Fined tuned some pathfinding stuff b adding pathTo and Delay functions. As long as I don't have to cross a bridge pathfinding works.

This commit is contained in:
2017-11-19 17:00:12 -08:00
parent d722144c21
commit cd0ac16a22
9 changed files with 538 additions and 351 deletions

View File

@ -169,7 +169,7 @@ namespace StardustCore.Animations
try try
{ {
Animation ani = new Animation(new Rectangle(Convert.ToInt32(array[1]), Convert.ToInt32(array[2]), Convert.ToInt32(array[3]), Convert.ToInt32(array[4])), Convert.ToInt32(array[5])); Animation ani = new Animation(new Rectangle(Convert.ToInt32(array[1]), Convert.ToInt32(array[2]), Convert.ToInt32(array[3]), Convert.ToInt32(array[4])), Convert.ToInt32(array[5]));
ModCore.ModMonitor.Log(ani.sourceRectangle.ToString()); // ModCore.ModMonitor.Log(ani.sourceRectangle.ToString());
ok.Add(ani); ok.Add(ani);
} }
catch(Exception err) catch(Exception err)

View File

@ -612,7 +612,7 @@ namespace StardustCore
else else
{ {
// Game1.showRedMessage("STEP 2"); // Game1.showRedMessage("STEP 2");
ModCore.ModMonitor.Log(vector.ToString()); //ModCore.ModMonitor.Log(vector.ToString());
Vector2 newVec = new Vector2(vector.X, vector.Y); Vector2 newVec = new Vector2(vector.X, vector.Y);
// cObj.boundingBox.Inflate(32, 32); // cObj.boundingBox.Inflate(32, 32);

View File

@ -0,0 +1,243 @@
using Microsoft.Xna.Framework;
using StarAI.PathFindingCore;
using StardewModdingAPI;
using StardewValley;
using StardustCore;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using StarAI;
namespace StarAI
{
class Commands
{
public static void initializeCommands()
{
ModCore.CoreHelper.ConsoleCommands.Add("hello", "Ok?", new Action<string, string[]>(hello));
ModCore.CoreHelper.ConsoleCommands.Add("pathfind", "pathy?", new Action<string, string[]>(Commands.pathfind));
ModCore.CoreHelper.ConsoleCommands.Add("pathfinding", "pathy?", new Action<string, string[]>(Commands.pathfind));
pathfind("Initialize Delay 0", new string[] {
"setDelay",
"0"
});
}
public static void pathfind(string s, string[] args)
{
if (args.Length < 1)
{
ModCore.CoreMonitor.Log("No args passed into path finding function", LogLevel.Error);
}
//Set delay code
#region
if (args[0]=="setDelay"|| args[0]=="delay" || args[0]=="setdelay"|| args[0] == "SetDelay")
{
PathFindingLogic.delay = Convert.ToInt32(args[1]);
ModCore.CoreMonitor.Log("Pathfinding node delay set to: " + Convert.ToString(PathFindingLogic.delay) + " milliseconds.");
}
#endregion
//PathTo Code
#region
if (args[0]=="pathTo"|| args[0]=="pathto"|| args[0]=="PathTo"|| args[0] == "Pathto")
{
pathfind(s,new string[]{
"setStart",
"currentPosition"
});
int currentX = Game1.player.getTileX();
int currentY = Game1.player.getTileY();
int xOffset = Convert.ToInt32(args[1]);
int yOffset = Convert.ToInt32(args[2]);
int destX = currentX + xOffset;
int destY = currentY + yOffset;
pathfind(s, new string[]
{
"addGoal",
destX.ToString(),
destY.ToString()
});
pathfind("pathfind restart", new string[]
{
"start"
});
}
#endregion
//Add goal code
#region
if (args[0] == "addGoal" || args[0] == "setGoal")
{
TileNode t = new TileNode(1, Vector2.Zero, Path.Combine("Tiles", "GenericUncoloredTile.xnb"), Path.Combine("Tiles", "TileData.xnb"), StardustCore.IlluminateFramework.Colors.invertColor(StardustCore.IlluminateFramework.ColorsList.Green));
Vector2 pos = new Vector2((int)(Convert.ToInt32(args[1]) * Game1.tileSize), Convert.ToInt32(args[2]) * Game1.tileSize);
bool ok = t.checkIfICanPlaceHere(t, new Vector2(pos.X, pos.Y), Game1.player.currentLocation);
if (ok == false)
{
ModCore.CoreMonitor.Log("Can't place a goal point here!!!", LogLevel.Error);
return;
}
t.placementAction(Game1.currentLocation, (int)pos.X, (int)pos.Y);
PathFindingLogic.currentGoal = t;
PathFindingLogic.goals.Add(t);
}
#endregion
//Add start
#region
if (args[0] == "addStart" || args[0] == "setStart")
{
TileNode t = new TileNode(1, Vector2.Zero, Path.Combine("Tiles", "GenericUncoloredTile.xnb"), Path.Combine("Tiles", "TileData.xnb"), StardustCore.IlluminateFramework.Colors.invertColor(StardustCore.IlluminateFramework.ColorsList.Magenta));
Vector2 pos;
if (args[1] == "currentPosition")
{
pos = new Vector2((int)(Game1.player.getTileX() * Game1.tileSize), Game1.player.getTileY() * Game1.tileSize);
}
else
{
pos = new Vector2((int)(Convert.ToInt32(args[1]) * Game1.tileSize), Convert.ToInt32(args[2]) * Game1.tileSize);
}
bool ok = t.checkIfICanPlaceHere(t, new Vector2(pos.X, pos.Y), Game1.player.currentLocation);
if (ok == false)
{
ModCore.CoreMonitor.Log("Can't place a start point here!!!", LogLevel.Error);
return;
}
t.placementAction(Game1.currentLocation, (int)pos.X, (int)pos.Y);
PathFindingLogic.source = t;
}
#endregion
//Restart Code
#region
if (args[0] == "restart")
{
List<CoreObject> removalList = new List<CoreObject>();
foreach (var v in StardustCore.ModCore.SerializationManager.trackedObjectList)
{
removalList.Add(v);
}
foreach (var v in removalList)
{
StardustCore.ModCore.SerializationManager.trackedObjectList.Remove(v);
Game1.player.currentLocation.objects.Remove(v.TileLocation);
pathfind("pathfind restart", new string[]
{
"addGoal",
PathFindingLogic.currentGoal.tileLocation.X.ToString(),
PathFindingLogic.currentGoal.tileLocation.Y.ToString(),
}
);
}
removalList.Clear();
pathfind("pathfind restart", new string[]
{
"addStart",
PathFindingLogic.source.tileLocation.X.ToString(),
PathFindingLogic.source.tileLocation.Y.ToString(),
}
);
pathfind("pathfind restart", new string[]
{
"start"
}
);
}
#endregion
//start code
#region
if (args[0] == "start")
{
if (Game1.player == null) return;
if (Game1.hasLoadedGame == false) return;
// ModCore.CoreMonitor.Log(Game1.player.currentLocation.isTileLocationOpen(new xTile.Dimensions.Location((int)(Game1.player.getTileX() + 1)*Game1.tileSize, (int)(Game1.player.getTileY())*Game1.tileSize)).ToString());
//CoreMonitor.Log(Convert.ToString(warpGoals.Count));
if (PathFindingCore.PathFindingLogic.currentGoal == null)
{
ModCore.CoreMonitor.Log("NO VALID GOAL SET FOR PATH FINDING!", LogLevel.Error);
}
if (PathFindingCore.PathFindingLogic.source == null)
{
ModCore.CoreMonitor.Log("NO VALID START SET FOR PATH FINDING!", LogLevel.Error);
}
if (ModCore.fun.Status == TaskStatus.Running)
{
ModCore.CoreMonitor.Log("TASK IS RUNNING CAN'T PATHFIND AT THE MOMENT", LogLevel.Alert);
return;
}
if (ModCore.fun.Status == TaskStatus.RanToCompletion)
{
ModCore.CoreMonitor.Log("TASK IS Finished PATHFINDING", LogLevel.Warn);
ModCore.obj[0] = PathFindingLogic.source;
ModCore.obj[1] = PathFindingLogic.currentGoal;
ModCore.obj[2] = PathFindingLogic.queue;
ModCore.fun = new Task(new Action<object>(PathFindingLogic.pathFindToSingleGoal), ModCore.obj);
return;
}
if (ModCore.fun.Status == TaskStatus.Created)
{
ModCore.CoreMonitor.Log("CREATE AND RUN A TASK!!! PATHFINDING!");
ModCore.obj[0] = PathFindingLogic.source;
ModCore.obj[1] = PathFindingLogic.currentGoal;
ModCore.obj[2] = PathFindingLogic.queue;
ModCore.fun = new Task(new Action<object>(PathFindingLogic.pathFindToSingleGoal), ModCore.obj);
ModCore.fun.Start();
return;
}
ModCore.CoreMonitor.Log(ModCore.fun.Status.ToString());
if (ModCore.fun.Status == TaskStatus.Faulted)
{
ModCore.CoreMonitor.Log(ModCore.fun.Exception.ToString());
ModCore.CoreMonitor.Log("CREATE AND RUN A TASK!!! PATHFINDING!");
ModCore.obj[0] = PathFindingLogic.source;
ModCore.obj[1] = PathFindingLogic.currentGoal;
ModCore.obj[2] = PathFindingLogic.queue;
ModCore.fun = new Task(new Action<object>(PathFindingLogic.pathFindToSingleGoal), ModCore.obj);
}
}
#endregion
}
/// <summary>
/// A test function.
/// </summary>
/// <param name="s">This is the command's name</param>
/// <param name="sarray">This is the parameters that follow.</param>
public static void hello(string s, string[] sarray)
{
ModCore.CoreMonitor.Log(s, LogLevel.Info);
foreach (var word in sarray)
{
ModCore.CoreMonitor.Log(word, LogLevel.Info);
}
ModCore.CoreMonitor.Log("FUDGE");
// Game1.player.tryToMoveInDirection(2, true, 0, false);
}
}
}

