Fixed paging issue for crafting menu not going to the right page.

This commit is contained in:
JoshuaNavarro 2019-09-03 14:22:00 -07:00
parent dd4b4a0ee3
commit cbf2efc690
2 changed files with 68 additions and 19 deletions

View File

@ -36,7 +36,7 @@ namespace Revitalize.Framework.Menus
/// <summary> /// <summary>
/// How many crafting recipes to display at a time. /// How many crafting recipes to display at a time.
/// </summary> /// </summary>
public int amountOfRecipesToShow = 6; public int amountOfRecipesToShow = 9;
public bool playerInventory; public bool playerInventory;
@ -51,7 +51,7 @@ namespace Revitalize.Framework.Menus
get get
{ {
if (string.IsNullOrEmpty(this.currentTab)) return 0; if (string.IsNullOrEmpty(this.currentTab)) return 0;
return (this.craftingItemsToDisplay[this.currentTab].Count / this.amountOfRecipesToShow) + 1; return (int)(Math.Ceiling((double)(this.craftingItemsToDisplay[this.currentTab].Count / this.amountOfRecipesToShow)));
} }
} }
@ -160,8 +160,8 @@ namespace Revitalize.Framework.Menus
{ {
if (this.craftingItemsToDisplay.ContainsKey(WhichTab)) if (this.craftingItemsToDisplay.ContainsKey(WhichTab))
{ {
int count = this.craftingItemsToDisplay.Count; int count = this.craftingItemsToDisplay[WhichTab].Count % this.amountOfRecipesToShow;
Vector2 newPos = new Vector2(this.xPositionOnScreen + (64) * (count + 1), this.yPositionOnScreen + (16 * 4) * (count + 1)); Vector2 newPos = new Vector2(this.xPositionOnScreen + (128), (this.yPositionOnScreen + 64) + (64 * (count + 1)));
Button.displayItem.Position = newPos; Button.displayItem.Position = newPos;
this.craftingItemsToDisplay[WhichTab].Add(Button); this.craftingItemsToDisplay[WhichTab].Add(Button);
} }
@ -171,14 +171,8 @@ namespace Revitalize.Framework.Menus
} }
} }
public override void receiveScrollWheelAction(int direction)
{
}
public override void performHoverAction(int x, int y) public override void performHoverAction(int x, int y)
{ {
bool hovered = false; bool hovered = false;
foreach (KeyValuePair<string, AnimatedButton> pair in this.CraftingTabs) foreach (KeyValuePair<string, AnimatedButton> pair in this.CraftingTabs)
{ {
@ -203,13 +197,10 @@ namespace Revitalize.Framework.Menus
} }
} }
} }
if (hovered == false) if (hovered == false)
{ {
this.hoverText = ""; this.hoverText = "";
} }
} }
public override void receiveLeftClick(int x, int y, bool playSound = true) public override void receiveLeftClick(int x, int y, bool playSound = true)
@ -220,13 +211,15 @@ namespace Revitalize.Framework.Menus
else else
{ {
this.currentPageIndex--; this.currentPageIndex--;
Game1.playSound("shwip");
} }
} }
if (this.rightButton.containsPoint(x, y)) if (this.rightButton.containsPoint(x, y))
{ {
