diff --git a/GeneralMods/Revitalize/Framework/Minigame/SeasideScrambleMinigame/SeasideScramble.cs b/GeneralMods/Revitalize/Framework/Minigame/SeasideScrambleMinigame/SeasideScramble.cs index 331a18c6..8f6a7019 100644 --- a/GeneralMods/Revitalize/Framework/Minigame/SeasideScrambleMinigame/SeasideScramble.cs +++ b/GeneralMods/Revitalize/Framework/Minigame/SeasideScrambleMinigame/SeasideScramble.cs @@ -13,6 +13,12 @@ namespace Revitalize.Framework.Minigame.SeasideScrambleMinigame { /// /// TODO: Finish character select screen. Ensure that camera snapping doesn't happen until game starts. + /// -Make boxes per character + /// -Make prompt to click for p1, press a for p2,3,4 + /// -Make Sound effects happen + /// -make prompt for color selection + /// -a,d for keyboard + /// -dpad for p2-4 /// Also add interface for game entity for camera to consistently have a focus target. /// public class SeasideScramble : StardewValley.Minigames.IMinigame