Updated mod manifest files for nexus release

This commit is contained in:
2018-06-01 15:18:49 -07:00
parent f7ffec1799
commit ba7d0ae9b0
20 changed files with 21 additions and 35 deletions

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@ -1,7 +1,7 @@
{
"Name": "Advanced Save Backup",
"Author": "Alpha_Omegasis",
"Version": "1.4.0",
"Version": "1.5.0",
"Description": "Backs up your save files when loading SMAPI and every in game night when saving.",
"UniqueID": "Omegasis.AdvancedSaveBackup",
"EntryDll": "AdvancedSaveBackup.dll",

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@ -1,7 +1,7 @@
{
"Name": "Auto Speed",
"Author": "Alpha_Omegasis",
"Version": "1.4.1",
"Version": "1.5.0",
"Description": "Got to go fast!",
"UniqueID": "Omegasis.AutoSpeed",
"EntryDll": "AutoSpeed.dll",

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@ -1,7 +1,7 @@
{
"Name": "Billboard Anywhere",
"Author": "Alpha_Omegasis",
"Version": "1.4.1",
"Version": "1.5.0",
"Description": "Lets you view the billboard from anywhere.",
"UniqueID": "Omegasis.BillboardAnywhere",
"EntryDll": "BillboardAnywhere.dll",

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@ -1,7 +1,7 @@
{
"Name": "Build Endurance",
"Author": "Alpha_Omegasis",
"Version": "1.4.1",
"Version": "1.5.0",
"Description": "Increase your health as you play.",
"UniqueID": "Omegasis.BuildEndurance",
"EntryDll": "BuildEndurance.dll",

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@ -1,7 +1,7 @@
{
"Name": "Build Health",
"Author": "Alpha_Omegasis",
"Version": "1.4.1",
"Version": "1.5.0",
"Description": "Increase your health as you play.",
"UniqueID": "Omegasis.BuildHealth",
"EntryDll": "BuildHealth.dll",

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@ -1,7 +1,7 @@
{
"Name": "Buy Back Collectables",
"Author": "Alpha_Omegasis",
"Version": "1.4.1",
"Version": "1.5.0",
"Description": "Lets you buy back any obtained collectable.",
"UniqueID": "Omegasis.BuyBackCollectables",
"EntryDll": "BuyBackCollectables.dll",

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@ -81,7 +81,7 @@ namespace CustomNPCFramework
StardewModdingAPI.Events.SaveEvents.BeforeSave += SaveEvents_BeforeSave;
StardewModdingAPI.Events.SaveEvents.AfterSave += SaveEvents_AfterSave;
StardewModdingAPI.Events.LocationEvents.CurrentLocationChanged += LocationEvents_CurrentLocationChanged;
StardewModdingAPI.Events.PlayerEvents.Warped += LocationEvents_CurrentLocationChanged;
StardewModdingAPI.Events.GameEvents.UpdateTick += GameEvents_UpdateTick;
npcTracker = new NPCTracker();
assetPool = new AssetPool();
@ -149,7 +149,7 @@ namespace CustomNPCFramework
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void LocationEvents_CurrentLocationChanged(object sender, StardewModdingAPI.Events.EventArgsCurrentLocationChanged e)
private void LocationEvents_CurrentLocationChanged(object sender, StardewModdingAPI.Events.EventArgsPlayerWarped e)
{
}

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@ -1,7 +1,7 @@
{
"Name": "Custom Shop Redux GUI",
"Author": "Alpha_Omegasis",
"Version": "1.4.1",
"Version": "1.5.0",
"Description": "A nice way to make custom shops.",
"UniqueID": "Omegasis.CustomShopReduxGui",
"EntryDll": "CustomShopsRedux.dll",

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@ -1,7 +1,7 @@
{
"Name": "Daily Quest Anywhere",
"Author": "Alpha_Omegasis",
"Version": "1.4.1",
"Version": "1.5.0",
"Description": "Open the daily quest board from anywhere in the game.",
"UniqueID": "Omegasis.DailyQuestAnywhere",
"EntryDll": "DailyQuestAnywhere.dll",

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@ -3,7 +3,7 @@
"Author": "Alpha_Omegasis",
"Version": {
"MajorVersion": 1,
"MinorVersion": 5,
"MinorVersion": 6,
"PatchVersion": 0,
"Build": null
},

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@ -1,7 +1,7 @@
{
"Name": "More Rain",
"Author": "Alpha_Omegasis",
"Version": "1.5.1",
"Version": "1.6.0",
"Description": "Change how much it rains in the game.",
"UniqueID": "Omegasis.MoreRain",
"EntryDll": "MoreRain.dll",

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@ -1,7 +1,7 @@
{
"Name": "Museum Rearranger",
"Author": "Alpha_Omegasis",
"Version": "1.4.1",
"Version": "1.5.0",
"Description": "Lets you rearrange the museum without needing to donate something.",
"UniqueID": "Omegasis.MuseumRearranger",
"EntryDll": "MuseumRearranger.dll",

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@ -1,7 +1,7 @@
{
"Name": "Night Owl",
"Author": "Alpha_Omegasis",
"Version": "1.4.1",
"Version": "1.5.0",
"Description": "Lets you stay up all night.",
"UniqueID": "Omegasis.NightOwl",
"EntryDll": "NightOwl.dll",

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@ -1,7 +1,7 @@
{
"Name": "No More Pets",
"Author": "Alpha_Omegasis",
"Version": "1.4.1",
"Version": "1.5.0",
"Description": "Removes all pets from the game.",
"UniqueID": "Omegasis.NoMorePets",
"EntryDll": "NoMorePets.dll",

