Yay
This commit is contained in:
parent
749bfdb24a
commit
e0a69e5f7a
|
@ -107,7 +107,7 @@ namespace Revitalize
|
|||
mouseAction = true;
|
||||
|
||||
string s = Game1.player.ActiveObject.getCategoryName();
|
||||
|
||||
// Log.AsyncC(s);
|
||||
if (Dictionaries.interactionTypes.ContainsKey(s))
|
||||
{
|
||||
Dictionaries.interactFunction f;
|
||||
|
@ -262,6 +262,7 @@ namespace Revitalize
|
|||
objShopList.Add(new GiftPackage(1120, Vector2.Zero,newInventory));
|
||||
|
||||
// my_shop_list.Add((new Decoration(1120, Vector2.Zero)));
|
||||
objShopList.Add(new ExtraSeeds(1, Vector2.Zero));
|
||||
Game1.activeClickableMenu = new StardewValley.Menus.ShopMenu(objShopList, 0, null);
|
||||
|
||||
if (Game1.player == null) return;
|
||||
|
|
|
@ -1356,7 +1356,7 @@ public override bool isPlaceable()
|
|||
|
||||
public override void drawInMenu(SpriteBatch spriteBatch, Vector2 location, float scaleSize, float transparency, float layerDepth, bool drawStackNumber)
|
||||
{
|
||||
spriteBatch.Draw(TextureSheet, location + new Vector2((float)(Game1.tileSize / 2), (float)(Game1.tileSize / 2)), new Rectangle?(this.defaultSourceRect), Color.White * transparency, 0f, new Vector2((float)(this.defaultSourceRect.Width / 2), (float)(this.defaultSourceRect.Height / 2)), 1f * this.getScaleSize() * scaleSize, SpriteEffects.None, layerDepth);
|
||||
spriteBatch.Draw(TextureSheet, location + new Vector2((float)(Game1.tileSize), (float)(Game1.tileSize)), new Rectangle?(this.defaultSourceRect), Color.White * transparency, 0f, new Vector2((float)(this.defaultSourceRect.Width / 2), (float)(this.defaultSourceRect.Height)), 1f * this.getScaleSize() * scaleSize *.5f, SpriteEffects.None, layerDepth);
|
||||
}
|
||||
|
||||
public override void draw(SpriteBatch spriteBatch, int x, int y, float alpha = 1f)
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,22 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Revitalize.Resources.DataNodes
|
||||
{
|
||||
class SeedDataNode
|
||||
{
|
||||
public int parentIndex;
|
||||
public int cropIndex;
|
||||
|
||||
public SeedDataNode(int parentInt, int cropInt)
|
||||
{
|
||||
parentIndex = parentInt;
|
||||
cropIndex = cropInt;
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
|
@ -19,7 +19,7 @@ namespace Revitalize.Resources
|
|||
public static Dictionary<string, SerializerDataNode> acceptedTypes;
|
||||
public static Dictionary<string, interactFunction> interactionTypes;
|
||||
public static Dictionary<string, QuarryDataNode> quarryList;
|
||||
|
||||
public static Dictionary<string, SeedDataNode> seedList;
|
||||
|
||||
|
||||
public static void initializeDictionaries()
|
||||
|
@ -27,6 +27,7 @@ namespace Revitalize.Resources
|
|||
acceptedTypes = new Dictionary<string, SerializerDataNode>();
|
||||
quarryList = new Dictionary<string, QuarryDataNode>();
|
||||
interactionTypes = new Dictionary<string, interactFunction>();
|
||||
seedList = new Dictionary<string, SeedDataNode>();
|
||||
fillAllDictionaries();
|
||||
}
|
||||
|
||||
|
@ -35,6 +36,7 @@ namespace Revitalize.Resources
|
|||
addAllAcceptedTypes();
|
||||
addAllInteractionTypes();
|
||||
fillQuaryList();
|
||||
fillSeedList();
|
||||
}
|
||||
|
||||
|
||||
|
@ -46,12 +48,15 @@ namespace Revitalize.Resources
|
|||
acceptedTypes.Add("Revitalize.Objects.Machines.Quarry", new SerializerDataNode(new ser(Serialize.serializeQuarry), new par(Serialize.parseQuarry)));
|
||||
acceptedTypes.Add("Revitalize.Objects.Machines.Spawner", new SerializerDataNode(new ser(Serialize.serializeSpawner), new par(Serialize.parseSpawner)));
|
||||
acceptedTypes.Add("Revitalize.Objects.GiftPackage", new SerializerDataNode(new ser(Serialize.serializeGiftPackage), new par(Serialize.parseGiftPackage)));
|
||||
acceptedTypes.Add("Revitalize.Objects.ExtraSeeds", new SerializerDataNode(new ser(Serialize.serializeExtraSeeds), new par(Serialize.parseExtraSeeds)));
|
||||
}
|
||||
|
||||
public static void addAllInteractionTypes()
|
||||
{
|
||||
interactionTypes.Add("Seed", Util.plantCropHere);
|
||||
interactionTypes.Add("Seed", Util.plantCropHere); //for generic stardew seeds
|
||||
interactionTypes.Add("Seeds", Util.plantExtraCropHere); //for modded stardew seeds
|
||||
interactionTypes.Add("Gift Package", Util.getGiftPackageContents);
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
@ -68,7 +73,13 @@ namespace Revitalize.Resources
|
|||
|
||||
}
|
||||
|
||||
public static void fillSeedList()
|
||||
{
|
||||
//crop row number is actually counts row 0 on upper left and row right on upper right.
|
||||
//parentsheetindex,actualCropNumber
|
||||
seedList.Add("Pink Turnip Seeds", new SeedDataNode(1,1)); //new potato seeds. Need to make actual thing.
|
||||
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
|
|
@ -55,6 +55,7 @@
|
|||
<Compile Include="Menus\GameMenu.cs" />
|
||||
<Compile Include="Menus\InventoryPage.cs" />
|
||||
<Compile Include="Objects\Decoration.cs" />
|
||||
<Compile Include="Objects\ExtraSeeds.cs" />
|
||||
<Compile Include="Objects\GiftPackage.cs" />
|
||||
<Compile Include="Objects\Light.cs" />
|
||||
<Compile Include="Objects\Machines\Machine.cs" />
|
||||
|
@ -63,6 +64,7 @@
|
|||
<Compile Include="Menus\LightCustomizer.cs" />
|
||||
<Compile Include="Objects\shopObject.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="Resources\DataNodes\SeedDataNode.cs" />
|
||||
<Compile Include="Resources\DataNodes\SerializerDataNode.cs" />
|
||||
<Compile Include="Resources\DataNodes\TrackedTerrainDataNode.cs" />
|
||||
<Compile Include="Resources\DataNodes\TrackedTerrainDummyDataNode.cs" />
|
||||
|
@ -73,6 +75,9 @@
|
|||
<Compile Include="Serialize.cs" />
|
||||
<Compile Include="Util.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Folder Include="TerrainFeatures\" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<Import Project="..\packages\Pathoschild.Stardew.ModBuildConfig.1.2.0\build\Pathoschild.Stardew.ModBuildConfig.targets" Condition="Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.1.2.0\build\Pathoschild.Stardew.ModBuildConfig.targets')" />
|
||||
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
|
||||
|
|
|
@ -36,7 +36,7 @@ namespace Revitalize
|
|||
InvPath = Path.Combine(PlayerDataPath, "Inventory");
|
||||
|
||||
|
||||
Log.AsyncC(TrackedTerrainDataPath);
|
||||
// Log.AsyncC(TrackedTerrainDataPath);
|
||||
|
||||
if (!Directory.Exists(DataDirectoryPath))
|
||||
{
|
||||
|
@ -131,7 +131,7 @@ namespace Revitalize
|
|||
string[] ehh = File.ReadAllLines(path);
|
||||
string data = ehh[0];
|
||||
|
||||
Log.AsyncC(data);
|
||||
// Log.AsyncC(data);
|
||||
dynamic obj = JObject.Parse(data);
|
||||
|
||||
|
||||
|
@ -330,7 +330,7 @@ namespace Revitalize
|
|||
}
|
||||
catch(Exception e)
|
||||
{
|
||||
Log.AsyncM(e);
|
||||
// Log.AsyncM(e);
|
||||
return null;
|
||||
}
|
||||
|
||||
|
@ -426,7 +426,7 @@ namespace Revitalize
|
|||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Log.AsyncM(e);
|
||||
// Log.AsyncM(e);
|
||||
return null;
|
||||
}
|
||||
|
||||
|
@ -522,7 +522,7 @@ namespace Revitalize
|
|||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Log.AsyncM(e);
|
||||
// Log.AsyncM(e);
|
||||
return null;
|
||||
}
|
||||
|
||||
|
@ -535,6 +535,101 @@ namespace Revitalize
|
|||
Serialize.WriteToJsonFile(Path.Combine(InvPath, d.Name + ".json"), (GiftPackage)d);
|
||||
}
|
||||
|
||||
public static ExtraSeeds parseExtraSeeds(string data)
|
||||
{
|
||||
|
||||
dynamic obj = JObject.Parse(data);
|
||||
|
||||
|
||||
// Log.AsyncC(obj.thisType);
|
||||
|
||||
|
||||
ExtraSeeds d = new ExtraSeeds(false);
|
||||
|
||||
d.price = obj.price;
|
||||
