Created a program that gets all of the cue names from a hex dump file so I can call specific music while playing StardewValley.
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0000-54e0: ff 1b 62 00-00 ff ff 25-62 00 00 ff-ff 2e 62 00 ..b....% b.....b.
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0000-54f0: 00 ff ff 33-62 00 00 ff-ff 41 62 00-00 ff ff 64 ...3b... .Ab....d
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0000-5500: 6f 6f 72 43-6c 6f 73 65-00 61 72 63-68 61 65 6f oorClose .archaeo
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0000-5510: 00 61 78 65-00 62 6f 75-6c 64 65 72-43 72 61 63 .axe.bou lderCrac
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0000-5520: 6b 00 63 6f-69 6e 00 63-75 74 00 64-69 61 6c 6f k.coin.c ut.dialo
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0000-5530: 67 75 65 43-68 61 72 61-63 74 65 72-00 64 69 61 gueChara cter.dia
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0000-5540: 6c 6f 67 75-65 43 68 61-72 61 63 74-65 72 43 6c logueCha racterCl
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0000-5550: 6f 73 65 00-64 72 6f 70-49 74 65 6d-49 6e 57 61 ose.drop ItemInWa
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0000-5560: 74 65 72 00-67 68 6f 73-74 00 67 72-75 6e 74 00 ter.ghos t.grunt.
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0000-5570: 68 61 6d 6d-65 72 00 68-6f 65 48 69-74 00 6f 70 hammer.h oeHit.op
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0000-5580: 65 6e 42 6f-78 00 70 69-63 6b 55 70-49 74 65 6d enBox.pi ckUpItem
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0000-5590: 00 73 61 6e-64 79 53 74-65 70 00 73-65 65 64 73 .sandySt ep.seeds
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0000-55a0: 00 73 68 61-64 6f 77 70-65 65 70 00-73 68 69 6e .shadowp eep.shin
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0000-55b0: 79 34 00 73-6d 61 6c 6c-53 65 6c 65-63 74 00 74 y4.small Select.t
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0000-55c0: 68 72 6f 77-44 6f 77 6e-49 54 65 6d-00 67 72 61 hrowDown ITem.gra
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0000-55d0: 73 73 79 53-74 65 70 00-73 74 6f 6e-65 53 74 65 ssyStep. stoneSte
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0000-55e0: 70 00 74 68-75 64 53 74-65 70 00 65-61 74 00 66 p.thudSt ep.eat.f
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0000-55f0: 69 73 68 42-69 74 65 00-74 6f 6f 6c-53 77 61 70 ishBite. toolSwap
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0000-5600: 00 70 75 6c-6c 49 74 65-6d 46 72 6f-6d 57 61 74 .pullIte mFromWat
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0000-5610: 65 72 00 77-6f 6f 64 79-53 74 65 70-00 62 6f 62 er.woody Step.bob
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0000-5620: 00 64 77 6f-6f 70 00 65-78 70 6c 6f-73 69 6f 6e .dwoop.e xplosion
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0000-5630: 00 63 72 61-66 74 69 6e-67 00 64 65-74 65 63 74 .craftin g.detect
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0000-5640: 6f 72 00 66-75 72 6e 61-63 65 00 70-6f 77 65 72 or.furna ce.power
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0000-5650: 75 70 00 64-65 73 6f 6c-61 74 65 00-6a 61 75 6e up.desol ate.jaun
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0000-5660: 74 79 00 73-74 61 72 73-68 6f 6f 74-00 73 61 70 ty.stars hoot.sap
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0000-5670: 70 79 70 69-61 6e 6f 00-6d 75 73 69-63 62 6f 78 pypiano. musicbox
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0000-5680: 73 6f 6e 67-00 35 30 73-00 72 61 67-74 69 6d 65 song.50s .ragtime
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0000-5690: 00 73 61 64-70 69 61 6e-6f 00 66 75-73 65 00 65 .sadpian o.fuse.e
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0000-56a0: 63 68 6f 73-00 73 61 6d-70 72 61 63-74 69 63 65 chos.sam practice
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0000-56c0: 79 00 70 6f-70 70 79 00-73 68 69 6d-6d 65 72 69 y.poppy. shimmeri
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0000-56d0: 6e 67 62 61-73 74 69 6f-6e 00 61 65-72 6f 62 69 ngbastio n.aerobi
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0000-5760: 65 76 65 6d-65 6e 74 00-77 65 64 64-69 6e 67 00 evement. wedding.
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0000-5770: 66 6c 75 74-65 00 64 72-75 6d 6b 69-74 30 00 64 flute.dr umkit0.d
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0000-5780: 72 75 6d 6b-69 74 31 00-64 72 75 6d-6b 69 74 32 rumkit1. drumkit2
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0000-5790: 00 64 72 75-6d 6b 69 74-33 00 64 72-75 6d 6b 69 .drumkit 3.drumki
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0000-57c0: 65 72 00 72-61 69 6e 00-63 72 69 63-6b 65 74 73 er.rain. crickets
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0000-5850: 54 68 65 20-50 6c 61 6e-65 74 20 43-6f 72 65 00 The.Plan et.Core.
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0000-5880: 50 65 74 61-6c 73 00 54-72 6f 70 69-63 61 6c 20 Petals.T ropical.
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0000-5890: 4a 61 6d 00-47 68 6f 73-74 20 53 79-6e 74 68 00 Jam.Ghos t.Synth.
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0000-58a0: 50 6c 75 6d-73 00 4d 61-6a 65 73 74-69 63 00 4f Plums.Ma jestic.O
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0000-58b0: 72 61 6e 67-65 00 73 75-6d 6d 65 72-32 00 43 79 range.su mmer2.Cy
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0000-58c0: 63 6c 6f 70-73 00 77 69-6e 74 65 72-33 00 4e 65 clops.wi nter3.Ne
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0000-58d0: 77 20 53 6e-6f 77 00 63-72 6f 61 6b-00 74 72 65 w.Snow.c roak.tre
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0000-58e0: 65 74 68 75-64 00 74 72-65 65 63 72-61 63 6b 00 ethud.tr eecrack.
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0000-58f0: 61 78 63 68-6f 70 00 6c-65 61 66 72-75 73 74 6c axchop.l eafrustl
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0000-5900: 65 00 63 72-79 73 74 61-6c 00 73 77-65 65 74 00 e.crysta l.sweet.