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@ -1,7 +1,7 @@
{
"Name": "Save Anywhere",
"Author": "Alpha_Omegasis",
"Version": "2.6.2",
"Version": "2.7.0",
"Description": "Lets you save almost anywhere.",
"UniqueID": "Omegasis.SaveAnywhere",
"EntryDll": "SaveAnywhere.dll",

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@ -31,8 +31,6 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "NightOwl", "NightOwl\NightO
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SaveAnywhere", "SaveAnywhere\SaveAnywhere.csproj", "{E17855AD-DBAF-49BD-B3E2-9899403252F6}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "StardewSymphony", "StardewSymphony\StardewSymphony.csproj", "{697F7EC8-02C6-4F39-A917-EE45955CFFF9}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TimeFreeze", "TimeFreeze\TimeFreeze.csproj", "{07410BC3-9B33-40E9-A2EF-B8EDF983F0A3}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "~metadata", "~metadata", "{90EB59CA-51F6-49CF-8DCE-A8BB62C58E17}"
@ -254,18 +252,6 @@ Global
{E17855AD-DBAF-49BD-B3E2-9899403252F6}.x86|Any CPU.Build.0 = x86|Any CPU
{E17855AD-DBAF-49BD-B3E2-9899403252F6}.x86|x86.ActiveCfg = x86|x86
{E17855AD-DBAF-49BD-B3E2-9899403252F6}.x86|x86.Build.0 = x86|x86
{697F7EC8-02C6-4F39-A917-EE45955CFFF9}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{697F7EC8-02C6-4F39-A917-EE45955CFFF9}.Debug|Any CPU.Build.0 = Debug|Any CPU
{697F7EC8-02C6-4F39-A917-EE45955CFFF9}.Debug|x86.ActiveCfg = Debug|x86
{697F7EC8-02C6-4F39-A917-EE45955CFFF9}.Debug|x86.Build.0 = Debug|x86
{697F7EC8-02C6-4F39-A917-EE45955CFFF9}.Release|Any CPU.ActiveCfg = Release|Any CPU
{697F7EC8-02C6-4F39-A917-EE45955CFFF9}.Release|Any CPU.Build.0 = Release|Any CPU
{697F7EC8-02C6-4F39-A917-EE45955CFFF9}.Release|x86.ActiveCfg = Release|x86
{697F7EC8-02C6-4F39-A917-EE45955CFFF9}.Release|x86.Build.0 = Release|x86
{697F7EC8-02C6-4F39-A917-EE45955CFFF9}.x86|Any CPU.ActiveCfg = x86|Any CPU
{697F7EC8-02C6-4F39-A917-EE45955CFFF9}.x86|Any CPU.Build.0 = x86|Any CPU
{697F7EC8-02C6-4F39-A917-EE45955CFFF9}.x86|x86.ActiveCfg = x86|x86
{697F7EC8-02C6-4F39-A917-EE45955CFFF9}.x86|x86.Build.0 = x86|x86
{07410BC3-9B33-40E9-A2EF-B8EDF983F0A3}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{07410BC3-9B33-40E9-A2EF-B8EDF983F0A3}.Debug|Any CPU.Build.0 = Debug|Any CPU
{07410BC3-9B33-40E9-A2EF-B8EDF983F0A3}.Debug|x86.ActiveCfg = Debug|x86

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@ -1,5 +1,5 @@
{
"Name": "Stardew Symphony",
"Name": "Stardew Symphony Remastered",
"Author": "Alpha_Omegasis",
"Version": "2.0.0",
"Description": "Adding more music to the game one beep at a time. Now with streaming!",

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@ -190,14 +190,14 @@ namespace StardustCore.Serialization
foreach (KeyValuePair<Vector2, StardewValley.Object> obj in loc.objects.Pairs)
{
j++;
ModCore.ModMonitor.Log("Parsing location " + loc.Name + " : object number" + j + "/" + i + " : object name: " + obj.Value.name);
//ModCore.ModMonitor.Log("Parsing location " + loc.Name + " : object number" + j + "/" + i + " : object name: " + obj.Value.name);
if (obj.Value is StardewValley.Objects.Chest) {
int k = (obj.Value as StardewValley.Objects.Chest).items.Count;
int l = 0;
foreach (var item in (obj.Value as StardewValley.Objects.Chest).items)
{
l++;
ModCore.ModMonitor.Log("Parsing Chest at : " + loc.Name + " X: " + obj.Key.X + " Y: " + obj.Key.Y + " : object number: " + l + "/" + k + "object name: " + item.Name);
//ModCore.ModMonitor.Log("Parsing Chest at : " + loc.Name + " X: " + obj.Key.X + " Y: " + obj.Key.Y + " : object number: " + l + "/" + k + "object name: " + item.Name);
if (item is CoreObject) removalList.Add(item);
}

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@ -2,7 +2,7 @@
"Name": "StardustCore",
"Author": "Alpha_Omegasis",
"Version": "2.0.0",
"Description": "A core mod that allows for other mods to be run.",
"Description": "A core mod that allows for other mods of mine to be run.",
"UniqueID": "Omegasis.StardustCore",
"EntryDll": "StardustCore.dll",
"MinimumApiVersion": "2.3",

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@ -1,7 +1,7 @@
{
"Name": "Time Freeze",
"Author": "Alpha_Omegasis",
"Version": "1.2.1",
"Version": "1.3.0",
"Description": "Emulates old Harvest Moon-style games where time is frozen inside.",
"UniqueID": "Omegasis.TimeFreeze",
"EntryDll": "TimeFreeze.dll",