Got multi tiled objects to sync its components so that it displays properly in the world and syncs 100 times better.
This commit is contained in:
parent
a752503964
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acca21e511
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@ -155,8 +155,16 @@ namespace Revitalize.Framework.Objects
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public Guid guid;
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public Guid guid;
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[JsonIgnore]
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/// <summary>The animation manager.</summary>
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/// <summary>The animation manager.</summary>
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public AnimationManager animationManager => this.info.animationManager;
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public AnimationManager animationManager
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{
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get
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{
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this.updateInfo();
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return this.info.animationManager;
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}
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}
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/// <summary>The display texture for this object.</summary>
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/// <summary>The display texture for this object.</summary>
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[JsonIgnore]
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[JsonIgnore]
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@ -167,7 +175,7 @@ namespace Revitalize.Framework.Objects
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{
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{
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get
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get
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{
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{
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return Revitalize.ModCore.Serializer.ToJSONString(this.info)+"<"+this.guid;
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return Revitalize.ModCore.Serializer.ToJSONString(this.info)+"<"+this.guid+"<"+ModCore.Serializer.ToJSONString(this.data);
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}
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}
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set
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set
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{
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{
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@ -175,8 +183,10 @@ namespace Revitalize.Framework.Objects
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string[] data = value.Split('<');
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string[] data = value.Split('<');
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string infoString = data[0];
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string infoString = data[0];
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string guidString = data[1];
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string guidString = data[1];
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string pytkData = data[2];
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this.info = (BasicItemInformation)Revitalize.ModCore.Serializer.DeserializeFromJSONString(infoString, typeof(BasicItemInformation));
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this.info = (BasicItemInformation)Revitalize.ModCore.Serializer.DeserializeFromJSONString(infoString, typeof(BasicItemInformation));
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this.data = ModCore.Serializer.DeserializeFromJSONString<CustomObjectData>(pytkData);
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Guid oldGuid = this.guid;
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Guid oldGuid = this.guid;
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this.guid = Guid.Parse(guidString);
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this.guid = Guid.Parse(guidString);
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if (ModCore.CustomObjects.ContainsKey(this.guid))
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if (ModCore.CustomObjects.ContainsKey(this.guid))
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@ -20,9 +20,10 @@ namespace Revitalize.Framework.Objects
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{
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{
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string info = Revitalize.ModCore.Serializer.ToJSONString(this.info);
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string info = Revitalize.ModCore.Serializer.ToJSONString(this.info);
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string guidStr = this.guid.ToString();
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string guidStr = this.guid.ToString();
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string pyTkData = ModCore.Serializer.ToJSONString(this.data);
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string offsetKey = this.offsetKey != null ? ModCore.Serializer.ToJSONString(this.offsetKey) : "";
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string offsetKey = this.offsetKey != null ? ModCore.Serializer.ToJSONString(this.offsetKey) : "";
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string container=this.containerObject!=null? this.containerObject.guid.ToString():"";
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string container=this.containerObject!=null? this.containerObject.guid.ToString():"";
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return info+ "<" +guidStr+"<"+offsetKey+"<"+container;
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return info+ "<" +guidStr+"<"+pyTkData+"<"+offsetKey+"<"+container;
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}
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}
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set
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set
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{
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{
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@ -30,10 +31,11 @@ namespace Revitalize.Framework.Objects
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string[] data = value.Split('<');
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string[] data = value.Split('<');
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string infoString = data[0];
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string infoString = data[0];
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string guidString = data[1];
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string guidString = data[1];
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string offsetVec = data[2];
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string pyTKData = data[2];
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string containerObject = data[3];
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string offsetVec = data[3];
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string containerObject = data[4];
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this.info = (BasicItemInformation)Revitalize.ModCore.Serializer.DeserializeFromJSONString(infoString, typeof(BasicItemInformation));
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this.info = (BasicItemInformation)Revitalize.ModCore.Serializer.DeserializeFromJSONString(infoString, typeof(BasicItemInformation));
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this.data = Revitalize.ModCore.Serializer.DeserializeFromJSONString<CustomObjectData>(pyTKData);
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if (string.IsNullOrEmpty(offsetVec)) return;
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if (string.IsNullOrEmpty(offsetVec)) return;
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if (string.IsNullOrEmpty(containerObject)) return;
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if (string.IsNullOrEmpty(containerObject)) return;
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this.offsetKey = ModCore.Serializer.DeserializeFromJSONString<Vector2>(offsetVec);
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this.offsetKey = ModCore.Serializer.DeserializeFromJSONString<Vector2>(offsetVec);
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@ -350,16 +352,6 @@ namespace Revitalize.Framework.Objects
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}
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}
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public override void drawWhenHeld(SpriteBatch spriteBatch, Vector2 objectPosition, Farmer f)
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{