View File

@ -21,176 +21,67 @@ namespace StarAI
{ {
public static StardewModdingAPI.IMonitor CoreMonitor; public static StardewModdingAPI.IMonitor CoreMonitor;
public static StardewModdingAPI.IModHelper CoreHelper; public static StardewModdingAPI.IModHelper CoreHelper;
public static List<Warp> warpGoals= new List<Warp>(); public static List<Warp> warpGoals = new List<Warp>();
public static object[] obj = new object[3]; public static object[] obj = new object[3];
public static Task fun = new Task(new Action<object>(PathFindingLogic.pathFindToSingleGoal),obj); public static Task fun = new Task(new Action<object>(PathFindingLogic.pathFindToSingleGoal), obj);
public override void Entry(IModHelper helper) public override void Entry(IModHelper helper)
{ {
obj[0] = PathFindingLogic.source; obj[0] = PathFindingLogic.source;
obj[1] = PathFindingLogic.currentGoal; obj[1] = PathFindingLogic.currentGoal;
obj[2] = PathFindingLogic.queue; obj[2] = PathFindingLogic.queue;
CoreHelper = helper; CoreHelper = helper;
helper.ConsoleCommands.Add("hello", "Ok?", new Action<string, string[]>(hello));
helper.ConsoleCommands.Add("pathfind", "pathy?", new Action<string, string[]>(pathfind)); // string[] s = new string[10];
string[] s = new string[10];
CoreMonitor = this.Monitor; CoreMonitor = this.Monitor;
CoreMonitor.Log("Hello AI WORLD!", LogLevel.Info); CoreMonitor.Log("Hello AI WORLD!", LogLevel.Info);
Commands.initializeCommands();
PathFindingCore.Utilities.initializeTileExceptionList();
//throw new NotImplementedException(); //throw new NotImplementedException();
StardewModdingAPI.Events.SaveEvents.AfterLoad += SaveEvents_AfterLoad;
StardewModdingAPI.Events.LocationEvents.CurrentLocationChanged += LocationEvents_CurrentLocationChanged; StardewModdingAPI.Events.LocationEvents.CurrentLocationChanged += LocationEvents_CurrentLocationChanged;
StardewModdingAPI.Events.GameEvents.SecondUpdateTick += GameEvents_SecondUpdateTick; StardewModdingAPI.Events.GameEvents.SecondUpdateTick += GameEvents_SecondUpdateTick;
StardewModdingAPI.Events.ControlEvents.KeyPressed += ControlEvents_KeyPressed; StardewModdingAPI.Events.ControlEvents.KeyPressed += ControlEvents_KeyPressed;
StardewModdingAPI.Events.SaveEvents.AfterLoad += SaveEvents_AfterLoad;
StardustCore.ModCore.SerializationManager.acceptedTypes.Add("StarAI.PathFindingCore.TileNode", new StardustCore.Serialization.SerializerDataNode(new StardustCore.Serialization.SerializerDataNode.SerializingFunction(TileNode.Serialize), new StardustCore.Serialization.SerializerDataNode.ParsingFunction(TileNode.ParseIntoInventory), new StardustCore.Serialization.SerializerDataNode.WorldParsingFunction(TileNode.SerializeFromWorld), new StardustCore.Serialization.SerializerDataNode.SerializingToContainerFunction(TileNode.Serialize))); StardustCore.ModCore.SerializationManager.acceptedTypes.Add("StarAI.PathFindingCore.TileNode", new StardustCore.Serialization.SerializerDataNode(new StardustCore.Serialization.SerializerDataNode.SerializingFunction(TileNode.Serialize), new StardustCore.Serialization.SerializerDataNode.ParsingFunction(TileNode.ParseIntoInventory), new StardustCore.Serialization.SerializerDataNode.WorldParsingFunction(TileNode.SerializeFromWorld), new StardustCore.Serialization.SerializerDataNode.SerializingToContainerFunction(TileNode.Serialize)));
} }
public void pathfind(string s, string[] args) private void SaveEvents_AfterLoad(object sender, EventArgs e)
{ {
if (args.Length < 1) loadExceptionTiles();
{ }
CoreMonitor.Log("No args passed into path finding function",LogLevel.Error);
}
if (args[0] == "addGoal")
{
TileNode t = new TileNode(1, Vector2.Zero, Path.Combine("Tiles", "GenericUncoloredTile.xnb"), Path.Combine("Tiles", "TileData.xnb"),StardustCore.IlluminateFramework.Colors.invertColor(StardustCore.IlluminateFramework.ColorsList.Green)); public void loadExceptionTiles()
Vector2 pos=new Vector2((int)(Convert.ToInt32(args[1]) * Game1.tileSize), Convert.ToInt32(args[2]) * Game1.tileSize); {
bool ok = t.checkIfICanPlaceHere(t, new Vector2(pos.X,pos.Y), Game1.player.currentLocation);
if (ok == false) // Process the list of files found in the directory.
string[] fileEntries = Directory.GetFiles(Path.Combine(CoreHelper.DirectoryPath,PathFindingCore.Utilities.folderForExceptionTiles));
foreach (string fileName in fileEntries)
{
try
{ {
CoreMonitor.Log("Can't place a goal point here!!!", LogLevel.Error); TileExceptionNode t = TileExceptionNode.parseJson(fileName);
return; PathFindingCore.Utilities.tileExceptionList.Add(t);
}
catch(Exception err)
{
ModCore.CoreMonitor.Log(err.ToString(), LogLevel.Error);
} }
t.placementAction(Game1.currentLocation,(int) pos.X,(int) pos.Y);
PathFindingLogic.currentGoal = t;
PathFindingLogic.goals.Add(t);
} }
if (args[0] == "addStart")
{
TileNode t = new TileNode(1, Vector2.Zero, Path.Combine("Tiles", "GenericUncoloredTile.xnb"), Path.Combine("Tiles", "TileData.xnb"), StardustCore.IlluminateFramework.Colors.invertColor(StardustCore.IlluminateFramework.ColorsList.Magenta));
Vector2 pos;
if (args[1] == "currentPosition")
{
pos = new Vector2((int)(Game1.player.getTileX() * Game1.tileSize), Game1.player.getTileY() * Game1.tileSize);
}
else
{
pos = new Vector2((int)(Convert.ToInt32(args[1]) * Game1.tileSize), Convert.ToInt32(args[2]) * Game1.tileSize);