if (this.currentPageIndex+1 < this.maxPages) if (this.currentPageIndex < this.maxPages)
{ {
this.currentPageIndex++; this.currentPageIndex++;
Game1.playSound("shwip");
} }
} }
@ -250,6 +243,12 @@ namespace Revitalize.Framework.Menus
if (button.containsPoint(x, y)) if (button.containsPoint(x, y))
{ {
//button.craftItem(this.fromInventory, this.toInventory); //button.craftItem(this.fromInventory, this.toInventory);
if (this.playerInventory)
{
this.fromInventory = Game1.player.Items;
}
this.craftingInfo = new CraftingInformationPage(this.xPositionOnScreen + this.width + this.xOffset, this.yPositionOnScreen, 400, this.height, this.backgroundColor, button, ref this.fromInventory, this.playerInventory); this.craftingInfo = new CraftingInformationPage(this.xPositionOnScreen + this.width + this.xOffset, this.yPositionOnScreen, 400, this.height, this.backgroundColor, button, ref this.fromInventory, this.playerInventory);
Game1.soundBank.PlayCue("coin"); Game1.soundBank.PlayCue("coin");
if (this.playerInventory) if (this.playerInventory)
@ -278,7 +277,7 @@ namespace Revitalize.Framework.Menus
this.leftButton.draw(b); this.leftButton.draw(b);
//Draw page numbers here. //Draw page numbers here.
//b.DrawString(Game1.smallFont,"Page: "+this.currentPageIndex.ToString()/) //b.DrawString(Game1.smallFont,"Page: "+this.currentPageIndex.ToString()/)
b.DrawString(Game1.dialogueFont, ("Page: " + (this.currentPageIndex + 1) + " / " + this.maxPages).ToString(), new Vector2(this.xPositionOnScreen+128, this.yPositionOnScreen), Color.White); b.DrawString(Game1.dialogueFont, ("Page: " + (this.currentPageIndex + 1) + " / " + (this.maxPages+1)).ToString(), new Vector2(this.xPositionOnScreen + 128, this.yPositionOnScreen), Color.White);
this.rightButton.draw(b); this.rightButton.draw(b);
//this.drawDialogueBoxBackground(); //this.drawDialogueBoxBackground();
@ -333,7 +332,10 @@ namespace Revitalize.Framework.Menus
public List<CraftingRecipeButton> getRecipeButtonsToDisplay() public List<CraftingRecipeButton> getRecipeButtonsToDisplay()
{ {
List<CraftingRecipeButton> buttonsToDraw = this.craftingItemsToDisplay[this.currentTab].GetRange(this.currentPageIndex* this.amountOfRecipesToShow, Math.Min(this.craftingItemsToDisplay[this.currentTab].Count, this.amountOfRecipesToShow));
int amount = this.craftingItemsToDisplay[this.currentTab].Count / this.amountOfRecipesToShow;
int min = this.currentPageIndex == amount ? this.craftingItemsToDisplay[this.currentTab].Count % this.amountOfRecipesToShow : this.amountOfRecipesToShow;
List<CraftingRecipeButton> buttonsToDraw = this.craftingItemsToDisplay[this.currentTab].GetRange(this.currentPageIndex * this.amountOfRecipesToShow, min);
return buttonsToDraw; return buttonsToDraw;
} }

