Stopped spamming inventory. Checked and items do sync over the net.
This commit is contained in:
parent
5be5222b19
commit
a3c0e4f8a0
|
@ -470,6 +470,7 @@ namespace Revitalize
|
||||||
//Ore tin = ObjectManager.resources.getOre("Tin", 19);
|
//Ore tin = ObjectManager.resources.getOre("Tin", 19);
|
||||||
//Game1.player.addItemToInventory(ObjectManager.GetItem("TinIngot", 1));
|
//Game1.player.addItemToInventory(ObjectManager.GetItem("TinIngot", 1));
|
||||||
//Game1.player.addItemToInventory(new StardewValley.Object(388, 100));
|
//Game1.player.addItemToInventory(new StardewValley.Object(388, 100));
|
||||||
|
/*
|
||||||
Game1.player.addItemsByMenuIfNecessary(new List<Item>()
|
Game1.player.addItemsByMenuIfNecessary(new List<Item>()
|
||||||
{
|
{
|
||||||
new StardewValley.Object(Vector2.Zero, (int)Enums.SDVBigCraftable.Furnace),
|
new StardewValley.Object(Vector2.Zero, (int)Enums.SDVBigCraftable.Furnace),
|
||||||
|
@ -484,6 +485,7 @@ namespace Revitalize
|
||||||
new StardewValley.Object((int)Enums.SDVObject.Diamond,1),
|
new StardewValley.Object((int)Enums.SDVObject.Diamond,1),
|
||||||
new StardewValley.Object((int)Enums.SDVObject.IronBar,1),
|
new StardewValley.Object((int)Enums.SDVObject.IronBar,1),
|
||||||
});
|
});
|
||||||
|
*/
|
||||||
//ModCore.log("Tin sells for: " + tin.sellToStorePrice());
|
//ModCore.log("Tin sells for: " + tin.sellToStorePrice());
|
||||||
|
|
||||||
//ObjectManager.resources.spawnOreVein("Omegasis.Revitalize.Resources.Ore.Test", new Vector2(8, 7));
|
//ObjectManager.resources.spawnOreVein("Omegasis.Revitalize.Resources.Ore.Test", new Vector2(8, 7));
|
||||||
|
|
Loading…
Reference in New Issue