}
bool ok = t.checkIfICanPlaceHere(t, new Vector2(pos.X, pos.Y), Game1.player.currentLocation);
if (ok == false)
{
CoreMonitor.Log("Can't place a start point here!!!", LogLevel.Error);
return;
}
t.placementAction(Game1.currentLocation, (int)pos.X, (int)pos.Y);
PathFindingLogic.source = t;
}
if (args[0] == "restart")
{
List<CoreObject> removalList = new List<CoreObject>();
foreach(var v in StardustCore.ModCore.SerializationManager.trackedObjectList)
{
removalList.Add(v);
}
foreach (var v in removalList)
{
StardustCore.ModCore.SerializationManager.trackedObjectList.Remove(v);
Game1.player.currentLocation.objects.Remove(v.TileLocation);
pathfind("pathfind restart", new string[]
{
"addGoal",
PathFindingLogic.currentGoal.tileLocation.X.ToString(),
PathFindingLogic.currentGoal.tileLocation.Y.ToString(),
}
);
}
removalList.Clear();
pathfind("pathfind restart", new string[]
{
"addStart",
PathFindingLogic.source.tileLocation.X.ToString(),
PathFindingLogic.source.tileLocation.Y.ToString(),
}
);
pathfind("pathfind restart", new string[]
{
"start"
}
);
}
if (args[0] == "start")
{
if (Game1.player == null) return;
if (Game1.hasLoadedGame == false) return;
// ModCore.CoreMonitor.Log(Game1.player.currentLocation.isTileLocationOpen(new xTile.Dimensions.Location((int)(Game1.player.getTileX() + 1)*Game1.tileSize, (int)(Game1.player.getTileY())*Game1.tileSize)).ToString());
//CoreMonitor.Log(Convert.ToString(warpGoals.Count));
if (PathFindingCore.PathFindingLogic.currentGoal == null)
{
CoreMonitor.Log("NO VALID GOAL SET FOR PATH FINDING!",LogLevel.Error);
}
if (PathFindingCore.PathFindingLogic.source == null)
{
CoreMonitor.Log("NO VALID START SET FOR PATH FINDING!", LogLevel.Error);
}
if (fun.Status == TaskStatus.Running)
{
CoreMonitor.Log("TASK IS RUNNING CAN'T PATHFIND AT THE MOMENT", LogLevel.Alert);
return;
}
if (fun.Status == TaskStatus.RanToCompletion)
{
CoreMonitor.Log("TASK IS Finished PATHFINDING", LogLevel.Warn);
obj[0] = PathFindingLogic.source;
obj[1] = PathFindingLogic.currentGoal;
obj[2] = PathFindingLogic.queue;
fun = new Task(new Action<object>(PathFindingLogic.pathFindToSingleGoal), obj);
return;
}
if (fun.Status == TaskStatus.Created)
{
CoreMonitor.Log("CREATE AND RUN A TASK!!! PATHFINDING!");
obj[0] = PathFindingLogic.source;
obj[1] = PathFindingLogic.currentGoal;
obj[2] = PathFindingLogic.queue;
fun = new Task(new Action<object>(PathFindingLogic.pathFindToSingleGoal), obj);
fun.Start();
return;
}
CoreMonitor.Log(fun.Status.ToString());
if (fun.Status == TaskStatus.Faulted)
{
CoreMonitor.Log(fun.Exception.ToString());
CoreMonitor.Log("CREATE AND RUN A TASK!!! PATHFINDING!");
obj[0] = PathFindingLogic.source;
obj[1] = PathFindingLogic.currentGoal;
obj[2] = PathFindingLogic.queue;
fun = new Task(new Action<object>(PathFindingLogic.pathFindToSingleGoal), obj);
}
}
} }
private void ControlEvents_KeyPressed(object sender, StardewModdingAPI.Events.EventArgsKeyPressed e) private void ControlEvents_KeyPressed(object sender, StardewModdingAPI.Events.EventArgsKeyPressed e)
{ {
//J key for shop
#region
if (e.KeyPressed == Microsoft.Xna.Framework.Input.Keys.J) if (e.KeyPressed == Microsoft.Xna.Framework.Input.Keys.J)
{ {
CoreMonitor.Log("OK THE J KEY WAS PRESSED!"); CoreMonitor.Log("OK THE J KEY WAS PRESSED!");
List<Item> shoppingList = new List<Item>(); List<Item> shoppingList = new List<Item>();
TileNode t = new TileNode(1, Vector2.Zero, Path.Combine("Tiles", "GenericUncoloredTile.xnb"), Path.Combine("Tiles", "TileData.xnb"),StardustCore.IlluminateFramework.Colors.invertColor(StardustCore.IlluminateFramework.ColorsList.Aqua)); TileNode t = new TileNode(1, Vector2.Zero, Path.Combine("Tiles", "GenericUncoloredTile.xnb"), Path.Combine("Tiles", "TileData.xnb"), StardustCore.IlluminateFramework.Colors.invertColor(StardustCore.IlluminateFramework.ColorsList.Aqua));
if (t == null) if (t == null)
{ {
CoreMonitor.Log("WTF?????"); CoreMonitor.Log("WTF?????");
@ -203,17 +94,21 @@ namespace StarAI
} }
shoppingList.Add((Item)t); shoppingList.Add((Item)t);
Game1.activeClickableMenu = new StardewValley.Menus.ShopMenu(shoppingList); Game1.activeClickableMenu = new StardewValley.Menus.ShopMenu(shoppingList);
}catch(Exception err) }
catch (Exception err)
{ {
CoreMonitor.Log(Convert.ToString(err)); CoreMonitor.Log(Convert.ToString(err));
} }
} }
#endregion
//K key for placing a tile.
#region
if (e.KeyPressed == Microsoft.Xna.Framework.Input.Keys.K) if (e.KeyPressed == Microsoft.Xna.Framework.Input.Keys.K)
{ {
CoreMonitor.Log("OK THE K KEY WAS PRESSED!"); CoreMonitor.Log("OK THE K KEY WAS PRESSED!");
TileNode t = new TileNode(1, Vector2.Zero, Path.Combine("Tiles", "GenericUncoloredTile.xnb"), Path.Combine("Tiles", "TileData.xnb"),StardustCore.IlluminateFramework.Colors.randomColor()); TileNode t = new TileNode(1, Vector2.Zero, Path.Combine("Tiles", "GenericUncoloredTile.xnb"), Path.Combine("Tiles", "TileData.xnb"), StardustCore.IlluminateFramework.Colors.randomColor());
if (t == null) if (t == null)
{ {
CoreMonitor.Log("WTF?????"); CoreMonitor.Log("WTF?????");
@ -224,184 +119,72 @@ namespace StarAI
{ {
return; return;
} }
