Fixed regular crops to grow now, and now can propperly harvest crops that don't regrow.

This commit is contained in:
2017-09-13 10:52:27 -07:00
parent dcafabcaa0
commit b3193b52fc
5 changed files with 202 additions and 78 deletions

View File

@ -83,19 +83,9 @@ namespace AdditionalCropsFramework
Log.AsyncG("BUBBLES"); Log.AsyncG("BUBBLES");
} }
} }
*/
public static void plantRegularCropHere() public static void plantRegularCropHere()
{ {
/*
Log.AsyncY(Game1.player.ActiveObject.name);
if (Lists.saplingNames.Contains(Game1.player.ActiveObject.name))
{
Log.AsyncY("PLANT THE SAPLING");
bool f = plantSappling();
if (f == true) return;
}
*/
HoeDirt t; HoeDirt t;
TerrainFeature r; TerrainFeature r;
bool plant = Game1.player.currentLocation.terrainFeatures.TryGetValue(Game1.currentCursorTile, out r); bool plant = Game1.player.currentLocation.terrainFeatures.TryGetValue(Game1.currentCursorTile, out r);
@ -111,7 +101,7 @@ namespace AdditionalCropsFramework
} }
} }
} }
*/
public static bool placementAction(CoreObject cObj, GameLocation location, int x, int y, StardewValley.Farmer who = null, bool playSound = true) public static bool placementAction(CoreObject cObj, GameLocation location, int x, int y, StardewValley.Farmer who = null, bool playSound = true)
@ -734,6 +724,18 @@ namespace AdditionalCropsFramework
return new Microsoft.Xna.Framework.Rectangle(Convert.ToInt32(parsed[2]), Convert.ToInt32(parsed[4]), Convert.ToInt32(parsed[6]), Convert.ToInt32(parsed[8])); return new Microsoft.Xna.Framework.Rectangle(Convert.ToInt32(parsed[2]), Convert.ToInt32(parsed[4]), Convert.ToInt32(parsed[6]), Convert.ToInt32(parsed[8]));
} }
public static bool isCropFullGrown(Crop c)
{
if (c.currentPhase >= c.phaseDays.Count - 1)
{
c.currentPhase = c.phaseDays.Count - 1;
c.dayOfCurrentPhase = 0;
return true;
}
return false;
}
public static void cropNewDay(Crop c,int state, int fertilizer, int xTile, int yTile, GameLocation environment) public static void cropNewDay(Crop c,int state, int fertilizer, int xTile, int yTile, GameLocation environment)
{ {
/* /*
@ -751,7 +753,15 @@ namespace AdditionalCropsFramework
if (state == 1) if (state == 1)
{ {
c.dayOfCurrentPhase++; c.dayOfCurrentPhase++;
Log.AsyncG(c.dayOfCurrentPhase); Log.AsyncG("DaY OF CURRRENT PHASE BISCUITS!"+c.dayOfCurrentPhase);
Log.AsyncC(c.currentPhase);
if (c.dayOfCurrentPhase >= c.phaseDays[c.currentPhase])
{
c.currentPhase++;
c.dayOfCurrentPhase = 0;
}
//c.dayOfCurrentPhase = c.fullyGrown ? c.dayOfCurrentPhase - 1 : Math.Min(c.dayOfCurrentPhase + 1, c.phaseDays.Count > 0 ? c.phaseDays[Math.Min(c.phaseDays.Count - 1, c.currentPhase)] : 0); //c.dayOfCurrentPhase = c.fullyGrown ? c.dayOfCurrentPhase - 1 : Math.Min(c.dayOfCurrentPhase + 1, c.phaseDays.Count > 0 ? c.phaseDays[Math.Min(c.phaseDays.Count - 1, c.currentPhase)] : 0);
if (c.dayOfCurrentPhase >= (c.phaseDays.Count > 0 ? c.phaseDays[Math.Min(c.phaseDays.Count - 1, c.currentPhase)] : 0) && c.currentPhase < c.phaseDays.Count - 1) if (c.dayOfCurrentPhase >= (c.phaseDays.Count > 0 ? c.phaseDays[Math.Min(c.phaseDays.Count - 1, c.currentPhase)] : 0) && c.currentPhase < c.phaseDays.Count - 1)
{ {
@ -761,7 +771,7 @@ namespace AdditionalCropsFramework
foreach(var v in c.phaseDays) foreach(var v in c.phaseDays)
{ {
Log.AsyncR(v); Log.AsyncR("PHASE DAY"+v);
} }
while (c.currentPhase < c.phaseDays.Count - 1 && c.phaseDays.Count > 0 && c.phaseDays[c.currentPhase] <= 0) while (c.currentPhase < c.phaseDays.Count - 1 && c.phaseDays.Count > 0 && c.phaseDays[c.currentPhase] <= 0)
