Added multiplayer support for HappyBirthday. Fixed night owl glitches.

This commit is contained in:
Joshua Navarro 2018-12-09 19:57:12 -08:00
parent 0b914e17b5
commit d0f6babb76
51 changed files with 181 additions and 131 deletions

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<package id="Pathoschild.Stardew.ModBuildConfig" version="2.2.0-beta-20180819" targetFramework="net461" />
</packages>

View File

@ -9,47 +9,33 @@ namespace Omegasis.HappyBirthday.Framework
{
public class MultiplayerSupport
{
/*
public static string FSTRING_SendBirthdayMessageToOthers = "Omegasis.HappyBirthday.Framework.Messages.SendBirthdayMessageToOtherPlayers";
public static string FSTRING_SendBirthdayInfoToOthers = "Omegasis.HappyBirthday.Framework.Messages.SendBirthdayInfoToOtherPlayers";
public static void initializeMultiplayerSupport()
{
ModdedUtilitiesNetworking.ModCore.possibleVoidFunctions.Add(FSTRING_SendBirthdayMessageToOthers,new voidFunc(ShowStarMessage));
}
public static void ShowStarMessage(object obj)
{
//IEnumerable<Farmer> players= Game1.getAllFarmers();
DataInfo info = (DataInfo)obj;
HUDMessage message = (HUDMessage)info.data;
Game1.addHUDMessage(message);
if (!message.message.Contains("Inventory"))
{
Game1.playSound("cancel");
return;
}
if (!Game1.player.mailReceived.Contains("BackpackTip"))
{
Game1.player.mailReceived.Add("BackpackTip");
Game1.addMailForTomorrow("pierreBackpack", false, false);
}
}
public static void SendBirthdayMessageToOtherPlayers()
{
HUDMessage message = new HUDMessage("It's " + Game1.player.Name + "'s birthday! Happy birthday to them!", 1);
List<Farmer> farmers =ModdedUtilitiesNetworking.Framework.CustomMultiplayer.getAllFarmersExceptThisOne();
foreach (Farmer f in farmers)
foreach (KeyValuePair<long,Farmer> f in Game1.otherFarmers)
{
ModdedUtilitiesNetworking.ModCore.multiplayer.sendMessage(FSTRING_SendBirthdayMessageToOthers, ModdedUtilitiesNetworking.Framework.Extentions.StrardewValleyExtentions.MessagesExtentions.HUDMessageIconIdentifier, message, ModdedUtilitiesNetworking.Framework.Enums.MessageTypes.messageTypes.SendToSpecific, f);
HappyBirthday.ModHelper.Multiplayer.SendMessage<string>(message.message, FSTRING_SendBirthdayMessageToOthers,new string[] { HappyBirthday.ModHelper.Multiplayer.ModID }, new long[] { f.Key });
//ModdedUtilitiesNetworking.ModCore.multiplayer.sendMessage(FSTRING_SendBirthdayMessageToOthers, ModdedUtilitiesNetworking.Framework.Extentions.StrardewValleyExtentions.MessagesExtentions.HUDMessageIconIdentifier, message, ModdedUtilitiesNetworking.Framework.Enums.MessageTypes.messageTypes.SendToSpecific, f);
}
}
*/
public static void SendBirthdayInfoToOtherPlayers()
{
foreach (KeyValuePair<long, Farmer> f in Game1.otherFarmers)
{
HappyBirthday.ModHelper.Multiplayer.SendMessage<string>(message.message, FSTRING_SendBirthdayMessageToOthers, new string[] { HappyBirthday.ModHelper.Multiplayer.ModID }, new long[] { f.Key });
//ModdedUtilitiesNetworking.ModCore.multiplayer.sendMessage(FSTRING_SendBirthdayMessageToOthers, ModdedUtilitiesNetworking.Framework.Extentions.StrardewValleyExtentions.MessagesExtentions.HUDMessageIconIdentifier, message, ModdedUtilitiesNetworking.Framework.Enums.MessageTypes.messageTypes.SendToSpecific, f);
}
}
}
}

View File

@ -1,7 +1,7 @@
namespace Omegasis.HappyBirthday.Framework
{
/// <summary>The data for the current player.</summary>
internal class PlayerData
public class PlayerData
{
/// <summary>The player's current birthday day.</summary>
public int BirthdayDay;

