Jesse Plamondon-Willard
|
402c27b29c
|
update manifest format
|
2018-01-11 00:43:32 -05:00 |
|
28421f07ff
|
Updated all mods to use most recent version of pathos netgu package and started work on StarAI for CS146 Game AI
|
2017-11-16 03:47:02 -08:00 |
Jesse Plamondon-Willard
|
1868dd4bd9
|
update for release
|
2017-10-11 16:20:46 -04:00 |
Jesse Plamondon-Willard
|
344058de88
|
enable update checks in SMAPI 2.0
|
2017-10-11 15:57:36 -04:00 |
Jesse Plamondon-Willard
|
4393b6318c
|
update to mod build package 2.0
|
2017-10-11 15:45:29 -04:00 |
|
3ed8072436
|
Fixed glitch with Save Anywhere where saving in a building on a farm wouldn't warp you correctly back to the location when loading again.
|
2017-08-20 10:38:59 -07:00 |
Jesse Plamondon-Willard
|
2a5c17ff2f
|
replace manual file parsing with SMAPI's APIs
|
2017-08-05 15:51:44 -04:00 |
Jesse Plamondon-Willard
|
b201863cd2
|
bump mod versions for release
|
2017-08-05 15:36:00 -04:00 |
Jesse Plamondon-Willard
|
8fd29a8871
|
simplify context checks using new SMAPI features
|
2017-08-05 15:23:10 -04:00 |
Jesse Plamondon-Willard
|
a03da96aa8
|
fix compatibility with SMAPI 2.0
|
2017-08-05 15:20:46 -04:00 |
Jesse Plamondon-Willard
|
0f33387756
|
update release notes
|
2017-08-05 15:20:15 -04:00 |
Jesse Plamondon-Willard
|
0af7cf4562
|
standardise manifests
|
2017-08-05 15:19:24 -04:00 |
Jesse Plamondon-Willard
|
7fe227bd78
|
add GlobalAssemblyInfo.cs
|
2017-07-31 01:24:31 -04:00 |
Jesse Plamondon-Willard
|
962360579e
|
clean up config/data file parsing a bit, fix redundant code
|
2017-07-31 01:15:45 -04:00 |
Jesse Plamondon-Willard
|
3c43972fdb
|
add main README and per-mod READMEs
|
2017-07-31 00:56:32 -04:00 |
Jesse Plamondon-Willard
|
e214952305
|
update filenames to class type names, move internal code into framework namespace
|
2017-07-30 23:07:07 -04:00 |
Jesse Plamondon-Willard
|
022f12e1ed
|
refactor MoreRain
This commit formats/documents/simplifies code, standardises naming conventions, etc.
|
2017-07-29 18:16:23 -04:00 |
Jesse Plamondon-Willard
|
8772991548
|
replace packaging script with new build config package feature
|
2017-07-28 00:26:09 -04:00 |
Jesse Plamondon-Willard
|
f907a18d63
|
centralise deploy configuration
|
2017-07-28 00:16:26 -04:00 |
Jesse Plamondon-Willard
|
f94936b76f
|
standardise namespaces
|
2017-07-27 20:28:39 -04:00 |
Jesse Plamondon-Willard
|
f5f32206f5
|
use latest mod build config package, simplify references & deployment
|
2017-07-27 20:18:36 -04:00 |
Jesse Plamondon-Willard
|
2470bbc361
|
simplify project structure & unify mod solutions
This commit combines the general mods into one solution, removes compiled/generated files, and standardises the project names.
|
2017-07-27 20:18:19 -04:00 |
|
4e5505552b
|
A big boring update to attempt tp streamline my own personal modding in the future. Also renames some files because the old names were awful.
|
2017-07-13 20:27:48 -07:00 |
Jesse Plamondon-Willard
|
170272bcd1
|
simplify .gitignore & remove build output
|
2017-05-30 00:16:34 -04:00 |
Joshua Navarro
|
57fd92e456
|
Updated all mods to 1.2 and updated their manifest files.
|
2017-05-14 01:41:34 -07:00 |
Joshua Navarro
|
4d4cbdb786
|
Updated all of my mods to be compatable with SDV 1.2. Also started work on upgrading Stardew Symphony. Now I can process all of the .xsb files and get all potential songs from that.
|
2017-05-13 15:27:24 -07:00 |
Joshua Navarro
|
05fd2b26f5
|
Fixed Revitalize and the mod updater. Now I just need to update all of my other mods to SMAPI 1.12 and SDV 1.2
|
2017-05-03 14:00:17 -07:00 |
Joshua Navarro
|
294f5cee65
|
Made controller cmpatability it's own mod. Need to test LoadGameMenu
|
2017-03-06 20:11:41 -08:00 |