Small comments for where I left off.
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@ -13,6 +13,12 @@ namespace Revitalize.Framework.Minigame.SeasideScrambleMinigame
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{
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{
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/// <summary>
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/// <summary>
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/// TODO: Finish character select screen. Ensure that camera snapping doesn't happen until game starts.
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/// TODO: Finish character select screen. Ensure that camera snapping doesn't happen until game starts.
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/// -Make boxes per character
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/// -Make prompt to click for p1, press a for p2,3,4
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/// -Make Sound effects happen
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/// -make prompt for color selection
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/// -a,d for keyboard
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/// -dpad for p2-4
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/// Also add interface for game entity for camera to consistently have a focus target.
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/// Also add interface for game entity for camera to consistently have a focus target.
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/// </summary>
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/// </summary>
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public class SeasideScramble : StardewValley.Minigames.IMinigame
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public class SeasideScramble : StardewValley.Minigames.IMinigame
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