Made the stick choping work and upgraded the pathfinding to store the cheapest path to prevent a TON of crashes and calculation time.

This commit is contained in:
2017-11-29 20:06:48 -08:00
parent 671eb1be49
commit b05ee04e2b
10 changed files with 114 additions and 168 deletions

View File

@ -30,7 +30,7 @@ namespace StarAI.ExecutionCore
objectTask = objTask; objectTask = objTask;
objectParameterDataArray = arrayData; objectParameterDataArray = arrayData;
this.taskMetaData = TaskMetaData; this.taskMetaData = TaskMetaData;
this.taskMetaData.calculateTaskCost((TileNode)arrayData[0]); this.taskMetaData.calculateTaskCost((TileNode)arrayData[0],true);
} }
public CustomTask(VoidTask vTask, TaskMetaData TaskMetaData) public CustomTask(VoidTask vTask, TaskMetaData TaskMetaData)

View File

@ -26,15 +26,19 @@ namespace StarAI.ExecutionCore
//recalculate cost expenses every time a task runs because we don't know where we will be at any given moment. Kind of costly unfortunately but works. //recalculate cost expenses every time a task runs because we don't know where we will be at any given moment. Kind of costly unfortunately but works.
/*
foreach (var task2 in taskList) foreach (var task2 in taskList)
{ {
if (removalList.Contains(task2)) continue; if (removalList.Contains(task2)) continue;
object[] oArray = (object[])task2.objectParameterDataArray; object[] oArray = (object[])task2.objectParameterDataArray;
TileNode t =(TileNode) oArray[0]; TileNode t =(TileNode) oArray[0];
task2.taskMetaData.calculateTaskCost((t)); task2.taskMetaData.calculateTaskCost(t,false);
//task.taskMetaData = new TaskMetaData(task.taskMetaData.name, PathFindingCore.Utilities.calculatePathCost(task.objectParameterDataArray), task.taskMetaData.staminaPrerequisite, task.taskMetaData.toolPrerequisite); //task.taskMetaData = new TaskMetaData(task.taskMetaData.name, PathFindingCore.Utilities.calculatePathCost(task.objectParameterDataArray), task.taskMetaData.staminaPrerequisite, task.taskMetaData.toolPrerequisite);
} }
*/
//Some really cool delegate magic that sorts in place by the cost of the action!!!! //Some really cool delegate magic that sorts in place by the cost of the action!!!!
taskList.Sort(delegate (CustomTask t1, CustomTask t2) taskList.Sort(delegate (CustomTask t1, CustomTask t2)
{ {
@ -52,6 +56,8 @@ namespace StarAI.ExecutionCore
if (v.taskMetaData.verifyAllPrerequisitesHit() == true) if (v.taskMetaData.verifyAllPrerequisitesHit() == true)
{ {
v.runTask(); v.runTask();
Utilities.clearExceptionListWithName("Child");
Utilities.clearExceptionListWithName("Navigation");
removalList.Add(v); removalList.Add(v);
} }
else else

View File

@ -90,9 +90,10 @@ namespace StarAI.ExecutionCore
this.prerequisitesList.Add(this.bedTimePrerequisite); this.prerequisitesList.Add(this.bedTimePrerequisite);
} }
public void calculateTaskCost(TileNode source) public void calculateTaskCost(TileNode source,bool unknownPath)
{ {
this.cost=TaskMetaDataHeuristics.calculateTaskCost(source, this.toolPrerequisite); this.cost=TaskMetaDataHeuristics.calculateTaskCost(source, this.toolPrerequisite,unknownPath);
this.path = Utilities.pathStuff(source);
//this.path = Utilities.calculatePath(source, false); //this.path = Utilities.calculatePath(source, false);
} }

View File

@ -63,9 +63,10 @@ namespace StarAI.ExecutionCore
return (parseToolCostMultiplier(t) * t.estimatedNumberOfUses); return (parseToolCostMultiplier(t) * t.estimatedNumberOfUses);
} }
public static float calculateTaskCost(TileNode v,ToolPrerequisite t) public static float calculateTaskCost(TileNode v,ToolPrerequisite t,bool unknownPath)
{ {
PathFindingLogic.delay = 18; if(unknownPath) PathFindingLogic.delay = 18;
else PathFindingLogic.delay = 0;
int costCalculation = StarAI.PathFindingCore.Utilities.calculatePathCost(v,true); int costCalculation = StarAI.PathFindingCore.Utilities.calculatePathCost(v,true);
if (costCalculation == Int32.MaxValue) return Int32.MaxValue; if (costCalculation == Int32.MaxValue) return Int32.MaxValue;
float pathCost= costCalculation* pathCostMultiplier; float pathCost= costCalculation* pathCostMultiplier;

