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ba7d0ae9b0
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Updated mod manifest files for nexus release
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2018-06-01 15:18:49 -07:00 |
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ccddf1d423
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The BIG 1.3 update. Everything has been touched and some mods have been reworked a bit.
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2018-04-30 18:21:31 -07:00 |
Jesse Plamondon-Willard
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402c27b29c
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update manifest format
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2018-01-11 00:43:32 -05:00 |
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28421f07ff
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Updated all mods to use most recent version of pathos netgu package and started work on StarAI for CS146 Game AI
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2017-11-16 03:47:02 -08:00 |
Jesse Plamondon-Willard
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1868dd4bd9
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update for release
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2017-10-11 16:20:46 -04:00 |
Jesse Plamondon-Willard
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344058de88
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enable update checks in SMAPI 2.0
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2017-10-11 15:57:36 -04:00 |
Jesse Plamondon-Willard
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4393b6318c
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update to mod build package 2.0
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2017-10-11 15:45:29 -04:00 |
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3ed8072436
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Fixed glitch with Save Anywhere where saving in a building on a farm wouldn't warp you correctly back to the location when loading again.
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2017-08-20 10:38:59 -07:00 |
Jesse Plamondon-Willard
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e43f3bf160
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reimplement NoMorePets to simplify code & fix bugs
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2017-08-05 23:08:42 -04:00 |
Jesse Plamondon-Willard
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b201863cd2
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bump mod versions for release
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2017-08-05 15:36:00 -04:00 |
Jesse Plamondon-Willard
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8fd29a8871
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simplify context checks using new SMAPI features
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2017-08-05 15:23:10 -04:00 |
Jesse Plamondon-Willard
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a03da96aa8
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fix compatibility with SMAPI 2.0
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2017-08-05 15:20:46 -04:00 |
Jesse Plamondon-Willard
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0f33387756
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update release notes
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2017-08-05 15:20:15 -04:00 |
Jesse Plamondon-Willard
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0af7cf4562
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standardise manifests
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2017-08-05 15:19:24 -04:00 |
Jesse Plamondon-Willard
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7fe227bd78
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add GlobalAssemblyInfo.cs
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2017-07-31 01:24:31 -04:00 |
Jesse Plamondon-Willard
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3c43972fdb
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add main README and per-mod READMEs
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2017-07-31 00:56:32 -04:00 |
Jesse Plamondon-Willard
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e214952305
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update filenames to class type names, move internal code into framework namespace
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2017-07-30 23:07:07 -04:00 |
Jesse Plamondon-Willard
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db9cda9e8b
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refactor NoMorePets
This commit formats/documents/simplifies code, standardises naming conventions, etc.
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2017-07-29 20:03:22 -04:00 |
Jesse Plamondon-Willard
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8772991548
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replace packaging script with new build config package feature
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2017-07-28 00:26:09 -04:00 |
Jesse Plamondon-Willard
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f907a18d63
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centralise deploy configuration
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2017-07-28 00:16:26 -04:00 |
Jesse Plamondon-Willard
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f94936b76f
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standardise namespaces
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2017-07-27 20:28:39 -04:00 |
Jesse Plamondon-Willard
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f5f32206f5
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use latest mod build config package, simplify references & deployment
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2017-07-27 20:18:36 -04:00 |
Jesse Plamondon-Willard
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2470bbc361
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simplify project structure & unify mod solutions
This commit combines the general mods into one solution, removes compiled/generated files, and standardises the project names.
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2017-07-27 20:18:19 -04:00 |
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4e5505552b
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A big boring update to attempt tp streamline my own personal modding in the future. Also renames some files because the old names were awful.
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2017-07-13 20:27:48 -07:00 |
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6a8143059c
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Merge branch 'minor-cleanup' of https://github.com/Pathoschild/Stardew_Valley_Mods into Pathoschild-minor-cleanup
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2017-06-06 14:42:41 -07:00 |
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64c6a535ca
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Fixed the custom game menu to not crash when tabs are higher valued than the amount of total tabs. This allows for very nice list layouts that could be used for different purposes!
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2017-06-06 01:49:47 -07:00 |
Jesse Plamondon-Willard
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170272bcd1
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simplify .gitignore & remove build output
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2017-05-30 00:16:34 -04:00 |
Joshua Navarro
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57fd92e456
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Updated all mods to 1.2 and updated their manifest files.
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2017-05-14 01:41:34 -07:00 |
Joshua Navarro
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4d4cbdb786
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Updated all of my mods to be compatable with SDV 1.2. Also started work on upgrading Stardew Symphony. Now I can process all of the .xsb files and get all potential songs from that.
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2017-05-13 15:27:24 -07:00 |
Joshua Navarro
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05fd2b26f5
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Fixed Revitalize and the mod updater. Now I just need to update all of my other mods to SMAPI 1.12 and SDV 1.2
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2017-05-03 14:00:17 -07:00 |
Joshua Navarro
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294f5cee65
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Made controller cmpatability it's own mod. Need to test LoadGameMenu
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2017-03-06 20:11:41 -08:00 |