Fixed regular crops to grow now, and now can propperly harvest crops that don't regrow.
This commit is contained in:
parent
dcafabcaa0
commit
b3193b52fc
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@ -83,19 +83,9 @@ namespace AdditionalCropsFramework
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Log.AsyncG("BUBBLES");
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Log.AsyncG("BUBBLES");
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}
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}
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}
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}
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*/
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public static void plantRegularCropHere()
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public static void plantRegularCropHere()
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{
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{
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/*
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Log.AsyncY(Game1.player.ActiveObject.name);
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if (Lists.saplingNames.Contains(Game1.player.ActiveObject.name))
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{
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Log.AsyncY("PLANT THE SAPLING");
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bool f = plantSappling();
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if (f == true) return;
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}
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*/
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HoeDirt t;
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HoeDirt t;
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TerrainFeature r;
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TerrainFeature r;
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bool plant = Game1.player.currentLocation.terrainFeatures.TryGetValue(Game1.currentCursorTile, out r);
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bool plant = Game1.player.currentLocation.terrainFeatures.TryGetValue(Game1.currentCursorTile, out r);
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@ -111,7 +101,7 @@ namespace AdditionalCropsFramework
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}
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}
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}
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}
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}
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}
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*/
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public static bool placementAction(CoreObject cObj, GameLocation location, int x, int y, StardewValley.Farmer who = null, bool playSound = true)
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public static bool placementAction(CoreObject cObj, GameLocation location, int x, int y, StardewValley.Farmer who = null, bool playSound = true)
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@ -734,6 +724,18 @@ namespace AdditionalCropsFramework
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return new Microsoft.Xna.Framework.Rectangle(Convert.ToInt32(parsed[2]), Convert.ToInt32(parsed[4]), Convert.ToInt32(parsed[6]), Convert.ToInt32(parsed[8]));
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return new Microsoft.Xna.Framework.Rectangle(Convert.ToInt32(parsed[2]), Convert.ToInt32(parsed[4]), Convert.ToInt32(parsed[6]), Convert.ToInt32(parsed[8]));
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}
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}
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public static bool isCropFullGrown(Crop c)
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{
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if (c.currentPhase >= c.phaseDays.Count - 1)
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{
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c.currentPhase = c.phaseDays.Count - 1;
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c.dayOfCurrentPhase = 0;
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return true;
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}
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return false;
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}
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public static void cropNewDay(Crop c,int state, int fertilizer, int xTile, int yTile, GameLocation environment)
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public static void cropNewDay(Crop c,int state, int fertilizer, int xTile, int yTile, GameLocation environment)
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{
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{
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/*
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/*
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@ -751,7 +753,15 @@ namespace AdditionalCropsFramework
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if (state == 1)
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if (state == 1)
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{
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{
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c.dayOfCurrentPhase++;
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c.dayOfCurrentPhase++;
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Log.AsyncG(c.dayOfCurrentPhase);
