This commit is contained in:
Joshua Navarro 2017-01-30 22:51:50 -08:00
parent 749bfdb24a
commit e0a69e5f7a
14 changed files with 1444 additions and 12 deletions

View File

@ -107,7 +107,7 @@ namespace Revitalize
mouseAction = true; mouseAction = true;
string s = Game1.player.ActiveObject.getCategoryName(); string s = Game1.player.ActiveObject.getCategoryName();
// Log.AsyncC(s);
if (Dictionaries.interactionTypes.ContainsKey(s)) if (Dictionaries.interactionTypes.ContainsKey(s))
{ {
Dictionaries.interactFunction f; Dictionaries.interactFunction f;
@ -262,6 +262,7 @@ namespace Revitalize
objShopList.Add(new GiftPackage(1120, Vector2.Zero,newInventory)); objShopList.Add(new GiftPackage(1120, Vector2.Zero,newInventory));
// my_shop_list.Add((new Decoration(1120, Vector2.Zero))); // my_shop_list.Add((new Decoration(1120, Vector2.Zero)));
objShopList.Add(new ExtraSeeds(1, Vector2.Zero));
Game1.activeClickableMenu = new StardewValley.Menus.ShopMenu(objShopList, 0, null); Game1.activeClickableMenu = new StardewValley.Menus.ShopMenu(objShopList, 0, null);
if (Game1.player == null) return; if (Game1.player == null) return;

View File

@ -1356,7 +1356,7 @@ public override bool isPlaceable()
public override void drawInMenu(SpriteBatch spriteBatch, Vector2 location, float scaleSize, float transparency, float layerDepth, bool drawStackNumber) public override void drawInMenu(SpriteBatch spriteBatch, Vector2 location, float scaleSize, float transparency, float layerDepth, bool drawStackNumber)
{ {
spriteBatch.Draw(TextureSheet, location + new Vector2((float)(Game1.tileSize / 2), (float)(Game1.tileSize / 2)), new Rectangle?(this.defaultSourceRect), Color.White * transparency, 0f, new Vector2((float)(this.defaultSourceRect.Width / 2), (float)(this.defaultSourceRect.Height / 2)), 1f * this.getScaleSize() * scaleSize, SpriteEffects.None, layerDepth); spriteBatch.Draw(TextureSheet, location + new Vector2((float)(Game1.tileSize), (float)(Game1.tileSize)), new Rectangle?(this.defaultSourceRect), Color.White * transparency, 0f, new Vector2((float)(this.defaultSourceRect.Width / 2), (float)(this.defaultSourceRect.Height)), 1f * this.getScaleSize() * scaleSize *.5f, SpriteEffects.None, layerDepth);
} }
public override void draw(SpriteBatch spriteBatch, int x, int y, float alpha = 1f) public override void draw(SpriteBatch spriteBatch, int x, int y, float alpha = 1f)

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,22 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Revitalize.Resources.DataNodes
{
class SeedDataNode
{
public int parentIndex;
public int cropIndex;
public SeedDataNode(int parentInt, int cropInt)
{
parentIndex = parentInt;
cropIndex = cropInt;
}
}
}