View File

@ -336,6 +336,53 @@ namespace Revitalize
//Inputs here //Inputs here
{new StardewValley.Object((int)Enums.SDVObject.Coal,1),1 }, {new StardewValley.Object((int)Enums.SDVObject.Coal,1),1 },
}, new KeyValuePair<Item, int>(new StardewValley.Object((int)Enums.SDVObject.PrismaticShard, 1), 1)), null, new Vector2(), new Rectangle(0,0,16,16), 4f, true, Color.White),"Default"); }, new KeyValuePair<Item, int>(new StardewValley.Object((int)Enums.SDVObject.PrismaticShard, 1), 1)), null, new Vector2(), new Rectangle(0,0,16,16), 4f, true, Color.White),"Default");
menu.addInCraftingRecipe(new Framework.Menus.MenuComponents.CraftingRecipeButton(new Recipe(new Dictionary<Item, int>()
{
//Inputs here
{new StardewValley.Object((int)Enums.SDVObject.Coal,1),1 },
}, new KeyValuePair<Item, int>(new StardewValley.Object((int)Enums.SDVObject.PrismaticShard, 1), 1)), null, new Vector2(), new Rectangle(0, 0, 16, 16), 4f, true, Color.White), "Default");
menu.addInCraftingRecipe(new Framework.Menus.MenuComponents.CraftingRecipeButton(new Recipe(new Dictionary<Item, int>()
{
//Inputs here
{new StardewValley.Object((int)Enums.SDVObject.Coal,1),1 },
}, new KeyValuePair<Item, int>(new StardewValley.Object((int)Enums.SDVObject.PrismaticShard, 1), 1)), null, new Vector2(), new Rectangle(0, 0, 16, 16), 4f, true, Color.White), "Default");
menu.addInCraftingRecipe(new Framework.Menus.MenuComponents.CraftingRecipeButton(new Recipe(new Dictionary<Item, int>()
{
//Inputs here
{new StardewValley.Object((int)Enums.SDVObject.Coal,1),1 },
}, new KeyValuePair<Item, int>(new StardewValley.Object((int)Enums.SDVObject.PrismaticShard, 1), 1)), null, new Vector2(), new Rectangle(0, 0, 16, 16), 4f, true, Color.White), "Default");
menu.addInCraftingRecipe(new Framework.Menus.MenuComponents.CraftingRecipeButton(new Recipe(new Dictionary<Item, int>()
{
//Inputs here
{new StardewValley.Object((int)Enums.SDVObject.Coal,1),1 },
}, new KeyValuePair<Item, int>(new StardewValley.Object((int)Enums.SDVObject.PrismaticShard, 1), 1)), null, new Vector2(), new Rectangle(0, 0, 16, 16), 4f, true, Color.White), "Default");
menu.addInCraftingRecipe(new Framework.Menus.MenuComponents.CraftingRecipeButton(new Recipe(new Dictionary<Item, int>()
{
//Inputs here
{new StardewValley.Object((int)Enums.SDVObject.Coal,1),1 },
}, new KeyValuePair<Item, int>(new StardewValley.Object((int)Enums.SDVObject.PrismaticShard, 1), 1)), null, new Vector2(), new Rectangle(0, 0, 16, 16), 4f, true, Color.White), "Default");
menu.addInCraftingRecipe(new Framework.Menus.MenuComponents.CraftingRecipeButton(new Recipe(new Dictionary<Item, int>()
{
//Inputs here
{new StardewValley.Object((int)Enums.SDVObject.Coal,1),1 },
}, new KeyValuePair<Item, int>(new StardewValley.Object((int)Enums.SDVObject.PrismaticShard, 1), 1)), null, new Vector2(), new Rectangle(0, 0, 16, 16), 4f, true, Color.White), "Default");
menu.addInCraftingRecipe(new Framework.Menus.MenuComponents.CraftingRecipeButton(new Recipe(new Dictionary<Item, int>()
{
//Inputs here
{new StardewValley.Object((int)Enums.SDVObject.Coal,1),1 },
}, new KeyValuePair<Item, int>(new StardewValley.Object((int)Enums.SDVObject.PrismaticShard, 1), 1)), null, new Vector2(), new Rectangle(0, 0, 16, 16), 4f, true, Color.White), "Default");
menu.addInCraftingRecipe(new Framework.Menus.MenuComponents.CraftingRecipeButton(new Recipe(new Dictionary<Item, int>()
{
//Inputs here
{new StardewValley.Object((int)Enums.SDVObject.Coal,1),1 },
}, new KeyValuePair<Item, int>(new StardewValley.Object((int)Enums.SDVObject.PrismaticShard, 1), 1)), null, new Vector2(), new Rectangle(0, 0, 16, 16), 4f, true, Color.White), "Default");
menu.addInCraftingRecipe(new Framework.Menus.MenuComponents.CraftingRecipeButton(new Recipe(new Dictionary<Item, int>()
{
//Inputs here
{new StardewValley.Object((int)Enums.SDVObject.Coal,1),1 },
}, new KeyValuePair<Item, int>(new StardewValley.Object((int)Enums.SDVObject.PrismaticShard, 1), 1)), null, new Vector2(), new Rectangle(0, 0, 16, 16), 4f, true, Color.White), "Default");
menu.currentTab = "Default"; menu.currentTab = "Default";
if (Game1.activeClickableMenu == null) Game1.activeClickableMenu = menu; if (Game1.activeClickableMenu == null) Game1.activeClickableMenu = menu;