View File

@ -144,6 +144,10 @@ namespace StarAI
if (e.KeyPressed == Microsoft.Xna.Framework.Input.Keys.U) if (e.KeyPressed == Microsoft.Xna.Framework.Input.Keys.U)
{ {
ExecutionCore.TaskList.printAllTaskMetaData(); ExecutionCore.TaskList.printAllTaskMetaData();
foreach(var v in PathFindingCore.Utilities.tileExceptionList)
{
ModCore.CoreMonitor.Log(v.actionType);
}
} }
if (e.KeyPressed == Microsoft.Xna.Framework.Input.Keys.O) if (e.KeyPressed == Microsoft.Xna.Framework.Input.Keys.O)

View File

@ -68,7 +68,9 @@ namespace StarAI.PathFindingCore
continue; continue;
} }
ExecutionCore.TaskList.taskList.Add(task); ExecutionCore.TaskList.taskList.Add(task);
Utilities.clearExceptionListWithName(true, "Child"); //Utilities.clearExceptionListWithName(true, "Child");
Utilities.clearExceptionListWithName("Child");
// waterSingleCrop(v); // waterSingleCrop(v);
} }
} }

View File

@ -51,6 +51,7 @@ namespace StarAI.PathFindingCore.CropLogic
StardewValley.Tools.WateringCan w = new StardewValley.Tools.WateringCan(); StardewValley.Tools.WateringCan w = new StardewValley.Tools.WateringCan();
ExecutionCore.TaskList.taskList.Add(new ExecutionCore.CustomTask(waterSingleCrop, obj,new ExecutionCore.TaskMetaData("Water Crop", new StaminaPrerequisite(true,3),new ToolPrerequisite(true,w.GetType(),1)))); ExecutionCore.TaskList.taskList.Add(new ExecutionCore.CustomTask(waterSingleCrop, obj,new ExecutionCore.TaskMetaData("Water Crop", new StaminaPrerequisite(true,3),new ToolPrerequisite(true,w.GetType(),1))));
// waterSingleCrop(v); // waterSingleCrop(v);
Utilities.clearExceptionListWithName("Child");
} }
} }
@ -272,7 +273,7 @@ namespace StarAI.PathFindingCore.CropLogic
obj[0] = v; obj[0] = v;
//ExecutionCore.TaskList.taskList.Add(new Task(new Action<object>(harvestSingleCrop), obj)); //ExecutionCore.TaskList.taskList.Add(new Task(new Action<object>(harvestSingleCrop), obj));
ExecutionCore.TaskList.taskList.Add(new ExecutionCore.CustomTask(harvestSingleCrop, obj,new ExecutionCore.TaskMetaData("HarvestSingleCrop",null,null,new ExecutionCore.TaskPrerequisites.InventoryFullPrerequisite(true)))); ExecutionCore.TaskList.taskList.Add(new ExecutionCore.CustomTask(harvestSingleCrop, obj,new ExecutionCore.TaskMetaData("HarvestSingleCrop",null,null,new ExecutionCore.TaskPrerequisites.InventoryFullPrerequisite(true))));
Utilities.clearExceptionListWithName("Child");
// waterSingleCrop(v); // waterSingleCrop(v);
} }
} }