View File

@ -19,7 +19,7 @@ namespace Revitalize.Resources
public static Dictionary<string, SerializerDataNode> acceptedTypes; public static Dictionary<string, SerializerDataNode> acceptedTypes;
public static Dictionary<string, interactFunction> interactionTypes; public static Dictionary<string, interactFunction> interactionTypes;
public static Dictionary<string, QuarryDataNode> quarryList; public static Dictionary<string, QuarryDataNode> quarryList;
public static Dictionary<string, SeedDataNode> seedList;
public static void initializeDictionaries() public static void initializeDictionaries()
@ -27,6 +27,7 @@ namespace Revitalize.Resources
acceptedTypes = new Dictionary<string, SerializerDataNode>(); acceptedTypes = new Dictionary<string, SerializerDataNode>();
quarryList = new Dictionary<string, QuarryDataNode>(); quarryList = new Dictionary<string, QuarryDataNode>();
interactionTypes = new Dictionary<string, interactFunction>(); interactionTypes = new Dictionary<string, interactFunction>();
seedList = new Dictionary<string, SeedDataNode>();
fillAllDictionaries(); fillAllDictionaries();
} }
@ -35,6 +36,7 @@ namespace Revitalize.Resources
addAllAcceptedTypes(); addAllAcceptedTypes();
addAllInteractionTypes(); addAllInteractionTypes();
fillQuaryList(); fillQuaryList();
fillSeedList();
} }
@ -46,12 +48,15 @@ namespace Revitalize.Resources
acceptedTypes.Add("Revitalize.Objects.Machines.Quarry", new SerializerDataNode(new ser(Serialize.serializeQuarry), new par(Serialize.parseQuarry))); acceptedTypes.Add("Revitalize.Objects.Machines.Quarry", new SerializerDataNode(new ser(Serialize.serializeQuarry), new par(Serialize.parseQuarry)));
acceptedTypes.Add("Revitalize.Objects.Machines.Spawner", new SerializerDataNode(new ser(Serialize.serializeSpawner), new par(Serialize.parseSpawner))); acceptedTypes.Add("Revitalize.Objects.Machines.Spawner", new SerializerDataNode(new ser(Serialize.serializeSpawner), new par(Serialize.parseSpawner)));
acceptedTypes.Add("Revitalize.Objects.GiftPackage", new SerializerDataNode(new ser(Serialize.serializeGiftPackage), new par(Serialize.parseGiftPackage))); acceptedTypes.Add("Revitalize.Objects.GiftPackage", new SerializerDataNode(new ser(Serialize.serializeGiftPackage), new par(Serialize.parseGiftPackage)));
acceptedTypes.Add("Revitalize.Objects.ExtraSeeds", new SerializerDataNode(new ser(Serialize.serializeExtraSeeds), new par(Serialize.parseExtraSeeds)));
} }
public static void addAllInteractionTypes() public static void addAllInteractionTypes()
{ {
interactionTypes.Add("Seed", Util.plantCropHere); interactionTypes.Add("Seed", Util.plantCropHere); //for generic stardew seeds
interactionTypes.Add("Seeds", Util.plantExtraCropHere); //for modded stardew seeds
interactionTypes.Add("Gift Package", Util.getGiftPackageContents); interactionTypes.Add("Gift Package", Util.getGiftPackageContents);
} }
@ -68,7 +73,13 @@ namespace Revitalize.Resources
} }
public static void fillSeedList()
{
//crop row number is actually counts row 0 on upper left and row right on upper right.
//parentsheetindex,actualCropNumber
seedList.Add("Pink Turnip Seeds", new SeedDataNode(1,1)); //new potato seeds. Need to make actual thing.
}
} }

View File

@ -55,6 +55,7 @@
<Compile Include="Menus\GameMenu.cs" /> <Compile Include="Menus\GameMenu.cs" />
<Compile Include="Menus\InventoryPage.cs" /> <Compile Include="Menus\InventoryPage.cs" />
<Compile Include="Objects\Decoration.cs" /> <Compile Include="Objects\Decoration.cs" />
<Compile Include="Objects\ExtraSeeds.cs" />
<Compile Include="Objects\GiftPackage.cs" /> <Compile Include="Objects\GiftPackage.cs" />
<Compile Include="Objects\Light.cs" /> <Compile Include="Objects\Light.cs" />
<Compile Include="Objects\Machines\Machine.cs" /> <Compile Include="Objects\Machines\Machine.cs" />
@ -63,6 +64,7 @@
<Compile Include="Menus\LightCustomizer.cs" /> <Compile Include="Menus\LightCustomizer.cs" />
<Compile Include="Objects\shopObject.cs" /> <Compile Include="Objects\shopObject.cs" />
<Compile Include="Properties\AssemblyInfo.cs" /> <Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Resources\DataNodes\SeedDataNode.cs" />
<Compile Include="Resources\DataNodes\SerializerDataNode.cs" /> <Compile Include="Resources\DataNodes\SerializerDataNode.cs" />
<Compile Include="Resources\DataNodes\TrackedTerrainDataNode.cs" /> <Compile Include="Resources\DataNodes\TrackedTerrainDataNode.cs" />
<Compile Include="Resources\DataNodes\TrackedTerrainDummyDataNode.cs" /> <Compile Include="Resources\DataNodes\TrackedTerrainDummyDataNode.cs" />
@ -73,6 +75,9 @@
<Compile Include="Serialize.cs" /> <Compile Include="Serialize.cs" />
<Compile Include="Util.cs" /> <Compile Include="Util.cs" />
</ItemGroup> </ItemGroup>
<ItemGroup>
<Folder Include="TerrainFeatures\" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Import Project="..\packages\Pathoschild.Stardew.ModBuildConfig.1.2.0\build\Pathoschild.Stardew.ModBuildConfig.targets" Condition="Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.1.2.0\build\Pathoschild.Stardew.ModBuildConfig.targets')" /> <Import Project="..\packages\Pathoschild.Stardew.ModBuildConfig.1.2.0\build\Pathoschild.Stardew.ModBuildConfig.targets" Condition="Exists('..\packages\Pathoschild.Stardew.ModBuildConfig.1.2.0\build\Pathoschild.Stardew.ModBuildConfig.targets')" />
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild"> <Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">

