diff --git a/GeneralMods/StardewSymphonyRemastered/StardewSymphonyRemastered/Content/Graphics/MusicMenu/HouseIcon.png b/GeneralMods/StardewSymphonyRemastered/StardewSymphonyRemastered/Content/Graphics/MusicMenu/HouseIcon.png new file mode 100644 index 00000000..01343fd4 Binary files /dev/null and b/GeneralMods/StardewSymphonyRemastered/StardewSymphonyRemastered/Content/Graphics/MusicMenu/HouseIcon.png differ diff --git a/GeneralMods/StardewSymphonyRemastered/StardewSymphonyRemastered/Framework/Menus/MusicManagerMenu.cs b/GeneralMods/StardewSymphonyRemastered/StardewSymphonyRemastered/Framework/Menus/MusicManagerMenu.cs index d94cbe40..a529770b 100644 --- a/GeneralMods/StardewSymphonyRemastered/StardewSymphonyRemastered/Framework/Menus/MusicManagerMenu.cs +++ b/GeneralMods/StardewSymphonyRemastered/StardewSymphonyRemastered/Framework/Menus/MusicManagerMenu.cs @@ -1,8 +1,6 @@ using System; using System.Collections.Generic; using System.Linq; -using System.Text; -using System.Threading.Tasks; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using StardewValley; @@ -17,7 +15,7 @@ using StardustCore.UIUtilities.SpriteFonts.Components; namespace StardewSymphonyRemastered.Framework.Menus { /* TODO: Make the different menus for the conditional keys - * Normal (season, weather,time, location, ,date) + * Normal (season, weather,time, location,date) * Festival * Event * @@ -42,15 +40,31 @@ namespace StardewSymphonyRemastered.Framework.Menus AlbumFancySelection, SongSelectionMode, - DifferntSelectionTypesMode //Used for locations, events, festivals, menus (house, exclamation mark, star, and list/book icons respectively) + DifferntSelectionTypesMode, //Used for locations, events, festivals, menus (house, exclamation mark, star, and list/book icons respectively) + WeatherSelection, + FestivalSelection, + EventSelection, + MenuSelection, + + TimeSelection, + LocationSelection, + DaySelection, + NothingElseToDisplay } public List