View File

@ -23,6 +23,10 @@ namespace StarAI.PathFindingCore.DebrisLogic
getAllSticksToChop(arr); getAllSticksToChop(arr);
} }
/// <summary>
/// DO NOT USE THIS UNLESS YOU WANT LAG UP THE WAZOO
/// </summary>
/// <param name="obj"></param>
public static void getAllSticksToChop(object obj) public static void getAllSticksToChop(object obj)
{ {
int twingCount = 0; int twingCount = 0;
@ -62,15 +66,21 @@ namespace StarAI.PathFindingCore.DebrisLogic
ExecutionCore.CustomTask task = new ExecutionCore.CustomTask(chopSingleStick, objList, new ExecutionCore.TaskMetaData("Chop Single Stick", new StaminaPrerequisite(true, 3), new ToolPrerequisite(true, w.GetType(), 1))); ExecutionCore.CustomTask task = new ExecutionCore.CustomTask(chopSingleStick, objList, new ExecutionCore.TaskMetaData("Chop Single Stick", new StaminaPrerequisite(true, 3), new ToolPrerequisite(true, w.GetType(), 1)));
if (task.taskMetaData.cost == Int32.MaxValue) if (task.taskMetaData.cost == Int32.MaxValue)
{ {
System.Threading.Thread.Sleep(1000);
Utilities.clearExceptionListWithNames(true); Utilities.clearExceptionListWithNames(true);
continue; continue;
} }
ModCore.CoreMonitor.Log("TASK COST:" + task.taskMetaData.cost.ToString()); ModCore.CoreMonitor.Log("TASK COST:" + task.taskMetaData.cost.ToString());
if (task.taskMetaData.cost.ToString()=="2.147484E+09")
{
ModCore.CoreMonitor.Log("OHH THAT's BAD");
System.Threading.Thread.Sleep(2000);
}
ExecutionCore.TaskList.taskList.Add(task); ExecutionCore.TaskList.taskList.Add(task);
ModCore.CoreMonitor.Log("TASK LIST COUNT:"+ExecutionCore.TaskList.taskList.Count.ToString()); ModCore.CoreMonitor.Log("TASK LIST COUNT:"+ExecutionCore.TaskList.taskList.Count.ToString());
Utilities.clearExceptionListWithName(true, "Child"); Utilities.clearExceptionListWithName(true, "Child");
Utilities.clearExceptionListWithName("Child");
// waterSingleCrop(v); // waterSingleCrop(v);
} }
} }
@ -90,7 +100,8 @@ namespace StarAI.PathFindingCore.DebrisLogic
{ {
for (int y = -radius; y <= radius; y++) for (int y = -radius; y <= radius; y++)
{ {
bool f= Game1.player.currentLocation.isObjectAt((Game1.player.getTileX() + x) * Game1.tileSize, (Game1.player.getTileY() + y) * Game1.tileSize);
if (f == false) continue;
StardewValley.Object obj = Game1.player.currentLocation.getObjectAt((Game1.player.getTileX() + x)*Game1.tileSize, (Game1.player.getTileY() + y)*Game1.tileSize); StardewValley.Object obj = Game1.player.currentLocation.getObjectAt((Game1.player.getTileX() + x)*Game1.tileSize, (Game1.player.getTileY() + y)*Game1.tileSize);
if (obj == null) continue; if (obj == null) continue;
if (obj.name==name) if (obj.name==name)
@ -154,29 +165,46 @@ namespace StarAI.PathFindingCore.DebrisLogic
foreach (var v in sticksToChop) foreach (var v in sticksToChop)
{ {
object[] objList = new object[1]; object[] objList = new object[2];
objList[0] = v; objList[0] = v;
// ExecutionCore.TaskList.taskList.Add(new Task(new Action<object>(waterSingleCrop), obj)); // ExecutionCore.TaskList.taskList.Add(new Task(new Action<object>(waterSingleCrop), obj));
StardewValley.Tools.Axe w = new StardewValley.Tools.Axe(); StardewValley.Tools.Axe w = new StardewValley.Tools.Axe();
