\Ore\TitaniumIngot.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\Graphics\Items\Resources\Ore\TitaniumOre.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\Graphics\Items\Resources\Ore\TitaniumSand.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\Graphics\Items\Tools\BronzeAxe.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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