Added in recipe for fluid pump and steam boiler.
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1acfc40639
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@ -509,7 +509,7 @@ namespace Revitalize.Framework.Crafting
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///Alt solar array crafting recipe.
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AnvilRecipes.addCraftingRecipe("Solar Array Alt. Recipe", new UnlockableCraftingRecipe("Default", new Recipe(new List<CraftingRecipeComponent>()
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{
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new CraftingRecipeComponent(new StardewValley.Object((int)Enums.SDVObject.IronBar,5),45),
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new CraftingRecipeComponent(new StardewValley.Object((int)Enums.SDVObject.IronBar,5),5),
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new CraftingRecipeComponent(ModCore.ObjectManager.resources.getResource("Glass"),4),
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new CraftingRecipeComponent(ModCore.ObjectManager.GetItem("SolarPanelTier1"), 4)
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}, new CraftingRecipeComponent(ModCore.ObjectManager.GetItem("SolarArrayTier1"), 1)), true));
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@ -544,6 +544,17 @@ namespace Revitalize.Framework.Crafting
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new CraftingRecipeComponent(new StardewValley.Object((int)Enums.SDVObject.BatteryPack,1),1)
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}, new CraftingRecipeComponent(ModCore.ObjectManager.GetTool("ChainsawV1"), 1)), true));
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AnvilRecipes.addCraftingRecipe("Water Pump V1", new UnlockableCraftingRecipe("Default", new Recipe(new List<CraftingRecipeComponent>()
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{
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new CraftingRecipeComponent(new StardewValley.Object((int)Enums.SDVObject.IronBar,15),15)
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}, new CraftingRecipeComponent(ModCore.ObjectManager.GetItem("WaterPumpV1"), 1)), true));
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AnvilRecipes.addCraftingRecipe("Steam Boiler V1", new UnlockableCraftingRecipe("Default", new Recipe(new List<CraftingRecipeComponent>()
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{
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new CraftingRecipeComponent(new StardewValley.Object((int)Enums.SDVObject.IronBar,25),25),
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new CraftingRecipeComponent(new StardewValley.Objects.Chest(true),1)
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}, new CraftingRecipeComponent(ModCore.ObjectManager.GetItem("SteamBoilerV1"), 1)), true));
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if (CraftingRecipesByGroup.ContainsKey(AnvilRecipes.craftingGroup))
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{
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