Fixed bug when getting tools from object manager. Added in all of the crafting recipes for tools.
This commit is contained in:
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f4828fae49
commit
b6a817608f
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@ -207,6 +207,10 @@ namespace Revitalize.Framework.Crafting
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private static void InitializeRecipeBooks()
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{
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//~~~~~~~~~~~~~~~~~~~//
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// Workbench Recipes //
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//~~~~~~~~~~~~~~~~~~~//
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#region
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CraftingRecipeBook WorkbenchRecipes = new CraftingRecipeBook("Workbench");
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WorkbenchRecipes.addInCraftingTab("Default", new AnimatedButton(new StardustCore.Animations.AnimatedSprite("Default Tab", new Vector2(100 + 48, 100 + (24 * 4)), new AnimationManager(TextureManager.GetExtendedTexture(ModCore.Manifest, "Menus", "MenuTabHorizontal"), new Animation(0, 0, 24, 24)), Color.White), new Rectangle(0, 0, 24, 24), 2f),true);
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WorkbenchRecipes.addCraftingRecipe("Anvil", new UnlockableCraftingRecipe("Default", new Recipe(new List<CraftingRecipeComponent>()
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@ -215,6 +219,27 @@ namespace Revitalize.Framework.Crafting
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new CraftingRecipeComponent(ModCore.ObjectManager.GetItem("SteelIngot"),20)
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}, new CraftingRecipeComponent(ModCore.ObjectManager.GetItem("Anvil"), 1)), true));
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WorkbenchRecipes.addCraftingRecipe("Pickaxe", new UnlockableCraftingRecipe("Default", new Recipe(new List<CraftingRecipeComponent>()
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{
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new CraftingRecipeComponent(new StardewValley.Object((int)Enums.SDVObject.Stone,20),20),
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new CraftingRecipeComponent(new StardewValley.Object((int)Enums.SDVObject.Wood,10),10)
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},new CraftingRecipeComponent(new StardewValley.Tools.Pickaxe() {UpgradeLevel=0},1)),true));
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WorkbenchRecipes.addCraftingRecipe("Axe", new UnlockableCraftingRecipe("Default", new Recipe(new List<CraftingRecipeComponent>()
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{
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new CraftingRecipeComponent(new StardewValley.Object((int)Enums.SDVObject.Stone,20),20),
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new CraftingRecipeComponent(new StardewValley.Object((int)Enums.SDVObject.Wood,10),10)
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}, new CraftingRecipeComponent(new StardewValley.Tools.Axe() { UpgradeLevel = 0 }, 1)), true));
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WorkbenchRecipes.addCraftingRecipe("Hoe", new UnlockableCraftingRecipe("Default", new Recipe(new List<CraftingRecipeComponent>()
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{
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new CraftingRecipeComponent(new StardewValley.Object((int)Enums.SDVObject.Stone,20),20),
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new CraftingRecipeComponent(new StardewValley.Object((int)Enums.SDVObject.Wood,10),10)
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}, new CraftingRecipeComponent(new StardewValley.Tools.Hoe() { UpgradeLevel = 0 }, 1)), true));
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WorkbenchRecipes.addCraftingRecipe("Watering Can", new UnlockableCraftingRecipe("Default", new Recipe(new List<CraftingRecipeComponent>()
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{
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new CraftingRecipeComponent(new StardewValley.Object((int)Enums.SDVObject.Stone,20),20),
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}, new CraftingRecipeComponent(new StardewValley.Tools.WateringCan() { UpgradeLevel = 0 }, 1)), true));
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if (CraftingRecipesByGroup.ContainsKey(WorkbenchRecipes.craftingGroup))
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{
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foreach(KeyValuePair<string, UnlockableCraftingRecipe> recipe in WorkbenchRecipes.craftingRecipes)
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@ -233,17 +258,101 @@ namespace Revitalize.Framework.Crafting
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{
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CraftingRecipesByGroup.Add("Workbench", WorkbenchRecipes);
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}
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#endregion
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//~~~~~~~~~~~~~~~~~~//
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// Anvil Recipes //
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//~~~~~~~~~~~~~~~~~~//
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CraftingRecipeBook AnvilRecipes = new CraftingRecipeBook("Anvil");