CoreMonitor.Log(new Vector2(Game1.player.getTileX()*Game1.tileSize,Game1.player.getTileY()*Game1.tileSize).ToString()); CoreMonitor.Log(new Vector2(Game1.player.getTileX() * Game1.tileSize, Game1.player.getTileY() * Game1.tileSize).ToString());
int xPos = (int)(Game1.player.getTileX()) * Game1.tileSize; int xPos = (int)(Game1.player.getTileX()) * Game1.tileSize;
int yPos = (int)(Game1.player.getTileY()) * Game1.tileSize; int yPos = (int)(Game1.player.getTileY()) * Game1.tileSize;
Rectangle r = new Rectangle(xPos, yPos, Game1.tileSize, Game1.tileSize); Rectangle r = new Rectangle(xPos, yPos, Game1.tileSize, Game1.tileSize);
Vector2 pos = new Vector2(r.X, r.Y); Vector2 pos = new Vector2(r.X, r.Y);
bool ok = t.checkIfICanPlaceHere(t,pos,Game1.player.currentLocation); bool ok = t.checkIfICanPlaceHere(t, pos, Game1.player.currentLocation);
if (ok == false) return; if (ok == false) return;
t.placementAction(Game1.currentLocation, Game1.player.getTileX()*Game1.tileSize, Game1.player.getTileY()*Game1.tileSize); t.placementAction(Game1.currentLocation, Game1.player.getTileX() * Game1.tileSize, Game1.player.getTileY() * Game1.tileSize);
t.setAdjacentTiles(true); //t.setAdjacentTiles(true);
} }
catch (Exception err) catch (Exception err)
{ {
CoreMonitor.Log(Convert.ToString(err)); CoreMonitor.Log(Convert.ToString(err));
} }
} }
} #endregion
public static Vector2 parseCenterFromTile(int tileX, int tileY) if (e.KeyPressed == Microsoft.Xna.Framework.Input.Keys.O)
{
int x = (tileX * Game1.tileSize) + Game1.tileSize / 2;
int y = (tileY * Game1.tileSize) + Game1.tileSize / 2;
return new Vector2(x, y);
}
public static void calculateMovement()
{
bool xTargetReached = false;
bool yTargetReached = false;
while (warpGoals.Count > 0)
{ {
Warp w = warpGoals[0];
if (Game1.player.getTileX() == w.X && Game1.player.getTileY() == w.Y) foreach (var v in Game1.player.currentLocation.map.TileSheets)
{ {
warpGoals.Remove(w); foreach (var q in Game1.player.currentLocation.map.Layers)
CoreMonitor.Log("LOOOP", LogLevel.Debug);
// return;
continue;
}
else
{
Vector2 center = parseCenterFromTile(w.X, w.Y);
while (Game1.player.position.X > center.X && xTargetReached==false)
{ {
if (isWithinRange(Game1.player.position.X, center.X, 12) == true) string[] s = q.ToString().Split(':');
string layer = s[1].Trim();
if (Game1.player.currentLocation.map.GetLayer(layer) == null)
{ {
ModCore.CoreMonitor.Log("XXXXXXXtargetReached");
xTargetReached = true; ModCore.CoreMonitor.Log("SHITTTTTT: " + layer, LogLevel.Error);
InputSimulator.SimulateKeyUp(VirtualKeyCode.VK_A);
//InputSimulator.SimulateKeyUp(VirtualKeyCode.VK_D);
//InputSimulator.SimulateKeyUp(VirtualKeyCode.UP);
//InputSimulator.SimulateKeyUp(VirtualKeyCode.DOWN);
//break;
continue;
} }
//CoreMonitor.Log(Convert.ToString(Game1.player.position.X), LogLevel.Debug); int tileIndex = Game1.player.currentLocation.getTileIndexAt((int)Game1.player.getTileX() / Game1.tileSize, (int)Game1.player.getTileY() / Game1.tileSize, layer);
//CoreMonitor.Log(Convert.ToString(center.X), LogLevel.Warn); if (tileIndex == -1) continue;
InputSimulator.SimulateKeyDown(VirtualKeyCode.VK_A); //ModCore.CoreMonitor.Log("Position: " + (Game1.player.getTileLocation() / Game1.tileSize).ToString(), LogLevel.Warn);
//InputSimulator.SimulateKeyUp(VirtualKeyCode.VK_D); //ModCore.CoreMonitor.Log("Layer: " + layer, LogLevel.Warn);
//InputSimulator.SimulateKeyUp(VirtualKeyCode.UP); //ModCore.CoreMonitor.Log("Index: " + tileIndex.ToString(), LogLevel.Warn);
//InputSimulator.SimulateKeyUp(VirtualKeyCode.DOWN); //ModCore.CoreMonitor.Log("Image Source: " + v.ImageSource, LogLevel.Warn);
}
while (Game1.player.position.X < center.X && xTargetReached==false) if (layer == "Buildings")
{
if (isWithinRange(Game1.player.position.X, center.X, 6) == true)
{ {
xTargetReached = true; TileExceptionNode tileException = new TileExceptionNode(v.ImageSource, tileIndex);
ModCore.CoreMonitor.Log("XXXXXXXtargetReached"); foreach(var tile in PathFindingCore.Utilities.tileExceptionList)
//InputSimulator.SimulateKeyUp(VirtualKeyCode.VK_A); {
InputSimulator.SimulateKeyUp(VirtualKeyCode.VK_D); if (tile.imageSource == tileException.imageSource && tile.index == tileException.index)
//InputSimulator.SimulateKeyUp(VirtualKeyCode.UP); {
//InputSimulator.SimulateKeyUp(VirtualKeyCode.DOWN); ModCore.CoreMonitor.Log("Tile exception already initialized!");
//break; return; //tile is already initialized.
continue; }
}
PathFindingCore.Utilities.tileExceptionList.Add(tileException);
tileException.serializeJson(Path.Combine(ModCore.CoreHelper.DirectoryPath, PathFindingCore.Utilities.folderForExceptionTiles));
//StardustCore.ModCore.SerializationManager.
} }
//CoreMonitor.Log(Convert.ToString(Game1.player.position.X), LogLevel.Debug);
//CoreMonitor.Log(Convert.ToString(center.X), LogLevel.Warn);
InputSimulator.SimulateKeyDown(VirtualKeyCode.VK_D);
//InputSimulator.SimulateKeyUp(VirtualKeyCode.VK_A);
//InputSimulator.SimulateKeyUp(VirtualKeyCode.UP);
//InputSimulator.SimulateKeyUp(VirtualKeyCode.DOWN);
} }
ModCore.CoreMonitor.Log("Run???");
while (Game1.player.position.Y < center.Y && yTargetReached==false)
{
ModCore.CoreMonitor.Log("banana");
if (isWithinRange(Game1.player.position.Y, center.Y, 6) == true)
{
yTargetReached = true;
ModCore.CoreMonitor.Log("YYYYYYYYYtargetReached");
//InputSimulator.SimulateKeyUp(VirtualKeyCode.VK_A);