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Log.AsyncG("DaY OF CURRRENT PHASE BISCUITS!"+c.dayOfCurrentPhase);
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Log.AsyncC(c.currentPhase);
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if (c.dayOfCurrentPhase >= c.phaseDays[c.currentPhase])
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{
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c.currentPhase++;
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c.dayOfCurrentPhase = 0;
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}
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//c.dayOfCurrentPhase = c.fullyGrown ? c.dayOfCurrentPhase - 1 : Math.Min(c.dayOfCurrentPhase + 1, c.phaseDays.Count > 0 ? c.phaseDays[Math.Min(c.phaseDays.Count - 1, c.currentPhase)] : 0);
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//c.dayOfCurrentPhase = c.fullyGrown ? c.dayOfCurrentPhase - 1 : Math.Min(c.dayOfCurrentPhase + 1, c.phaseDays.Count > 0 ? c.phaseDays[Math.Min(c.phaseDays.Count - 1, c.currentPhase)] : 0);
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if (c.dayOfCurrentPhase >= (c.phaseDays.Count > 0 ? c.phaseDays[Math.Min(c.phaseDays.Count - 1, c.currentPhase)] : 0) && c.currentPhase < c.phaseDays.Count - 1)
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if (c.dayOfCurrentPhase >= (c.phaseDays.Count > 0 ? c.phaseDays[Math.Min(c.phaseDays.Count - 1, c.currentPhase)] : 0) && c.currentPhase < c.phaseDays.Count - 1)
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{
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{
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@ -761,7 +771,7 @@ namespace AdditionalCropsFramework
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foreach(var v in c.phaseDays)
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foreach(var v in c.phaseDays)
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{
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{
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Log.AsyncR(v);
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Log.AsyncR("PHASE DAY"+v);
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}
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}
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while (c.currentPhase < c.phaseDays.Count - 1 && c.phaseDays.Count > 0 && c.phaseDays[c.currentPhase] <= 0)
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while (c.currentPhase < c.phaseDays.Count - 1 && c.phaseDays.Count > 0 && c.phaseDays[c.currentPhase] <= 0)
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c.currentPhase = c.currentPhase + 1;
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c.currentPhase = c.currentPhase + 1;
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@ -913,12 +923,34 @@ namespace AdditionalCropsFramework
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public static bool harvestCrop(Crop c,int xTile, int yTile, int fertilizer, JunimoHarvester junimoHarvester = null)
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public static bool harvestCrop(Crop c,int xTile, int yTile, int fertilizer, JunimoHarvester junimoHarvester = null)
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{
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{
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Item I = (Item)new StardewValley.Object(c.indexOfHarvest, 1);
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int howMuch = 3;
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if (Game1.player.addItemToInventoryBool(I, false))
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{
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Vector2 vector2 = new Vector2((float)xTile, (float)yTile);
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Game1.player.animateOnce(279 + Game1.player.facingDirection);
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Game1.player.canMove = false;
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Game1.playSound("harvest");
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DelayedAction.playSoundAfterDelay("coin", 260);
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if (c.regrowAfterHarvest == -1)
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{
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Game1.currentLocation.temporarySprites.Add(new TemporaryAnimatedSprite(17, new Vector2(vector2.X * (float)Game1.tileSize, vector2.Y * (float)Game1.tileSize), Color.White, 7, Game1.random.NextDouble() < 0.5, 125f, 0, -1, -1f, -1, 0));
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Game1.currentLocation.temporarySprites.Add(new TemporaryAnimatedSprite(14, new Vector2(vector2.X * (float)Game1.tileSize, vector2.Y * (float)Game1.tileSize), Color.White, 7, Game1.random.NextDouble() < 0.5, 50f, 0, -1, -1f, -1, 0));
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}
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Game1.player.gainExperience(2, howMuch);
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return true;
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}
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return false;
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if (c.dead)
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if (c.dead)
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return junimoHarvester != null;
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return junimoHarvester != null;
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if (c.forageCrop)
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if (c.forageCrop)
