JoshuaNavarro
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01f239f371
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Changed animations and animation managers to use Stardust Core. Also started working on Seaside Scramble Lite Edition.
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2019-07-17 10:18:51 -07:00 |
JoshuaNavarro
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d8e7fa3ddb
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MASSIVE rework of Revitalize. Seperated PyTK obj data from Revitalize data, added dependency to Stardust Core and swapped to Stardust's Tetxure2DExtended and TextureManagers.
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2019-07-16 02:09:42 -07:00 |
JoshuaNavarro
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6c02af4596
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Fixed the light manager not handling removing lights properly. Also have it so now alll CustomObjects handle lights.
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2019-05-17 09:43:50 -07:00 |
JoshuaNavarro
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05aeabed12
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Fixed tables not removing items on clean up.
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2019-05-16 13:00:43 -07:00 |
JoshuaNavarro
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e63b48ab6a
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Fixed tabled held object logic.
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2019-05-15 22:27:38 -07:00 |
JoshuaNavarro
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c2f5657ef0
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Got the base working for the FurnitureFactory which makes adding in new furniture objects 100000000x easier.
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2019-05-15 12:42:48 -07:00 |
JoshuaNavarro
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e4c734a1d7
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Forgot to clean out junk mods. However Stardew Symphony has been updated to support hourly music.
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2019-05-13 10:59:26 -07:00 |
Joshua Navarro
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50a7720bce
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Updated mods to SMAPI 3.X. Also revitalize: Placement bounds and depth properly work.
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2019-01-20 23:34:11 -08:00 |
Joshua Navarro
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01483cdaff
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Added warnings when trying to play with revitalize in multiplayer.
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2019-01-10 13:37:35 -08:00 |
Joshua Navarro
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dfe374e428
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Works in single player, need to implement network code for multiplayer.
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2019-01-10 12:54:29 -08:00 |
Joshua Navarro
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7799834f46
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It compiles in single player but does not like multiplayer.
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2019-01-10 12:44:10 -08:00 |
Joshua Navarro
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20c7ba8ad5
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It seems like project Revitalize will fail unforunately.
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2019-01-10 11:09:51 -08:00 |
Joshua Navarro
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5b6d02babd
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unsure how to continue...
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2019-01-10 02:31:23 -08:00 |
Joshua Navarro
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c329613f09
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The experiment failed. It looks like I won't be able to do perfect object placement unless I figure something else out.
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2019-01-09 18:05:03 -08:00 |
Joshua Navarro
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e734c82df5
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Got chairs properly loaded in and working when sitting and with all of the rotations. Need to find a better way to have lots of objects instead of long lines of code.
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2019-01-08 22:15:58 -08:00 |
Joshua Navarro
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87913f22ff
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Player sits correct direction, and started work on making furniture.
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2019-01-05 22:25:22 -08:00 |
Jesse Plamondon-Willard
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691515072b
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apply consistent code style conventions (no logic changes)
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2018-12-30 05:00:05 -05:00 |
Joshua Navarro
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3369c11cb9
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Fixed issues with objects being destroyed underfoot.
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2018-12-28 22:23:16 -08:00 |
Joshua Navarro
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15455416a8
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Got darker night working somewhat. Needs a lot of tweaking.
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2018-12-24 12:00:58 -08:00 |
Joshua Navarro
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5c78f88e6a
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Got "transparent" boudning boxes working for objects that can be passed through.
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2018-12-24 10:58:20 -08:00 |
Joshua Navarro
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f46379f9e6
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Got multi-tiled objects and components working at a surprising speed actually.
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2018-12-23 00:53:43 -08:00 |
Joshua Navarro
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591a6f4a96
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Got customizable draw colors working.
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2018-12-22 22:55:03 -08:00 |
Joshua Navarro
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65ab0812b7
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Got drawing at non tile spot working.
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2018-12-22 22:40:31 -08:00 |
Joshua Navarro
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8fb7a9062c
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Got draw in menu working. Next: Draw at non-tile spot.
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2018-12-22 22:34:53 -08:00 |
Joshua Navarro
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6328bfe5b3
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Properly remove objects from world by picking up and with destorying them with tools.
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2018-12-21 16:00:44 -08:00 |
Joshua Navarro
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e1abeac68b
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Revitalize: Implemented Animation Manager. Need to fix when held and display in menu.
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2018-12-21 15:28:52 -08:00 |
Joshua Navarro
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23d964d861
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Implemented right click and shift right click functionality for custom objects.
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2018-12-20 13:54:00 -08:00 |
Joshua Navarro
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11fca7dd6a
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Started work on Revitalize, the final mod compilation.
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2018-12-20 13:34:08 -08:00 |