d.Decoration_type = obj.Decoration_type;
|
||||
d.rotations = obj.rotations;
|
||||
d.currentRotation = obj.currentRotation;
|
||||
string s1 = Convert.ToString(obj.sourceRect);
|
||||
d.sourceRect = Util.parseRectFromJson(s1);
|
||||
string s2 = Convert.ToString(obj.defaultSourceRect);
|
||||
d.defaultSourceRect = Util.parseRectFromJson(s2);
|
||||
string s3 = Convert.ToString(obj.defaultBoundingBox);
|
||||
d.defaultBoundingBox = Util.parseRectFromJson(s3);
|
||||
d.description = obj.description;
|
||||
d.flipped = obj.flipped;
|
||||
d.flaggedForPickUp = obj.flaggedForPickUp;
|
||||
d.tileLocation = obj.tileLocation;
|
||||
d.parentSheetIndex = obj.parentSheetIndex;
|
||||
d.owner = obj.owner;
|
||||
d.name = obj.name;
|
||||
d.type = obj.type;
|
||||
d.canBeSetDown = obj.canBeSetDown;
|
||||
d.canBeGrabbed = obj.canBeGrabbed;
|
||||
d.isHoedirt = obj.isHoedirt;
|
||||
d.isSpawnedObject = obj.isSpawnedObject;
|
||||
d.questItem = obj.questItem;
|
||||
d.isOn = obj.isOn;
|
||||
d.fragility = obj.fragility;
|
||||
d.edibility = obj.edibility;
|
||||
d.stack = obj.stack;
|
||||
d.quality = obj.quality;
|
||||
d.bigCraftable = obj.bigCraftable;
|
||||
d.setOutdoors = obj.setOutdoors;
|
||||
d.setIndoors = obj.setIndoors;
|
||||
d.readyForHarvest = obj.readyForHarvest;
|
||||
d.showNextIndex = obj.showNextIndex;
|
||||
d.hasBeenPickedUpByFarmer = obj.hasBeenPickedUpByFarmer;
|
||||
d.isRecipe = obj.isRecipe;
|
||||
d.isLamp = obj.isLamp;
|
||||
d.heldObject = obj.heldObject;
|
||||
d.minutesUntilReady = obj.minutesUntilReady;
|
||||
string s4 = Convert.ToString(obj.boundingBox);
|
||||
d.boundingBox = Util.parseRectFromJson(s4);
|
||||
d.scale = obj.scale;
|
||||
d.lightSource = obj.lightSource;
|
||||
d.shakeTimer = obj.shakeTimer;
|
||||
d.internalSound = obj.internalSound;
|
||||
d.specialVariable = obj.specialVariable;
|
||||
d.category = obj.category;
|
||||
d.specialItem = obj.specialItem;
|
||||
d.hasBeenInInventory = obj.hasBeenInInventory;
|
||||
string t = obj.texturePath;
|
||||
d.TextureSheet = Game1.content.Load<Texture2D>(t);
|
||||
d.texturePath = t;
|
||||
|
||||
|
||||
JArray array = obj.inventory;
|
||||
d.inventory = array.ToObject<List<Item>>();
|
||||
|
||||
|
||||
d.inventoryMaxSize = obj.inventoryMaxSize;
|
||||
d.itemReadyForHarvest = obj.itemReadyForHarvest;
|
||||
d.lightsOn = obj.lightsOn;
|
||||
d.thisLocation = obj.thisLocation;
|
||||
d.lightColor = obj.lightColor;
|
||||
d.thisType = obj.thisType;
|
||||
d.removable = obj.removable;
|
||||
|
||||
try
|
||||
{
|
||||
return d;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
// Log.AsyncM(e);
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
public static void serializeExtraSeeds(Item d)
|
||||
{
|
||||
Serialize.WriteToJsonFile(Path.Combine(InvPath, d.Name + ".json"), (ExtraSeeds)d);
|
||||
}
|
||||
|
||||
|
||||
|
||||
public static Light parseLight(string data)
|
||||
|
@ -714,7 +809,7 @@ namespace Revitalize
|
|||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Log.AsyncM(e);
|
||||
// Log.AsyncM(e);
|
||||
return null;
|
||||
}
|
||||