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{
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{
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StardewValley.Object @object = (StardewValley.Object)null;
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StardewValley.Object @object = (StardewValley.Object)null;
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int howMuch = 3;
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// int howMuch = 3;
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if (c.whichForageCrop == 1)
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if (c.whichForageCrop == 1)
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@object = new StardewValley.Object(399, 1, false, -1, 0);
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@object = new StardewValley.Object(399, 1, false, -1, 0);
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if (Game1.player.professions.Contains(16))
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if (Game1.player.professions.Contains(16))
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@ -1091,11 +1123,26 @@ namespace AdditionalCropsFramework
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public static bool harvestModularCrop(ModularCrop c, int xTile, int yTile, int fertilizer, JunimoHarvester junimoHarvester = null)
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public static bool harvestModularCrop(ModularCrop c, int xTile, int yTile, int fertilizer, JunimoHarvester junimoHarvester = null)
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{
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{
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Item I = (Item)new ModularCropObject(c.indexOfHarvest, 1, c.cropObjectTexture, c.cropObjectData);
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Item I = (Item)new ModularCropObject(c.indexOfHarvest, 1, c.cropObjectTexture, c.cropObjectData);
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if (I == null)
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int howMuch = 3;
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if (Game1.player.addItemToInventoryBool(I, false))
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{
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{
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Log.AsyncC("BAD JUJU");
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Vector2 vector2 = new Vector2((float)xTile, (float)yTile);
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return false;
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Game1.player.animateOnce(279 + Game1.player.facingDirection);
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Game1.player.canMove = false;
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Game1.playSound("harvest");
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DelayedAction.playSoundAfterDelay("coin", 260);
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if (c.regrowAfterHarvest == -1)
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{
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Game1.currentLocation.temporarySprites.Add(new TemporaryAnimatedSprite(17, new Vector2(vector2.X * (float)Game1.tileSize, vector2.Y * (float)Game1.tileSize), Color.White, 7, Game1.random.NextDouble() < 0.5, 125f, 0, -1, -1f, -1, 0));
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Game1.currentLocation.temporarySprites.Add(new TemporaryAnimatedSprite(14, new Vector2(vector2.X * (float)Game1.tileSize, vector2.Y * (float)Game1.tileSize), Color.White, 7, Game1.random.NextDouble() < 0.5, 50f, 0, -1, -1f, -1, 0));
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}
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Game1.player.gainExperience(2, howMuch);
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return true;
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}
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}
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return false;
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Game1.player.addItemToInventoryBool(I);
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Game1.player.addItemToInventoryBool(I);
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return true;
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return true;
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@ -1105,7 +1152,7 @@ namespace AdditionalCropsFramework
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if (c.forageCrop)
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if (c.forageCrop)
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{
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{
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ModularCropObject @object = (ModularCropObject)null;
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ModularCropObject @object = (ModularCropObject)null;
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int howMuch = 3;
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//int howMuch = 3;
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if (c.whichForageCrop == 1)
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if (c.whichForageCrop == 1)
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// @object = new StardewValley.Object(399, 1, false, -1, 0);
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// @object = new StardewValley.Object(399, 1, false, -1, 0);
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if (Game1.player.professions.Contains(16))
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if (Game1.player.professions.Contains(16))
