Add files via upload

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janavarro95 2016-08-29 09:07:56 -07:00 committed by GitHub
parent e7bbe817f9
commit e463575c00
7 changed files with 23 additions and 0 deletions

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@ -92,6 +92,7 @@ namespace Save_Anywhere_V2
}
if (npc.name == Game1.player.getPetName()) continue;
Horse horse = StardewValley.Utility.findHorse();
if (horse == null) continue;
if (npc.name == horse.name) continue;
// Log.Info("THIS IS MY NPC" + npc.name);
// Log.AsyncC("NO SCHEDULE FOUND FOR " + npc.name);

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@ -0,0 +1,22 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Express 14 for Windows Desktop
VisualStudioVersion = 14.0.24720.0
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Save_Anywhere_V2", "Save_Anywhere_V2\Save_Anywhere_V2.csproj", "{E17855AD-DBAF-49BD-B3E2-9899403252F6}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{E17855AD-DBAF-49BD-B3E2-9899403252F6}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{E17855AD-DBAF-49BD-B3E2-9899403252F6}.Debug|Any CPU.Build.0 = Debug|Any CPU
{E17855AD-DBAF-49BD-B3E2-9899403252F6}.Release|Any CPU.ActiveCfg = Release|Any CPU
{E17855AD-DBAF-49BD-B3E2-9899403252F6}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal