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@ -107,10 +107,10 @@ namespace BuildHealth
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if (data_clear_mod_effects == true)
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{
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player.MaxHealth = data_old_health;
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data_xp_nextlvl = 0;
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data_xp_current = 0;
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data_xp_nextlvl = ModConfig.xp_nextlvl;
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data_xp_current = ModConfig.xp_current;
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data_health_bonus_acumulated = 0;
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data_old_health = 0;
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data_old_health = player.MaxHealth;
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data_ini_health_bonus = 0;
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data_current_lvl = 0;
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Logging.LogToFile("BuildHealth Reset!");
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