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@ -56,10 +56,11 @@ namespace AdditionalCropsFramework
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{
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{
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Directory.CreateDirectory(Path.Combine(ModCore.ModHelper.DirectoryPath, Utilities.EntensionsFolderName));
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Directory.CreateDirectory(Path.Combine(ModCore.ModHelper.DirectoryPath, Utilities.EntensionsFolderName));
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}
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}
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StardewModdingAPI.Events.GameEvents.UpdateTick += GameEvents_UpdateTick;
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// StardewModdingAPI.Events.GameEvents.UpdateTick += GameEvents_UpdateTick;
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this.shippingList = new List<Item>();
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this.shippingList = new List<Item>();
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}
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}
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//Unused
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private void GameEvents_UpdateTick(object sender, EventArgs e)
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private void GameEvents_UpdateTick(object sender, EventArgs e)
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{
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{
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@ -119,6 +119,23 @@ namespace AdditionalCropsFramework
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this.displayName = this.name;
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this.displayName = this.name;
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this.description = array[5];
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this.description = array[5];
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string[] dArray = this.description.Split(' ');
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string newDes = "";
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int MaxWords = 7;
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int currentCount = 0;
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foreach (var v in dArray)
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{
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if (currentCount == MaxWords)
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{
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currentCount = 0;
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newDes += "\n";
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}
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newDes += v+" ";
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currentCount++;
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}
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this.description = newDes;
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this.defaultSourceRect = new Rectangle(which * 16 % TextureSheet.Width, which * 16 / TextureSheet.Width * 16, 16, 16);
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this.defaultSourceRect = new Rectangle(which * 16 % TextureSheet.Width, which * 16 / TextureSheet.Width * 16, 16, 16);
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this.sourceRect = this.defaultSourceRect;
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this.sourceRect = this.defaultSourceRect;
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@ -128,7 +145,6 @@ namespace AdditionalCropsFramework
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this.updateDrawPosition();
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this.updateDrawPosition();
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this.parentSheetIndex = which;
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this.parentSheetIndex = which;
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this.quality = 1;
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}
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}
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@ -1115,10 +1131,6 @@ namespace AdditionalCropsFramework
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return this.stack;
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return this.stack;
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}
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}
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public override int addToStack(int amount)
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{
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return 1;
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}
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private float getScaleSize()
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private float getScaleSize()
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{
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{
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@ -1169,9 +1181,18 @@ namespace AdditionalCropsFramework
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public override void drawInMenu(SpriteBatch spriteBatch, Vector2 location, float scaleSize, float transparency, float layerDepth, bool drawStackNumber)
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public override void drawInMenu(SpriteBatch spriteBatch, Vector2 location, float scaleSize, float transparency, float layerDepth, bool drawStackNumber)
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{
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{
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//spriteBatch.Draw(TextureSheet, location + new Vector2((float)(Game1.tileSize), (float)(Game1.tileSize)), new Rectangle?(this.sourceRect), Color.White * transparency, 0f, new Vector2((float)(this.sourceRect.Width / 2), (float)(this.sourceRect.Height)), 1f * 3, SpriteEffects.None, layerDepth);
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spriteBatch.Draw(TextureSheet, location + new Vector2((float)(Game1.tileSize / 2), (float)(Game1.tileSize / 2)), new Rectangle?(this.defaultSourceRect), Color.White * transparency, 0f, new Vector2((float)(this.defaultSourceRect.Width / 2), (float)(this.defaultSourceRect.Height / 2)), 1f * this.getScaleSize() * scaleSize * 1.5f, SpriteEffects.None, layerDepth);
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//spriteBatch.Draw(TextureSheet, location + new Vector2((float)(Game1.tileSize), (float)(Game1.tileSize)), new Rectangle?(this.sourceRect), Color.White * transparency, 0f, new Vector2((float)(this.sourceRect.Width / 2), (float)(this.sourceRect.Height)), 1f * 3, SpriteEffects.None, layerDepth);
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spriteBatch.Draw(TextureSheet, location + new Vector2((float)(Game1.tileSize / 2), (float)(Game1.tileSize / 2)), new Rectangle?(this.defaultSourceRect), Color.White * transparency, 0f, new Vector2((float)(this.defaultSourceRect.Width / 2), (float)(this.defaultSourceRect.Height / 2)), 1f * this.getScaleSize() * scaleSize * 1.5f, SpriteEffects.None, layerDepth);
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if (drawStackNumber && this.maximumStackSize() > 1 && ((double)scaleSize > 0.3 && this.Stack != int.MaxValue) && this.Stack > 1)
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Utility.drawTinyDigits(this.stack, spriteBatch, location + new Vector2((float)(Game1.tileSize - Utility.getWidthOfTinyDigitString(this.stack, 3f * scaleSize)) + 3f * scaleSize, (float)((double)Game1.tileSize - 18.0 * (double)scaleSize + 2.0)), 3f * scaleSize, 1f, Color.White);
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if (drawStackNumber && this.quality > 0)
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{
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float num = this.quality < 4 ? 0.0f : (float)((Math.Cos((double)Game1.currentGameTime.TotalGameTime.Milliseconds * Math.PI / 512.0) + 1.0) * 0.0500000007450581);
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spriteBatch.Draw(Game1.mouseCursors, location + new Vector2(12f, (float)(Game1.tileSize - 12) + num), new Microsoft.Xna.Framework.Rectangle?(this.quality < 4 ? new Microsoft.Xna.Framework.Rectangle(338 + (this.quality - 1) * 8, 400, 8, 8) : new Microsoft.Xna.Framework.Rectangle(346, 392, 8, 8)), Color.White * transparency, 0.0f, new Vector2(4f, 4f), (float)(3.0 * (double)scaleSize * (1.0 + (double)num)), SpriteEffects.None, layerDepth);
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}
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}
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}
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public override void draw(SpriteBatch spriteBatch, int x, int y, float alpha = 1f)
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public override void draw(SpriteBatch spriteBatch, int x, int y, float alpha = 1f)
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{
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{
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@ -290,17 +290,48 @@ namespace AdditionalCropsFramework
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// Game1.showRedMessage("YOOO");
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// Game1.showRedMessage("YOOO");
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//do some stuff when the right button is down
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//do some stuff when the right button is down
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// rotate();
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// rotate();
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if (Game1.player.ActiveObject == null) return false;
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if (Game1.player.ActiveObject != null)
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if (Game1.player.ActiveObject is ModularSeeds || Game1.player.ActiveObject.getCategoryName() == "Modular Seeds")
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{
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{
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this.plantModdedCrop((Game1.player.ActiveObject as ModularSeeds));
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if (Game1.player.ActiveObject is ModularSeeds || Game1.player.ActiveObject.getCategoryName() == "Modular Seeds")
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// Log.AsyncO("Modded seeds");
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{
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this.plantModdedCrop((Game1.player.ActiveObject as ModularSeeds));
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// Log.AsyncO("Modded seeds");
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}
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// Log.AsyncO(Game1.player.CurrentItem.getCategoryName());
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if (Game1.player.CurrentItem.getCategoryName() == "Seed" || Game1.player.CurrentItem.getCategoryName() == "seed")
