Add files via upload

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Joshua Navarro 2018-07-18 14:57:58 -07:00 committed by GitHub
parent 0509259a2e
commit a921b2ba78
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6 changed files with 70 additions and 5 deletions

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@ -162,15 +162,66 @@ namespace ShaderExample
if ((Game1.activeClickableMenu as StardewValley.Menus.GameMenu).currentTab == 2)
{
var pageField = GetInstanceField(typeof(StardewValley.Menus.GameMenu), Game1.activeClickableMenu, "pages");
var pages = (List<IClickableMenu>)pageField;
var v = pages.ElementAt(2);
var socialPage = pages.ElementAt(2);
var v = (StardewValley.Menus.SocialPage)socialPage;
if (v == null)
{
Monitor.Log("WHATTT?????");
}
v = (StardewValley.Menus.SocialPage)v;
int numFarmers = (int)GetInstanceField(typeof(StardewValley.Menus.SocialPage), v, "numFarmers");
getInvokeMethod(v, "drawHorizontalPartition", new object[]{
Game1.spriteBatch, v.yPositionOnScreen + IClickableMenu.borderWidth + 128 + 4, true
});
getInvokeMethod(v, "drawHorizontalPartition", new object[]{
Game1.spriteBatch, v.yPositionOnScreen + IClickableMenu.borderWidth + 192 + 32 + 20, true
});
getInvokeMethod(v, "drawHorizontalPartition", new object[]{
Game1.spriteBatch, v.yPositionOnScreen + IClickableMenu.borderWidth + 320 + 36, true
});
getInvokeMethod(v, "drawHorizontalPartition", new object[]{
Game1.spriteBatch, v.yPositionOnScreen + IClickableMenu.borderWidth + 384 + 32 + 52, true
});
Rectangle scissorRectangle = Game1.spriteBatch.GraphicsDevice.ScissorRectangle;
Rectangle rectangle = scissorRectangle;
rectangle.Y = Math.Max(0, rowPosition(v,numFarmers - 1));
rectangle.Height -= rectangle.Y;
Game1.spriteBatch.GraphicsDevice.ScissorRectangle = rectangle;
try
{
getInvokeMethod(v, "drawVerticalPartition", new object[]
{
Game1.spriteBatch,
v.xPositionOnScreen + 256 + 12,
true
});
}
finally
{
Game1.spriteBatch.GraphicsDevice.ScissorRectangle = scissorRectangle;
}
getInvokeMethod(v, "drawVerticalPartition", new object[]
{
Game1.spriteBatch,
v.xPositionOnScreen + 256 + 12+340,
true
});
int slotPosition2=(int)GetInstanceField(typeof(StardewValley.Menus.SocialPage), v, "slotPosition");
var sprites = (List<ClickableTextureComponent>)GetInstanceField(typeof(StardewValley.Menus.SocialPage), v, "sprites");
var names = (List<object>)GetInstanceField(typeof(StardewValley.Menus.SocialPage), v, "names");
for (int slotPosition = slotPosition2; slotPosition < slotPosition2 + 5; ++slotPosition)
@ -187,12 +238,20 @@ namespace ShaderExample
});
}
}
(GetInstanceField(typeof(SocialPage),v,"upButton") as ClickableTextureComponent).draw(Game1.spriteBatch);
(GetInstanceField(typeof(SocialPage), v, "downButton") as ClickableTextureComponent).draw(Game1.spriteBatch);
Rectangle scrollBarRunner=(Rectangle)(GetInstanceField(typeof(SocialPage), v, "scrollBarRunner"));
IClickableMenu.drawTextureBox(Game1.spriteBatch, Game1.mouseCursors, new Rectangle(403, 383, 6, 6), scrollBarRunner.X, scrollBarRunner.Y, scrollBarRunner.Width, scrollBarRunner.Height, Color.White, 4f, true);
(GetInstanceField(typeof(SocialPage), v, "scrollBar") as ClickableTextureComponent).draw(Game1.spriteBatch);
string hoverText = (GetInstanceField(typeof(SocialPage), v, "hoverText") as string);
if (!hoverText.Equals(""))
IClickableMenu.drawHoverText(Game1.spriteBatch, hoverText, Game1.smallFont, 0, 0, -1, (string)null, -1, (string[])null, (Item)null, 0, -1, -1, -1, -1, 1f, (CraftingRecipe)null);
}
Game1.activeClickableMenu.upperRightCloseButton.draw(Game1.spriteBatch);
Game1.activeClickableMenu.drawMouse(Game1.spriteBatch);
Game1.spriteBatch.End();
@ -207,7 +266,13 @@ namespace ShaderExample
Class1.effect.CurrentTechnique.Passes[0].Apply();
}
private int rowPosition(IClickableMenu menu,int i)
{
int slotPosition2 = (int)GetInstanceField(typeof(StardewValley.Menus.SocialPage), menu, "slotPosition");
int num1 = i - slotPosition2;
int num2 = 112;
return menu.yPositionOnScreen + IClickableMenu.borderWidth + 160 + 4 + num1 * num2;
}