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0000-5910: 70 6f 74 74-65 72 79 53-6d 61 73 68-00 73 65 6c potteryS mash.sel
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0000-59b0: 00 62 61 74-46 6c 61 70-00 62 61 74-53 63 72 65 .batFlap .batScre
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0000-59c0: 65 63 68 00-62 69 67 44-72 75 6d 73-00 63 6c 75 ech.bigD rums.clu
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0000-59d0: 62 53 6d 61-73 68 00 6f-63 65 61 6e-00 73 70 72 bSmash.o cean.spr
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0000-59e0: 69 6e 67 5f-64 61 79 5f-61 6d 62 69-65 6e 74 00 ing_day_ ambient.
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0000-59f0: 6d 61 72 6e-69 65 53 68-6f 70 00 74-6f 79 50 69 marnieSh op.toyPi
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0000-5a00: 61 6e 6f 00-73 6b 65 6c-65 74 6f 6e-53 74 65 70 ano.skel etonStep
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0000-5b40: 54 68 65 6d-65 00 73 74-75 6d 70 43-72 61 63 6b Theme.st umpCrack
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0000-5b60: 69 73 74 6c-65 00 74 72-61 69 6e 4c-6f 6f 70 00 istle.tr ainLoop.
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0000-5f20: 67 72 61 6e-64 70 61 73-5f 74 68 65-6d 65 00 66 grandpas _theme.f
|
||||||
|
0000-5f30: 61 6c 6c 5f-64 61 79 5f-61 6d 62 69-65 6e 74 00 all_day_ ambient.
|
||||||
|
0000-5f40: 73 75 6d 6d-65 72 5f 64-61 79 5f 61-6d 62 69 65 summer_d ay_ambie
|
||||||
|
0000-5f50: 6e 74 00 73-6e 6f 77 79-53 74 65 70-00 73 70 72 nt.snowy Step.spr
|
||||||
|
0000-5f60: 69 6e 67 31-00 73 75 6d-6d 65 72 31-00 73 75 6d ing1.sum mer1.sum
|
||||||
|
0000-5f70: 6d 65 72 33-00 66 61 6c-6c 33 00 66-61 6c 6c 31 mer3.fal l3.fall1
|
||||||
|
0000-5f80: 00 66 61 6c-6c 32 00 77-69 6e 74 65-72 32 00 77 .fall2.w inter2.w
|
||||||
|
0000-5f90: 69 6e 74 65-72 31 00 6c-69 62 72 61-72 79 54 68 inter1.l ibraryTh
|
||||||
|
0000-5fa0: 65 6d 65 00-63 72 61 63-6b 6c 69 6e-67 46 69 72 eme.crac klingFir
|
||||||
|
0000-5fb0: 65 00 62 61-62 62 6c 69-6e 67 42 72-6f 6f 6b 00 e.babbli ngBrook.
|
||||||
|
0000-5fc0: 68 65 61 76-79 45 6e 67-69 6e 65 00-73 70 72 69 heavyEng ine.spri
|
||||||
|
0000-5fd0: 6e 67 5f 6e-69 67 68 74-5f 61 6d 62-69 65 6e 74 ng_night _ambient
|
||||||
|
0000-5fe0: 00 63 72 69-63 6b 65 74-73 41 6d 62-69 65 6e 74 .cricket sAmbient
|
||||||
|
0000-5ff0: 00 64 69 73-74 61 6e 74-42 61 6e 6a-6f 00 67 69 .distant Banjo.gi
|
||||||
|
0000-6000: 76 65 5f 67-69 66 74 00-4d 61 72 6c-6f 6e 73 54 ve_gift. MarlonsT
|
||||||
|
0000-6010: 68 65 6d 65-00 53 61 6c-6f 6f 6e 31-00 73 74 61 heme.Sal oon1.sta
|
||||||
|
0000-6020: 72 64 72 6f-70 00 63 72-69 74 00 63-61 6e 63 65 rdrop.cr it.cance
|
||||||
|
0000-6030: 6c 00 77 69-6e 74 65 72-5f 64 61 79-5f 61 6d 62 l.winter _day_amb
|
||||||
|
0000-6040: 69 65 6e 74-00 53 74 61-64 69 75 6d-5f 63 68 65 ient.Sta dium_che
|
||||||
|
0000-6050: 65 72 00 53-74 61 64 69-75 6d 5f 61-6d 62 69 65 er.Stadi um_ambie
|
||||||
|
0000-6060: 6e 74 00 45-6d 69 6c 79-44 61 6e 63-65 00 45 6d nt.Emily Dance.Em
|
||||||
|
0000-6070: 69 6c 79 44-72 65 61 6d-00 45 6d 69-6c 79 54 68 ilyDream .EmilyTh
|
||||||
|
0000-6080: 65 6d 65 00-70 61 72 72-6f 74 00 73-68 61 6e 65 eme.parr ot.shane
|
||||||
|
0000-6090: 54 68 65 6d-65 00 62 69-67 44 65 53-65 6c 65 63 Theme.bi gDeSelec
|
||||||
|
0000-60a0: 74 00 62 69-67 53 65 6c-65 63 74 00-73 74 6f 6e t.bigSel ect.ston
|
||||||
|
0000-60b0: 65 43 72 61-63 6b 00 77-61 74 65 72-69 6e 67 43 eCrack.w ateringC
|
||||||
|
0000-60c0: 61 6e 00 63-6c 75 63 6b-00 73 77 6f-72 64 73 77 an.cluck .swordsw
|
||||||
|
0000-60d0: 69 70 65 00-73 6c 69 6d-65 64 65 61-64 00 45 61 ipe.slim edead.Ea
|
||||||
|
0000-60e0: 72 74 68 4d-69 6e 65 00-46 72 6f 73-74 4d 69 6e rthMine. FrostMin
|
||||||
|
0000-60f0: 65 00 4c 61-76 61 4d 69-6e 65 00 67-6f 61 74 00 e.LavaMi ne.goat.
|
||||||
|
0000-6100: 63 6f 77 00-53 70 72 69-6e 67 42 69-72 64 73 00 cow.Spri ngBirds.