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base.drawWhenHeld(spriteBatch, objectPosition, f);
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}
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public override void draw(SpriteBatch spriteBatch, int xNonTile, int yNonTile, float layerDepth, float alpha = 1)
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{
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base.draw(spriteBatch, xNonTile, yNonTile, layerDepth, alpha);
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}
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public override void updateInfo()
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public override void updateInfo()
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{
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{
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if (this.info == null || this.containerObject==null)
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if (this.info == null || this.containerObject==null)
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@ -376,9 +368,5 @@ namespace Revitalize.Framework.Objects
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this.info.cleanAfterUpdate();
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this.info.cleanAfterUpdate();
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}
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}
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}
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}
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public override bool requiresUpdate()
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{
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return base.requiresUpdate();
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}
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}
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}
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}
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}
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@ -6,6 +6,7 @@ using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using Microsoft.Xna.Framework.Graphics;
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using Newtonsoft.Json;
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using Newtonsoft.Json;
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using PyTK.CustomElementHandler;
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using PyTK.CustomElementHandler;
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using Revitalize.Framework.Utilities;
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using StardewValley;
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using StardewValley;
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using StardewValley.Objects;
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using StardewValley.Objects;
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@ -20,7 +21,28 @@ namespace Revitalize.Framework.Objects
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{
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{
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string infoStr = Revitalize.ModCore.Serializer.ToJSONString(this.info);
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string infoStr = Revitalize.ModCore.Serializer.ToJSONString(this.info);
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string guidStr = this.guid.ToString();
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string guidStr = this.guid.ToString();
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return infoStr+ "<" + guidStr;
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string pytkData = ModCore.Serializer.ToJSONString(this.data);
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string dictStr = ModCore.Serializer.ToJSONString(this.childrenGuids);
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if (this.objects != null)
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{
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foreach (KeyValuePair<Vector2, StardewValley.Object> pair in this.objects)
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{
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if (pair.Value == null) continue;
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if ((pair.Value as CustomObject) == null) continue;
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if((pair.Value as CustomObject).guid==null) continue;
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if(ModCore.CustomObjects.ContainsKey( (pair.Value as CustomObject).guid))
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{
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ModCore.CustomObjects[(pair.Value as CustomObject).guid] = (CustomObject)pair.Value;
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}
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else
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{
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ModCore.CustomObjects.Add((pair.Value as CustomObject).guid, (pair.Value as CustomObject));
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}
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}
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}
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//ModCore.log("Serializing dict:" + dictStr);
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return infoStr + "<" + guidStr + "<" + pytkData+"<"+dictStr;
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}
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}
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set
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set
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{
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{
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@ -28,10 +50,16 @@ namespace Revitalize.Framework.Objects
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string[] data = value.Split('<');
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string[] data = value.Split('<');
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string infoString = data[0];
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string infoString = data[0];
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string guidString = data[1];
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string guidString = data[1];
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string pytkData = data[2];
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string dictStr = data[3];
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//ModCore.log("Getting dictStr:" + dictStr);
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this.info = (BasicItemInformation)Revitalize.ModCore.Serializer.DeserializeFromJSONString(infoString, typeof(BasicItemInformation));
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this.info = (BasicItemInformation)Revitalize.ModCore.Serializer.DeserializeFromJSONString(infoString, typeof(BasicItemInformation));
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this.data = Revitalize.ModCore.Serializer.DeserializeFromJSONString<CustomObjectData>(pytkData);
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Guid oldGuid = this.guid;
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Guid oldGuid = this.guid;
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this.guid = Guid.Parse(guidString);
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this.guid = Guid.Parse(guidString);
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//this.childrenGuids = ModCore.Serializer.DeserializeFromJSONString<Dictionary<Vector2, Guid>>(dictStr);
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if (ModCore.CustomObjects.ContainsKey(this.guid))
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if (ModCore.CustomObjects.ContainsKey(this.guid))
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{
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{
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ModCore.CustomObjects[this.guid] = this;
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ModCore.CustomObjects[this.guid] = this;
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@ -48,6 +76,27 @@ namespace Revitalize.Framework.Objects
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//ModCore.CustomObjects.Remove(oldGuid);
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//ModCore.CustomObjects.Remove(oldGuid);
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}
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}
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}
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}
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Dictionary<Vector2, Guid> dict = ModCore.Serializer.DeserializeFromJSONString<Dictionary<Vector2, Guid>>(dictStr);
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if (dict == null) return;
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if (dict.Count == 0) return;
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else
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{
