From f662c386aac8ab8a11b21821ec91094c04ad95dd Mon Sep 17 00:00:00 2001 From: janavarro95 Date: Sun, 3 Apr 2016 02:00:30 -0700 Subject: [PATCH] Delete Class1.cs --- Class1.cs | 117 ------------------------------------------------------ 1 file changed, 117 deletions(-) delete mode 100644 Class1.cs diff --git a/Class1.cs b/Class1.cs deleted file mode 100644 index 1f3b49c4..00000000 --- a/Class1.cs +++ /dev/null @@ -1,117 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Linq; -using System.Text; -using System.Threading.Tasks; -using StardewModdingAPI; -using StardewValley; -using StardewModdingAPI.Events; -using Microsoft.Xna.Framework; -using System.IO; - -namespace CustomShopMod -{ - class myclass : Mod - { - public override void Entry(params object[] objects) - { - Command.RegisterCommand("shop_mod", "Allows purchasing from custom shops. | shopmod ", new[] { "(String) (Int32) (Int32)" }).CommandFired += player_addItem; - } - public void player_addItem(object sender, EventArgsCommand e) - { - if (e.Command.CalledArgs.Length > 0) - { - if (e.Command.CalledArgs.Length <= 3) - { - int quantity = Convert.ToInt32(e.Command.CalledArgs[2]); - int list_num = Convert.ToInt32(e.Command.CalledArgs[1]); - string newstring = e.Command.CalledArgs[0]; - DataLoader(newstring, list_num, quantity); - } - else Log.Error("Invalid number of parameters! The paramaters are as follows: shop_mod (shop_name.txt) (Shop_List_Number) (quantity)"); - } - else Log.Error("Invalid Parameters. Try Shop_Name.txt Shop_List_Id Quantity"); - } - - public void DataLoader(string funnystring, int list_num, int quantity) - { - int object_id = 0; - int count = 0; - int price = 0; - - //loads the data to the variables upon loading the game. - //string myname = StardewValley.Game1.player.name; - string mylocation = Path.Combine(PathOnDisk, funnystring); - string mylocation3 = mylocation + ".txt"; - if (!File.Exists(mylocation3)) //if not data.json exists, initialize the data variables to the ModConfig data. I.E. starting out. - { - Log.Error("Invalid shop.Please make sure that " + mylocation3 + " exists!"); - - } - - else - { - string[] separators = { "/", " " }; - var lineCount = File.ReadLines(mylocation3).Count(); - - if (lineCount > 12 + ((list_num - 1) * 11)) - { //my logic seems reversed here? - string[] readtext = File.ReadAllLines(mylocation3); - string obj_name = readtext[6 + ((list_num - 1) * 11)]; - - string string_obj_id = readtext[8 + ((list_num - 1) * 11)]; - string string_count_id = readtext[10 + ((list_num - 1) * 11)]; - string string_price_id = readtext[12 + ((list_num - 1) * 11)]; - - string[] string_obj_id_arr = string_obj_id.Split(separators, StringSplitOptions.RemoveEmptyEntries); - string[] string_count_id_arr = string_count_id.Split(separators, StringSplitOptions.RemoveEmptyEntries); - // string[] string_price_id_arr = string_price_id.Split(separators, StringSplitOptions.RemoveEmptyEntries); - - object_id = Convert.ToInt32(string_obj_id); - count = Convert.ToInt32(string_count_id); - price = Convert.ToInt32(string_price_id); - - int array_size = string_obj_id_arr.Length; - int array_size2 = string_count_id_arr.Length; - Log.Info(array_size2); - Log.Info(array_size); - - int i = 0; - // string[] object_id_array = object_id.Split(separators, StringSplitOptions.RemoveEmptyEntries); - - //Log.Info(quantity); - //Log.Info(price); - if (array_size == array_size2) - { - while (i < array_size && i < array_size2) - { - object_id = Convert.ToInt32(string_obj_id_arr[i]); - count = Convert.ToInt32(string_count_id_arr[i]); - price = Convert.ToInt32(string_price_id); - i++; - if (quantity * price <= 999) - { - if (StardewModdingAPI.Entities.SPlayer.Player.money >= quantity * price) - { - StardewModdingAPI.Entities.SPlayer.Player.money -= quantity * price; - var o = new StardewValley.Object(object_id, count * quantity); - Game1.player.addItemByMenuIfNecessary(o); - Log.Success("Successfully purchased " + obj_name + " from " + funnystring); - } - else Log.Error("Not enough Money!"); - - } - else Log.Error("Warning. Attempting to obtain more than 999 of an item. This loss was prevented."); - } - } - else Log.Error("Item Object Id's and Object count values are of different lengths. Please make sure that they are the same length! i.e each has the same amount of elements."); - } - - - else Log.Error("You tried to call something not in the text file. Please stick to the original format!"); - - - } - } - } - } \ No newline at end of file