|
||||||
|
0000-6110: 73 70 72 69-6e 67 73 6f-6e 67 73 00-53 68 69 70 springso ngs.Ship
|
||||||
|
0000-6120: 00 62 6f 6f-70 00 70 69-67 00 72 61-69 6e 73 6f .boop.pi g.rainso
|
||||||
|
0000-6130: 75 6e 64 00-70 75 72 63-68 61 73 65-00 64 61 67 und.purc hase.dag
|
||||||
|
0000-6140: 67 65 72 73-77 69 70 65-00 66 6c 79-62 75 7a 7a gerswipe .flybuzz
|
||||||
|
0000-6150: 69 6e 67 00-72 6f 63 6b-47 6f 6c 65-6d 48 69 74 ing.rock GolemHit
|
||||||
|
0000-6160: 00 70 61 72-72 79 00 73-65 61 67 75-6c 6c 73 00 .parry.s eagulls.
|
||||||
|
0000-6170: 63 6c 61 6e-6b 00 74 72-61 73 68 63-61 6e 6c 69 clank.tr ashcanli
|
||||||
|
0000-6180: 64 00 64 69-73 74 61 6e-74 54 72 61-69 6e 00 64 d.distan tTrain.d
|
||||||
|
0000-6190: 77 6f 70 00-62 75 62 62-6c 65 73 00-6d 6f 6e 65 wop.bubb les.mone
|
||||||
|
0000-61a0: 79 44 69 61-6c 00 67 75-6c 70 00 70-75 72 63 68 yDial.gu lp.purch
|
||||||
|
0000-61b0: 61 73 65 52-65 70 65 61-74 00 64 69-72 74 79 48 aseRepea t.dirtyH
|
||||||
|
0000-61c0: 69 74 00 66-69 73 68 69-6e 67 52 6f-64 42 65 6e it.fishi ngRodBen
|
||||||
|
0000-61d0: 64 00 77 61-74 65 72 53-6c 6f 73 68-00 43 6f 77 d.waterS losh.Cow
|
||||||
|
0000-61e0: 62 6f 79 5f-6d 6f 6e 73-74 65 72 44-69 65 00 50 boy_mons terDie.P
|
||||||
|
0000-61f0: 69 63 6b 75-70 5f 43 6f-69 6e 31 35-00 63 6f 77 ickup_Co in15.cow
|
||||||
|
0000-6200: 62 6f 79 5f-6d 6f 6e 73-74 65 72 68-69 74 00 73 boy_mons terhit.s
|
||||||
|
0000-6210: 6c 6f 73 68-00 77 6f 6f-64 57 68 61-63 6b 00 62 losh.woo dWhack.b
|
||||||
|
0000-6220: 61 72 72 65-6c 42 72 65-61 6b 00 64-6f 6f 72 43 arrelBre ak.doorC
|
||||||
|
0000-6230: 72 65 61 6b-00 64 6f 6f-72 4f 70 65-6e 00 63 72 reak.doo rOpen.cr
|
||||||
|
0000-6240: 6f 77 00 74-68 75 6e 64-65 72 5f 73-6d 61 6c 6c ow.thund er_small
|
||||||
|
0000-6245: 00 63 61 74-00 .cat.
|
|
@ -0,0 +1,22 @@
|
||||||
|
|
||||||
|
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||||
|
# Visual Studio Express 14 for Windows Desktop
|
||||||
|
VisualStudioVersion = 14.0.25420.1
|
||||||
|
MinimumVisualStudioVersion = 10.0.40219.1
|
||||||
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MusicNameSeeker", "MusicNameSeeker\MusicNameSeeker.csproj", "{E8168C3C-AA68-419D-9441-1F63E7F59201}"
|
||||||
|
EndProject
|
||||||
|
Global
|
||||||
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
|
Debug|Any CPU = Debug|Any CPU
|
||||||
|
Release|Any CPU = Release|Any CPU
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
|
{E8168C3C-AA68-419D-9441-1F63E7F59201}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{E8168C3C-AA68-419D-9441-1F63E7F59201}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{E8168C3C-AA68-419D-9441-1F63E7F59201}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{E8168C3C-AA68-419D-9441-1F63E7F59201}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
|
HideSolutionNode = FALSE
|
||||||
|
EndGlobalSection
|
||||||
|
EndGlobal
|
|
@ -0,0 +1,297 @@
|
||||||
|
using StardewModdingAPI;
|
||||||
|
using StardewValley;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.IO;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
|
||||||
|
using System.Timers;
|
||||||
|
|
||||||
|
namespace MusicNameSeeker
|
||||||
|
{
|
||||||
|
public class Class1 :Mod
|
||||||
|
{
|
||||||
|
public List<char> charList;
|
||||||
|
public static char[] name;
|
||||||
|
public List<string> successfulMusic;
|
||||||
|
public List<string> processedMusic;
|
||||||
|
public static System.Timers.Timer aTimer;
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
public override void Entry(IModHelper helper)
|
||||||
|
{
|
||||||
|
base.Entry(helper);
|
||||||
|
|
||||||
|
StardewModdingAPI.Events.PlayerEvents.LoadedGame += PlayerEvents_LoadedGame;
|
||||||
|
StardewModdingAPI.Command.RegisterCommand("whereami", "see where the name is").CommandFired += Class1_CommandFired;
|
||||||
|
processedMusic = new List<string>();
|
||||||
|
successfulMusic = new List<string>();
|
||||||
|
name = new char[16];
|
||||||
|
charList = new List<char>();
|
||||||
|
charList.Add( Convert.ToChar(0));
|
||||||
|
charList.Add('0');
|
||||||
|
charList.Add('1');
|
||||||
|
charList.Add('2');
|
||||||
|