//InputSimulator.SimulateKeyUp(VirtualKeyCode.VK_D);
InputSimulator.SimulateKeyUp(VirtualKeyCode.VK_S);
//InputSimulator.SimulateKeyUp(VirtualKeyCode.DOWN);
//break;
continue;
}
//CoreMonitor.Log(Convert.ToString(Game1.player.position.X), LogLevel.Debug);
//CoreMonitor.Log(Convert.ToString(center.X), LogLevel.Warn);
InputSimulator.SimulateKeyDown(VirtualKeyCode.VK_S);
//InputSimulator.SimulateKeyUp(VirtualKeyCode.VK_A);
//InputSimulator.SimulateKeyUp(VirtualKeyCode.VK_D);
//InputSimulator.SimulateKeyUp(VirtualKeyCode.DOWN);
}
ModCore.CoreMonitor.Log("Or no???");
while (Game1.player.position.Y > center.Y&& yTargetReached==false)
{
ModCore.CoreMonitor.Log("potato");
if (isWithinRange(Game1.player.position.Y, center.Y, 6) == true)
{
yTargetReached = true;
ModCore.CoreMonitor.Log("YYYYYYYYYtargetReached");
//InputSimulator.SimulateKeyUp(VirtualKeyCode.VK_A);
//InputSimulator.SimulateKeyUp(VirtualKeyCode.VK_D);
//InputSimulator.SimulateKeyUp(VirtualKeyCode.UP);
InputSimulator.SimulateKeyUp(VirtualKeyCode.VK_W);
//break;
continue;
}
//CoreMonitor.Log(Convert.ToString(Game1.player.position.X), LogLevel.Debug);
//CoreMonitor.Log(Convert.ToString(center.X), LogLevel.Warn);
InputSimulator.SimulateKeyDown(VirtualKeyCode.VK_W);
//InputSimulator.SimulateKeyUp(VirtualKeyCode.VK_A);
//InputSimulator.SimulateKeyUp(VirtualKeyCode.VK_D);
//InputSimulator.SimulateKeyUp(VirtualKeyCode.UP);
}
/*
while (Game1.player.getTileX() < w.X)
{
InputSimulator.SimulateKeyDown(VirtualKeyCode.VK_D);
}
if (Game1.player.getTileX() == w.X)
{
warpGoals.Remove(w);
InputSimulator.SimulateKeyUp(VirtualKeyCode.VK_A);
InputSimulator.SimulateKeyUp(VirtualKeyCode.VK_D);
return;
}
*/
if (xTargetReached == true && yTargetReached == true)
{
warpGoals.Remove(w);
InputSimulator.SimulateKeyUp(VirtualKeyCode.VK_A);
InputSimulator.SimulateKeyUp(VirtualKeyCode.VK_D);
InputSimulator.SimulateKeyUp(VirtualKeyCode.VK_W);
InputSimulator.SimulateKeyUp(VirtualKeyCode.VK_S);
//return;
CoreMonitor.Log("Reached goal!", LogLevel.Error);
continue;
}
CoreMonitor.Log("UNCAUGHT EXCEPTION", LogLevel.Error);
} }
} }
} }
/// <summary>
/// Used to calculate center of a tile with varience.
/// </summary>
/// <param name="position"></param>
/// <param name="goal"></param>
/// <param name="tolerance"></param>
/// <returns></returns>
public static bool isWithinRange(float position,float goal, int tolerance)
{
if (position >= goal - tolerance && position <= goal + tolerance) return true;
return false;
}
private void GameEvents_SecondUpdateTick(object sender, EventArgs e) private void GameEvents_SecondUpdateTick(object sender, EventArgs e)
{ {
if (Game1.player == null) return; if (Game1.player == null) return;
if (Game1.hasLoadedGame == false) return; if (Game1.hasLoadedGame == false) return;
// ModCore.CoreMonitor.Log(Game1.player.currentLocation.isTileLocationOpen(new xTile.Dimensions.Location((int)(Game1.player.getTileX() + 1)*Game1.tileSize, (int)(Game1.player.getTileY())*Game1.tileSize)).ToString()); // ModCore.CoreMonitor.Log(Game1.player.currentLocation.isTileLocationOpen(new xTile.Dimensions.Location((int)(Game1.player.getTileX() + 1)*Game1.tileSize, (int)(Game1.player.getTileY())*Game1.tileSize)).ToString());
//CoreMonitor.Log(Convert.ToString(warpGoals.Count)); //CoreMonitor.Log(Convert.ToString(warpGoals.Count));
if (warpGoals.Count == 0) return; if (warpGoals.Count == 0) return;
if (fun.Status == TaskStatus.Running) if (fun.Status == TaskStatus.Running)
@ -413,7 +196,7 @@ namespace StarAI
{ {
//CoreMonitor.Log("TASK IS Finished", LogLevel.Warn); //CoreMonitor.Log("TASK IS Finished", LogLevel.Warn);
fun=new Task(new Action(calculateMovement)); fun = new Task(new Action(PathFindingCore.Utilities.calculateMovement));
return; return;
} }
@ -430,38 +213,18 @@ namespace StarAI
{ {
CoreMonitor.Log("LOCATION CHANGED!"); CoreMonitor.Log("LOCATION CHANGED!");
CoreMonitor.Log(Game1.player.currentLocation.name); CoreMonitor.Log(Game1.player.currentLocation.name);
foreach(var v in Game1.player.currentLocation.warps) foreach (var v in Game1.player.currentLocation.warps)
{ {
string s ="X: " +Convert.ToString(v.X) + " Y: " + Convert.ToString(v.Y) + " TargetX: " + Convert.ToString(v.TargetX) + " TargetY: " + Convert.ToString(v.TargetY) + " TargetLocationName: " + Convert.ToString(v.TargetName); string s = "X: " + Convert.ToString(v.X) + " Y: " + Convert.ToString(v.Y) + " TargetX: " + Convert.ToString(v.TargetX) + " TargetY: " + Convert.ToString(v.TargetY) + " TargetLocationName: " + Convert.ToString(v.TargetName);
CoreMonitor.Log(s); CoreMonitor.Log(s);
//warpGoals.Add(v); Disabled for now //warpGoals.Add(v); Disabled for now
} }
//GameLocation loc=Game1.getLocationFromName("location name") //GameLocation loc=Game1.getLocationFromName("location name")
// //
} }
private void SaveEvents_AfterLoad(object sender, EventArgs e)
{
}
/// <summary>
///
/// </summary>
/// <param name="s">This is the command's name</param>
/// <param name="sarray">This is the parameters that follow.</param>
public void hello(string s,string[] sarray)
{
CoreMonitor.Log(s, LogLevel.Info);
foreach(var word in sarray)
{
CoreMonitor.Log(word, LogLevel.Info);
}
CoreMonitor.Log("FUDGE");
// Game1.player.tryToMoveInDirection(2, true, 0, false);
}
} }
} }