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{
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this.plantRegularCrop();
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// Log.AsyncY("regular seeds");
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}
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}
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}
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// Log.AsyncO(Game1.player.CurrentItem.getCategoryName());
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if (this.crop != null)
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if (Game1.player.CurrentItem.getCategoryName() == "Seed" || Game1.player.CurrentItem.getCategoryName() == "seed")
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{
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{
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this.plantRegularCrop();
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if (Utilities.isCropFullGrown(this.crop) == true)
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// Log.AsyncY("regular seeds");
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{
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//this.crop.harvest();
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bool f= Utilities.harvestCrop(this.crop, (int)this.tileLocation.X, (int)this.tileLocation.Y, 0);
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if (f == true && this.crop.regrowAfterHarvest == -1) this.crop = null;
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}
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}
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if (this.modularCrop != null)
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{
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Log.AsyncM("HELLO MOD CROP");
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if (this.modularCrop.isFullyGrown() == true)
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{
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Log.AsyncM("FULL BLOW");
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bool f = Utilities.harvestModularCrop(this.modularCrop, (int)this.tileLocation.X, (int)this.tileLocation.Y, 0);
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if (f == true)
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{
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//this.modularCrop = null;
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if (f == true && this.modularCrop.regrowAfterHarvest == -1) this.modularCrop = null;
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Log.AsyncO("HARVEST");
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return false;
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}
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else
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{
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Log.AsyncC("failed to harvest crop. =/");
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}
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}
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}
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}
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||||||
|
@ -335,9 +366,22 @@ namespace AdditionalCropsFramework
|
||||||
public void plantRegularCrop()
|
public void plantRegularCrop()
|
||||||
{
|
{
|
||||||
if (this.crop != null) return;
|
if (this.crop != null) return;
|
||||||
this.normalCropSeedName = Game1.player.ActiveObject.name;
|
this.normalCropSeedName = Game1.player.CurrentItem.Name;
|
||||||
this.normalCropSeedIndex = Game1.player.ActiveObject.parentSheetIndex;
|
this.normalCropSeedIndex = Game1.player.CurrentItem.parentSheetIndex;
|
||||||
this.crop = new Crop(Game1.player.ActiveObject.parentSheetIndex, (int)Game1.currentCursorTile.X, (int)Game1.currentCursorTile.Y);
|
|
||||||
|
try
|
||||||
|
{
|
||||||
|
this.crop = new Crop(Game1.player.CurrentItem.parentSheetIndex, (int)Game1.currentCursorTile.X, (int)Game1.currentCursorTile.Y);
|
||||||
|
}
|
||||||
|
catch(Exception e)
|
||||||
|
{
|
||||||
|
Log.AsyncM(e);
|
||||||
|
}
|
||||||
|
|
||||||
|
foreach (var v in this.crop.phaseDays)
|
||||||
|
{
|
||||||
|
Log.AsyncC("I grow! " + v);
|
||||||
|
}
|
||||||
Game1.player.reduceActiveItemByOne();
|
Game1.player.reduceActiveItemByOne();
|
||||||
Game1.playSound("dirtyHit");
|
Game1.playSound("dirtyHit");
|
||||||
}
|
}
|
||||||
|
@ -355,36 +399,7 @@ namespace AdditionalCropsFramework
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (this.crop != null)
|
|
||||||
{
|
|
||||||
if (this.crop.fullyGrown == true)
|
|
||||||
{
|
|
||||||
//this.crop.harvest();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (this.modularCrop != null)
|
|
||||||
{
|
|
||||||
Log.AsyncM("HELLO MOD CROP");
|
|
||||||
if (this.modularCrop.isFullyGrown() == true)
|
|
||||||
{
|
|
||||||
Log.AsyncM("FULL BLOW");
|
|
||||||
bool f = Utilities.harvestModularCrop(this.modularCrop, (int)this.tileLocation.X, (int)this.tileLocation.Y, 0);
|
|
||||||
if (f == true)
|
|
||||||
{
|
|
||||||
//this.modularCrop = null;
|
|
||||||
Log.AsyncO("HARVEST");
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
Log.AsyncC("failed to harvest crop. =/");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
Log.AsyncR("WTF???");
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
@ -964,7 +979,7 @@ namespace AdditionalCropsFramework
|
||||||
d.locationsName = obj.locationsName;
|
d.locationsName = obj.locationsName;
|
||||||
|
|
||||||
d.drawColor = obj.drawColor;
|
d.drawColor = obj.drawColor;
|