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//ModCore.log("Children dicts are updated!");
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this.childrenGuids = dict;
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foreach(KeyValuePair<Vector2,Guid> pair in dict)
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{
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if (ModCore.CustomObjects.ContainsKey(pair.Value))
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{
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this.removeComponent(pair.Key);
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this.addComponent(pair.Key, (MultiTiledComponent)ModCore.CustomObjects[pair.Value]);
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}
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else
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{
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MultiplayerUtilities.RequestGuidObject(pair.Value);
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}
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}
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}
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}
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}
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}
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}
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@ -129,9 +178,9 @@ namespace Revitalize.Framework.Objects
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if (key.Y > this.height) this.height = (int)key.Y;
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if (key.Y > this.height) this.height = (int)key.Y;
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(obj as MultiTiledComponent).containerObject = this;
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(obj as MultiTiledComponent).containerObject = this;
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(obj as MultiTiledComponent).offsetKey = key;
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(obj as MultiTiledComponent).offsetKey = key;
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this.info.forceUpdate();
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return true;
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return true;
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}
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}
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public bool removeComponent(Vector2 key)
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public bool removeComponent(Vector2 key)
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{
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{
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if (!this.objects.ContainsKey(key))
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if (!this.objects.ContainsKey(key))
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public override void updateInfo()
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public override void updateInfo()
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{
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{
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//this.recreateComponents();
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if (this.info == null)
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if (this.info == null)
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{
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{
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this.ItemInfo = this.text;
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this.ItemInfo = this.text;
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ModCore.log("Updated item info for container!");
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ModCore.log("Updated item info for container!");
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return;
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return;
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}
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}
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if (this.objects != null)
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{
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if (this.childrenGuids != null)
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{
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if (this.objects.Count == 0 || this.objects.Count != this.childrenGuids.Count)
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{
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this.ItemInfo = this.text;
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//ModCore.log("Updated item info for container!");
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return;
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}
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}
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else
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{
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if (this.objects.Count == 0)
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{
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this.ItemInfo = this.text;
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//ModCore.log("Updated item info for container!");
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return;
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}
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}
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}
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if (this.requiresUpdate())
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if (this.requiresUpdate())
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{
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{
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@ -433,5 +505,59 @@ namespace Revitalize.Framework.Objects
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}
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}
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}
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}
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public virtual void recreateComponents()
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{
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if (ModCore.CustomObjects.ContainsKey(this.guid))
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{
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if ((ModCore.CustomObjects[this.guid] as MultiTiledObject).objects.Count > 0)
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{
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this.objects = (ModCore.CustomObjects[this.guid] as MultiTiledObject).objects;
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}
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else
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{
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}
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if((ModCore.CustomObjects[this.guid] as MultiTiledObject).childrenGuids.Count > 0)
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{
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this.childrenGuids = (ModCore.CustomObjects[this.guid] as MultiTiledObject).childrenGuids;
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}
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}
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else
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{
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MultiplayerUtilities.RequestGuidObject(this.guid);
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MultiplayerUtilities.RequestGuidObject_Tile(this.guid);
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}
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if (this.objects == null || this.childrenGuids == null)
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{
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ModCore.log("Either objects or children guids are null");
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return;
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}
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ModCore.log("Recreate children components");
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if (this.objects.Count < this.childrenGuids.Count)
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{
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foreach (KeyValuePair<Vector2, Guid> pair in this.childrenGuids)
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{
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if (ModCore.CustomObjects.ContainsKey(pair.Value))
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{
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this.removeComponent(pair.Key);
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this.addComponent(pair.Key,(MultiTiledComponent)ModCore.CustomObjects[pair.Value]);
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}
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else