ModCore.CoreMonitor.Log("Processing twig:" + ok.ToString() + " / " + twingCount.ToString()); ModCore.CoreMonitor.Log("Processing twig:" + ok.ToString() + " / " + twingCount.ToString());
ok++; ok++;
ExecutionCore.CustomTask task = new ExecutionCore.CustomTask(chopSingleStick, objList, new ExecutionCore.TaskMetaData("Chop Single Stick", new StaminaPrerequisite(true, 3), new ToolPrerequisite(true, w.GetType(), 1))); ExecutionCore.CustomTask task = new ExecutionCore.CustomTask(chopSingleStick, objList, new ExecutionCore.TaskMetaData("Chop Single Stick", new StaminaPrerequisite(true, 3), new ToolPrerequisite(true, w.GetType(), 1)));
objList[1] = task.taskMetaData.path;
task.objectParameterDataArray = objList;
if (task.taskMetaData.cost == Int32.MaxValue)
{
System.Threading.Thread.Sleep(1000);
Utilities.clearExceptionListWithNames(true);
continue;
}
if (task.taskMetaData.cost.ToString() == "2.147484E+09")
{
ModCore.CoreMonitor.Log("OHH THAT's BAD");
System.Threading.Thread.Sleep(2000);
}
ModCore.CoreMonitor.Log("TASK COST:" + task.taskMetaData.cost.ToString()); ModCore.CoreMonitor.Log("TASK COST:" + task.taskMetaData.cost.ToString());
ExecutionCore.TaskList.taskList.Add(task); ExecutionCore.TaskList.taskList.Add(task);
Utilities.clearExceptionListWithName("Child");
ModCore.CoreMonitor.Log("TASK LIST COUNT:" + ExecutionCore.TaskList.taskList.Count.ToString()); ModCore.CoreMonitor.Log("TASK LIST COUNT:" + ExecutionCore.TaskList.taskList.Count.ToString());
//Utilities.clearExceptionListWithName(true, "Child"); //Utilities.clearExceptionListWithName(true, "Child");
// waterSingleCrop(v); // waterSingleCrop(v);
} }
sticksToChop.Clear();
} }
public static void chopSingleStick(TileNode v) public static void chopSingleStick(TileNode v,List<TileNode> path)
{ {
object[] obj = new object[1]; object[] obj = new object[1];
obj[0] = v; obj[0] = v;
obj[1] = path;
chopSingleStick(obj); chopSingleStick(obj);
} }
@ -184,97 +212,11 @@ namespace StarAI.PathFindingCore.DebrisLogic
public static void chopSingleStick(object obj) public static void chopSingleStick(object obj)
{ {
object[] objArr = (object[])obj;
TileNode v = (TileNode)objArr[0];
bool moveOn = false;
foreach (var q in Utilities.tileExceptionList)
{
if (q.tile == v && q.actionType == "ChopStick")
{
moveOn = true;
}
}
if (moveOn == false) return;
WindowsInput.InputSimulator.SimulateKeyUp(WindowsInput.VirtualKeyCode.VK_C); object[] objArray=(object[])obj;
int xMin = -1;
int yMin = -1;
int xMax = 1;
int yMax = 1;
List<TileNode> miniGoals = new List<TileNode>();
List<List<TileNode>> paths = new List<List<TileNode>>();
//try to set children to tiles where children haven't been before
for (int x = xMin; x <= xMax; x++)
{
for (int y = yMin; y <= yMax; y++)
{
if (x == 0 && y == 0) continue;
//Include these 4 checks for just left right up down movement. Remove them to enable 8 direction path finding
if (x == -1 && y == -1) continue; //upper left
if (x == -1 && y == 1) continue; //bottom left
if (x == 1 && y == -1) continue; //upper right
if (x == 1 && y == 1) continue; //bottom right