charList.Add('3');
|
||||||
|
charList.Add('4');
|
||||||
|
charList.Add('5');
|
||||||
|
charList.Add('6');
|
||||||
|
charList.Add('7');
|
||||||
|
charList.Add('8');
|
||||||
|
charList.Add('9');
|
||||||
|
charList.Add('A');
|
||||||
|
charList.Add('B');
|
||||||
|
charList.Add('C');
|
||||||
|
charList.Add('D');
|
||||||
|
charList.Add('E');
|
||||||
|
charList.Add('F');
|
||||||
|
charList.Add('G');
|
||||||
|
charList.Add('H');
|
||||||
|
charList.Add('I');
|
||||||
|
charList.Add('J');
|
||||||
|
charList.Add('K');
|
||||||
|
charList.Add('L');
|
||||||
|
charList.Add('M');
|
||||||
|
charList.Add('N');
|
||||||
|
charList.Add('O');
|
||||||
|
charList.Add('P');
|
||||||
|
charList.Add('Q');
|
||||||
|
charList.Add('R');
|
||||||
|
charList.Add('S');
|
||||||
|
charList.Add('T');
|
||||||
|
charList.Add('U');
|
||||||
|
charList.Add('V');
|
||||||
|
charList.Add('W');
|
||||||
|
charList.Add('X');
|
||||||
|
charList.Add('Y');
|
||||||
|
charList.Add('Z');
|
||||||
|
|
||||||
|
charList.Add('a');
|
||||||
|
charList.Add('b');
|
||||||
|
charList.Add('c');
|
||||||
|
charList.Add('d');
|
||||||
|
charList.Add('e');
|
||||||
|
charList.Add('f');
|
||||||
|
charList.Add('g');
|
||||||
|
charList.Add('h');
|
||||||
|
charList.Add('i');
|
||||||
|
charList.Add('j');
|
||||||
|
charList.Add('k');
|
||||||
|
charList.Add('l');
|
||||||
|
charList.Add('m');
|
||||||
|
charList.Add('n');
|
||||||
|
charList.Add('o');
|
||||||
|
charList.Add('p');
|
||||||
|
charList.Add('q');
|
||||||
|
charList.Add('r');
|
||||||
|
charList.Add('s');
|
||||||
|
charList.Add('t');
|
||||||
|
charList.Add('u');
|
||||||
|
charList.Add('v');
|
||||||
|
charList.Add('w');
|
||||||
|
charList.Add('x');
|
||||||
|
charList.Add('w');
|
||||||
|
charList.Add('z');
|
||||||
|
|
||||||
|
charList.Add(' ');
|
||||||
|
charList.Add('_');
|
||||||
|
charList.Add('-');
|
||||||
|
charList.Add('!');
|
||||||
|
charList.Add('\'');
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Class1_CommandFired(object sender, StardewModdingAPI.Events.EventArgsCommand e)
|
||||||
|
{
|
||||||
|
string s = "";
|
||||||
|
foreach (var v in name)
|
||||||
|
{
|
||||||
|
if (Convert.ToInt32(v) == 0)
|
||||||
|
{
|
||||||
|
// Log.AsyncC("Null char. Skipping");
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
s += v;
|
||||||
|
}
|
||||||
|
Log.AsyncC(s);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void PlayerEvents_LoadedGame(object sender, StardewModdingAPI.Events.EventArgsLoadedGameChanged e)
|
||||||
|
{
|
||||||
|
|
||||||
|
// SetTimer();
|
||||||
|
// calculator();
|
||||||
|
|
||||||
|
string[]s= File.ReadAllLines(Path.Combine(Helper.DirectoryPath,"StardewRawHexDump.txt"));
|
||||||
|
|
||||||
|
string master="";
|
||||||
|
foreach(var v in s)
|
||||||
|
{
|
||||||
|
string g= v.Remove(0, 61);
|
||||||
|
g= g.Trim(' ');
|
||||||
|
Log.AsyncC(g);
|
||||||
|
master += g;
|
||||||
|
}
|
||||||
|
|
||||||
|
string[] parsed = master.Split('.');
|
||||||
|
|
||||||
|
foreach(var v in parsed)
|
||||||
|
{
|
||||||
|
string f = v.Replace(" ", string.Empty);
|
||||||
|
Log.AsyncC(f);
|
||||||
|
successfulMusic.Add(f);
|
||||||
|
}
|
||||||
|
|
||||||
|
Log.AsyncM("Parsed " + successfulMusic.Count + " audio files!");
|
||||||
|
|
||||||
|
File.WriteAllLines(Path.Combine(Helper.DirectoryPath, "StardewRawCueNames.txt"),successfulMusic);
|
||||||
|
//aTimer.Dispose();
|
||||||
|
|
||||||
|
|
||||||
|
foreach (var v in successfulMusic)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
Game1.playSound(v);
|
||||||
|
Log.AsyncG("Successfully played song: " + v);
|
||||||
|
processedMusic.Add(v);
|
||||||
|
}
|
||||||
|
catch (Exception r)
|
||||||
|
{
|
||||||
|
Log.AsyncC(r);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
File.WriteAllLines(Path.Combine(Helper.DirectoryPath, "StardewWorkingCueNames.txt"), processedMusic);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
private static void SetTimer()
|
||||||
|
{
|
||||||
|
// Create a timer with a two second interval.
|
||||||
|
aTimer = new System.Timers.Timer(1000 *60); //fire every minute
|
||||||
|
// Hook up the Elapsed event for the timer.
|
||||||
|
aTimer.Elapsed += OnTimedEvent;
|
||||||
|
aTimer.AutoReset = true;
|
||||||
|
aTimer.Enabled = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void OnTimedEvent(System.Object source, ElapsedEventArgs e)
|
||||||
|
{
|
||||||
|
string s = "";
|
||||||
|
foreach (var v in name)
|
||||||
|
{
|
||||||
|
if (Convert.ToInt32(v) == 0)
|
||||||
|
{
|
||||||
|
// Log.AsyncC("Null char. Skipping");
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
s += v;
|
||||||
|
}
|
||||||
|
Log.AsyncC("Current Position in Search: "+s);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void calculator()
|
||||||
|
{
|
||||||
|
|
||||||
|
|
||||||
|
for(int one =0; one < charList.Count; one++)
|
||||||
|
{
|
||||||
|
for (int two = 0; two < charList.Count; two++)
|
||||||
|
{
|
||||||
|
for (int three = 0; three < charList.Count; three++)
|
||||||
|
{
|
||||||
|
for (int four = 0; four < charList.Count; four++)
|
||||||
|
{
|
||||||
|
|
||||||
|
for (int five = 0; five < charList.Count; five++)
|
||||||
|
{
|
||||||
|
for (int six = 0; six < charList.Count; six++)
|
||||||
|
{
|
||||||
|
for (int seven = 0; seven < charList.Count; seven++)
|
||||||
|
{
|
||||||
|
for (int eight = 0; eight < charList.Count; eight++)
|
||||||
|
{
|
||||||
|
for (int nine = 0; nine < charList.Count; nine++)
|
||||||
|
{
|
||||||
|
for (int ten = 0; ten < charList.Count; ten++)
|
||||||
|
{
|
||||||
|
for (int eleven = 0; eleven < charList.Count; eleven++)
|
||||||
|
{
|
||||||
|
for (int twelve = 0; twelve < charList.Count; twelve++)
|
||||||
|
{
|
||||||
|
|
||||||
|
for (int thirteen = 0;thirteen < charList.Count; thirteen++)
|
||||||
|
{
|
||||||
|
for (int fourteen = 0; fourteen < charList.Count; fourteen++)
|
||||||
|
{
|
||||||
|
for (int fifteen = 0; fifteen < charList.Count; fifteen++)
|
||||||
|
{
|
||||||
|
for (int sixteen = 0; sixteen < charList.Count; sixteen++)
|
||||||
|
{
|
||||||
|
name[0] = charList.ElementAt(one);
|
||||||
|
name[1] = charList.ElementAt(two);
|
||||||
|
name[2] = charList.ElementAt(three);
|
||||||
|
name[3] = charList.ElementAt(four);
|
||||||
|
name[4] = charList.ElementAt(five);
|
||||||
|
name[5] = charList.ElementAt(six);
|
||||||
|
name[6] = charList.ElementAt(seven);
|
||||||
|
name[7] = charList.ElementAt(eight);
|
||||||
|
name[8] = charList.ElementAt(nine);
|
||||||
|
name[9] = charList.ElementAt(ten);
|
||||||
|
name[10] = charList.ElementAt(eleven);
|
||||||
|
name[11] = charList.ElementAt(twelve);
|
||||||
|
name[12] = charList.ElementAt(thirteen);
|
||||||
|
name[13] = charList.ElementAt(fourteen);
|
||||||
|
name[14] = charList.ElementAt(fifteen);
|
||||||
|
name[15] = charList.ElementAt(sixteen);
|
||||||
|
|
||||||
|
string s = "";
|
||||||
|
foreach (var v in name)
|
||||||
|
{
|
||||||
|
if (Convert.ToInt32(v) == 0)
|
||||||
|
{
|
||||||
|
// Log.AsyncC("Null char. Skipping");
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
s += v;
|
||||||
|
}
|
||||||
|
try
|
||||||
|
{
|
||||||
|
|
||||||
|
Game1.playSound(s);
|
||||||
|
Log.AsyncG("Sucessful sound! " + s);
|
||||||
|
successfulMusic.Add(s);
|
||||||
|
}
|
||||||
|
catch(Exception e)
|
||||||
|
{
|
||||||
|
// Log.AsyncR("Failed sound. " + s);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
File.WriteAllLines("musicList.txt", successfulMusic);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,75 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||||
|
<PropertyGroup>
|
||||||
|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||||
|
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||||
|
<ProjectGuid>{E8168C3C-AA68-419D-9441-1F63E7F59201}</ProjectGuid>
|
||||||
|
<OutputType>Library</OutputType>
|
||||||
|
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||||
|
<RootNamespace>MusicNameSeeker</RootNamespace>
|
||||||
|
<AssemblyName>MusicNameSeeker</AssemblyName>
|
||||||
|
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
|
||||||
|
<FileAlignment>512</FileAlignment>
|
||||||
|
<NuGetPackageImportStamp>
|
||||||
|
</NuGetPackageImportStamp>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||||
|
<DebugSymbols>true</DebugSymbols>
|
||||||
|
<DebugType>full</DebugType>
|
||||||
|
<Optimize>false</Optimize>
|
||||||
|
<OutputPath>bin\Debug\</OutputPath>
|
||||||
|
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||||
|
<ErrorReport>prompt</ErrorReport>
|
||||||
|
<WarningLevel>4</WarningLevel>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||||
|
<DebugType>pdbonly</DebugType>
|
||||||
|
<Optimize>true</Optimize>
|
||||||
|
<OutputPath>bin\Release\</OutputPath>
|
||||||
|
<DefineConstants>TRACE</DefineConstants>
|
||||||
|
<ErrorReport>prompt</ErrorReport>
|
||||||
|
<WarningLevel>4</WarningLevel>
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Reference Include="System" />
|
||||||
|
<Reference Include="System.Core" />
|
||||||
|
<Reference Include="System.Xml.Linq" />
|
||||||
|
<Reference Include="System.Data.DataSetExtensions" />
|
||||||
|
<Reference Include="Microsoft.CSharp" />
|
||||||
|
<Reference Include="System.Data" />
|
||||||
|
<Reference Include="System.Net.Http" />
|
||||||
|
<Reference Include="System.Xml" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Compile Include="Class1.cs" />
|
||||||
|
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<None Include="packages.config" />
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||||
|
<Import Project="..\packages\Pathoschild.Stardew.ModBuildConfig.1.5.0\build\Pathoschild.Stardew.ModBuildConfig.targets" Condition="Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.1.5.0\build\Pathoschild.Stardew.ModBuildConfig.targets')" />
|
||||||
|
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
|
||||||
|
<PropertyGroup>
|
||||||
|
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Error Condition="!Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.1.5.0\build\Pathoschild.Stardew.ModBuildConfig.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Pathoschild.Stardew.ModBuildConfig.1.5.0\build\Pathoschild.Stardew.ModBuildConfig.targets'))" />
|
||||||
|
</Target>
|
||||||
|
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||||
|
Other similar extension points exist, see Microsoft.Common.targets.
|
||||||
|
<Target Name="BeforeBuild">
|
||||||
|
</Target>
|
||||||
|
<Target Name="AfterBuild">
|
||||||
|
</Target>
|
||||||
|
-->
|
||||||
|
<Target Name="AfterBuild">
|
||||||
|
<PropertyGroup>
|
||||||
|
<ModPath>$(GamePath)\Mods\$(TargetName)</ModPath>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Copy SourceFiles="$(TargetDir)\$(TargetName).dll" DestinationFolder="$(ModPath)" />
|
||||||
|
<Copy SourceFiles="$(TargetDir)\$(TargetName).pdb" DestinationFolder="$(ModPath)" Condition="Exists('$(TargetDir)\$(TargetName).pdb')" />
|
||||||
|
<Copy SourceFiles="$(TargetDir)\$(TargetName).dll.mdb" DestinationFolder="$(ModPath)" Condition="Exists('$(TargetDir)\$(TargetName).dll.mdb')" />
|
||||||
|
<Copy SourceFiles="$(ProjectDir)manifest.json" DestinationFolder="$(ModPath)" />
|
||||||
|
</Target>
|
||||||
|
</Project>
|
|
@ -0,0 +1,36 @@
|
||||||
|
using System.Reflection;
|
||||||
|
using System.Runtime.CompilerServices;
|
||||||
|
using System.Runtime.InteropServices;
|
||||||
|
|
||||||
|
// General Information about an assembly is controlled through the following
|
||||||
|
// set of attributes. Change these attribute values to modify the information
|
||||||
|
// associated with an assembly.