||||||
|
d.normalCropSeedIndex = obj.normalCropSeedIndex;
|
||||||
d.cropInformationString = obj.cropInformationString;
|
d.cropInformationString = obj.cropInformationString;
|
||||||
|
|
||||||
d.IsSolid = obj.IsSolid;
|
d.IsSolid = obj.IsSolid;
|
||||||
|
@ -1019,11 +1034,50 @@ namespace AdditionalCropsFramework
|
||||||
}
|
}
|
||||||
if (cropInfo[0] == "false") //non-modular crop
|
if (cropInfo[0] == "false") //non-modular crop
|
||||||
{
|
{
|
||||||
Crop c = new Crop(Convert.ToInt32(cropInfo[1]), Convert.ToInt32(cropInfo[2]), Convert.ToInt32(cropInfo[3]));
|
Crop c = new Crop(Convert.ToInt32(d.normalCropSeedIndex), Convert.ToInt32(cropInfo[2]), Convert.ToInt32(cropInfo[3]));
|
||||||
|
|
||||||
|
Dictionary<int, string> dictionary = Game1.content.Load<Dictionary<int, string>>("Data\\Crops");
|
||||||
|
if (dictionary.ContainsKey(Convert.ToInt32(cropInfo[1])))
|
||||||
|
{
|
||||||
|
string[] strArray1 = dictionary[Convert.ToInt32(cropInfo[1])].Split('/');
|
||||||
|
string str1 = strArray1[0];
|
||||||
|
char[] chArray1 = new char[1] { ' ' };
|
||||||
|
c.phaseDays = new List<int>();
|
||||||
|
foreach (string str2 in str1.Split(chArray1))
|
||||||
|
{
|
||||||
|
c.phaseDays.Add(Convert.ToInt32(str2));
|
||||||
|
}
|
||||||
|
c.phaseDays.Add(99999);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Log.AsyncR("AOSIDHA(IUDGUDIUBGDLIUGDOIHDO:IHDOIHDIOHDIOP");
|
||||||
|
}
|
||||||
|
|
||||||
c.currentPhase = Convert.ToInt32(cropInfo[4]);
|
c.currentPhase = Convert.ToInt32(cropInfo[4]);
|
||||||
c.dayOfCurrentPhase = Convert.ToInt32(cropInfo[5]);
|
c.dayOfCurrentPhase = Convert.ToInt32(cropInfo[5]);
|
||||||
|
|
||||||
|
try
|
||||||
|
{
|
||||||
|
c.fullyGrown = Convert.ToBoolean(cropInfo[10]);
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
Log.AsyncM("PARSED Regular CROP!");
|
||||||
|
Log.AsyncG(cropInfo[1]);
|
||||||
|
Log.AsyncG(cropInfo[2]);
|
||||||
|
Log.AsyncG(cropInfo[3]);
|
||||||
|
Log.AsyncR(c.phaseDays.Count);
|
||||||
|
Log.AsyncM("PARSED REGULAR CROP! FINISH");
|
||||||
|
|
||||||
|
foreach(var v in c.phaseDays)
|
||||||
|
{
|
||||||
|
Log.AsyncG("THIS IS THE FINAL COUNT DOWN " + v);
|
||||||
|
}
|
||||||
|
|
||||||
d.crop = c;
|
d.crop = c;
|
||||||
// Log.AsyncM("PARSED REGULAR CROP!");
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
catch (Exception err)
|
catch (Exception err)
|
||||||
|
|
|
@ -20,8 +20,6 @@ namespace StardustCore
|
||||||
public class CoreObject : StardewValley.Object
|
public class CoreObject : StardewValley.Object
|
||||||
{
|
{
|
||||||
|
|
||||||
public new int price;
|
|
||||||
|
|
||||||
public int Decoration_type;
|
public int Decoration_type;
|
||||||
|
|
||||||
public int rotations;
|
public int rotations;
|
||||||
|
@ -1293,7 +1291,7 @@ namespace StardustCore
|
||||||
|
|
||||||
public override int maximumStackSize()
|
public override int maximumStackSize()
|
||||||
{
|
{
|
||||||
return 1;
|
return 999;
|
||||||
}
|
}
|
||||||
|
|
||||||
public override int getStack()
|
public override int getStack()
|
||||||
|
@ -1301,10 +1299,6 @@ namespace StardustCore
|
||||||
return this.stack;
|
return this.stack;
|
||||||
}
|
}
|
||||||
|
|
||||||
public override int addToStack(int amount)
|
|
||||||
{
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
private float getScaleSize()
|
private float getScaleSize()
|
||||||
{
|
{
|
||||||
|
@ -1355,6 +1349,13 @@ namespace StardustCore
|
||||||
|
|
||||||
public override void drawInMenu(SpriteBatch spriteBatch, Vector2 location, float scaleSize, float transparency, float layerDepth, bool drawStackNumber)
|
public override void drawInMenu(SpriteBatch spriteBatch, Vector2 location, float scaleSize, float transparency, float layerDepth, bool drawStackNumber)
|
||||||
{
|
{
|
||||||
|
if (drawStackNumber && this.maximumStackSize() > 1 && ((double)scaleSize > 0.3 && this.Stack != int.MaxValue) && this.Stack > 1)
|
||||||
|
Utility.drawTinyDigits(this.stack, spriteBatch, location + new Vector2((float)(Game1.tileSize - Utility.getWidthOfTinyDigitString(this.stack, 3f * scaleSize)) + 3f * scaleSize, (float)((double)Game1.tileSize - 18.0 * (double)scaleSize + 2.0)), 3f * scaleSize, 1f, Color.White);
|
||||||
|
if (drawStackNumber && this.quality > 0)
|
||||||
|
{
|
||||||
|
float num = this.quality < 4 ? 0.0f : (float)((Math.Cos((double)Game1.currentGameTime.TotalGameTime.Milliseconds * Math.PI / 512.0) + 1.0) * 0.0500000007450581);
|
||||||
|
spriteBatch.Draw(Game1.mouseCursors, location + new Vector2(12f, (float)(Game1.tileSize - 12) + num), new Microsoft.Xna.Framework.Rectangle?(this.quality < 4 ? new Microsoft.Xna.Framework.Rectangle(338 + (this.quality - 1) * 8, 400, 8, 8) : new Microsoft.Xna.Framework.Rectangle(346, 392, 8, 8)), Color.White * transparency, 0.0f, new Vector2(4f, 4f), (float)(3.0 * (double)scaleSize * (1.0 + (double)num)), SpriteEffects.None, layerDepth);
|
||||||
|
}
|
||||||
spriteBatch.Draw(TextureSheet, location + new Vector2((float)(Game1.tileSize), (float)(Game1.tileSize)), new Rectangle?(this.defaultSourceRect), Color.White * transparency, 0f, new Vector2((float)(this.defaultSourceRect.Width / 2), (float)(this.defaultSourceRect.Height)), 1f * this.getScaleSize() * scaleSize * .5f, SpriteEffects.None, layerDepth);
|
spriteBatch.Draw(TextureSheet, location + new Vector2((float)(Game1.tileSize), (float)(Game1.tileSize)), new Rectangle?(this.defaultSourceRect), Color.White * transparency, 0f, new Vector2((float)(this.defaultSourceRect.Width / 2), (float)(this.defaultSourceRect.Height)), 1f * this.getScaleSize() * scaleSize * .5f, SpriteEffects.None, layerDepth);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue