Commit Graph

13 Commits

Author SHA1 Message Date
0c860a1516 Water all crops works correctly and now is stored in the execution list. Need to make some metadata for tasks and some statistics fr weights and stuff. 2017-11-23 16:42:28 -08:00
e95ffa45db Working on watering functionality for AI 2017-11-23 12:56:49 -08:00
1a2295e84e Almost got crop watering code working. Need to get simulated presses working and proper tile targeting 2017-11-23 00:51:50 -08:00
c7c65e06de Commit the good stuff. Fixed multipath finding recursing over goals. 2017-11-20 03:53:33 -08:00
d4470e0ebb Changes to pathTo to work better than addTask for some reason. Not 100% sure but will figure it out. 2017-11-20 01:54:33 -08:00
ac4a7e5a8a Fixed the large amounts of lag that happened during movement and key presses. 2017-11-20 01:03:21 -08:00
12ea388897 Started working on Execution task list that will queue up different tasks for the AI to do and execute them in order. 2017-11-19 22:32:24 -08:00
1d0b0a6b16 Added functionality to add multiple goals and path to each on in sequence from one another. 2017-11-19 21:20:41 -08:00
cd0ac16a22 Fined tuned some pathfinding stuff b adding pathTo and Delay functions. As long as I don't have to cross a bridge pathfinding works. 2017-11-19 17:00:12 -08:00
d722144c21 Finished BFS path finding and added in animations for the path. Also updated Animation Manager to be able to take multiple frames of animation per single animation set now. 2017-11-17 02:50:22 -08:00
fa3c4389ae Added Illumination framework to stardust for different colors, and made BFS path finding work for StarAI! 2017-11-16 23:07:30 -08:00
a12250b8cc Stared work on tileObject that will depict what is occuring with path finding and planning. 2017-11-16 10:29:02 -08:00
28421f07ff Updated all mods to use most recent version of pathos netgu package and started work on StarAI for CS146 Game AI 2017-11-16 03:47:02 -08:00