View File

@ -36,7 +36,7 @@ namespace Revitalize
InvPath = Path.Combine(PlayerDataPath, "Inventory"); InvPath = Path.Combine(PlayerDataPath, "Inventory");
Log.AsyncC(TrackedTerrainDataPath); // Log.AsyncC(TrackedTerrainDataPath);
if (!Directory.Exists(DataDirectoryPath)) if (!Directory.Exists(DataDirectoryPath))
{ {
@ -131,7 +131,7 @@ namespace Revitalize
string[] ehh = File.ReadAllLines(path); string[] ehh = File.ReadAllLines(path);
string data = ehh[0]; string data = ehh[0];
Log.AsyncC(data); // Log.AsyncC(data);
dynamic obj = JObject.Parse(data); dynamic obj = JObject.Parse(data);
@ -330,7 +330,7 @@ namespace Revitalize
} }
catch(Exception e) catch(Exception e)
{ {
Log.AsyncM(e); // Log.AsyncM(e);
return null; return null;
} }
@ -426,7 +426,7 @@ namespace Revitalize
} }
catch (Exception e) catch (Exception e)
{ {
Log.AsyncM(e); // Log.AsyncM(e);
return null; return null;
} }
@ -522,7 +522,7 @@ namespace Revitalize
} }
catch (Exception e) catch (Exception e)
{ {
Log.AsyncM(e); // Log.AsyncM(e);
return null; return null;
} }
@ -535,6 +535,101 @@ namespace Revitalize
Serialize.WriteToJsonFile(Path.Combine(InvPath, d.Name + ".json"), (GiftPackage)d); Serialize.WriteToJsonFile(Path.Combine(InvPath, d.Name + ".json"), (GiftPackage)d);
} }
public static ExtraSeeds parseExtraSeeds(string data)
{
dynamic obj = JObject.Parse(data);
// Log.AsyncC(obj.thisType);
ExtraSeeds d = new ExtraSeeds(false);
d.price = obj.price;
d.Decoration_type = obj.Decoration_type;
d.rotations = obj.rotations;
d.currentRotation = obj.currentRotation;
string s1 = Convert.ToString(obj.sourceRect);
d.sourceRect = Util.parseRectFromJson(s1);
string s2 = Convert.ToString(obj.defaultSourceRect);
d.defaultSourceRect = Util.parseRectFromJson(s2);
string s3 = Convert.ToString(obj.defaultBoundingBox);
d.defaultBoundingBox = Util.parseRectFromJson(s3);
d.description = obj.description;
d.flipped = obj.flipped;
d.flaggedForPickUp = obj.flaggedForPickUp;
d.tileLocation = obj.tileLocation;
d.parentSheetIndex = obj.parentSheetIndex;
d.owner = obj.owner;
d.name = obj.name;
d.type = obj.type;
d.canBeSetDown = obj.canBeSetDown;
d.canBeGrabbed = obj.canBeGrabbed;
d.isHoedirt = obj.isHoedirt;
d.isSpawnedObject = obj.isSpawnedObject;
d.questItem = obj.questItem;
d.isOn = obj.isOn;
d.fragility = obj.fragility;
d.edibility = obj.edibility;
d.stack = obj.stack;
d.quality = obj.quality;
d.bigCraftable = obj.bigCraftable;
d.setOutdoors = obj.setOutdoors;
d.setIndoors = obj.setIndoors;
d.readyForHarvest = obj.readyForHarvest;
d.showNextIndex = obj.showNextIndex;
d.hasBeenPickedUpByFarmer = obj.hasBeenPickedUpByFarmer;
d.isRecipe = obj.isRecipe;
d.isLamp = obj.isLamp;
d.heldObject = obj.heldObject;
d.minutesUntilReady = obj.minutesUntilReady;
string s4 = Convert.ToString(obj.boundingBox);
d.boundingBox = Util.parseRectFromJson(s4);
d.scale = obj.scale;
d.lightSource = obj.lightSource;
d.shakeTimer = obj.shakeTimer;
d.internalSound = obj.internalSound;
d.specialVariable = obj.specialVariable;
d.category = obj.category;
d.specialItem = obj.specialItem;
d.hasBeenInInventory = obj.hasBeenInInventory;
string t = obj.texturePath;
d.TextureSheet = Game1.content.Load<Texture2D>(t);
d.texturePath = t;
JArray array = obj.inventory;
d.inventory = array.ToObject<List<Item>>();
d.inventoryMaxSize = obj.inventoryMaxSize;
d.itemReadyForHarvest = obj.itemReadyForHarvest;
d.lightsOn = obj.lightsOn;
d.thisLocation = obj.thisLocation;
d.lightColor = obj.lightColor;
d.thisType = obj.thisType;
d.removable = obj.removable;
try
{
return d;
}
catch (Exception e)
{
// Log.AsyncM(e);
return null;
}
}
public static void serializeExtraSeeds(Item d)
{
Serialize.WriteToJsonFile(Path.Combine(InvPath, d.Name + ".json"), (ExtraSeeds)d);
}
public static Light parseLight(string data) public static Light parseLight(string data)
@ -714,7 +809,7 @@ namespace Revitalize
} }
catch (Exception e) catch (Exception e)
{ {
Log.AsyncM(e); // Log.AsyncM(e);
return null; return null;
} }
@ -810,7 +905,7 @@ namespace Revitalize
} }
catch (Exception e) catch (Exception e)
{ {
Log.AsyncM(e); //Log.AsyncM(e);
return null; return null;
} }
@ -838,7 +933,7 @@ namespace Revitalize
if (t == null) if (t == null)
{ {
Log.AsyncC("BOOOOO"); // Log.AsyncC("BOOOOO");
} }
Lists.trackedTerrainFeatures.Add(new TrackedTerrainDataNode(location, (HoeDirt)t, position)); Lists.trackedTerrainFeatures.Add(new TrackedTerrainDataNode(location, (HoeDirt)t, position));