Vector2 pos = new Vector2(v.tileLocation.X + x, v.tileLocation.Y + y);
//ModCore.CoreMonitor.Log("AHHHHHHH POSITION: " + pos.ToString(), LogLevel.Alert);
bool f = PathFindingCore.TileNode.checkIfICanPlaceHere(v, pos * Game1.tileSize, v.thisLocation, true);
// ModCore.CoreMonitor.Log("OK THIS IS THE RESULT F: " + f, LogLevel.Alert);
if (f == true)
{
TileNode t = new TileNode(1, Vector2.Zero, Path.Combine("Tiles", "GenericUncoloredTile.xnb"), Path.Combine("Tiles", "TileData.xnb"), StardustCore.IlluminateFramework.Colors.invertColor(StardustCore.IlluminateFramework.ColorsList.RosyBrown));
t.placementAction(Game1.currentLocation, (int)pos.X * Game1.tileSize, (int)pos.Y * Game1.tileSize);
//StardustCore.Utilities.masterAdditionList.Add(new StardustCore.DataNodes.PlacementNode( t, Game1.currentLocation, (int)pos.X * Game1.tileSize, (int)pos.Y * Game1.tileSize));
miniGoals.Add(t);
Utilities.tileExceptionList.Add(new TileExceptionMetaData(t, "Navigation"));
}
}
}
List<TileNode> removalList = new List<TileNode>();
foreach (var nav in miniGoals)
{
TileNode tempSource = new TileNode(1, Vector2.Zero, Path.Combine("Tiles", "GenericUncoloredTile.xnb"), Path.Combine("Tiles", "TileData.xnb"), StardustCore.IlluminateFramework.Colors.invertColor(StardustCore.IlluminateFramework.ColorsList.RosyBrown));
tempSource.placementAction(Game1.player.currentLocation, Game1.player.getTileX() * Game1.tileSize, Game1.player.getTileY() * Game1.tileSize);
//StaardustCore.Utilities.masterAdditionList.Add(new StardustCore.DataNodes.PlacementNode(tempSource, Game1.currentLocation, Game1.player.getTileX() * Game1.tileSize, Game1.player.getTileY() * Game1.tileSize));
List<TileNode> path = PathFindingCore.PathFindingLogic.pathFindToSingleGoalReturnPath(tempSource, nav, new List<TileNode>(), true, false);
if (path.Count != 0)
{
//ModCore.CoreMonitor.Log("PATH WAS NOT NULL", LogLevel.Warn);
paths.Add(path);
foreach (var someTile in path)
{
if (someTile == nav) removalList.Add(someTile);
StardustCore.ModCore.SerializationManager.trackedObjectList.Remove(someTile);
someTile.thisLocation.objects.Remove(someTile.tileLocation);
//someTile.performRemoveAction(someTile.tileLocation, someTile.thisLocation);
//StardustCore.Utilities.masterRemovalList.Add(someTile);
//ModCore.CoreMonitor.Log("CAUGHT MY CULPERATE", LogLevel.Warn);
}
}
}
Console.WriteLine("GOALS COUNT:" + miniGoals.Count);
foreach (var q in removalList)
{
StardustCore.ModCore.SerializationManager.trackedObjectList.Remove(q);
q.thisLocation.objects.Remove(q.tileLocation);
}
removalList.Clear();
int pathCost = 999999999;
List<TileNode> correctPath = new List<TileNode>();
foreach (var potentialPath in paths)
{
if (potentialPath.Count == 0) continue;
if (potentialPath.Count < pathCost)
{
pathCost = potentialPath.Count;
correctPath = potentialPath;
}
}
TileNode v = (TileNode)objArray[0];
List<TileNode> correctPath = (List<TileNode>)objArray[1];
foreach (var goodTile in correctPath) foreach (var goodTile in correctPath)
{ {
StardustCore.ModCore.SerializationManager.trackedObjectList.Add(goodTile); StardustCore.ModCore.SerializationManager.trackedObjectList.Add(goodTile);

View File

@ -508,7 +508,7 @@ namespace StarAI.PathFindingCore
{ {
StardewValley.Object ob = v.thisLocation.objects[v.tileLocation]; StardewValley.Object ob = v.thisLocation.objects[v.tileLocation];
ModCore.CoreMonitor.Log(ob.name); //ModCore.CoreMonitor.Log(ob.name);
if (v.name != "Generic Colored Tile") continue;// ModCore.CoreMonitor.Log("Culperate 3"); if (v.name != "Generic Colored Tile") continue;// ModCore.CoreMonitor.Log("Culperate 3");
if (placement) v.thisLocation.removeObject(v.tileLocation, false); if (placement) v.thisLocation.removeObject(v.tileLocation, false);
} }

View File

@ -55,7 +55,7 @@ namespace StarAI.PathFindingCore
{ {
foreach(var v in tileExceptionList) foreach(var v in tileExceptionList)
{ {
if (t == v.tile) return v; if (t.tileLocation == v.tile.tileLocation) return v;
} }
return null; return null;
} }
@ -90,6 +90,20 @@ namespace StarAI.PathFindingCore
} }
} }
public static void clearExceptionListWithName(string name)
{
List<TileExceptionMetaData> removalList = new List<TileExceptionMetaData>();
foreach(var v in tileExceptionList)
{
ModCore.CoreMonitor.Log("DING");
if (v.actionType == name) removalList.Add(v);
}
foreach(var v in removalList)
{
Utilities.tileExceptionList.Remove(v);
}
}
public static void clearExceptionListWithName(bool removeFromWorld,string name) public static void clearExceptionListWithName(bool removeFromWorld,string name)
{ {
@ -282,35 +296,18 @@ namespace StarAI.PathFindingCore
return correctPath.Count; return correctPath.Count;
} }
public static List<TileNode> calculatePath(TileNode v, bool Placement = true) public static List<TileNode> pathStuff(TileNode t)
{ {
object[] obj = new object[2]; object[] arr = new object[1];
obj[0] = v; arr[0] = t;
obj[1] = Placement; return pathStuff(arr);
return calculatePath(obj);
} }
public static List<TileNode> calculatePath(object obj) public static List<TileNode> pathStuff(object obj)
{ {
object[] objArr = (object[])obj; object[] objArr = (object[])obj;
TileNode v = (TileNode)objArr[0]; TileNode v = (TileNode)objArr[0];
bool placement;
try
{
placement = (bool)objArr[1];
}
catch (Exception err)
{
placement = true;
}
foreach (var q in objArr)
{
ModCore.CoreMonitor.Log("OK THIS IS THE RESULT !: " + q, LogLevel.Alert);
}
if (v == null) ModCore.CoreMonitor.Log("WTF MARK!!!!!!: ", LogLevel.Alert);
bool moveOn = false;
WindowsInput.InputSimulator.SimulateKeyUp(WindowsInput.VirtualKeyCode.VK_X);
int xMin = -1; int xMin = -1;
int yMin = -1; int yMin = -1;
int xMax = 1; int xMax = 1;
@ -332,17 +329,16 @@ namespace StarAI.PathFindingCore
Vector2 pos = new Vector2(v.tileLocation.X + x, v.tileLocation.Y + y); Vector2 pos = new Vector2(v.tileLocation.X + x, v.tileLocation.Y + y);
//ModCore.CoreMonitor.Log("AHHHHHHH POSITION: " + pos.ToString(), LogLevel.Alert); //ModCore.CoreMonitor.Log("AHHHHHHH POSITION: " + pos.ToString(), LogLevel.Alert);
bool f = PathFindingCore.TileNode.checkIfICanPlaceHere(v, pos * Game1.tileSize, v.thisLocation, true, true); bool f = PathFindingCore.TileNode.checkIfICanPlaceHere(v, pos * Game1.tileSize, v.thisLocation, true);
ModCore.CoreMonitor.Log("OK THIS IS THE RESULT F: " + f, LogLevel.Alert); // ModCore.CoreMonitor.Log("OK THIS IS THE RESULT F: " + f, LogLevel.Alert);
if (f == true) if (f == true)
{ {
TileNode t = new TileNode(1, Vector2.Zero, Path.Combine("Tiles", "GenericUncoloredTile.xnb"), Path.Combine("Tiles", "TileData.xnb"), StardustCore.IlluminateFramework.Colors.invertColor(StardustCore.IlluminateFramework.ColorsList.RosyBrown)); TileNode t = new TileNode(1, Vector2.Zero, Path.Combine("Tiles", "GenericUncoloredTile.xnb"), Path.Combine("Tiles", "TileData.xnb"), StardustCore.IlluminateFramework.Colors.invertColor(StardustCore.IlluminateFramework.ColorsList.RosyBrown));
if (placement) t.placementAction(Game1.currentLocation, (int)pos.X * Game1.tileSize, (int)pos.Y * Game1.tileSize); t.placementAction(Game1.currentLocation, (int)pos.X * Game1.tileSize, (int)pos.Y * Game1.tileSize);
else t.fakePlacementAction(v.thisLocation, (int)pos.X, (int)pos.Y);
//StardustCore.Utilities.masterAdditionList.Add(new StardustCore.DataNodes.PlacementNode( t, Game1.currentLocation, (int)pos.X * Game1.tileSize, (int)pos.Y * Game1.tileSize)); //StardustCore.Utilities.masterAdditionList.Add(new StardustCore.DataNodes.PlacementNode( t, Game1.currentLocation, (int)pos.X * Game1.tileSize, (int)pos.Y * Game1.tileSize));
miniGoals.Add(t); miniGoals.Add(t);