c.currentPhase = c.currentPhase + 1; c.currentPhase = c.currentPhase + 1;
@ -913,12 +923,34 @@ namespace AdditionalCropsFramework
public static bool harvestCrop(Crop c,int xTile, int yTile, int fertilizer, JunimoHarvester junimoHarvester = null) public static bool harvestCrop(Crop c,int xTile, int yTile, int fertilizer, JunimoHarvester junimoHarvester = null)
{ {
Item I = (Item)new StardewValley.Object(c.indexOfHarvest, 1);
int howMuch = 3;
if (Game1.player.addItemToInventoryBool(I, false))
{
Vector2 vector2 = new Vector2((float)xTile, (float)yTile);
Game1.player.animateOnce(279 + Game1.player.facingDirection);
Game1.player.canMove = false;
Game1.playSound("harvest");
DelayedAction.playSoundAfterDelay("coin", 260);
if (c.regrowAfterHarvest == -1)
{
Game1.currentLocation.temporarySprites.Add(new TemporaryAnimatedSprite(17, new Vector2(vector2.X * (float)Game1.tileSize, vector2.Y * (float)Game1.tileSize), Color.White, 7, Game1.random.NextDouble() < 0.5, 125f, 0, -1, -1f, -1, 0));
Game1.currentLocation.temporarySprites.Add(new TemporaryAnimatedSprite(14, new Vector2(vector2.X * (float)Game1.tileSize, vector2.Y * (float)Game1.tileSize), Color.White, 7, Game1.random.NextDouble() < 0.5, 50f, 0, -1, -1f, -1, 0));
}
Game1.player.gainExperience(2, howMuch);
return true;
}
return false;
if (c.dead) if (c.dead)
return junimoHarvester != null; return junimoHarvester != null;
if (c.forageCrop) if (c.forageCrop)
{ {
StardewValley.Object @object = (StardewValley.Object)null; StardewValley.Object @object = (StardewValley.Object)null;
int howMuch = 3; // int howMuch = 3;
if (c.whichForageCrop == 1) if (c.whichForageCrop == 1)
@object = new StardewValley.Object(399, 1, false, -1, 0); @object = new StardewValley.Object(399, 1, false, -1, 0);
if (Game1.player.professions.Contains(16)) if (Game1.player.professions.Contains(16))
@ -1091,11 +1123,26 @@ namespace AdditionalCropsFramework
public static bool harvestModularCrop(ModularCrop c, int xTile, int yTile, int fertilizer, JunimoHarvester junimoHarvester = null) public static bool harvestModularCrop(ModularCrop c, int xTile, int yTile, int fertilizer, JunimoHarvester junimoHarvester = null)
{ {
Item I = (Item)new ModularCropObject(c.indexOfHarvest, 1, c.cropObjectTexture, c.cropObjectData); Item I = (Item)new ModularCropObject(c.indexOfHarvest, 1, c.cropObjectTexture, c.cropObjectData);
if (I == null)
int howMuch = 3;
if (Game1.player.addItemToInventoryBool(I, false))
{ {
Log.AsyncC("BAD JUJU"); Vector2 vector2 = new Vector2((float)xTile, (float)yTile);
return false; Game1.player.animateOnce(279 + Game1.player.facingDirection);
Game1.player.canMove = false;
Game1.playSound("harvest");
DelayedAction.playSoundAfterDelay("coin", 260);
if (c.regrowAfterHarvest == -1)
{
Game1.currentLocation.temporarySprites.Add(new TemporaryAnimatedSprite(17, new Vector2(vector2.X * (float)Game1.tileSize, vector2.Y * (float)Game1.tileSize), Color.White, 7, Game1.random.NextDouble() < 0.5, 125f, 0, -1, -1f, -1, 0));
Game1.currentLocation.temporarySprites.Add(new TemporaryAnimatedSprite(14, new Vector2(vector2.X * (float)Game1.tileSize, vector2.Y * (float)Game1.tileSize), Color.White, 7, Game1.random.NextDouble() < 0.5, 50f, 0, -1, -1f, -1, 0));
}
Game1.player.gainExperience(2, howMuch);
return true;
} }
return false;
