Added tool support for axe, hoe, watering can and pickaxe.

This commit is contained in:
2018-06-12 23:25:36 -07:00
parent 7010644498
commit a928f7d18e
15 changed files with 658 additions and 19 deletions

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@ -16,7 +16,7 @@ namespace StardustCore.Interfaces
/// Gets the type of object I am trying to parse. /// Gets the type of object I am trying to parse.
/// </summary> /// </summary>
/// <returns></returns> /// <returns></returns>
Type getCutsomType(); Type getCustomType();
/// <summary> /// <summary>
/// Returns the serialization name of the object I am serializing. /// Returns the serialization name of the object I am serializing.

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@ -5,6 +5,7 @@ using StardewValley.Menus;
using StardustCore.ModInfo; using StardustCore.ModInfo;
using StardustCore.Objects.Tools; using StardustCore.Objects.Tools;
using StardustCore.Serialization; using StardustCore.Serialization;
using StardustCore.UIUtilities;
using StardustCore.UIUtilities.SpriteFonts; using StardustCore.UIUtilities.SpriteFonts;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
@ -56,14 +57,25 @@ namespace StardustCore
{ {
SerializationManager.restoreAllModObjects(SerializationManager.trackedObjectList); SerializationManager.restoreAllModObjects(SerializationManager.trackedObjectList);
ExtendedAxe axe = new ExtendedAxe(); ExtendedAxe axe = new ExtendedAxe(new BasicToolInfo("My First Axe",7,"An axe so legendary it shakes the heavens."), new Texture2DExtended(StardustCore.ModCore.ModHelper, Path.Combine("Content", "Graphics", "Tools", "CustomAxe.png")));
axe.UpgradeLevel = 1;
axe.Name = "Hello Axe";
axe.DisplayName = "Hello Axe";
Game1.player.addItemToInventory(axe); Game1.player.addItemToInventory(axe);
ExtendedHoe hoe = new ExtendedHoe(new BasicToolInfo("My First Hoe", 7, "An hoe so legendary it shakes the heavens."), new Texture2DExtended(StardustCore.ModCore.ModHelper, Path.Combine("Content", "Graphics", "Tools", "CustomAxe.png")));
Game1.player.addItemToInventory(hoe);
ExtendedPickaxe pick = new ExtendedPickaxe(new BasicToolInfo("My First pickaxe", 7, "An pickaxe so legendary it shakes the heavens."), new Texture2DExtended(StardustCore.ModCore.ModHelper, Path.Combine("Content", "Graphics", "Tools", "CustomAxe.png")));
Game1.player.addItemToInventory(pick);
ExtendedWateringCan water = new ExtendedWateringCan(new BasicToolInfo("My First Can", 7, "An can so legendary it shakes the heavens."), new Texture2DExtended(StardustCore.ModCore.ModHelper, Path.Combine("Content", "Graphics", "Tools", "CustomAxe.png")),10,3);
Game1.player.addItemToInventory(water);
ExtendedWateringCan.Serialize(water);
ExtendedAxe.Serialize(axe); ExtendedAxe.Serialize(axe);
ExtendedPickaxe.Serialize(pick);
ExtendedHoe.Serialize(hoe);
} }
private void SaveEvents_AfterSave(object sender, EventArgs e) private void SaveEvents_AfterSave(object sender, EventArgs e)

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@ -1602,7 +1602,7 @@ namespace StardustCore
return Color.Black; return Color.Black;
} }
public virtual Type getCutsomType() public virtual Type getCustomType()
{ {
return this.GetType(); return this.GetType();
} }

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@ -0,0 +1,40 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace StardustCore.Objects.Tools
{
public class BasicToolInfo
{
/// <summary>
/// The name of the tool.
/// </summary>
public string name;
/// <summary>
/// The upgrade level of the tool.
/// </summary>
public int level;
/// <summary>
/// The description of the tool.
/// </summary>
public string description;
/// <summary>
/// Constructor used to hold generic info shared across all tools.
/// </summary>
/// <param name="Name"></param>
/// <param name="Level"></param>
/// <param name="Description"></param>
public BasicToolInfo(String Name, int Level, string Description)
{
this.name = Name;
this.level = Level;
this.description = Description;
}
}
}

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@ -29,14 +29,12 @@ namespace StardustCore.Objects.Tools
this.texture = new Texture2DExtended(StardustCore.ModCore.ModHelper, Path.Combine("Content","Graphics","Tools","CustomAxe.png")); this.texture = new Texture2DExtended(StardustCore.ModCore.ModHelper, Path.Combine("Content","Graphics","Tools","CustomAxe.png"));
} }
public ExtendedAxe(IModHelper helper,String texturePath) : base() public ExtendedAxe(BasicToolInfo info, Texture2DExtended texture)
{ {
this.texture = new Texture2DExtended(helper, texturePath); this.texture = texture;
} this.displayName = info.name;
this.description = info.description;
public ExtendedAxe(Texture2DExtended texture) :base() this.UpgradeLevel = info.level;
{
this.texture = texture;
} }
public ExtendedAxe(SerializedObjectBase dataBase) : base() public ExtendedAxe(SerializedObjectBase dataBase) : base()
@ -59,7 +57,7 @@ namespace StardustCore.Objects.Tools
spriteBatch.Draw(texture.getTexture(), location + new Vector2(32f, 32f), new Rectangle(0, 0, 16 , 16), color * transparency, 0.0f, new Vector2(8f, 8f), 4f * scaleSize, SpriteEffects.None, layerDepth); spriteBatch.Draw(texture.getTexture(), location + new Vector2(32f, 32f), new Rectangle(0, 0, 16 , 16), color * transparency, 0.0f, new Vector2(8f, 8f), 4f * scaleSize, SpriteEffects.None, layerDepth);
} }
public Type getCutsomType() public Type getCustomType()
{ {
return this.GetType(); return this.GetType();
} }
@ -74,6 +72,16 @@ namespace StardustCore.Objects.Tools
return 1; return 1;
} }
public override bool canBeDropped()
{
return true;
}
public override bool canBeTrashed()
{
return true;
}
public override void setNewTileIndexForUpgradeLevel() public override void setNewTileIndexForUpgradeLevel()
{ {
//Do nothing. //Do nothing.

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@ -0,0 +1,142 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using StardewModdingAPI;
using StardewValley;
using StardustCore.Interfaces;
using StardustCore.Objects.Tools.SerializationInformation;
using StardustCore.UIUtilities;
namespace StardustCore.Objects.Tools
{
public class ExtendedHoe : StardewValley.Tools.Hoe, IItemSerializeable, IToolSerializer
{
public Texture2DExtended texture;
public override string DisplayName { get => this.displayName; set => this.displayName = value; }
public override string Name { get => this.displayName; set => this.displayName = value; }
/// <summary>
/// Generates a default axe. Doens't really do much.
/// </summary>
public ExtendedHoe() : base()
{
this.texture = new Texture2DExtended(StardustCore.ModCore.ModHelper, Path.Combine("Content", "Graphics", "Tools", "CustomAxe.png"));
}
public ExtendedHoe(BasicToolInfo info, Texture2DExtended texture)
{
this.texture = texture;
this.displayName = info.name;
this.description = info.description;
this.UpgradeLevel = info.level;
}
public ExtendedHoe(SerializedObjectBase dataBase) : base()
{
StardustCore.ModCore.ModMonitor.Log("WTF EVEN " + dataBase.GetType().ToString());
StardustCore.ModCore.ModMonitor.Log((dataBase as Serialization_ExtendedHoe).Name);
this.displayName = "Hello";
this.description = (dataBase as Serialization_ExtendedHoe).Description;
this.texture = new Texture2DExtended(StardustCore.ModCore.ModHelper, Path.Combine("Content", "Graphics", "Tools", "CustomAxe.png"));
this.UpgradeLevel = (dataBase as Serialization_ExtendedHoe).UpgradeLevel;
}
public override bool canBeDropped()
{
return true;
}
public override bool canBeTrashed()
{
return true;
}
public override void draw(SpriteBatch b)
{
base.draw(b);
}
public override void drawInMenu(SpriteBatch spriteBatch, Vector2 location, float scaleSize, float transparency, float layerDepth, bool drawStackNumber, Color color, bool drawShadow)
{
spriteBatch.Draw(texture.getTexture(), location + new Vector2(32f, 32f), new Rectangle(0, 0, 16, 16), color * transparency, 0.0f, new Vector2(8f, 8f), 4f * scaleSize, SpriteEffects.None, layerDepth);
}
public Type getCustomType()
{
return this.GetType();
}
public string GetSerializationName()
{
return this.GetType().ToString();
}
public override int maximumStackSize()
{
return 1;
}
public override void setNewTileIndexForUpgradeLevel()
{
//Do nothing.
}
/// <summary>
/// Serializes the said item properly.
/// </summary>
/// <param name="I"></param>
public static void Serialize(Item I)
{
SerializationInformation.Serialization_ExtendedHoe sAxe = new SerializationInformation.Serialization_ExtendedHoe((I as ExtendedHoe));
String savePath = ModCore.SerializationManager.playerInventoryPath;
String fileName = I.Name + ".json";
String resultPath = Path.Combine(savePath, fileName);
int count = 0;
while (File.Exists(resultPath))
{
resultPath = Serialization.SerializationManager.getValidSavePathIfDuplicatesExist(I, savePath, count);
count++;
}
StardustCore.ModCore.ModHelper.WriteJsonFile<Serialization_ExtendedHoe>(resultPath, sAxe);
}
/// <summary>
/// Serializes the said item to a chest.
/// </summary>
/// <param name="I"></param>
/// <param name="s"></param>
public static void SerializeToContainer(Item I, string s)
{
SerializationInformation.Serialization_ExtendedHoe sAxe = new SerializationInformation.Serialization_ExtendedHoe((I as ExtendedHoe));
String savePath = s;
String fileName = I.Name + ".json";
String resultPath = Path.Combine(savePath, fileName);
int count = 0;
while (File.Exists(resultPath))
{
resultPath = Serialization.SerializationManager.getValidSavePathIfDuplicatesExist(I, savePath, count);
count++;
}
StardustCore.ModCore.ModHelper.WriteJsonFile<SerializedObjectBase>(resultPath, sAxe);
}
/// <summary>
/// Deserializes the object from a .json.
/// </summary>
/// <param name="s"></param>
/// <returns></returns>
public static ExtendedHoe Deserialize(string data)
{
Serialization_ExtendedHoe axeData = ModCore.ModHelper.ReadJsonFile<Serialization_ExtendedHoe>(data);
return new ExtendedHoe(axeData);
}
}
}

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@ -0,0 +1,142 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using StardewModdingAPI;
using StardewValley;
using StardustCore.Interfaces;
using StardustCore.Objects.Tools.SerializationInformation;
using StardustCore.UIUtilities;
namespace StardustCore.Objects.Tools
{
public class ExtendedPickaxe : StardewValley.Tools.Pickaxe, IItemSerializeable, IToolSerializer
{
public Texture2DExtended texture;
public override string DisplayName { get => this.displayName; set => this.displayName = value; }
public override string Name { get => this.displayName; set => this.displayName = value; }
/// <summary>
/// Generates a default axe. Doens't really do much.
/// </summary>
public ExtendedPickaxe() : base()
{
this.texture = new Texture2DExtended(StardustCore.ModCore.ModHelper, Path.Combine("Content", "Graphics", "Tools", "CustomAxe.png"));
}
public ExtendedPickaxe(BasicToolInfo info, Texture2DExtended texture)
{
this.texture = texture;
this.displayName = info.name;
this.description = info.description;
this.UpgradeLevel = info.level;
}
public ExtendedPickaxe(SerializedObjectBase dataBase) : base()
{
StardustCore.ModCore.ModMonitor.Log("WTF EVEN " + dataBase.GetType().ToString());
StardustCore.ModCore.ModMonitor.Log((dataBase as Serialization_ExtendedPickaxe).Name);
this.displayName = "Hello";
this.description = (dataBase as Serialization_ExtendedPickaxe).Description;
this.texture = new Texture2DExtended(StardustCore.ModCore.ModHelper, Path.Combine("Content", "Graphics", "Tools", "CustomAxe.png"));
this.UpgradeLevel = (dataBase as Serialization_ExtendedPickaxe).UpgradeLevel;
}
public override bool canBeDropped()
{
return true;
}
public override bool canBeTrashed()
{
return true;
}
public override void draw(SpriteBatch b)
{
base.draw(b);
}
public override void drawInMenu(SpriteBatch spriteBatch, Vector2 location, float scaleSize, float transparency, float layerDepth, bool drawStackNumber, Color color, bool drawShadow)
{
spriteBatch.Draw(texture.getTexture(), location + new Vector2(32f, 32f), new Rectangle(0, 0, 16, 16), color * transparency, 0.0f, new Vector2(8f, 8f), 4f * scaleSize, SpriteEffects.None, layerDepth);
}
public Type getCustomType()
{
return this.GetType();
}
public string GetSerializationName()
{
return this.GetType().ToString();
}
public override int maximumStackSize()
{
return 1;
}
public override void setNewTileIndexForUpgradeLevel()
{
//Do nothing.
}
/// <summary>
/// Serializes the said item properly.
/// </summary>
/// <param name="I"></param>
public static void Serialize(Item I)
{
SerializationInformation.Serialization_ExtendedPickaxe sAxe = new SerializationInformation.Serialization_ExtendedPickaxe((I as ExtendedPickaxe));
String savePath = ModCore.SerializationManager.playerInventoryPath;
String fileName = I.Name + ".json";
String resultPath = Path.Combine(savePath, fileName);
int count = 0;
while (File.Exists(resultPath))
{
resultPath = Serialization.SerializationManager.getValidSavePathIfDuplicatesExist(I, savePath, count);
count++;
}
StardustCore.ModCore.ModHelper.WriteJsonFile<SerializedObjectBase>(resultPath, sAxe);
}
/// <summary>
/// Serializes the said item to a chest.
/// </summary>
/// <param name="I"></param>
/// <param name="s"></param>
public static void SerializeToContainer(Item I, string s)
{
SerializationInformation.Serialization_ExtendedPickaxe sAxe = new SerializationInformation.Serialization_ExtendedPickaxe((I as ExtendedPickaxe));
String savePath = s;
String fileName = I.Name + ".json";
String resultPath = Path.Combine(savePath, fileName);
int count = 0;
while (File.Exists(resultPath))
{
resultPath = Serialization.SerializationManager.getValidSavePathIfDuplicatesExist(I, savePath, count);
count++;
}
StardustCore.ModCore.ModHelper.WriteJsonFile<SerializedObjectBase>(resultPath, sAxe);
}
/// <summary>
/// Deserializes the object from a .json.
/// </summary>
/// <param name="s"></param>
/// <returns></returns>
public static ExtendedPickaxe Deserialize(string data)
{
Serialization_ExtendedPickaxe axeData = ModCore.ModHelper.ReadJsonFile<Serialization_ExtendedPickaxe>(data);
return new ExtendedPickaxe(axeData);
}
}
}