View File

@ -1,6 +1,7 @@
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework;
using Revitalize.Objects; using Revitalize.Objects;
using Revitalize.Resources; using Revitalize.Resources;
using Revitalize.Resources.DataNodes;
using StardewModdingAPI; using StardewModdingAPI;
using StardewModdingAPI.Events; using StardewModdingAPI.Events;
using StardewValley; using StardewValley;
@ -690,6 +691,30 @@ namespace Revitalize
} }
} }
public static void plantExtraCropHere()
{
//Log.AsyncC("HELLO");
HoeDirt t;
TerrainFeature r;
bool plant = Game1.player.currentLocation.terrainFeatures.TryGetValue(Game1.currentCursorTile, out r);
t = (r as HoeDirt);
if (t is HoeDirt)
{
if ((t as HoeDirt).crop == null)
{
// Log.AsyncG("BOOP");
SeedDataNode f;
bool g =Dictionaries.seedList.TryGetValue(((ExtraSeeds)Game1.player.ActiveObject).name, out f);
(t as HoeDirt).crop = new Crop(f.cropIndex, (int)Game1.currentCursorTile.X, (int)Game1.currentCursorTile.Y);
Game1.player.reduceActiveItemByOne();
Game1.playSound("dirtyHit");
Revitalize.Resources.Lists.trackedTerrainFeatures.Add(new Resources.DataNodes.TrackedTerrainDataNode(Game1.player.currentLocation, t, new Vector2((int)Game1.currentCursorTile.X, (int)Game1.currentCursorTile.Y)));
}
}
}
/// <summary> /// <summary>
/// Static wrapper; /// Static wrapper;
/// </summary> /// </summary>