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{
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MultiplayerUtilities.RequestGuidObject(pair.Value);
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MultiplayerUtilities.RequestGuidObject_Tile(pair.Value);
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}
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}
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}
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else
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{
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ModCore.log("Count is exactly the same!");
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ModCore.log("Count is: " + this.objects.Count+" : and " + this.childrenGuids.Count);
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}
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}
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}
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}
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}
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}
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@ -34,11 +34,13 @@ namespace Revitalize.Framework.Utilities
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if (ModCore.CustomObjects.ContainsKey((v as CustomObject).guid) == false)
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if (ModCore.CustomObjects.ContainsKey((v as CustomObject).guid) == false)
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{
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{
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ModCore.CustomObjects.Add((v as CustomObject).guid, v);
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ModCore.CustomObjects.Add((v as CustomObject).guid, v);
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v.info.forceUpdate();
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v.updateInfo();
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v.updateInfo();
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}
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}
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else
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else
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{
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{
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ModCore.CustomObjects[(v as CustomObject).guid] = v;
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ModCore.CustomObjects[(v as CustomObject).guid] = v;
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v.info.forceUpdate();
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v.updateInfo();
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v.updateInfo();
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}
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}
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}
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}
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@ -57,11 +59,13 @@ namespace Revitalize.Framework.Utilities
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if (ModCore.CustomObjects.ContainsKey((v as CustomObject).guid) == false)
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if (ModCore.CustomObjects.ContainsKey((v as CustomObject).guid) == false)
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{
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{
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ModCore.CustomObjects.Add((v as CustomObject).guid, v);
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ModCore.CustomObjects.Add((v as CustomObject).guid, v);
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v.info.forceUpdate();
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v.updateInfo();
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v.updateInfo();
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}
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}
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else
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else
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{
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{
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ModCore.CustomObjects[(v as CustomObject).guid] = v;
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ModCore.CustomObjects[(v as CustomObject).guid] = v;
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v.info.forceUpdate();
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v.updateInfo();
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v.updateInfo();
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}
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}
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}
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}
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@ -81,13 +85,16 @@ namespace Revitalize.Framework.Utilities
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{
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{
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if (ModCore.CustomObjects.ContainsKey(request))
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if (ModCore.CustomObjects.ContainsKey(request))
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{
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{
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//ModCore.log("Send guid request!");
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//ModCore.log("Send guid request: "+request.ToString());
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//ModCore.CustomObjects[request].forceUpdate();
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//ModCore.CustomObjects[request].forceUpdate();
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ModCore.CustomObjects[request].info.forceUpdate();
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ModCore.CustomObjects[request].updateInfo();
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ModCore.ModHelper.Multiplayer.SendMessage<string>(ModCore.Serializer.ToJSONString(ModCore.CustomObjects[request]), ReceieveGUIDMessage, new string[] { Revitalize.ModCore.Manifest.UniqueID.ToString() });
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ModCore.ModHelper.Multiplayer.SendMessage<string>(ModCore.Serializer.ToJSONString(ModCore.CustomObjects[request]), ReceieveGUIDMessage, new string[] { Revitalize.ModCore.Manifest.UniqueID.ToString() });
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}
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}
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else
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else
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{
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{
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//ModCore.log("This mod doesn't have the guid object");
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ModCore.log("This mod doesn't have the guid object");
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}
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}
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}
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}
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@ -98,7 +105,14 @@ namespace Revitalize.Framework.Utilities
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//ModCore.log("Send guid tile request!");
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//ModCore.log("Send guid tile request!");
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//(ModCore.CustomObjects[request] as MultiTiledComponent).forceUpdate();
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//(ModCore.CustomObjects[request] as MultiTiledComponent).forceUpdate();
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//(ModCore.CustomObjects[request] as MultiTiledComponent).containerObject.forceUpdate();
|
//(ModCore.CustomObjects[request] as MultiTiledComponent).containerObject.forceUpdate();
|
||||||
|
try
|
||||||
|
{
|
||||||
(ModCore.CustomObjects[request] as MultiTiledComponent).containerObject.updateInfo();
|
(ModCore.CustomObjects[request] as MultiTiledComponent).containerObject.updateInfo();
|
||||||
|
}
|
||||||
|
catch(Exception err)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
ModCore.ModHelper.Multiplayer.SendMessage<string>(ModCore.Serializer.ToJSONString( (ModCore.CustomObjects[request] as MultiTiledComponent).containerObject), ReceieveGUIDMessage_Tile , new string[] { Revitalize.ModCore.Manifest.UniqueID.ToString() });
|
ModCore.ModHelper.Multiplayer.SendMessage<string>(ModCore.Serializer.ToJSONString( (ModCore.CustomObjects[request] as MultiTiledComponent).containerObject), ReceieveGUIDMessage_Tile , new string[] { Revitalize.ModCore.Manifest.UniqueID.ToString() });
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
|
|
@ -144,13 +144,20 @@ namespace Revitalize.Framework.Utilities
|
||||||
public void restoreModObjects()
|
public void restoreModObjects()
|
||||||
{
|
{
|
||||||
//Replace all items in the world.