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@ -0,0 +1,156 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using StardewModdingAPI;
using StardewValley;
using StardustCore.Interfaces;
using StardustCore.Objects.Tools.SerializationInformation;
using StardustCore.UIUtilities;
namespace StardustCore.Objects.Tools
{
public class ExtendedWateringCan : StardewValley.Tools.WateringCan, IItemSerializeable, IToolSerializer
{
public Texture2DExtended texture;
public override string DisplayName { get => this.displayName; set => this.displayName = value; }
public override string Name { get => this.displayName; set => this.displayName = value; }
/// <summary>
/// Generates a default axe. Doens't really do much.
/// </summary>
public ExtendedWateringCan() : base()
{
this.texture = new Texture2DExtended(StardustCore.ModCore.ModHelper, Path.Combine("Content", "Graphics", "Tools", "CustomAxe.png"));
this.waterCanMax = 30;
this.WaterLeft = 0;
}
public ExtendedWateringCan(BasicToolInfo info, Texture2DExtended texture, int waterMax, int waterCurrent)
{
this.texture = texture;
this.displayName = info.name;
this.description = info.description;
this.UpgradeLevel = info.level;
this.waterCanMax = waterMax;
this.WaterLeft = waterCurrent;
}
public ExtendedWateringCan(SerializedObjectBase dataBase) : base()
{
StardustCore.ModCore.ModMonitor.Log((dataBase as Serialization_ExtendedWateringCan).Name);
this.displayName = "Hello";
this.description = (dataBase as Serialization_ExtendedWateringCan).Description;
this.texture = new Texture2DExtended(StardustCore.ModCore.ModHelper, Path.Combine("Content", "Graphics", "Tools", "CustomAxe.png"));
this.UpgradeLevel = (dataBase as Serialization_ExtendedWateringCan).UpgradeLevel;
this.waterCanMax= (dataBase as Serialization_ExtendedWateringCan).MaxCapacity;
this.WaterLeft= (dataBase as Serialization_ExtendedWateringCan).WaterLeft;
}
public override void draw(SpriteBatch b)
{
base.draw(b);
}
public override void drawInMenu(SpriteBatch spriteBatch, Vector2 location, float scaleSize, float transparency, float layerDepth, bool drawStackNumber, Color color, bool drawShadow)
{
spriteBatch.Draw(texture.getTexture(), location + new Vector2(32f, 32f), new Rectangle(0, 0, 16, 16), color * transparency, 0.0f, new Vector2(8f, 8f), 4f * scaleSize, SpriteEffects.None, layerDepth);
if (!drawStackNumber || Game1.player.hasWateringCanEnchantment)
return;
spriteBatch.Draw(Game1.mouseCursors, location + new Vector2(4f, 44f), new Rectangle?(new Rectangle(297, 420, 14, 5)), Color.White * transparency, 0.0f, Vector2.Zero, 4f, SpriteEffects.None, layerDepth + 0.0001f);
spriteBatch.Draw(Game1.staminaRect, new Rectangle((int)location.X + 8, (int)location.Y + 64 - 16, (int)((double)this.WaterLeft / (double)this.waterCanMax * 48.0), 8), Color.DodgerBlue * 0.7f * transparency);
}
public override bool canBeDropped()
{
return true;
}
public override bool canBeTrashed()
{
return true;
}
public Type getCustomType()
{
return this.GetType();
}
public string GetSerializationName()
{
return this.GetType().ToString();
}
public override int maximumStackSize()
{
return 1;
}
public override void setNewTileIndexForUpgradeLevel()
{
//Do nothing.
}
public void upgradeWateringCapacity(int amount)
{
this.waterCanMax += amount;
}
/// <summary>
/// Serializes the said item properly.
/// </summary>
/// <param name="I"></param>
public static void Serialize(Item I)
{
SerializationInformation.Serialization_ExtendedWateringCan tool = new SerializationInformation.Serialization_ExtendedWateringCan((I as ExtendedWateringCan));
String savePath = ModCore.SerializationManager.playerInventoryPath;
String fileName = I.Name + ".json";
String resultPath = Path.Combine(savePath, fileName);
int count = 0;
while (File.Exists(resultPath))
{
resultPath = Serialization.SerializationManager.getValidSavePathIfDuplicatesExist(I, savePath, count);
count++;
}
StardustCore.ModCore.ModHelper.WriteJsonFile<SerializedObjectBase>(resultPath, tool);
}
/// <summary>
/// Serializes the said item to a chest.
/// </summary>
/// <param name="I"></param>
/// <param name="s"></param>
public static void SerializeToContainer(Item I, string s)
{
SerializationInformation.Serialization_ExtendedWateringCan tool = new SerializationInformation.Serialization_ExtendedWateringCan((I as ExtendedWateringCan));
String savePath = s;
String fileName = I.Name + ".json";
String resultPath = Path.Combine(savePath, fileName);
int count = 0;
while (File.Exists(resultPath))
{
resultPath = Serialization.SerializationManager.getValidSavePathIfDuplicatesExist(I, savePath, count);
count++;
}
StardustCore.ModCore.ModHelper.WriteJsonFile<SerializedObjectBase>(resultPath, tool);
}
/// <summary>
/// Deserializes the object from a .json.
/// </summary>
/// <param name="s"></param>
/// <returns></returns>
public static ExtendedWateringCan Deserialize(string data)
{
SerializationInformation.Serialization_ExtendedWateringCan toolData = ModCore.ModHelper.ReadJsonFile< SerializationInformation.Serialization_ExtendedWateringCan>(data);
return new ExtendedWateringCan(toolData);
}
}
}