//Utilities.tileExceptionList.Add(new TileExceptionMetaData(t, "CostCalculation")); Utilities.tileExceptionList.Add(new TileExceptionMetaData(t, "Navigation"));
} }
} }
} }
@ -350,35 +346,32 @@ namespace StarAI.PathFindingCore
foreach (var nav in miniGoals) foreach (var nav in miniGoals)
{ {
TileNode tempSource = new TileNode(1, Vector2.Zero, Path.Combine("Tiles", "GenericUncoloredTile.xnb"), Path.Combine("Tiles", "TileData.xnb"), StardustCore.IlluminateFramework.Colors.invertColor(StardustCore.IlluminateFramework.ColorsList.RosyBrown)); TileNode tempSource = new TileNode(1, Vector2.Zero, Path.Combine("Tiles", "GenericUncoloredTile.xnb"), Path.Combine("Tiles", "TileData.xnb"), StardustCore.IlluminateFramework.Colors.invertColor(StardustCore.IlluminateFramework.ColorsList.RosyBrown));
if (placement) tempSource.placementAction(Game1.player.currentLocation, Game1.player.getTileX() * Game1.tileSize, Game1.player.getTileY() * Game1.tileSize); tempSource.placementAction(Game1.player.currentLocation, Game1.player.getTileX() * Game1.tileSize, Game1.player.getTileY() * Game1.tileSize);
else tempSource.fakePlacementAction(Game1.player.currentLocation, Game1.player.getTileX(), Game1.player.getTileY()); Utilities.tileExceptionList.Add(new TileExceptionMetaData(tempSource, "Navigation"));
//StaardustCore.Utilities.masterAdditionList.Add(new StardustCore.DataNodes.PlacementNode(tempSource, Game1.currentLocation, Game1.player.getTileX() * Game1.tileSize, Game1.player.getTileY() * Game1.tileSize));
List<TileNode> path = PathFindingCore.PathFindingLogic.pathFindToSingleGoalReturnPath(tempSource, nav, new List<TileNode>(), false, true); List<TileNode> path = PathFindingCore.PathFindingLogic.pathFindToSingleGoalReturnPath(tempSource, nav, new List<TileNode>(), true, false);
Utilities.clearExceptionListWithName(placement, "Child");
ModCore.CoreMonitor.Log(tempSource.tileLocation.ToString() + tempSource.tileLocation.ToString());
ModCore.CoreMonitor.Log(nav.tileLocation.ToString() + nav.tileLocation.ToString());
if (path.Count != 0) if (path.Count != 0)
{ {
ModCore.CoreMonitor.Log("PATH WAS NOT NULL", LogLevel.Warn); //ModCore.CoreMonitor.Log("PATH WAS NOT NULL", LogLevel.Warn);
paths.Add(path); paths.Add(path);
foreach (var someTile in path) foreach (var someTile in path)
{ {
if (someTile == nav) removalList.Add(someTile); if (someTile == nav) removalList.Add(someTile);
StardustCore.ModCore.SerializationManager.trackedObjectList.Remove(someTile); StardustCore.ModCore.SerializationManager.trackedObjectList.Remove(someTile);
if (placement) someTile.thisLocation.objects.Remove(someTile.tileLocation); someTile.thisLocation.objects.Remove(someTile.tileLocation);
//someTile.performRemoveAction(someTile.tileLocation, someTile.thisLocation); //someTile.performRemoveAction(someTile.tileLocation, someTile.thisLocation);
//StardustCore.Utilities.masterRemovalList.Add(v); //StardustCore.Utilities.masterRemovalList.Add(someTile);
//ModCore.CoreMonitor.Log("CAUGHT MY CULPERATE", LogLevel.Warn);
} }
} }
} }
Console.WriteLine("GOALS COUNT:" + miniGoals.Count);
foreach (var q in removalList) foreach (var q in removalList)
{ {
StardustCore.ModCore.SerializationManager.trackedObjectList.Remove(q); StardustCore.ModCore.SerializationManager.trackedObjectList.Remove(q);
if (placement) q.thisLocation.objects.Remove(q.tileLocation); q.thisLocation.objects.Remove(q.tileLocation);
} }
removalList.Clear(); removalList.Clear();
int pathCost = 999999999; int pathCost = 999999999;
@ -388,21 +381,17 @@ namespace StarAI.PathFindingCore
if (potentialPath.Count == 0) continue; if (potentialPath.Count == 0) continue;
if (potentialPath.Count < pathCost) if (potentialPath.Count < pathCost)
{ {
pathCost = potentialPath.Count; pathCost = potentialPath.Count;
correctPath = potentialPath; correctPath = potentialPath;
} }
} }
foreach (var goodTile in correctPath)
{
StardustCore.ModCore.SerializationManager.trackedObjectList.Add(goodTile);
//goodTile.placementAction(goodTile.thisLocation, (int)goodTile.tileLocation.X * Game1.tileSize, (int)goodTile.tileLocation.Y * Game1.tileSize);
//StardustCore.Utilities.masterAdditionList.Add(new StardustCore.DataNodes.PlacementNode(goodTile, Game1.currentLocation, (int)goodTile.tileLocation.X * Game1.tileSize, (int)goodTile.tileLocation.Y * Game1.tileSize));
}
//END HERE FOR JUST CALCULATING PATH COST
if (correctPath.Count==0)return new List<TileNode>();
return correctPath; return correctPath;
} }
} }
} }