Added in the recipes for the capacitor and the charging station.
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@ -356,6 +356,20 @@ namespace Revitalize.Framework.Crafting
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new CraftingRecipeComponent(ModCore.ObjectManager.GetItem("ElectrumIngot"),10)
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}, new CraftingRecipeComponent(ModCore.ObjectManager.GetItem("BatteryBin"), 1), null, 0), true));
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WorkbenchRecipes.addCraftingRecipe("Capacitor", new UnlockableCraftingRecipe("Default", new Recipe(new List<CraftingRecipeComponent>()
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{
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new CraftingRecipeComponent(new StardewValley.Object((int)Enums.SDVObject.Wood,50),50),
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new CraftingRecipeComponent(new StardewValley.Object((int)Enums.SDVObject.CopperBar,10),10)
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}, new CraftingRecipeComponent(ModCore.ObjectManager.GetItem("Capacitor"), 1), null, 0), true));
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WorkbenchRecipes.addCraftingRecipe("Charging Station", new UnlockableCraftingRecipe("Default", new Recipe(new List<CraftingRecipeComponent>()
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{
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new CraftingRecipeComponent(new StardewValley.Object((int)Enums.SDVObject.Wood,100),100),
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new CraftingRecipeComponent(new StardewValley.Object((int)Enums.SDVObject.IronBar,10),10),
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new CraftingRecipeComponent(ModCore.ObjectManager.GetItem("CopperWire"), 20),
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new CraftingRecipeComponent(ModCore.ObjectManager.GetItem("Capacitor"), 1)
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}, new CraftingRecipeComponent(ModCore.ObjectManager.GetItem("ChargingStation"), 1), null, 0), true));
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if (CraftingRecipesByGroup.ContainsKey(WorkbenchRecipes.craftingGroup))
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{
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foreach(KeyValuePair<string, UnlockableCraftingRecipe> recipe in WorkbenchRecipes.craftingRecipes)
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