View File

@ -32,7 +32,22 @@ namespace Omegasis.HappyBirthday
public static ModConfig Config;
/// <summary>The data for the current player.</summary>
private PlayerData PlayerData;
public static PlayerData PlayerBirthdayData;
/// <summary>
/// Wrapper for static field PlayerBirthdayData;
/// </summary>
public PlayerData PlayerData
{
get
{
return PlayerBirthdayData;
}
set
{
PlayerBirthdayData = value;
}
}
/// <summary>Whether the player has chosen a birthday.</summary>
private bool HasChosenBirthday => !string.IsNullOrEmpty(this.PlayerData.BirthdaySeason) && this.PlayerData.BirthdayDay != 0;
@ -81,6 +96,9 @@ namespace Omegasis.HappyBirthday
/// </summary>
bool isDailyQuestBoard;
List<PlayerData> othersBirthdays;
/*********
** Public methods
*********/
@ -99,6 +117,8 @@ namespace Omegasis.HappyBirthday
MenuEvents.MenuChanged += MenuEvents_MenuChanged;
MenuEvents.MenuClosed += MenuEvents_MenuClosed;
GraphicsEvents.OnPostRenderGuiEvent += GraphicsEvents_OnPostRenderGuiEvent;
StardewModdingAPI.Events.GraphicsEvents.OnPostRenderHudEvent += GraphicsEvents_OnPostRenderHudEvent; ;
//MultiplayerSupport.initializeMultiplayerSupport();
@ -109,6 +129,25 @@ namespace Omegasis.HappyBirthday
giftManager = new GiftManager();
isDailyQuestBoard = false;
ModHelper.Events.Multiplayer.ModMessageReceived += Multiplayer_ModMessageReceived;
this.othersBirthdays = new List<PlayerData>();
}
private void Multiplayer_ModMessageReceived(object sender, ModMessageReceivedEventArgs e)
{
if (e.FromModID == ModHelper.Multiplayer.ModID && e.Type==MultiplayerSupport.FSTRING_SendBirthdayMessageToOthers)
{
string message = e.ReadAs<string>();
Game1.hudMessages.Add(new HUDMessage(message,1));
}
if (e.FromModID == ModHelper.Multiplayer.ModID && e.Type == MultiplayerSupport.FSTRING_SendBirthdayMessageToOthers)
{
string message = e.ReadAs<string>();
Game1.hudMessages.Add(new HUDMessage(message, 1));
}
}
/// <summary>
@ -302,7 +341,9 @@ namespace Omegasis.HappyBirthday
if (this.IsBirthday())
{
Messages.ShowStarMessage("It's your birthday today! Happy birthday!");
//MultiplayerSupport.SendBirthdayMessageToOtherPlayers();
MultiplayerSupport.SendBirthdayMessageToOtherPlayers();
Game1.player.mailbox.Add("birthdayMom");
@ -482,5 +523,7 @@ namespace Omegasis.HappyBirthday
}
}
}

View File

@ -102,15 +102,15 @@
<None Include="README.md" />
</ItemGroup>
<ItemGroup>
<Analyzer Include="..\packages\Pathoschild.Stardew.ModBuildConfig.2.2.0\analyzers\dotnet\cs\StardewModdingAPI.ModBuildConfig.Analyzer.dll" />
<Analyzer Include="..\packages\Pathoschild.Stardew.ModBuildConfig.2.2.0-beta-20180819\analyzers\dotnet\cs\StardewModdingAPI.ModBuildConfig.Analyzer.dll" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Import Project="$(SolutionDir)\deploy.targets" />
<Import Project="..\packages\Pathoschild.Stardew.ModBuildConfig.2.2.0\build\Pathoschild.Stardew.ModBuildConfig.targets" Condition="Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.2.2.0\build\Pathoschild.Stardew.ModBuildConfig.targets')" />
<Import Project="..\packages\Pathoschild.Stardew.ModBuildConfig.2.2.0-beta-20180819\build\Pathoschild.Stardew.ModBuildConfig.targets" Condition="Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.2.2.0-beta-20180819\build\Pathoschild.Stardew.ModBuildConfig.targets')" />
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.2.2.0\build\Pathoschild.Stardew.ModBuildConfig.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Pathoschild.Stardew.ModBuildConfig.2.2.0\build\Pathoschild.Stardew.ModBuildConfig.targets'))" />
<Error Condition="!Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.2.2.0-beta-20180819\build\Pathoschild.Stardew.ModBuildConfig.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Pathoschild.Stardew.ModBuildConfig.2.2.0-beta-20180819\build\Pathoschild.Stardew.ModBuildConfig.targets'))" />
</Target>
</Project>

