Commit Graph

11 Commits

Author SHA1 Message Date
JoshuaNavarro ff9aa226f7 Added some documentation, made it so BasicItemInformation, LightManager, and InventoryManager make copies of themselves per new item fixing a duplication glitch. Updated all objects to use the new copy function for BasicItemInformation. 2019-08-16 15:32:14 -07:00
JoshuaNavarro 0cbae77d28 Fixed serialization item converter to have MUCH nicer output for serializing SDV items. Also removed unnecessary TileLocation field from BasicItemInformation.cs 2019-08-16 14:35:40 -07:00
JoshuaNavarro c51ffa84b6 Got ores to spawn rock debris when broken. 2019-08-16 12:47:27 -07:00
JoshuaNavarro eb5231e81a Added in shake timer for ore veins. 2019-08-16 12:39:27 -07:00
JoshuaNavarro 16d35e2d42 Got ores spawning on the farm, finished resource manager statistics, and made ore use proper health values. 2019-08-16 12:26:50 -07:00
JoshuaNavarro 8f16593894 Updated resource info to have extra spawn items and made the mine spawn code only spawn ores per unvisited floor pe visit and gets cleared when leaving the mine. (I.E on a mine reset.) 2019-08-14 20:21:44 -07:00
JoshuaNavarro 47c50b6c18 Upgraded resources to have spawn and drop chance. 2019-08-14 14:32:22 -07:00
JoshuaNavarro 5cf0211339 Updated ore spawning to use better handling for floor ranges and easier to add in more varieties. 2019-08-13 23:06:51 -07:00
JoshuaNavarro 768e09cf43 Got the code working for ores to properly spawn in the mine! 2019-08-13 20:13:27 -07:00
JoshuaNavarro 9b8c469eb6 Fixed ore vein spawning code to spawn ores in the correct spot now. 2019-08-13 19:26:20 -07:00
JoshuaNavarro ce904efef3 Reworked object pools to be more sorted out. Also added in ore veins! 2019-08-13 19:05:11 -07:00