View File

@ -0,0 +1,22 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Express 14 for Windows Desktop
VisualStudioVersion = 14.0.24720.0
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Zip27Zip", "Zip27Zip\Zip27Zip.csproj", "{84B87D16-1B5B-41C7-BE30-168AA1F182A7}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{84B87D16-1B5B-41C7-BE30-168AA1F182A7}.Debug|Any CPU.ActiveCfg = Release|Any CPU
{84B87D16-1B5B-41C7-BE30-168AA1F182A7}.Debug|Any CPU.Build.0 = Release|Any CPU
{84B87D16-1B5B-41C7-BE30-168AA1F182A7}.Release|Any CPU.ActiveCfg = Release|Any CPU
{84B87D16-1B5B-41C7-BE30-168AA1F182A7}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

View File

@ -0,0 +1,6 @@
<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5" />
</startup>
</configuration>

View File

@ -0,0 +1 @@
Hello!

View File

@ -0,0 +1,117 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Diagnostics;
using System.IO;
class Program
{
static void Main()
{
string sourceName;
string targetName;
/*
// 1
// Initialize process information.
//
ProcessStartInfo p = new ProcessStartInfo();
p.FileName = "7za.exe";
// 2
// Use 7-zip
// specify a=archive and -tgzip=gzip
// and then target file in quotes followed by source file in quotes
//
p.Arguments = "a \"" + targetName + "\" \"" +
sourceName + "\" ";
p.WindowStyle = ProcessWindowStyle.Maximized;
// 3.
// Start process and wait for it to exit
//
Process x = Process.Start(p);
x.WaitForExit();
ProcessStartInfo P = new ProcessStartInfo();
P.FileName = "7za.exe";
P.Arguments = "e Example.7z -oc:\\Users\\owner\\Downloads -y";
P.WindowStyle = ProcessWindowStyle.Maximized;
Process X = Process.Start(P);
X.WaitForExit();
*/
string[] fileContents = File.ReadAllLines("SearchDirectories.txt");
List<string> directoryList = new List<string>();
List<string> allZipFiles = new List<string>();
foreach(var v in fileContents)
{
directoryList.Add(v);
}
foreach (var v in directoryList)
{
Console.WriteLine("Searching " + v + " for .zip files");
string Path = v;
string[] zipsInDirectory = Directory.GetFiles(Path, "*.zip", SearchOption.AllDirectories);
int count2 = zipsInDirectory.Length;
int count3 = 1;
foreach(var q in zipsInDirectory)
{
Console.WriteLine("Adding in zip number " + count3 + " of " + count2 + " to the archival list.");
Console.WriteLine("Adding in zip " + q + " to the archival list.");
allZipFiles.Add(q);
count3++;
}
}
int maxCount = allZipFiles.Count;
int count = 1;
List<string> removalList = new List<string>();
foreach(var v in allZipFiles)
{
Console.WriteLine("Compressing File "+ count +" of "+ maxCount);
// Console.WriteLine(v.ToString());
// FileInfo fInfo = new FileInfo(v);
// Console.WriteLine( fInfo.FullName);
/*
string s = v.Remove(v.Length - 4, 4);
Console.WriteLine("Compressing " +s);
sourceName = v.ToString();
targetName = s + ".7z";
ProcessStartInfo process = new ProcessStartInfo();
process.FileName = "7za.exe";
process.Arguments = "a \"" + targetName + "\" \"" +
sourceName + "\" -y";
process.WindowStyle = ProcessWindowStyle.Minimized;
Process processRun = Process.Start(process);
count++;
processRun.WaitForExit();
Console.WriteLine("Sucessfully compressed "+ s +" to .7zip format.");
*/
removalList.Add(v);
}
System.Threading.Thread.Sleep(1000);
foreach (var v in removalList)
{
Console.WriteLine("Deleting " + v);
File.Delete(v);
}
System.Threading.Thread.Sleep(1000);
}
}

View File

@ -0,0 +1,36 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("Zip27Zip")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Zip27Zip")]
[assembly: AssemblyCopyright("Copyright © 2017")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("84b87d16-1b5b-41c7-be30-168aa1f182a7")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

View File

@ -0,0 +1,62 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{84B87D16-1B5B-41C7-BE30-168AA1F182A7}</ProjectGuid>
<OutputType>Exe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Zip27Zip</RootNamespace>
<AssemblyName>Zip27Zip</AssemblyName>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
</ItemGroup>
<ItemGroup>
<Content Include="7za.exe" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>