View File

@ -17,6 +17,7 @@ namespace StarAI.PathFindingCore
public static List<TileNode> queue=new List<TileNode>(); public static List<TileNode> queue=new List<TileNode>();
public static int totalPathCost; public static int totalPathCost;
public static TileNode currentGoal; public static TileNode currentGoal;
public static int delay;
public static List<TileNode> path=new List<TileNode>(); public static List<TileNode> path=new List<TileNode>();
public static int index = 0; public static int index = 0;
@ -87,7 +88,7 @@ namespace StarAI.PathFindingCore
if (node.parent == null) if (node.parent == null)
{ {
ModCore.CoreMonitor.Log("I DONT UNDERSTAND!"); ModCore.CoreMonitor.Log("I DONT UNDERSTAND!");
System.Threading.Thread.Sleep(50); System.Threading.Thread.Sleep(delay);
} }
//ModCore.CoreMonitor.Log("ok checking adj:" + node.tileLocation.ToString()); //ModCore.CoreMonitor.Log("ok checking adj:" + node.tileLocation.ToString());
@ -169,7 +170,7 @@ namespace StarAI.PathFindingCore
} }
currentNode.parent.animationManager.enableAnimation(); currentNode.parent.animationManager.enableAnimation();
currentNode = currentNode.parent; currentNode = currentNode.parent;
System.Threading.Thread.Sleep(200); System.Threading.Thread.Sleep(delay);
if (currentNode.parent == null) if (currentNode.parent == null)
{ {
currentNode.drawColor = StardustCore.IlluminateFramework.Colors.invertColor(StardustCore.IlluminateFramework.ColorsList.Red); //Working currentNode.drawColor = StardustCore.IlluminateFramework.Colors.invertColor(StardustCore.IlluminateFramework.ColorsList.Red); //Working

View File

@ -0,0 +1,43 @@
using Newtonsoft.Json.Linq;
using StarAI.PathFindingCore;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace StarAI.PathFindingCore
{
public class TileExceptionNode
{
public string imageSource;
public int index;
public TileExceptionNode()
{
}
public TileExceptionNode(string ImageSource, int TileIndex)
{
imageSource = ImageSource;
index = TileIndex;
}
public static TileExceptionNode parseJson(string s)
{
dynamic obj = JObject.Parse(s);
TileExceptionNode t = new TileExceptionNode();
t.imageSource = obj.imageSource;
t.index = obj.index;
return t;
}
public void serializeJson(string s)
{
StardustCore.ModCore.SerializationManager.WriteToJsonFile(Path.Combine(s, "tileExceptionData"+ this.index.ToString() + ".json"), (TileExceptionNode)this);
}
}
}

View File

@ -75,40 +75,39 @@ namespace StarAI.PathFindingCore
} }
if (t.thisLocation.isObjectAt((int)pos.X, (int)pos.Y)) if (t.thisLocation.isObjectAt((int)pos.X, (int)pos.Y))
{ {
ModCore.CoreMonitor.Log("F!: " + t.thisLocation.name, LogLevel.Warn); ModCore.CoreMonitor.Log("Object at this tile position!: " + t.thisLocation.name, LogLevel.Warn);
if (cry == true) this.thisLocation = null; if (cry == true) this.thisLocation = null;
return false; return false;
} }
if (t.thisLocation.isTileOccupied(pos / Game1.tileSize)) if (t.thisLocation.isTileOccupied(pos / Game1.tileSize))
{ {
ModCore.CoreMonitor.Log("K!!!!: " + t.thisLocation.name, LogLevel.Error); ModCore.CoreMonitor.Log("Tile occupied!: " + t.thisLocation.name, LogLevel.Error);
if (cry == true) this.thisLocation = null; if (cry == true) this.thisLocation = null;
return false; return false;
} }
if (t.thisLocation.isTilePlaceable(pos) == false)
{
ModCore.CoreMonitor.Log("C!!!!: " + t.thisLocation.name, LogLevel.Error);
if (cry == true) this.thisLocation = null;
return false;
}
if (t.thisLocation.isTilePlaceable(pos / Game1.tileSize) == false) if (t.thisLocation.isTilePlaceable(pos / Game1.tileSize) == false)
{ {
ModCore.CoreMonitor.Log("J!!!!: " + t.thisLocation.name, LogLevel.Error); ModCore.CoreMonitor.Log("Tile Not placeable at location. " + t.thisLocation.name, LogLevel.Error);
if (cry == true) this.thisLocation = null; if (cry == true) this.thisLocation = null;
return false; return false;
} }
if (t.thisLocation.isTilePassable(new xTile.Dimensions.Location((int)(pos.X/Game1.tileSize), (int)(pos.Y/Game1.tileSize)), Game1.viewport)==false) if (t.thisLocation.isTilePassable(new xTile.Dimensions.Location((int)(pos.X/Game1.tileSize), (int)(pos.Y/Game1.tileSize)), Game1.viewport)==false)
{ {
ModCore.CoreMonitor.Log("Y!!!!: " + t.thisLocation.name, LogLevel.Error); ModCore.CoreMonitor.Log("Tile not passable check 2?????!!!!: " + t.thisLocation.name, LogLevel.Error);
if (cry == true) this.thisLocation = null; if (cry == true) this.thisLocation = null;
return false; return false;
} }
if (cry == true) this.thisLocation = null; if (cry == true) this.thisLocation = null;
return true; return true;
} }
@ -120,8 +119,8 @@ namespace StarAI.PathFindingCore
if (f == false) return; if (f == false) return;
else else
{ {
ModCore.CoreMonitor.Log("Adding a child!"); // ModCore.CoreMonitor.Log("Adding a child!");
System.Threading.Thread.Sleep(50); System.Threading.Thread.Sleep(PathFindingCore.PathFindingLogic.delay);
TileNode child = new TileNode(1, Vector2.Zero, t.texturePath,t.dataPath,StardustCore.IlluminateFramework.Colors.invertColor(StardustCore.IlluminateFramework.ColorsList.Cyan)); TileNode child = new TileNode(1, Vector2.Zero, t.texturePath,t.dataPath,StardustCore.IlluminateFramework.Colors.invertColor(StardustCore.IlluminateFramework.ColorsList.Cyan));
child.seenState = (int)stateEnum.NotVisited; child.seenState = (int)stateEnum.NotVisited;
child.parent = t; child.parent = t;
@ -164,6 +163,8 @@ namespace StarAI.PathFindingCore
} }
} }
//Unused????
public static void setAdjacentTiles(Vector2 position, GameLocation loc) public static void setAdjacentTiles(Vector2 position, GameLocation loc)
{ {
Vector2 startPosition = position; Vector2 startPosition = position;
@ -185,28 +186,28 @@ namespace StarAI.PathFindingCore
ModCore.CoreMonitor.Log("THIS IS MY LOCATION!!!: " +loc.name); ModCore.CoreMonitor.Log("THIS IS MY LOCATION!!!: " +loc.name);
if (loc.isObjectAt((int)pos.X, (int)pos.Y)) if (loc.isObjectAt((int)pos.X, (int)pos.Y))
{ {
ModCore.CoreMonitor.Log("F!: " + loc.name, LogLevel.Warn); // ModCore.CoreMonitor.Log("F!: " + loc.name, LogLevel.Warn);
continue; continue;
} }
if (loc.isTileOccupied(pos / Game1.tileSize)) if (loc.isTileOccupied(pos / Game1.tileSize))
{ {
ModCore.CoreMonitor.Log("K!!!!: " + loc.name, LogLevel.Error); //ModCore.CoreMonitor.Log("K!!!!: " + loc.name, LogLevel.Error);
continue; continue;
} }
if (loc.isTilePlaceable(pos) == false) if (loc.isTilePlaceable(pos) == false)
{ {
ModCore.CoreMonitor.Log("C!!!!: " + loc.name, LogLevel.Error); //ModCore.CoreMonitor.Log("C!!!!: " + loc.name, LogLevel.Error);
continue; //continue;
} }
if (loc.isTilePlaceable(pos / Game1.tileSize) == false) if (loc.isTilePlaceable(pos / Game1.tileSize) == false)
{ {
ModCore.CoreMonitor.Log("J!!!!: " + loc.name, LogLevel.Error); // ModCore.CoreMonitor.Log("J!!!!: " + loc.name, LogLevel.Error);
continue; // continue;
} }
if (loc.isTilePassable(new Rectangle(xPos, yPos, Game1.tileSize, Game1.tileSize), Game1.viewport) == true && loc.isTileLocationOpen(new xTile.Dimensions.Location((int)(pos.X), (int)(pos.Y))) == true && loc.isObjectAt((int)(pos.X), (int)(pos.Y)) == false) ; //&& Game1.currentLocation.isTileLocationOpen(new xTile.Dimensions.Location((int)startPosition.X+x,(int)startPosition.Y+y))) if (loc.isTilePassable(new Rectangle(xPos, yPos, Game1.tileSize, Game1.tileSize), Game1.viewport) == true && loc.isTileLocationOpen(new xTile.Dimensions.Location((int)(pos.X), (int)(pos.Y)))) ; //&& Game1.currentLocation.isTileLocationOpen(new xTile.Dimensions.Location((int)startPosition.X+x,(int)startPosition.Y+y)))
{ {
//TileNode child = new TileNode(1, Vector2.Zero, this.texturePath, this.drawColor); //TileNode child = new TileNode(1, Vector2.Zero, this.texturePath, this.drawColor);
//child.placementAction(Game1.currentLocation, xPos, yPos); //child.placementAction(Game1.currentLocation, xPos, yPos);
@ -462,7 +463,7 @@ namespace StarAI.PathFindingCore
{ {
// Game1.showRedMessage("Why2?"); // Game1.showRedMessage("Why2?");
// this.heldObject = new TileNode(parentSheetIndex, Vector2.Zero); // this.heldObject = new TileNode(parentSheetIndex, Vector2.Zero);
Utilities.addItemToInventoryAndCleanTrackedList(this,StardustCore.ModCore.SerializationManager); StardustCore.Utilities.addItemToInventoryAndCleanTrackedList(this,StardustCore.ModCore.SerializationManager);
this.flaggedForPickUp = true; this.flaggedForPickUp = true;
this.thisLocation = null; this.thisLocation = null;
this.locationsName = ""; this.locationsName = "";
@ -480,7 +481,7 @@ namespace StarAI.PathFindingCore
else else
{ {
// this.heldObject = new TileNode(parentSheetIndex, Vector2.Zero); // this.heldObject = new TileNode(parentSheetIndex, Vector2.Zero);
Utilities.addItemToInventoryAndCleanTrackedList(this,StardustCore.ModCore.SerializationManager); StardustCore.Utilities.addItemToInventoryAndCleanTrackedList(this,StardustCore.ModCore.SerializationManager);
// this.heldObject.performRemoveAction(this.tileLocation, who.currentLocation); // this.heldObject.performRemoveAction(this.tileLocation, who.currentLocation);
// this.heldObject = null; // this.heldObject = null;
Game1.playSound("coin"); Game1.playSound("coin");
@ -496,7 +497,7 @@ namespace StarAI.PathFindingCore
// Game1.showRedMessage("Why3?"); // Game1.showRedMessage("Why3?");
this.heldObject.performRemoveAction(this.tileLocation, who.currentLocation); this.heldObject.performRemoveAction(this.tileLocation, who.currentLocation);
this.heldObject = null; this.heldObject = null;
Utilities.addItemToInventoryAndCleanTrackedList(this,StardustCore.ModCore.SerializationManager); StardustCore.Utilities.addItemToInventoryAndCleanTrackedList(this,StardustCore.ModCore.SerializationManager);
Game1.playSound("coin"); Game1.playSound("coin");
this.thisLocation = null; this.thisLocation = null;
this.locationsName = ""; this.locationsName = "";
@ -751,7 +752,7 @@ namespace StarAI.PathFindingCore
this.updateDrawPosition(); this.updateDrawPosition();
try try
{ {
bool f = Utilities.placementAction(this, location, x, y, StardustCore.ModCore.SerializationManager, who); bool f = StardustCore.Utilities.placementAction(this, location, x, y, StardustCore.ModCore.SerializationManager, who);
this.thisLocation = Game1.player.currentLocation; this.thisLocation = Game1.player.currentLocation;
return f; return f;
} }
@ -970,11 +971,11 @@ namespace StarAI.PathFindingCore
d.rotations = obj.rotations; d.rotations = obj.rotations;
d.currentRotation = obj.currentRotation; d.currentRotation = obj.currentRotation;
string s1 = Convert.ToString(obj.sourceRect); string s1 = Convert.ToString(obj.sourceRect);
d.sourceRect = Utilities.parseRectFromJson(s1); d.sourceRect = StardustCore.Utilities.parseRectFromJson(s1);
string s2 = Convert.ToString(obj.defaultSourceRect); string s2 = Convert.ToString(obj.defaultSourceRect);
d.defaultSourceRect = Utilities.parseRectFromJson(s2); d.defaultSourceRect = StardustCore.Utilities.parseRectFromJson(s2);
string s3 = Convert.ToString(obj.defaultBoundingBox); string s3 = Convert.ToString(obj.defaultBoundingBox);
d.defaultBoundingBox = Utilities.parseRectFromJson(s3); d.defaultBoundingBox = StardustCore.Utilities.parseRectFromJson(s3);
d.description = obj.description; d.description = obj.description;
d.flipped = obj.flipped; d.flipped = obj.flipped;
d.flaggedForPickUp = obj.flaggedForPickUp; d.flaggedForPickUp = obj.flaggedForPickUp;
@ -1004,7 +1005,7 @@ namespace StarAI.PathFindingCore
d.heldObject = obj.heldObject; d.heldObject = obj.heldObject;
d.minutesUntilReady = obj.minutesUntilReady; d.minutesUntilReady = obj.minutesUntilReady;
string s4 = Convert.ToString(obj.boundingBox); string s4 = Convert.ToString(obj.boundingBox);
d.boundingBox = Utilities.parseRectFromJson(s4); d.boundingBox = StardustCore.Utilities.parseRectFromJson(s4);
d.scale = obj.scale; d.scale = obj.scale;
d.lightSource = obj.lightSource; d.lightSource = obj.lightSource;
d.shakeTimer = obj.shakeTimer; d.shakeTimer = obj.shakeTimer;

View File

@ -0,0 +1,133 @@
using Microsoft.Xna.Framework;
using StardewModdingAPI;
using StardewValley;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using WindowsInput;
namespace StarAI.PathFindingCore
{
public class Utilities
{
public static List<TileExceptionNode> tileExceptionList = new List<TileExceptionNode>();
public static string folderForExceptionTiles="ExceptionTilesData";
public static Vector2 parseCenterFromTile(int tileX, int tileY)
{
int x = (tileX * Game1.tileSize) + Game1.tileSize / 2;
int y = (tileY * Game1.tileSize) + Game1.tileSize / 2;
return new Vector2(x, y);
}
public static void initializeTileExceptionList()
{
}
public static void calculateMovement()
{
bool xTargetReached = false;
bool yTargetReached = false;
while (ModCore.warpGoals.Count > 0)
{
Warp w = ModCore.warpGoals[0];
if (Game1.player.getTileX() == w.X && Game1.player.getTileY() == w.Y)
{
ModCore.warpGoals.Remove(w);
ModCore.CoreMonitor.Log("LOOOP", LogLevel.Debug);
// return;
continue;
}
else
{
Vector2 center = parseCenterFromTile(w.X, w.Y);
while (Game1.player.position.X > center.X && xTargetReached == false)
{
if (isWithinRange(Game1.player.position.X, center.X, 12) == true)
{
ModCore.CoreMonitor.Log("XXXXXXXtargetReached");
xTargetReached = true;
InputSimulator.SimulateKeyUp(VirtualKeyCode.VK_A);
//break;
continue;
}
InputSimulator.SimulateKeyDown(VirtualKeyCode.VK_A);
}
while (Game1.player.position.X < center.X && xTargetReached == false)
{
if (isWithinRange(Game1.player.position.X, center.X, 6) == true)
{
xTargetReached = true;
ModCore.CoreMonitor.Log("XXXXXXXtargetReached");
InputSimulator.SimulateKeyUp(VirtualKeyCode.VK_D);
continue;
}
InputSimulator.SimulateKeyDown(VirtualKeyCode.VK_D);
}
ModCore.CoreMonitor.Log("Run???");
while (Game1.player.position.Y < center.Y && yTargetReached == false)
{
ModCore.CoreMonitor.Log("banana");
if (isWithinRange(Game1.player.position.Y, center.Y, 6) == true)
{
yTargetReached = true;
ModCore.CoreMonitor.Log("YYYYYYYYYtargetReached");
InputSimulator.SimulateKeyUp(VirtualKeyCode.VK_S);
continue;
}
InputSimulator.SimulateKeyDown(VirtualKeyCode.VK_S);
}
ModCore.CoreMonitor.Log("Or no???");
while (Game1.player.position.Y > center.Y && yTargetReached == false)
{
ModCore.CoreMonitor.Log("potato");
if (isWithinRange(Game1.player.position.Y, center.Y, 6) == true)
{
yTargetReached = true;
ModCore.CoreMonitor.Log("YYYYYYYYYtargetReached");
InputSimulator.SimulateKeyUp(VirtualKeyCode.VK_W);
continue;
}
InputSimulator.SimulateKeyDown(VirtualKeyCode.VK_W);
}
if (xTargetReached == true && yTargetReached == true)
{
ModCore.warpGoals.Remove(w);
InputSimulator.SimulateKeyUp(VirtualKeyCode.VK_A);
InputSimulator.SimulateKeyUp(VirtualKeyCode.VK_D);
InputSimulator.SimulateKeyUp(VirtualKeyCode.VK_W);
InputSimulator.SimulateKeyUp(VirtualKeyCode.VK_S);
//return;
ModCore.CoreMonitor.Log("Reached goal!", LogLevel.Error);
continue;
}
ModCore.CoreMonitor.Log("UNCAUGHT EXCEPTION", LogLevel.Error);
}
}
}
/// <summary>
/// Used to calculate center of a tile with varience.
/// </summary>
/// <param name="position"></param>
/// <param name="goal"></param>
/// <param name="tolerance"></param>
/// <returns></returns>
public static bool isWithinRange(float position, float goal, int tolerance)
{
if (position >= goal - tolerance && position <= goal + tolerance) return true;
return false;
}
}
}

View File

@ -56,9 +56,12 @@
<Reference Include="System.Xml" /> <Reference Include="System.Xml" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Compile Include="Commands.cs" />
<Compile Include="ModCore.cs" /> <Compile Include="ModCore.cs" />
<Compile Include="PathFindingCore\PathFindingLogic.cs" /> <Compile Include="PathFindingCore\PathFindingLogic.cs" />
<Compile Include="PathFindingCore\TileExceptionNode.cs" />
<Compile Include="PathFindingCore\TileNodeObject.cs" /> <Compile Include="PathFindingCore\TileNodeObject.cs" />
<Compile Include="PathFindingCore\Utilities.cs" />
<Compile Include="Properties\AssemblyInfo.cs" /> <Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>