View File

@ -3,8 +3,8 @@
"Author": "Alpha_Omegasis",
"Version": {
"MajorVersion": 1,
"MinorVersion": 7,
"PatchVersion": 1,
"MinorVersion": 8,
"PatchVersion": 0,
"Build": null
},
"MinimumApiVersion": "1.15",

View File

@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Newtonsoft.Json" version="11.0.2" targetFramework="net45" />
<package id="Pathoschild.Stardew.ModBuildConfig" version="2.2.0" targetFramework="net45" />
<package id="Pathoschild.Stardew.ModBuildConfig" version="2.2.0-beta-20180819" targetFramework="net45" />
</packages>

View File

@ -95,15 +95,15 @@
<None Include="packages.config" />
</ItemGroup>
<ItemGroup>
<Analyzer Include="..\packages\Pathoschild.Stardew.ModBuildConfig.2.2.0\analyzers\dotnet\cs\StardewModdingAPI.ModBuildConfig.Analyzer.dll" />
<Analyzer Include="..\packages\Pathoschild.Stardew.ModBuildConfig.2.2.0-beta-20180819\analyzers\dotnet\cs\StardewModdingAPI.ModBuildConfig.Analyzer.dll" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Import Project="..\packages\Pathoschild.Stardew.ModBuildConfig.2.2.0\build\Pathoschild.Stardew.ModBuildConfig.targets" Condition="Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.2.2.0\build\Pathoschild.Stardew.ModBuildConfig.targets')" />
<Import Project="..\packages\Pathoschild.Stardew.ModBuildConfig.2.2.0-beta-20180819\build\Pathoschild.Stardew.ModBuildConfig.targets" Condition="Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.2.2.0-beta-20180819\build\Pathoschild.Stardew.ModBuildConfig.targets')" />
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.2.2.0\build\Pathoschild.Stardew.ModBuildConfig.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Pathoschild.Stardew.ModBuildConfig.2.2.0\build\Pathoschild.Stardew.ModBuildConfig.targets'))" />
<Error Condition="!Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.2.2.0-beta-20180819\build\Pathoschild.Stardew.ModBuildConfig.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Pathoschild.Stardew.ModBuildConfig.2.2.0-beta-20180819\build\Pathoschild.Stardew.ModBuildConfig.targets'))" />
</Target>
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.

View File

@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Pathoschild.Stardew.ModBuildConfig" version="2.2.0" targetFramework="net45" />
<package id="Pathoschild.Stardew.ModBuildConfig" version="2.2.0-beta-20180819" targetFramework="net45" />
</packages>

View File

@ -85,15 +85,15 @@
<None Include="README.md" />
</ItemGroup>
<ItemGroup>
<Analyzer Include="..\packages\Pathoschild.Stardew.ModBuildConfig.2.2.0\analyzers\dotnet\cs\StardewModdingAPI.ModBuildConfig.Analyzer.dll" />
<Analyzer Include="..\packages\Pathoschild.Stardew.ModBuildConfig.2.2.0-beta-20180819\analyzers\dotnet\cs\StardewModdingAPI.ModBuildConfig.Analyzer.dll" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Import Project="$(SolutionDir)\deploy.targets" />
<Import Project="..\packages\Pathoschild.Stardew.ModBuildConfig.2.2.0\build\Pathoschild.Stardew.ModBuildConfig.targets" Condition="Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.2.2.0\build\Pathoschild.Stardew.ModBuildConfig.targets')" />
<Import Project="..\packages\Pathoschild.Stardew.ModBuildConfig.2.2.0-beta-20180819\build\Pathoschild.Stardew.ModBuildConfig.targets" Condition="Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.2.2.0-beta-20180819\build\Pathoschild.Stardew.ModBuildConfig.targets')" />
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.2.2.0\build\Pathoschild.Stardew.ModBuildConfig.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Pathoschild.Stardew.ModBuildConfig.2.2.0\build\Pathoschild.Stardew.ModBuildConfig.targets'))" />
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</Target>
</Project>