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@ -1,4 +1,5 @@
using StardustCore.Interfaces; using StardustCore.Interfaces;
using StardustCore.Objects.Tools.SerializationInformation;
using StardustCore.UIUtilities; using StardustCore.UIUtilities;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
@ -29,7 +30,7 @@ namespace StardustCore.Objects.Tools.SerializationInformation
this.SerializationName = GetSerializationName(); this.SerializationName = GetSerializationName();
} }
public override Type getCutsomType() public override Type getCustomType()
{ {
return typeof(ExtendedAxe); return typeof(ExtendedAxe);
} }

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@ -0,0 +1,43 @@
using StardustCore.Interfaces;
using StardustCore.Objects.Tools.SerializationInformation;
using StardustCore.UIUtilities;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace StardustCore.Objects.Tools.SerializationInformation
{
public class Serialization_ExtendedHoe : SerializedObjectBase
{
public string Name;
public string Description;
public int UpgradeLevel;
public Texture2DExtended TextureInformation;
public Serialization_ExtendedHoe() : base()
{
this.SerializationName = GetSerializationName();
}
public Serialization_ExtendedHoe(ExtendedHoe axe) : base()
{
this.UpgradeLevel = axe.UpgradeLevel;
this.Name = axe.Name;
this.Description = axe.description;
this.TextureInformation = axe.texture;
this.SerializationName = GetSerializationName();
}
public override Type getCustomType()
{
return typeof(ExtendedHoe);
}
public override string GetSerializationName()
{
return typeof(ExtendedHoe).ToString();
}
}
}

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@ -0,0 +1,42 @@
using StardustCore.Interfaces;
using StardustCore.UIUtilities;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace StardustCore.Objects.Tools.SerializationInformation
{
public class Serialization_ExtendedPickaxe : SerializedObjectBase
{
public string Name;
public string Description;
public int UpgradeLevel;
public Texture2DExtended TextureInformation;
public Serialization_ExtendedPickaxe() : base()
{
this.SerializationName = GetSerializationName();
}
public Serialization_ExtendedPickaxe(ExtendedPickaxe axe) : base()
{
this.UpgradeLevel = axe.UpgradeLevel;
this.Name = axe.Name;
this.Description = axe.description;
this.TextureInformation = axe.texture;
this.SerializationName = GetSerializationName();
}
public override Type getCustomType()
{
return typeof(ExtendedPickaxe);
}
public override string GetSerializationName()
{
return typeof(ExtendedPickaxe).ToString();
}
}
}

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@ -0,0 +1,46 @@
using StardustCore.Interfaces;
using StardustCore.UIUtilities;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace StardustCore.Objects.Tools.SerializationInformation
{
public class Serialization_ExtendedWateringCan : SerializedObjectBase
{
public string Name;
public string Description;
public int UpgradeLevel;
public Texture2DExtended TextureInformation;
public int MaxCapacity;
public int WaterLeft;
public Serialization_ExtendedWateringCan() : base()
{
this.SerializationName = GetSerializationName();
}
public Serialization_ExtendedWateringCan(ExtendedWateringCan tool) : base()
{
this.UpgradeLevel = tool.UpgradeLevel;
this.Name = tool.Name;
this.Description = tool.description;
this.TextureInformation = tool.texture;
this.SerializationName = GetSerializationName();
this.MaxCapacity = tool.waterCanMax;
this.WaterLeft = tool.WaterLeft;
}
public override Type getCustomType()
{
return typeof(ExtendedWateringCan);
}
public override string GetSerializationName()
{
return typeof(ExtendedWateringCan).ToString();
}
}
}

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@ -16,7 +16,7 @@ namespace StardustCore.Objects.Tools.SerializationInformation
this.SerializationName = this.GetSerializationName(); this.SerializationName = this.GetSerializationName();
} }
public virtual Type getCutsomType() public virtual Type getCustomType()
{ {
return this.GetType(); return this.GetType();
} }

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@ -157,7 +157,7 @@ namespace StardustCore.Serialization
} }
foreach (var i in removalList) foreach (var i in removalList)
{ {
if (i.getCutsomType() == typeof(CoreObject)) if (i.getCustomType() == typeof(CoreObject))
{ {
(i as CoreObject).thisLocation.removeObject((i as CoreObject).TileLocation, false); (i as CoreObject).thisLocation.removeObject((i as CoreObject).TileLocation, false);
} }
@ -826,7 +826,7 @@ public string ParseXMLType(string path)
{ {
foreach(var v in StardustCore.ModCore.SerializationManager.trackedObjectList) foreach(var v in StardustCore.ModCore.SerializationManager.trackedObjectList)
{ {
if (v.getCutsomType() == typeof(CoreObject)) if (v.getCustomType() == typeof(CoreObject))
{ {
if (c.TileLocation == (v as CoreObject).TileLocation && c.thisLocation == (v as CoreObject).thisLocation) if (c.TileLocation == (v as CoreObject).TileLocation && c.thisLocation == (v as CoreObject).thisLocation)
{ {

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@ -89,8 +89,15 @@
<Compile Include="Interfaces\IToolSerializer.cs" /> <Compile Include="Interfaces\IToolSerializer.cs" />
<Compile Include="Math\Hex.cs" /> <Compile Include="Math\Hex.cs" />
<Compile Include="Math\Hex32.cs" /> <Compile Include="Math\Hex32.cs" />
<Compile Include="Objects\Tools\BasicToolInfo.cs" />
<Compile Include="Objects\Tools\ExtendedAxe.cs" /> <Compile Include="Objects\Tools\ExtendedAxe.cs" />
<Compile Include="Objects\Tools\ExtendedHoe.cs" />
<Compile Include="Objects\Tools\ExtendedPickaxe.cs" />
<Compile Include="Objects\Tools\ExtendedWateringCan.cs" />
<Compile Include="Objects\Tools\SerializationInformation\Serialization_ExtendedAxe.cs" /> <Compile Include="Objects\Tools\SerializationInformation\Serialization_ExtendedAxe.cs" />
<Compile Include="Objects\Tools\SerializationInformation\Serialization_ExtendedHoe.cs" />
<Compile Include="Objects\Tools\SerializationInformation\Serialization_ExtendedPickaxe.cs" />
<Compile Include="Objects\Tools\SerializationInformation\Serialization_ExtendedWateringCan.cs" />
<Compile Include="Objects\Tools\SerializationInformation\SerializedObjectBase.cs" /> <Compile Include="Objects\Tools\SerializationInformation\SerializedObjectBase.cs" />
<Compile Include="UIUtilities\IClickableMenuExtended.cs" /> <Compile Include="UIUtilities\IClickableMenuExtended.cs" />
<Compile Include="UIUtilities\LayeredTexture.cs" /> <Compile Include="UIUtilities\LayeredTexture.cs" />