Jesse Plamondon-Willard
|
691515072b
|
apply consistent code style conventions (no logic changes)
|
2018-12-30 05:00:05 -05:00 |
|
3029ed2c2f
|
Finished cyclic buttons and integrated them into the vocalization menu. Also minor upgrades for the Button class.
|
2018-08-25 18:22:14 -07:00 |
|
079b9cf9ea
|
Final fixes to Stardew Symphony Remastered for release. Also fixed TextureManagers by reenabling them.
|
2018-08-08 13:18:51 -07:00 |
|
644e95f3b4
|
Tears, sweat, and lots of code hacks later, StardustCore supports multiplayer custom objects and tools.....
|
2018-08-08 00:12:31 -07:00 |
|
9c070e91c5
|
Either rewrite multiplayer or erase all objects before players join.
|
2018-08-07 10:07:33 -07:00 |
|
19e6202e3a
|
Rewrote the serialization fuctions of SDust Core to support custom tools. A huge pain but it should work.
|
2018-06-12 18:42:31 -07:00 |
|
ccddf1d423
|
The BIG 1.3 update. Everything has been touched and some mods have been reworked a bit.
|
2018-04-30 18:21:31 -07:00 |
|
e42e91e30d
|
Made the song selection menu. Can now click songs to play them. Now to make the selected songmenu where you can play the song or set triggers.
|
2018-03-31 01:47:10 -07:00 |
|
4fc3466608
|
Made dialogue map event, and updated Button for UIUtilities to use Texture2DExtended. Spent awhile just fixing it.
|
2018-03-05 20:46:45 -08:00 |
|
1b41fc47e9
|
Made layered texture to be able to have textures on textures. Might be used in the near future.
|
2018-02-06 02:13:21 -08:00 |