|
||||||
|
[assembly: AssemblyTitle("MusicNameSeeker")]
|
||||||
|
[assembly: AssemblyDescription("")]
|
||||||
|
[assembly: AssemblyConfiguration("")]
|
||||||
|
[assembly: AssemblyCompany("")]
|
||||||
|
[assembly: AssemblyProduct("MusicNameSeeker")]
|
||||||
|
[assembly: AssemblyCopyright("Copyright © 2017")]
|
||||||
|
[assembly: AssemblyTrademark("")]
|
||||||
|
[assembly: AssemblyCulture("")]
|
||||||
|
|
||||||
|
// Setting ComVisible to false makes the types in this assembly not visible
|
||||||
|
// to COM components. If you need to access a type in this assembly from
|
||||||
|
// COM, set the ComVisible attribute to true on that type.
|
||||||
|
[assembly: ComVisible(false)]
|
||||||
|
|
||||||
|
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||||
|
[assembly: Guid("e8168c3c-aa68-419d-9441-1f63e7f59201")]
|
||||||
|
|
||||||
|
// Version information for an assembly consists of the following four values:
|
||||||
|
//
|
||||||
|
// Major Version
|
||||||
|
// Minor Version
|
||||||
|
// Build Number
|
||||||
|
// Revision
|
||||||
|
//
|
||||||
|
// You can specify all the values or you can default the Build and Revision Numbers
|
||||||
|
// by using the '*' as shown below:
|
||||||
|
// [assembly: AssemblyVersion("1.0.*")]
|
||||||
|
[assembly: AssemblyVersion("1.0.0.0")]
|
||||||
|
[assembly: AssemblyFileVersion("1.0.0.0")]
|
|
@ -0,0 +1,14 @@
|
||||||
|
{
|
||||||
|
"Name": "MusicNameSeeker",
|
||||||
|
"Authour": "Alpha_Omegasis",
|
||||||
|
"Version": {
|
||||||
|
"MajorVersion": 0,
|
||||||
|
"MinorVersion": 0,
|
||||||
|
"PatchVersion": 1,
|
||||||
|
"Build": ""
|
||||||
|
},
|
||||||
|
"Description": "Search for the music of the game.?",
|
||||||
|
"UniqueID": "4be88c18-b6f3-49b0-ba96-f94b1a5be890",
|
||||||
|
"PerSaveConfigs": false,
|
||||||
|
"EntryDll": "MusicNameSeeker.dll"
|
||||||
|
}
|
|
@ -0,0 +1,4 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<packages>
|
||||||
|
<package id="Pathoschild.Stardew.ModBuildConfig" version="1.5.0" targetFramework="net45" />
|
||||||
|
</packages>
|
|
@ -0,0 +1,345 @@
|
||||||
|
doorClose
|
||||||
|
archaeo
|
||||||
|
axe
|
||||||
|
boulderCrack
|
||||||
|
coin
|
||||||
|
cut
|
||||||
|
dialogueCharacter
|
||||||
|
dialogueCharacterClose
|
||||||
|
dropItemInWater
|
||||||
|
ghost
|
||||||
|
grunt
|
||||||
|
hammer
|
||||||
|
hoeHit
|
||||||
|
openBox
|
||||||
|
pickUpItem
|
||||||
|
sandyStep
|
||||||
|
seeds
|
||||||
|
shadowpeep
|
||||||
|
shiny4
|
||||||
|
smallSelect
|
||||||
|
throwDownITem
|
||||||
|
grassyStep
|
||||||
|
stoneStep
|
||||||
|
thudStep
|
||||||
|
eat
|
||||||
|
fishBite
|
||||||
|
toolSwap
|
||||||
|
pullItemFromWater
|
||||||
|
woodyStep
|
||||||
|
bob
|
||||||
|
dwoop
|
||||||
|
explosion
|
||||||
|
crafting
|
||||||
|
detector
|
||||||
|
furnace
|
||||||
|
powerup
|
||||||
|
desolate
|
||||||
|
jaunty
|
||||||
|
starshoot
|
||||||
|
sappypiano
|
||||||
|
musicboxsong
|
||||||
|
50s
|
||||||
|
ragtime
|
||||||
|
sadpiano
|
||||||
|
fuse
|
||||||
|
echos
|
||||||
|
sampractice
|
||||||
|
heavy
|
||||||
|
honkytonky
|
||||||
|
poppy
|
||||||
|
shimmeringbastion
|
||||||
|
aerobics
|
||||||
|
hitEnemy
|
||||||
|
slime
|
||||||
|
Duggy
|
||||||
|
money
|
||||||
|
toolCharge
|
||||||
|
ow
|
||||||
|
death
|
||||||
|
fireball
|
||||||
|
rabbit
|
||||||
|
woodyHit
|
||||||
|
breathout
|
||||||
|
breathin
|
||||||
|
wind
|
||||||
|
springtown
|
||||||
|
wavy
|
||||||
|
clubloop
|
||||||
|
achievement
|
||||||
|
wedding
|
||||||
|
flute
|
||||||
|
drumkit0
|
||||||
|
drumkit1
|
||||||
|
drumkit2
|
||||||
|
drumkit3
|
||||||
|
drumkit4
|
||||||
|
drumkit5
|
||||||
|
drumkit6
|
||||||
|
phone
|
||||||
|
thunder
|
||||||
|
rain
|
||||||
|
crickets
|
||||||
|
wand
|
||||||
|
title_night
|
||||||
|
questcomplete
|
||||||
|
cavedrip
|
||||||
|
objectiveComplete
|
||||||
|
backpackIN
|
||||||
|
Crystal
|
||||||
|
Bells
|
||||||
|
Cavern
|
||||||
|
Secret
|
||||||
|
Gnomes
|
||||||
|
Cloth
|
||||||
|
Icicles
|
||||||
|
XOR
|
||||||
|
Near
|
||||||
|
The
|
||||||
|
Planet
|
||||||
|
Core
|
||||||
|
Of
|
||||||
|
Dwarves
|
||||||
|
spring2
|
||||||
|
spring3
|
||||||
|
Pink
|
||||||
|
Petals
|
||||||
|
Tropical
|
||||||
|
Jam
|
||||||
|
Ghost
|
||||||
|
Synth
|
||||||
|
Plums
|
||||||
|
Majestic
|
||||||
|
Orange
|
||||||
|
summer2
|
||||||
|
Cyclops
|
||||||
|
winter3
|
||||||
|
New
|
||||||
|
Snow
|
||||||
|
croak
|
||||||
|
treethud
|
||||||
|
treecrack
|
||||||
|
axchop
|
||||||
|
leafrustle
|
||||||
|
crystal
|
||||||
|
sweet
|
||||||
|
potterySmash
|
||||||
|
select
|
||||||
|
flameSpellHit
|
||||||
|
flameSpell
|
||||||
|
debuffHit
|
||||||
|
debuffSpell
|
||||||
|
monsterdead
|
||||||
|
clubhit
|
||||||
|
clubswipe
|
||||||
|
openChest
|
||||||
|
rockGolemSpawn
|
||||||
|
rockGolemDie
|
||||||
|
darkCaveLoop
|
||||||
|
bugLevelLoop
|
||||||
|
batFlap
|
||||||
|
batScreech
|
||||||
|
bigDrums
|
||||||
|
clubSmash
|
||||||
|
ocean
|
||||||
|
spring_day_ambient
|
||||||
|
marnieShop
|
||||||
|
toyPiano
|
||||||
|
skeletonStep
|
||||||
|
skeletonDie
|
||||||
|
skeletonHit
|
||||||
|
slimeHit
|
||||||
|
dustMeep
|
||||||
|
throw
|
||||||
|
minecartLoop
|
||||||
|
CloudCountry
|
||||||
|
roadnoise
|
||||||
|
busDoorOpen
|
||||||
|
SettlingIn
|
||||||
|
sipTea
|
||||||
|
shadowDie
|
||||||
|
shadowHit
|
||||||
|
healSound
|
||||||
|
coldSpell
|
||||||
|
tribal
|
||||||
|
Upper_Ambient
|
||||||
|
Frost_Ambient
|
||||||
|
Lava_Ambient
|
||||||
|
yoba
|
||||||
|
warrior
|
||||||
|
slingshot
|
||||||
|
discoverMineral
|
||||||
|
trashcan
|
||||||
|
newArtifact
|
||||||
|
reward
|
||||||
|
newRecord
|
||||||
|
newRecipe
|
||||||
|
Overcast
|
||||||
|
woodsTheme
|
||||||
|
stumpCrack
|
||||||
|
secret1
|
||||||
|
trainWhistle
|
||||||
|
trainLoop
|
||||||
|
getNewSpecialItem
|
||||||
|
nightTime
|
||||||
|
Meteorite
|
||||||
|
UFO
|
||||||
|
owl
|
||||||
|
dogs
|
||||||
|
scissors
|
||||||
|
Milking
|
||||||
|
Duck
|
||||||
|
sheep
|
||||||
|
killAnimal
|
||||||
|
boulderBreak
|
||||||
|
sell
|
||||||
|
purchaseClick
|
||||||
|
cast
|
||||||
|
SinWave
|
||||||
|
slowReel
|
||||||
|
fastReel
|
||||||
|
tinyWhip
|
||||||
|
button1
|
||||||
|
FishHit
|
||||||
|
jingle1
|
||||||
|
fishEscape
|
||||||
|
fishSlap
|
||||||
|
Cowboy_OVERWORLD
|
||||||
|
Cowboy_singing
|
||||||
|
Cowboy_Secret
|
||||||
|
Cowboy_gunshot
|
||||||
|
cowboy_boss
|
||||||
|
cowboy_dead
|
||||||
|
Cowboy_Footstep
|
||||||
|
Cowboy_undead
|
||||||
|
cowboy_powerup
|
||||||
|
cowboy_gunload
|
||||||
|
cowboy_gopher
|
||||||
|
cowboy_explosion
|
||||||
|
cowboy_outlawsong
|
||||||
|
playful
|
||||||
|
AbigailFlute
|
||||||
|
AbigailFluteDuet
|
||||||
|
breezy
|
||||||
|
kindadumbautumn
|
||||||
|
Hospital_Ambient
|
||||||
|
breakingGlass
|
||||||
|
spaceMusic
|
||||||
|
robotSoundEffects
|
||||||
|
robotBLASTOFF
|
||||||
|
pool_ambient
|
||||||
|
cameraNoise
|
||||||
|
keyboardTyping
|
||||||
|
mouseClick
|
||||||
|
elliottPiano
|
||||||
|
tinymusicbox
|
||||||
|
gusviolin
|
||||||
|
whistle
|
||||||
|
event1
|
||||||
|
tickTock
|
||||||
|
FlowerDance
|
||||||
|
event2
|
||||||
|
moonlightJellies
|
||||||
|