|
||||
|
@ -810,7 +905,7 @@ namespace Revitalize
|
|||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Log.AsyncM(e);
|
||||
//Log.AsyncM(e);
|
||||
return null;
|
||||
}
|
||||
|
||||
|
@ -838,7 +933,7 @@ namespace Revitalize
|
|||
|
||||
if (t == null)
|
||||
{
|
||||
Log.AsyncC("BOOOOO");
|
||||
// Log.AsyncC("BOOOOO");
|
||||
}
|
||||
|
||||
Lists.trackedTerrainFeatures.Add(new TrackedTerrainDataNode(location, (HoeDirt)t, position));
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
using Microsoft.Xna.Framework;
|
||||
using Revitalize.Objects;
|
||||
using Revitalize.Resources;
|
||||
using Revitalize.Resources.DataNodes;
|
||||
using StardewModdingAPI;
|
||||
using StardewModdingAPI.Events;
|
||||
using StardewValley;
|
||||
|
@ -690,6 +691,30 @@ namespace Revitalize
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
public static void plantExtraCropHere()
|
||||
{
|
||||
//Log.AsyncC("HELLO");
|
||||
HoeDirt t;
|
||||
TerrainFeature r;
|
||||
bool plant = Game1.player.currentLocation.terrainFeatures.TryGetValue(Game1.currentCursorTile, out r);
|
||||
t = (r as HoeDirt);
|
||||
if (t is HoeDirt)
|
||||
{
|
||||
if ((t as HoeDirt).crop == null)
|
||||
{
|
||||
// Log.AsyncG("BOOP");
|
||||
SeedDataNode f;
|
||||
bool g =Dictionaries.seedList.TryGetValue(((ExtraSeeds)Game1.player.ActiveObject).name, out f);
|
||||
|
||||
(t as HoeDirt).crop = new Crop(f.cropIndex, (int)Game1.currentCursorTile.X, (int)Game1.currentCursorTile.Y);
|
||||
Game1.player.reduceActiveItemByOne();
|
||||
Game1.playSound("dirtyHit");
|
||||
Revitalize.Resources.Lists.trackedTerrainFeatures.Add(new Resources.DataNodes.TrackedTerrainDataNode(Game1.player.currentLocation, t, new Vector2((int)Game1.currentCursorTile.X, (int)Game1.currentCursorTile.Y)));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Static wrapper;
|
||||
/// </summary>
|
||||
|
|
|
@ -0,0 +1,22 @@
|
|||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Express 14 for Windows Desktop
|
||||
VisualStudioVersion = 14.0.24720.0
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Zip27Zip", "Zip27Zip\Zip27Zip.csproj", "{84B87D16-1B5B-41C7-BE30-168AA1F182A7}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{84B87D16-1B5B-41C7-BE30-168AA1F182A7}.Debug|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{84B87D16-1B5B-41C7-BE30-168AA1F182A7}.Debug|Any CPU.Build.0 = Release|Any CPU
|
||||
{84B87D16-1B5B-41C7-BE30-168AA1F182A7}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{84B87D16-1B5B-41C7-BE30-168AA1F182A7}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
|
@ -0,0 +1,6 @@
|
|||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<configuration>
|
||||
<startup>
|
||||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5" />
|
||||
</startup>
|
||||
</configuration>
|
|
@ -0,0 +1 @@
|
|||
Hello!
|
|
@ -0,0 +1,117 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
|
||||
class Program
|
||||
{
|
||||
static void Main()
|
||||
{
|
||||
|
||||
string sourceName;
|
||||
string targetName;
|
||||
/*
|
||||
// 1
|
||||
// Initialize process information.