Game1.player.addItemToInventoryBool(I); Game1.player.addItemToInventoryBool(I);
return true; return true;
@ -1105,7 +1152,7 @@ namespace AdditionalCropsFramework
if (c.forageCrop) if (c.forageCrop)
{ {
ModularCropObject @object = (ModularCropObject)null; ModularCropObject @object = (ModularCropObject)null;
int howMuch = 3; //int howMuch = 3;
if (c.whichForageCrop == 1) if (c.whichForageCrop == 1)
// @object = new StardewValley.Object(399, 1, false, -1, 0); // @object = new StardewValley.Object(399, 1, false, -1, 0);
if (Game1.player.professions.Contains(16)) if (Game1.player.professions.Contains(16))

View File

@ -56,10 +56,11 @@ namespace AdditionalCropsFramework
{ {
Directory.CreateDirectory(Path.Combine(ModCore.ModHelper.DirectoryPath, Utilities.EntensionsFolderName)); Directory.CreateDirectory(Path.Combine(ModCore.ModHelper.DirectoryPath, Utilities.EntensionsFolderName));
} }
StardewModdingAPI.Events.GameEvents.UpdateTick += GameEvents_UpdateTick; // StardewModdingAPI.Events.GameEvents.UpdateTick += GameEvents_UpdateTick;
this.shippingList = new List<Item>(); this.shippingList = new List<Item>();
} }
//Unused
private void GameEvents_UpdateTick(object sender, EventArgs e) private void GameEvents_UpdateTick(object sender, EventArgs e)
{ {

View File

@ -119,6 +119,23 @@ namespace AdditionalCropsFramework
this.displayName = this.name; this.displayName = this.name;
this.description = array[5]; this.description = array[5];
string[] dArray = this.description.Split(' ');
string newDes = "";
int MaxWords = 7;
int currentCount = 0;
foreach (var v in dArray)
{
if (currentCount == MaxWords)
{
currentCount = 0;
newDes += "\n";
}
newDes += v+" ";
currentCount++;
}
this.description = newDes;
this.defaultSourceRect = new Rectangle(which * 16 % TextureSheet.Width, which * 16 / TextureSheet.Width * 16, 16, 16); this.defaultSourceRect = new Rectangle(which * 16 % TextureSheet.Width, which * 16 / TextureSheet.Width * 16, 16, 16);
this.sourceRect = this.defaultSourceRect; this.sourceRect = this.defaultSourceRect;
@ -128,7 +145,6 @@ namespace AdditionalCropsFramework
this.updateDrawPosition(); this.updateDrawPosition();
this.parentSheetIndex = which; this.parentSheetIndex = which;
this.quality = 1;
} }
@ -1115,10 +1131,6 @@ namespace AdditionalCropsFramework
return this.stack; return this.stack;
} }
public override int addToStack(int amount)
{
return 1;
}
private float getScaleSize() private float getScaleSize()
{ {
@ -1169,9 +1181,18 @@ namespace AdditionalCropsFramework
public override void drawInMenu(SpriteBatch spriteBatch, Vector2 location, float scaleSize, float transparency, float layerDepth, bool drawStackNumber) public override void drawInMenu(SpriteBatch spriteBatch, Vector2 location, float scaleSize, float transparency, float layerDepth, bool drawStackNumber)
{ {
//spriteBatch.Draw(TextureSheet, location + new Vector2((float)(Game1.tileSize), (float)(Game1.tileSize)), new Rectangle?(this.sourceRect), Color.White * transparency, 0f, new Vector2((float)(this.sourceRect.Width / 2), (float)(this.sourceRect.Height)), 1f * 3, SpriteEffects.None, layerDepth);
spriteBatch.Draw(TextureSheet, location + new Vector2((float)(Game1.tileSize / 2), (float)(Game1.tileSize / 2)), new Rectangle?(this.defaultSourceRect), Color.White * transparency, 0f, new Vector2((float)(this.defaultSourceRect.Width / 2), (float)(this.defaultSourceRect.Height / 2)), 1f * this.getScaleSize() * scaleSize * 1.5f, SpriteEffects.None, layerDepth); //spriteBatch.Draw(TextureSheet, location + new Vector2((float)(Game1.tileSize), (float)(Game1.tileSize)), new Rectangle?(this.sourceRect), Color.White * transparency, 0f, new Vector2((float)(this.sourceRect.Width / 2), (float)(this.sourceRect.Height)), 1f * 3, SpriteEffects.None, layerDepth);
spriteBatch.Draw(TextureSheet, location + new Vector2((float)(Game1.tileSize / 2), (float)(Game1.tileSize / 2)), new Rectangle?(this.defaultSourceRect), Color.White * transparency, 0f, new Vector2((float)(this.defaultSourceRect.Width / 2), (float)(this.defaultSourceRect.Height / 2)), 1f * this.getScaleSize() * scaleSize * 1.5f, SpriteEffects.None, layerDepth);
if (drawStackNumber && this.maximumStackSize() > 1 && ((double)scaleSize > 0.3 && this.Stack != int.MaxValue) && this.Stack > 1)
Utility.drawTinyDigits(this.stack, spriteBatch, location + new Vector2((float)(Game1.tileSize - Utility.getWidthOfTinyDigitString(this.stack, 3f * scaleSize)) + 3f * scaleSize, (float)((double)Game1.tileSize - 18.0 * (double)scaleSize + 2.0)), 3f * scaleSize, 1f, Color.White);
if (drawStackNumber && this.quality > 0)
{
float num = this.quality < 4 ? 0.0f : (float)((Math.Cos((double)Game1.currentGameTime.TotalGameTime.Milliseconds * Math.PI / 512.0) + 1.0) * 0.0500000007450581);
spriteBatch.Draw(Game1.mouseCursors, location + new Vector2(12f, (float)(Game1.tileSize - 12) + num), new Microsoft.Xna.Framework.Rectangle?(this.quality < 4 ? new Microsoft.Xna.Framework.Rectangle(338 + (this.quality - 1) * 8, 400, 8, 8) : new Microsoft.Xna.Framework.Rectangle(346, 392, 8, 8)), Color.White * transparency, 0.0f, new Vector2(4f, 4f), (float)(3.0 * (double)scaleSize * (1.0 + (double)num)), SpriteEffects.None, layerDepth);
} }
}
public override void draw(SpriteBatch spriteBatch, int x, int y, float alpha = 1f) public override void draw(SpriteBatch spriteBatch, int x, int y, float alpha = 1f)
{ {

View File

@ -290,17 +290,48 @@ namespace AdditionalCropsFramework
// Game1.showRedMessage("YOOO"); // Game1.showRedMessage("YOOO");
//do some stuff when the right button is down //do some stuff when the right button is down
// rotate(); // rotate();
if (Game1.player.ActiveObject == null) return false; if (Game1.player.ActiveObject != null)
if (Game1.player.ActiveObject is ModularSeeds || Game1.player.ActiveObject.getCategoryName() == "Modular Seeds")
{ {
this.plantModdedCrop((Game1.player.ActiveObject as ModularSeeds)); if (Game1.player.ActiveObject is ModularSeeds || Game1.player.ActiveObject.getCategoryName() == "Modular Seeds")
// Log.AsyncO("Modded seeds"); {
this.plantModdedCrop((Game1.player.ActiveObject as ModularSeeds));
// Log.AsyncO("Modded seeds");
}
// Log.AsyncO(Game1.player.CurrentItem.getCategoryName());
if (Game1.player.CurrentItem.getCategoryName() == "Seed" || Game1.player.CurrentItem.getCategoryName() == "seed")
{
this.plantRegularCrop();
// Log.AsyncY("regular seeds");
}
} }
// Log.AsyncO(Game1.player.CurrentItem.getCategoryName()); if (this.crop != null)
if (Game1.player.CurrentItem.getCategoryName() == "Seed" || Game1.player.CurrentItem.getCategoryName() == "seed")
{ {
this.plantRegularCrop(); if (Utilities.isCropFullGrown(this.crop) == true)
// Log.AsyncY("regular seeds"); {
//this.crop.harvest();
bool f= Utilities.harvestCrop(this.crop, (int)this.tileLocation.X, (int)this.tileLocation.Y, 0);
if (f == true && this.crop.regrowAfterHarvest == -1) this.crop = null;
}
}
if (this.modularCrop != null)
{
Log.AsyncM("HELLO MOD CROP");
if (this.modularCrop.isFullyGrown() == true)
{
Log.AsyncM("FULL BLOW");
bool f = Utilities.harvestModularCrop(this.modularCrop, (int)this.tileLocation.X, (int)this.tileLocation.Y, 0);
if (f == true)
{
//this.modularCrop = null;
if (f == true && this.modularCrop.regrowAfterHarvest == -1) this.modularCrop = null;
Log.AsyncO("HARVEST");
return false;
}
else
{
Log.AsyncC("failed to harvest crop. =/");
}
}
} }
@ -335,9 +366,22 @@ namespace AdditionalCropsFramework
public void plantRegularCrop() public void plantRegularCrop()
{ {
if (this.crop != null) return; if (this.crop != null) return;
this.normalCropSeedName = Game1.player.ActiveObject.name; this.normalCropSeedName = Game1.player.CurrentItem.Name;
this.normalCropSeedIndex = Game1.player.ActiveObject.parentSheetIndex; this.normalCropSeedIndex = Game1.player.CurrentItem.parentSheetIndex;
this.crop = new Crop(Game1.player.ActiveObject.parentSheetIndex, (int)Game1.currentCursorTile.X, (int)Game1.currentCursorTile.Y);
try
{
this.crop = new Crop(Game1.player.CurrentItem.parentSheetIndex, (int)Game1.currentCursorTile.X, (int)Game1.currentCursorTile.Y);
}
catch(Exception e)
{
Log.AsyncM(e);
}
foreach (var v in this.crop.phaseDays)
{
Log.AsyncC("I grow! " + v);
}
Game1.player.reduceActiveItemByOne(); Game1.player.reduceActiveItemByOne();
Game1.playSound("dirtyHit"); Game1.playSound("dirtyHit");
} }
@ -355,36 +399,7 @@ namespace AdditionalCropsFramework
return false; return false;
} }
} }
if (this.crop != null)
{
if (this.crop.fullyGrown == true)
{
//this.crop.harvest();
}
}
if (this.modularCrop != null)
{
Log.AsyncM("HELLO MOD CROP");
if (this.modularCrop.isFullyGrown() == true)
{
Log.AsyncM("FULL BLOW");
bool f = Utilities.harvestModularCrop(this.modularCrop, (int)this.tileLocation.X, (int)this.tileLocation.Y, 0);
if (f == true)
{
//this.modularCrop = null;
Log.AsyncO("HARVEST");
return false;
}
else
{
Log.AsyncC("failed to harvest crop. =/");
}
}
}
else
{
Log.AsyncR("WTF???");
}
@ -964,7 +979,7 @@ namespace AdditionalCropsFramework
d.locationsName = obj.locationsName; d.locationsName = obj.locationsName;
d.drawColor = obj.drawColor; d.drawColor = obj.drawColor;
d.normalCropSeedIndex = obj.normalCropSeedIndex;
d.cropInformationString = obj.cropInformationString; d.cropInformationString = obj.cropInformationString;
d.IsSolid = obj.IsSolid; d.IsSolid = obj.IsSolid;
@ -1019,11 +1034,50 @@ namespace AdditionalCropsFramework
} }
if (cropInfo[0] == "false") //non-modular crop if (cropInfo[0] == "false") //non-modular crop
{ {
Crop c = new Crop(Convert.ToInt32(cropInfo[1]), Convert.ToInt32(cropInfo[2]), Convert.ToInt32(cropInfo[3])); Crop c = new Crop(Convert.ToInt32(d.normalCropSeedIndex), Convert.ToInt32(cropInfo[2]), Convert.ToInt32(cropInfo[3]));
Dictionary<int, string> dictionary = Game1.content.Load<Dictionary<int, string>>("Data\\Crops");
if (dictionary.ContainsKey(Convert.ToInt32(cropInfo[1])))
{
string[] strArray1 = dictionary[Convert.ToInt32(cropInfo[1])].Split('/');
string str1 = strArray1[0];
char[] chArray1 = new char[1] { ' ' };
c.phaseDays = new List<int>();
foreach (string str2 in str1.Split(chArray1))
{
c.phaseDays.Add(Convert.ToInt32(str2));
}
c.phaseDays.Add(99999);
}
else
{
Log.AsyncR("AOSIDHA(IUDGUDIUBGDLIUGDOIHDO:IHDOIHDIOHDIOP");
}
c.currentPhase = Convert.ToInt32(cropInfo[4]); c.currentPhase = Convert.ToInt32(cropInfo[4]);
c.dayOfCurrentPhase = Convert.ToInt32(cropInfo[5]); c.dayOfCurrentPhase = Convert.ToInt32(cropInfo[5]);
try
{
c.fullyGrown = Convert.ToBoolean(cropInfo[10]);
}
catch (Exception e)
{
}
Log.AsyncM("PARSED Regular CROP!");
Log.AsyncG(cropInfo[1]);
Log.AsyncG(cropInfo[2]);
Log.AsyncG(cropInfo[3]);
Log.AsyncR(c.phaseDays.Count);
Log.AsyncM("PARSED REGULAR CROP! FINISH");
foreach(var v in c.phaseDays)
{
Log.AsyncG("THIS IS THE FINAL COUNT DOWN " + v);
}
d.crop = c; d.crop = c;
// Log.AsyncM("PARSED REGULAR CROP!");
} }
} }
catch (Exception err) catch (Exception err)

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@ -20,8 +20,6 @@ namespace StardustCore
public class CoreObject : StardewValley.Object public class CoreObject : StardewValley.Object
{ {
public new int price;
public int Decoration_type; public int Decoration_type;
public int rotations; public int rotations;
@ -1293,7 +1291,7 @@ namespace StardustCore
public override int maximumStackSize() public override int maximumStackSize()
{ {
return 1; return 999;
} }
public override int getStack() public override int getStack()
@ -1301,10 +1299,6 @@ namespace StardustCore
return this.stack; return this.stack;
} }
public override int addToStack(int amount)
{
return 1;
}
private float getScaleSize() private float getScaleSize()
{ {
@ -1355,6 +1349,13 @@ namespace StardustCore
public override void drawInMenu(SpriteBatch spriteBatch, Vector2 location, float scaleSize, float transparency, float layerDepth, bool drawStackNumber) public override void drawInMenu(SpriteBatch spriteBatch, Vector2 location, float scaleSize, float transparency, float layerDepth, bool drawStackNumber)
{ {
if (drawStackNumber && this.maximumStackSize() > 1 && ((double)scaleSize > 0.3 && this.Stack != int.MaxValue) && this.Stack > 1)
Utility.drawTinyDigits(this.stack, spriteBatch, location + new Vector2((float)(Game1.tileSize - Utility.getWidthOfTinyDigitString(this.stack, 3f * scaleSize)) + 3f * scaleSize, (float)((double)Game1.tileSize - 18.0 * (double)scaleSize + 2.0)), 3f * scaleSize, 1f, Color.White);
if (drawStackNumber && this.quality > 0)
{
float num = this.quality < 4 ? 0.0f : (float)((Math.Cos((double)Game1.currentGameTime.TotalGameTime.Milliseconds * Math.PI / 512.0) + 1.0) * 0.0500000007450581);
spriteBatch.Draw(Game1.mouseCursors, location + new Vector2(12f, (float)(Game1.tileSize - 12) + num), new Microsoft.Xna.Framework.Rectangle?(this.quality < 4 ? new Microsoft.Xna.Framework.Rectangle(338 + (this.quality - 1) * 8, 400, 8, 8) : new Microsoft.Xna.Framework.Rectangle(346, 392, 8, 8)), Color.White * transparency, 0.0f, new Vector2(4f, 4f), (float)(3.0 * (double)scaleSize * (1.0 + (double)num)), SpriteEffects.None, layerDepth);
}
spriteBatch.Draw(TextureSheet, location + new Vector2((float)(Game1.tileSize), (float)(Game1.tileSize)), new Rectangle?(this.defaultSourceRect), Color.White * transparency, 0f, new Vector2((float)(this.defaultSourceRect.Width / 2), (float)(this.defaultSourceRect.Height)), 1f * this.getScaleSize() * scaleSize * .5f, SpriteEffects.None, layerDepth); spriteBatch.Draw(TextureSheet, location + new Vector2((float)(Game1.tileSize), (float)(Game1.tileSize)), new Rectangle?(this.defaultSourceRect), Color.White * transparency, 0f, new Vector2((float)(this.defaultSourceRect.Width / 2), (float)(this.defaultSourceRect.Height)), 1f * this.getScaleSize() * scaleSize * .5f, SpriteEffects.None, layerDepth);
} }