View File

@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Pathoschild.Stardew.ModBuildConfig" version="2.2.0" targetFramework="net45" />
<package id="Pathoschild.Stardew.ModBuildConfig" version="2.2.0-beta-20180819" targetFramework="net45" />
</packages>

View File

@ -88,15 +88,15 @@
<None Include="README.md" />
</ItemGroup>
<ItemGroup>
<Analyzer Include="..\packages\Pathoschild.Stardew.ModBuildConfig.2.2.0\analyzers\dotnet\cs\StardewModdingAPI.ModBuildConfig.Analyzer.dll" />
<Analyzer Include="..\packages\Pathoschild.Stardew.ModBuildConfig.2.2.0-beta-20180819\analyzers\dotnet\cs\StardewModdingAPI.ModBuildConfig.Analyzer.dll" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Import Project="$(SolutionDir)\deploy.targets" />
<Import Project="..\packages\Pathoschild.Stardew.ModBuildConfig.2.2.0\build\Pathoschild.Stardew.ModBuildConfig.targets" Condition="Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.2.2.0\build\Pathoschild.Stardew.ModBuildConfig.targets')" />
<Import Project="..\packages\Pathoschild.Stardew.ModBuildConfig.2.2.0-beta-20180819\build\Pathoschild.Stardew.ModBuildConfig.targets" Condition="Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.2.2.0-beta-20180819\build\Pathoschild.Stardew.ModBuildConfig.targets')" />
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.2.2.0\build\Pathoschild.Stardew.ModBuildConfig.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Pathoschild.Stardew.ModBuildConfig.2.2.0\build\Pathoschild.Stardew.ModBuildConfig.targets'))" />
<Error Condition="!Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.2.2.0-beta-20180819\build\Pathoschild.Stardew.ModBuildConfig.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Pathoschild.Stardew.ModBuildConfig.2.2.0-beta-20180819\build\Pathoschild.Stardew.ModBuildConfig.targets'))" />
</Target>
</Project>

View File

@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Pathoschild.Stardew.ModBuildConfig" version="2.2.0" targetFramework="net45" />
<package id="Pathoschild.Stardew.ModBuildConfig" version="2.2.0-beta-20180819" targetFramework="net45" />
</packages>

View File

@ -1,4 +1,5 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using Microsoft.Xna.Framework;
@ -88,6 +89,10 @@ namespace Omegasis.NightOwl
/// </summary>
StardewValley.Events.SoundInTheNightEvent eve;
private List<NetByte> oldAnimalHappiness;
/*********
** Public methods
*********/
@ -95,7 +100,7 @@ namespace Omegasis.NightOwl
/// <param name="helper">Provides simplified APIs for writing mods.</param>
public override void Entry(IModHelper helper)
{
this.oldAnimalHappiness = new List<NetByte>();
this.Config = helper.ReadConfig<ModConfig>();
if (Config.UseInternalNightFishAssetEditor)
@ -317,6 +322,11 @@ namespace Omegasis.NightOwl
Game1.isRaining = false; // remove rain, otherwise lighting gets screwy
Game1.updateWeatherIcon();
Game1.timeOfDay = 150; //change it from 1:50 am late, to 1:50 am early
foreach(FarmAnimal animal in Game1.getFarm().getAllFarmAnimals())
{
this.oldAnimalHappiness.Add(animal.happiness);
}
}
// collapse player at 6am to save & reset
@ -359,6 +369,17 @@ namespace Omegasis.NightOwl
if (Game1.currentMinigame != null)
Game1.currentMinigame = null;
if (Game1.activeClickableMenu != null) Game1.activeClickableMenu.exitThisMenu(true); //Exit menus.
Game1.timeOfDay += 2400; //Recalculate for the sake of technically being up a whole day.
//Reset animal happiness since it drains over night.
for(int i=0; i < oldAnimalHappiness.Count; i++)
{
Game1.getFarm().getAllFarmAnimals()[i].happiness.Value = oldAnimalHappiness[i].Value;
}
Game1.player.startToPassOut();

View File

@ -91,15 +91,15 @@
<None Include="README.md" />
</ItemGroup>
<ItemGroup>
<Analyzer Include="..\packages\Pathoschild.Stardew.ModBuildConfig.2.2.0\analyzers\dotnet\cs\StardewModdingAPI.ModBuildConfig.Analyzer.dll" />
<Analyzer Include="..\packages\Pathoschild.Stardew.ModBuildConfig.2.2.0-beta-20180819\analyzers\dotnet\cs\StardewModdingAPI.ModBuildConfig.Analyzer.dll" />
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Import Project="$(SolutionDir)\deploy.targets" />
<Import Project="..\packages\Pathoschild.Stardew.ModBuildConfig.2.2.0\build\Pathoschild.Stardew.ModBuildConfig.targets" Condition="Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.2.2.0\build\Pathoschild.Stardew.ModBuildConfig.targets')" />
<Import Project="..\packages\Pathoschild.Stardew.ModBuildConfig.2.2.0-beta-20180819\build\Pathoschild.Stardew.ModBuildConfig.targets" Condition="Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.2.2.0-beta-20180819\build\Pathoschild.Stardew.ModBuildConfig.targets')" />
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
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<Error Condition="!Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.2.2.0\build\Pathoschild.Stardew.ModBuildConfig.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Pathoschild.Stardew.ModBuildConfig.2.2.0\build\Pathoschild.Stardew.ModBuildConfig.targets'))" />
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View File

@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Pathoschild.Stardew.ModBuildConfig" version="2.2.0" targetFramework="net45" />
<package id="Pathoschild.Stardew.ModBuildConfig" version="2.2.0-beta-20180819" targetFramework="net45" />
</packages>

View File

@ -86,15 +86,15 @@
<None Include="README.md" />
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<ItemGroup>
<Analyzer Include="..\packages\Pathoschild.Stardew.ModBuildConfig.2.2.0\analyzers\dotnet\cs\StardewModdingAPI.ModBuildConfig.Analyzer.dll" />
<Analyzer Include="..\packages\Pathoschild.Stardew.ModBuildConfig.2.2.0-beta-20180819\analyzers\dotnet\cs\StardewModdingAPI.ModBuildConfig.Analyzer.dll" />
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Import Project="$(SolutionDir)\deploy.targets" />
<Import Project="..\packages\Pathoschild.Stardew.ModBuildConfig.2.2.0\build\Pathoschild.Stardew.ModBuildConfig.targets" Condition="Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.2.2.0\build\Pathoschild.Stardew.ModBuildConfig.targets')" />
<Import Project="..\packages\Pathoschild.Stardew.ModBuildConfig.2.2.0-beta-20180819\build\Pathoschild.Stardew.ModBuildConfig.targets" Condition="Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.2.2.0-beta-20180819\build\Pathoschild.Stardew.ModBuildConfig.targets')" />
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@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
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</packages>

View File

@ -96,15 +96,15 @@
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<Import Project="..\packages\Pathoschild.Stardew.ModBuildConfig.2.2.0-beta-20180819\build\Pathoschild.Stardew.ModBuildConfig.targets" Condition="Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.2.2.0-beta-20180819\build\Pathoschild.Stardew.ModBuildConfig.targets')" />
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
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<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
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<Error Condition="!Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.2.2.0\build\Pathoschild.Stardew.ModBuildConfig.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Pathoschild.Stardew.ModBuildConfig.2.2.0\build\Pathoschild.Stardew.ModBuildConfig.targets'))" />
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View File

@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
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@ -86,15 +86,15 @@
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@ -236,7 +236,7 @@
<Folder Include="Content\Music\XACT\" />
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@ -246,9 +246,9 @@
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@ -456,15 +456,15 @@
<Folder Include="NetCode\NetLists\" />
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@ -1,5 +1,5 @@
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@ -91,15 +91,15 @@
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View File

@ -87,15 +87,15 @@
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@ -84,7 +84,7 @@
</Content>
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@ -93,7 +93,7 @@
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