|
||||
//
|
||||
ProcessStartInfo p = new ProcessStartInfo();
|
||||
p.FileName = "7za.exe";
|
||||
|
||||
// 2
|
||||
// Use 7-zip
|
||||
// specify a=archive and -tgzip=gzip
|
||||
// and then target file in quotes followed by source file in quotes
|
||||
//
|
||||
p.Arguments = "a \"" + targetName + "\" \"" +
|
||||
sourceName + "\" ";
|
||||
p.WindowStyle = ProcessWindowStyle.Maximized;
|
||||
|
||||
|
||||
// 3.
|
||||
// Start process and wait for it to exit
|
||||
//
|
||||
Process x = Process.Start(p);
|
||||
x.WaitForExit();
|
||||
|
||||
|
||||
ProcessStartInfo P = new ProcessStartInfo();
|
||||
|
||||
P.FileName = "7za.exe";
|
||||
|
||||
P.Arguments = "e Example.7z -oc:\\Users\\owner\\Downloads -y";
|
||||
P.WindowStyle = ProcessWindowStyle.Maximized;
|
||||
Process X = Process.Start(P);
|
||||
|
||||
X.WaitForExit();
|
||||
*/
|
||||
|
||||
string[] fileContents = File.ReadAllLines("SearchDirectories.txt");
|
||||
|
||||
List<string> directoryList = new List<string>();
|
||||
List<string> allZipFiles = new List<string>();
|
||||
|
||||
foreach(var v in fileContents)
|
||||
{
|
||||
|
||||
directoryList.Add(v);
|
||||
}
|
||||
|
||||
foreach (var v in directoryList)
|
||||
{
|
||||
Console.WriteLine("Searching " + v + " for .zip files");
|
||||
string Path = v;
|
||||
string[] zipsInDirectory = Directory.GetFiles(Path, "*.zip", SearchOption.AllDirectories);
|
||||
int count2 = zipsInDirectory.Length;
|
||||
int count3 = 1;
|
||||
foreach(var q in zipsInDirectory)
|
||||
{
|
||||
Console.WriteLine("Adding in zip number " + count3 + " of " + count2 + " to the archival list.");
|
||||
Console.WriteLine("Adding in zip " + q + " to the archival list.");
|
||||
allZipFiles.Add(q);
|
||||
count3++;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
int maxCount = allZipFiles.Count;
|
||||
int count = 1;
|
||||
List<string> removalList = new List<string>();
|
||||
|
||||
foreach(var v in allZipFiles)
|
||||
{
|
||||
Console.WriteLine("Compressing File "+ count +" of "+ maxCount);
|
||||
// Console.WriteLine(v.ToString());
|
||||
// FileInfo fInfo = new FileInfo(v);
|
||||
// Console.WriteLine( fInfo.FullName);
|
||||
/*
|
||||
string s = v.Remove(v.Length - 4, 4);
|
||||
Console.WriteLine("Compressing " +s);
|
||||
sourceName = v.ToString();
|
||||
targetName = s + ".7z";
|
||||
ProcessStartInfo process = new ProcessStartInfo();
|
||||
process.FileName = "7za.exe";
|
||||
process.Arguments = "a \"" + targetName + "\" \"" +
|
||||
sourceName + "\" -y";
|
||||
process.WindowStyle = ProcessWindowStyle.Minimized;
|
||||
Process processRun = Process.Start(process);
|
||||
count++;
|
||||
processRun.WaitForExit();
|
||||
Console.WriteLine("Sucessfully compressed "+ s +" to .7zip format.");
|
||||
|
||||
*/
|
||||
removalList.Add(v);
|
||||
}
|
||||
|
||||
System.Threading.Thread.Sleep(1000);
|
||||
foreach (var v in removalList)
|
||||
{
|
||||
Console.WriteLine("Deleting " + v);
|
||||
File.Delete(v);
|
||||
|
||||
}
|
||||
|
||||
System.Threading.Thread.Sleep(1000);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,36 @@
|
|||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("Zip27Zip")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("Zip27Zip")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2017")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("84b87d16-1b5b-41c7-be30-168aa1f182a7")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
|
@ -0,0 +1,62 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{84B87D16-1B5B-41C7-BE30-168AA1F182A7}</ProjectGuid>
|
||||
<OutputType>Exe</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>Zip27Zip</RootNamespace>
|
||||
<AssemblyName>Zip27Zip</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="App.config" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Content Include="7za.exe" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
Loading…
Reference in New Issue