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AnvilRecipes.addInCraftingTab("Default", new AnimatedButton(new StardustCore.Animations.AnimatedSprite("Default Tab", new Vector2(100 + 48, 100 + (24 * 4)), new AnimationManager(TextureManager.GetExtendedTexture(ModCore.Manifest, "Menus", "MenuTabHorizontal"), new Animation(0, 0, 24, 24)), Color.White), new Rectangle(0, 0, 24, 24), 2f), true);
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/*
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WorkbenchRecipes.addCraftingRecipe("Nothing", new UnlockableCraftingRecipe("Default", new Recipe(new List<CraftingRecipeComponent>()
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//~~~~~~~~~~~~~~~~~~~~~~~//
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//Alternate Vanilla Tools//
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//~~~~~~~~~~~~~~~~~~~~~~~//
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#region
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//Watering Cans
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AnvilRecipes.addCraftingRecipe("Bronze Watering Can", new UnlockableCraftingRecipe("Default", new Recipe(new List<CraftingRecipeComponent>()
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{
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//Inputs here
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new CraftingRecipeComponent(new StardewValley.Object((int)Enums.SDVObject.Coal,1),1),
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}, new CraftingRecipeComponent(new StardewValley.Object((int)Enums.SDVObject.FairyRose, 1), 1)), true));
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*/
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new CraftingRecipeComponent(ModCore.ObjectManager.GetItem("BronzeIngot",15),15),
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new CraftingRecipeComponent(new StardewValley.Tools.WateringCan(){ UpgradeLevel=0},1)
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}, new CraftingRecipeComponent(ModCore.ObjectManager.GetTool("BronzeWateringCan"), 1)), true));
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AnvilRecipes.addCraftingRecipe("Hardened Watering Can", new UnlockableCraftingRecipe("Default", new Recipe(new List<CraftingRecipeComponent>()
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{
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new CraftingRecipeComponent(ModCore.ObjectManager.GetItem("SteelIngot",10),10),
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new CraftingRecipeComponent(ModCore.ObjectManager.GetItem("LeadIngot",5),5),
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new CraftingRecipeComponent(ModCore.ObjectManager.GetTool("BronzeWateringCan"),1)
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}, new CraftingRecipeComponent(ModCore.ObjectManager.GetTool("HardenedWateringCan"), 1)), true));
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AnvilRecipes.addCraftingRecipe("Titanium Watering Can", new UnlockableCraftingRecipe("Default", new Recipe(new List<CraftingRecipeComponent>()
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{
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new CraftingRecipeComponent(ModCore.ObjectManager.GetItem("TitaniumIngot",15),15),
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new CraftingRecipeComponent(ModCore.ObjectManager.GetTool("HardenedWateringCan"),1)
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}, new CraftingRecipeComponent(ModCore.ObjectManager.GetTool("TitaniumWateringCan"), 1)), true));
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//Pickaxes
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AnvilRecipes.addCraftingRecipe("Bronze Pickaxe", new UnlockableCraftingRecipe("Default", new Recipe(new List<CraftingRecipeComponent>()
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{
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new CraftingRecipeComponent(ModCore.ObjectManager.GetItem("BronzeIngot",15),15),
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new CraftingRecipeComponent(new StardewValley.Tools.Pickaxe(){ UpgradeLevel=0},1)
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}, new CraftingRecipeComponent(ModCore.ObjectManager.GetTool("BronzePickaxe"), 1)), true));
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AnvilRecipes.addCraftingRecipe("Hardened Pickaxe", new UnlockableCraftingRecipe("Default", new Recipe(new List<CraftingRecipeComponent>()
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{
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new CraftingRecipeComponent(ModCore.ObjectManager.GetItem("SteelIngot",10),10),
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new CraftingRecipeComponent(ModCore.ObjectManager.GetItem("LeadIngot",5),5),
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new CraftingRecipeComponent(ModCore.ObjectManager.GetTool("BronzePickaxe"),1)
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}, new CraftingRecipeComponent(ModCore.ObjectManager.GetTool("HardenedPickaxe"), 1)), true));
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AnvilRecipes.addCraftingRecipe("Titanium Pickaxe", new UnlockableCraftingRecipe("Default", new Recipe(new List<CraftingRecipeComponent>()
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{
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new CraftingRecipeComponent(ModCore.ObjectManager.GetItem("TitaniumIngot",15),15),
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new CraftingRecipeComponent(ModCore.ObjectManager.GetTool("HardenedPickaxe"),1)
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}, new CraftingRecipeComponent(ModCore.ObjectManager.GetTool("TitaniumPickaxe"), 1)), true));
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//Axes
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AnvilRecipes.addCraftingRecipe("Bronze Axe", new UnlockableCraftingRecipe("Default", new Recipe(new List<CraftingRecipeComponent>()
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{
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new CraftingRecipeComponent(ModCore.ObjectManager.GetItem("BronzeIngot",15),15),
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new CraftingRecipeComponent(new StardewValley.Tools.Axe(){ UpgradeLevel=0},1)
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}, new CraftingRecipeComponent(ModCore.ObjectManager.GetTool("BronzeAxe"), 1)), true));
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AnvilRecipes.addCraftingRecipe("Hardened Axe", new UnlockableCraftingRecipe("Default", new Recipe(new List<CraftingRecipeComponent>()
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{
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new CraftingRecipeComponent(ModCore.ObjectManager.GetItem("SteelIngot",10),10),
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new CraftingRecipeComponent(ModCore.ObjectManager.GetItem("LeadIngot",5),5),
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new CraftingRecipeComponent(ModCore.ObjectManager.GetTool("BronzeAxe"),1)
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}, new CraftingRecipeComponent(ModCore.ObjectManager.GetTool("HardenedAxe"), 1)), true));
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AnvilRecipes.addCraftingRecipe("Titanium Axe", new UnlockableCraftingRecipe("Default", new Recipe(new List<CraftingRecipeComponent>()
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{
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new CraftingRecipeComponent(ModCore.ObjectManager.GetItem("TitaniumIngot",15),15),
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new CraftingRecipeComponent(ModCore.ObjectManager.GetTool("HardenedAxe"),1)
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}, new CraftingRecipeComponent(ModCore.ObjectManager.GetTool("TitaniumAxe"), 1)), true));
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///Plows
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AnvilRecipes.addCraftingRecipe("Bronze Hoe", new UnlockableCraftingRecipe("Default", new Recipe(new List<CraftingRecipeComponent>()
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{
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new CraftingRecipeComponent(ModCore.ObjectManager.GetItem("BronzeIngot",15),15),
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new CraftingRecipeComponent(new StardewValley.Tools.Hoe(){ UpgradeLevel=0},1)
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}, new CraftingRecipeComponent(ModCore.ObjectManager.GetTool("BronzeHoe"), 1)), true));
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AnvilRecipes.addCraftingRecipe("Hardened Hoe", new UnlockableCraftingRecipe("Default", new Recipe(new List<CraftingRecipeComponent>()
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{
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new CraftingRecipeComponent(ModCore.ObjectManager.GetItem("SteelIngot",10),10),
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new CraftingRecipeComponent(ModCore.ObjectManager.GetItem("LeadIngot",5),5),
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new CraftingRecipeComponent(ModCore.ObjectManager.GetTool("BronzeHoe"),1)
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}, new CraftingRecipeComponent(ModCore.ObjectManager.GetTool("HardenedHoe"), 1)), true));
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AnvilRecipes.addCraftingRecipe("Titanium Hoe", new UnlockableCraftingRecipe("Default", new Recipe(new List<CraftingRecipeComponent>()
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{
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new CraftingRecipeComponent(ModCore.ObjectManager.GetItem("TitaniumIngot",15),15),
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new CraftingRecipeComponent(ModCore.ObjectManager.GetTool("HardenedHoe"),1)
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}, new CraftingRecipeComponent(ModCore.ObjectManager.GetTool("TitaniumHoe"), 1)), true));
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#endregion
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if (CraftingRecipesByGroup.ContainsKey(AnvilRecipes.craftingGroup))
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{
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foreach (KeyValuePair<string, UnlockableCraftingRecipe> recipe in AnvilRecipes.craftingRecipes)
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@ -303,7 +303,7 @@ namespace Revitalize.Framework.Objects
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/// <returns></returns>
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public Item GetTool(string Name)
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{
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if (this.Tools.ContainsKey("Name")) return this.Tools[Name].getOne();
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if (this.Tools.ContainsKey(Name)) return this.Tools[Name].getOne();
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else return null;
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}
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@ -547,13 +547,11 @@ namespace Revitalize
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Game1.player.addItemToInventoryBool(ObjectManager.GetItem("Workbench"));
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Game1.player.addItemToInventory(new StardewValley.Object((int)Enums.SDVObject.Coal, 1));
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Game1.player.addItemByMenuIfNecessary(ModCore.ObjectManager.GetItem("SteelIngot", 20));
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PickaxeExtended pick = new PickaxeExtended(new BasicItemInformation("My First Pickaxe", "Omegasis.Revitalize.Items.Tools.MyFirstPickaxe", "A testing pickaxe. Does it work?", "Tool", Color.SlateGray, 0, 0, false, 500, false, false, TextureManager.GetTexture(Manifest, "Tools", "Pickaxe"), new AnimationManager(TextureManager.GetExtendedTexture(Manifest, "Tools", "Pickaxe"), new Animation(0, 0, 16, 16)), Color.White, true, null, null),2,TextureManager.GetExtendedTexture(Manifest,"Tools","TestingPickaxeWorking"));
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//PickaxeExtended pick = new PickaxeExtended(new BasicItemInformation("My First Pickaxe", "Omegasis.Revitalize.Items.Tools.MyFirstPickaxe", "A testing pickaxe. Does it work?", "Tool", Color.SlateGray, 0, 0, false, 500, false, false, TextureManager.GetTexture(Manifest, "Tools", "Pickaxe"), new AnimationManager(TextureManager.GetExtendedTexture(Manifest, "Tools", "Pickaxe"), new Animation(0, 0, 16, 16)), Color.White, true, null, null),2,TextureManager.GetExtendedTexture(Manifest,"Tools","TestingPickaxeWorking"));
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Game1.player.addItemsByMenuIfNecessary(new List<Item>()
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{
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pick,
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new StardewValley.Object((int)Enums.SDVObject.Wood,100)
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new StardewValley.Object((int)Enums.SDVObject.Wood,100),
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ModCore.ObjectManager.GetItem("SteelIngot", 20)
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});
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}
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@ -242,18 +242,96 @@
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<Content Include="Content\Graphics\Items\Resources\Ore\TitaniumOre.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\Graphics\Items\Tools\DefaultAxeWorking.png" />
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<Content Include="Content\Graphics\Items\Tools\DefaultHoeWorking.png" />
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<Content Include="Content\Graphics\Items\Tools\BronzeAxe.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\Graphics\Items\Tools\BronzeAxeWorking.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\Graphics\Items\Tools\BronzeHoe.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\Graphics\Items\Tools\BronzeHoeWorking.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\Graphics\Items\Tools\BronzePickaxe.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\Graphics\Items\Tools\BronzePickaxeWorking.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\Graphics\Items\Tools\BronzeWateringCan.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\Graphics\Items\Tools\BronzeWateringCanWorking.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\Graphics\Items\Tools\DefaultAxeWorking.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\Graphics\Items\Tools\DefaultHoeWorking.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\Graphics\Items\Tools\DefaultPickaxeWorking.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\Graphics\Items\Tools\DefaultWateringCanWorking.png" />
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<Content Include="Content\Graphics\Items\Tools\DefaultWateringCanWorking.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\Graphics\Items\Tools\HardenedAxe.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\Graphics\Items\Tools\HardenedAxeWorking.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\Graphics\Items\Tools\HardenedHoe.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\Graphics\Items\Tools\HardenedHoeWorking.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\Graphics\Items\Tools\HardenedPickaxe.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\Graphics\Items\Tools\HardenedPickaxeWorking.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\Graphics\Items\Tools\HardenedWateringCan.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\Graphics\Items\Tools\HardenedWateringCanWorking.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\Graphics\Items\Tools\Pickaxe.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\Graphics\Items\Tools\TestingPickaxeWorking.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\Graphics\Items\Tools\TitaniumAxe.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\Graphics\Items\Tools\TitaniumAxeWorking.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\Graphics\Items\Tools\TitaniumHoe.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\Graphics\Items\Tools\TitaniumHoeWorking.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\Graphics\Items\Tools\TitaniumPickaxe.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\Graphics\Items\Tools\TitaniumPickaxeWorking.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\Graphics\Items\Tools\TitaniumWateringCan.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\Graphics\Items\Tools\TitaniumWateringCanWorking.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Content\Graphics\Menus\CraftingMenu\CraftButton.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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