fallFest
|
||||||
|
christmasTheme
|
||||||
|
junimoMeep1
|
||||||
|
communityCenter
|
||||||
|
junimoStarSong
|
||||||
|
busDriveOff
|
||||||
|
stairsdown
|
||||||
|
serpentHit
|
||||||
|
serpentDie
|
||||||
|
dogWhining
|
||||||
|
shwip
|
||||||
|
fallDown
|
||||||
|
WizardSong
|
||||||
|
doorCreakReverse
|
||||||
|
cacklingWitch
|
||||||
|
glug
|
||||||
|
harvest
|
||||||
|
rooster
|
||||||
|
dog_pant
|
||||||
|
dog_bark
|
||||||
|
spirits_eve
|
||||||
|
MainTheme
|
||||||
|
jojaOfficeSoundscape
|
||||||
|
grandpas_theme
|
||||||
|
fall_day_ambient
|
||||||
|
summer_day_ambient
|
||||||
|
snowyStep
|
||||||
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spring1
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||||||
|
summer1
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||||||
|
summer3
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||||||
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fall3
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||||||
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fall1
|
||||||
|
fall2
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||||||
|
winter2
|
||||||
|
winter1
|
||||||
|
libraryTheme
|
||||||
|
cracklingFire
|
||||||
|
babblingBrook
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||||||
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heavyEngine
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||||||
|
spring_night_ambient
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|
cricketsAmbient
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distantBanjo
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give_gift
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MarlonsTheme
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||||||
|
Saloon1
|
||||||
|
stardrop
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||||||
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crit
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||||||
|
cancel
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winter_day_ambient
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||||||
|
Stadium_cheer
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||||||
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Stadium_ambient
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||||||
|
EmilyDance
|
||||||
|
EmilyDream
|
||||||
|
EmilyTheme
|
||||||
|
parrot
|
||||||
|
shaneTheme
|
||||||
|
bigDeSelect
|
||||||
|
bigSelect
|
||||||
|
stoneCrack
|
||||||
|
wateringCan
|
||||||
|
cluck
|
||||||
|
swordswipe
|
||||||
|
slimedead
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||||||
|
EarthMine
|
||||||
|
FrostMine
|
||||||
|
LavaMine
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||||||
|
goat
|
||||||
|
cow
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||||||
|
SpringBirds
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||||||
|
springsongs
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||||||
|
Ship
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|
boop
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pig
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rainsound
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purchase
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||||||
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daggerswipe
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|
flybuzzing
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|
rockGolemHit
|
||||||
|
parry
|
||||||
|
seagulls
|
||||||
|
clank
|
||||||
|
trashcanlid
|
||||||
|
distantTrain
|
||||||
|
dwop
|
||||||
|
bubbles
|
||||||
|
moneyDial
|
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|
gulp
|
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|
purchaseRepeat
|
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|
dirtyHit
|
||||||
|
fishingRodBend
|
||||||
|
waterSlosh
|
||||||
|
Cowboy_monsterDie
|
||||||
|
Pickup_Coin15
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cowboy_monsterhit
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slosh
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|
woodWhack
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|
barrelBreak
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|
doorCreak
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|
doorOpen
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||||||
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crow
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||||||
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thunder_small
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||||||
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cat
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|
|
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doorClose
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archaeo
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boulderCrack
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coin
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ghost
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grunt
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seeds
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shadowpeep
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grassyStep
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eat
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fishBite
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toolSwap
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woodyStep
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bob
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shimmeringbastion
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aerobics
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money
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toolCharge
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breathin
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springtown
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cavedrip
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XOR
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croak
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monsterdead
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rockGolemDie
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marnieShop
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CloudCountry
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SettlingIn
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slingshot
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reward
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secret1
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getNewSpecialItem
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nightTime
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Meteorite
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UFO
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owl
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dogs
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scissors
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Milking
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Duck
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sheep
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killAnimal
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boulderBreak
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sell
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SinWave
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slowReel
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tinyWhip
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button1
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FishHit
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jingle1
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fishEscape
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fishSlap
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Cowboy_OVERWORLD
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Cowboy_singing
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Cowboy_Secret
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cowboy_boss
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AbigailFluteDuet
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breezy
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kindadumbautumn
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robotSoundEffects
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robotBLASTOFF
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pool_ambient
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cameraNoise
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keyboardTyping
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mouseClick
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elliottPiano
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tinymusicbox
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gusviolin
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whistle
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tickTock
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FlowerDance
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event2
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moonlightJellies
|
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fallFest
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christmasTheme
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junimoMeep1
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communityCenter
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junimoStarSong
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busDriveOff
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stairsdown
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serpentHit
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serpentDie
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dogWhining
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shwip
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fallDown
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WizardSong
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doorCreakReverse
|
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cacklingWitch
|
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glug
|
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harvest
|
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rooster
|
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dog_pant
|
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dog_bark
|
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spirits_eve
|
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MainTheme
|
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jojaOfficeSoundscape
|
||||||
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grandpas_theme
|
||||||
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fall_day_ambient
|
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summer_day_ambient
|
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snowyStep
|
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spring1
|
||||||
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summer1
|
||||||
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summer3
|
||||||
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fall3
|
||||||
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fall1
|
||||||
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fall2
|
||||||
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winter2
|
||||||
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winter1
|
||||||
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libraryTheme
|
||||||
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cracklingFire
|
||||||
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babblingBrook
|
||||||
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heavyEngine
|
||||||
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spring_night_ambient
|
||||||
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cricketsAmbient
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||||||
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distantBanjo
|
||||||
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give_gift
|
||||||
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MarlonsTheme
|
||||||
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Saloon1
|
||||||
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stardrop
|
||||||
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crit
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||||||
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cancel
|
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winter_day_ambient
|
||||||
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Stadium_cheer
|
||||||
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Stadium_ambient
|
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EmilyDance
|
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EmilyDream
|
||||||
|
EmilyTheme
|
||||||
|
parrot
|
||||||
|
shaneTheme
|
||||||
|
bigDeSelect
|
||||||
|
bigSelect
|
||||||
|
stoneCrack
|
||||||
|
wateringCan
|
||||||
|
cluck
|
||||||
|
swordswipe
|
||||||
|
slimedead
|
||||||
|
EarthMine
|
||||||
|
FrostMine
|
||||||
|
LavaMine
|
||||||
|
goat
|
||||||
|
cow
|
||||||
|
SpringBirds
|
||||||
|
springsongs
|
||||||
|
Ship
|
||||||
|
boop
|
||||||
|
pig
|
||||||
|
rainsound
|
||||||
|
purchase
|
||||||
|
daggerswipe
|
||||||
|
flybuzzing
|
||||||
|
rockGolemHit
|
||||||
|
parry
|
||||||
|
seagulls
|
||||||
|
clank
|
||||||
|
trashcanlid
|
||||||
|
distantTrain
|
||||||
|
dwop
|
||||||
|
bubbles
|
||||||
|
moneyDial
|
||||||
|
gulp
|
||||||
|
purchaseRepeat
|
||||||
|
dirtyHit
|
||||||
|
fishingRodBend
|
||||||
|
waterSlosh
|
||||||
|
Cowboy_monsterDie
|
||||||
|
Pickup_Coin15
|
||||||
|
cowboy_monsterhit
|
||||||
|
slosh
|
||||||
|
woodWhack
|
||||||
|
barrelBreak
|
||||||
|
doorCreak
|
||||||
|
doorOpen
|
||||||
|
crow
|
||||||
|
thunder_small
|
||||||
|
cat
|
Loading…
Reference in New Issue