|
//Replace all items in the world.
|
||||||
|
List<CustomObject> objsToRestore = new List<CustomObject>();
|
||||||
foreach (var v in ModCore.ObjectGroups)
|
foreach (var v in ModCore.ObjectGroups)
|
||||||
{
|
{
|
||||||
foreach (var obj in v.Value.objects.Values)
|
foreach (var obj in v.Value.objects.Values)
|
||||||
{
|
{
|
||||||
(obj as CustomObject).replaceAfterLoad();
|
//(obj as CustomObject).replaceAfterLoad();
|
||||||
|
objsToRestore.Add(obj as CustomObject);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
foreach(CustomObject o in objsToRestore)
|
||||||
|
{
|
||||||
|
(o as CustomObject).replaceAfterLoad();
|
||||||
|
}
|
||||||
|
|
||||||
//Replace all held items or items in inventories.
|
//Replace all held items or items in inventories.
|
||||||
foreach (GameLocation loc in LocationUtilities.GetAllLocations())
|
foreach (GameLocation loc in LocationUtilities.GetAllLocations())
|
||||||
{
|
{
|
||||||
|
|
|
@ -208,6 +208,7 @@ namespace Revitalize
|
||||||
this.initailizeComponents();
|
this.initailizeComponents();
|
||||||
Serializer = new Serializer();
|
Serializer = new Serializer();
|
||||||
playerInfo = new PlayerInfo();
|
playerInfo = new PlayerInfo();
|
||||||
|
CustomObjects = new Dictionary<Guid, CustomObject>();
|
||||||
|
|
||||||
//Loads in textures to be used by the mod.
|
//Loads in textures to be used by the mod.
|
||||||
this.loadInTextures();
|
this.loadInTextures();
|
||||||
|
@ -234,7 +235,7 @@ namespace Revitalize
|
||||||
ModHelper.Events.Multiplayer.ModMessageReceived += MultiplayerUtilities.GetModMessage;
|
ModHelper.Events.Multiplayer.ModMessageReceived += MultiplayerUtilities.GetModMessage;
|
||||||
ModHelper.Events.GameLoop.DayEnding += this.GameLoop_DayEnding;
|
ModHelper.Events.GameLoop.DayEnding += this.GameLoop_DayEnding;
|
||||||
ModHelper.Events.GameLoop.Saving += this.GameLoop_Saving;
|
ModHelper.Events.GameLoop.Saving += this.GameLoop_Saving;
|
||||||
CustomObjects = new Dictionary<Guid, CustomObject>();
|
|
||||||
|
|
||||||
//Adds in recipes to the mod.
|
//Adds in recipes to the mod.
|
||||||
VanillaRecipeBook = new VanillaRecipeBook();
|
VanillaRecipeBook = new VanillaRecipeBook();
|
||||||
|
@ -433,6 +434,7 @@ namespace Revitalize
|
||||||
//Game1.player.addItemToInventory(ObjectManager.resources.getOre("Tin", 19));
|
//Game1.player.addItemToInventory(ObjectManager.resources.getOre("Tin", 19));
|
||||||
//Ore tin = ObjectManager.resources.getOre("Tin", 19);
|
//Ore tin = ObjectManager.resources.getOre("Tin", 19);
|
||||||
Game1.player.addItemToInventory(ObjectManager.GetItem("TinIngot", 1));
|
Game1.player.addItemToInventory(ObjectManager.GetItem("TinIngot", 1));
|
||||||
|
Game1.player.addItemToInventory(new StardewValley.Object(388, 100));
|
||||||
|
|
||||||
//ModCore.log("Tin sells for: " + tin.sellToStorePrice());
|
//ModCore.log("Tin sells for: " + tin.sellToStorePrice());
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue