JoshuaNavarro
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89ef844ab3
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Fixed crafting not working for player inventory. Fixed machine summary menu crashing when displaying empty tanks. Fixed animaation managers not copying over correctly.
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2019-10-09 00:18:45 -07:00 |
JoshuaNavarro
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106b7a9474
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Added in windmills. Also fixed machine summary menu crashing when fluid manager doesn't set fluid tanks on initialization.
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2019-10-08 13:01:58 -07:00 |
JoshuaNavarro
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43eb60e9b9
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Added in fluids to resource manager. Got fluid pump able to be placed in water, added in infinite reach for placing custom objects.
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2019-09-24 15:18:57 -07:00 |
JoshuaNavarro
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d8b144eac9
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Rewrote the liquid manager to be way more managable. Will implement later.
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2019-09-22 16:58:56 -07:00 |
JoshuaNavarro
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95593e93ed
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Created liquid manager. Will test later.
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2019-09-22 15:27:15 -07:00 |
JoshuaNavarro
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caa7653b32
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Finally added in the alloy furnace. I think all machines should serialize now.
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2019-09-22 11:12:07 -07:00 |
JoshuaNavarro
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4eda84e57d
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NO MORE MULTIPLAYER. This is my last stardew wish and I'll make what I can.
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2019-09-22 02:32:59 -07:00 |
JoshuaNavarro
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0d373b5d83
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Probably going to quit. Multiplayer can't sync inventories effectively so what's the point?
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2019-09-22 00:18:48 -07:00 |
JoshuaNavarro
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259f386471
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Added in the mining drill, fixed charging station not working, and fixed tool descriptions.
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2019-09-21 14:39:16 -07:00 |
JoshuaNavarro
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f93fac1637
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Added in capacitor.
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2019-09-19 14:44:46 -07:00 |
JoshuaNavarro
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620c1b4b70
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Added ability to see how much inventory space remains on summary menu. Also made machines unable to produce items if inventory is full.
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2019-09-18 14:30:37 -07:00 |
JoshuaNavarro
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3251d194f7
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Fixed the display/ transfer code for inventory transfer menus to display proper inventory bounds.
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2019-09-18 13:51:42 -07:00 |
JoshuaNavarro
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ea100b1084
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Added in wires, the battery bin, fixed machines not consuming energy.
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2019-09-18 13:05:31 -07:00 |
JoshuaNavarro
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45aad966c0
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Added in status for time remaining for the machine summary menu.
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2019-09-16 16:33:19 -07:00 |
JoshuaNavarro
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fcf27bdc52
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Added in solar pannels and fixed the energy display meter on the machine summary menu.
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2019-09-16 15:48:26 -07:00 |
JoshuaNavarro
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a2b66afb65
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Added in crafting menu for machines. For some reason though custom obbjects are broken in crafting menus.
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2019-09-11 18:04:12 -07:00 |
JoshuaNavarro
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c7b6ba8495
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Started work on the machine summary menu.
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2019-09-11 14:40:22 -07:00 |
JoshuaNavarro
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cf3029306b
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Added in crafting books for workbenches and other crafting tables, added in unlockable crafting recipes, and made the menu show up when innteracting with new crafting tables.
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2019-09-04 14:20:05 -07:00 |
JoshuaNavarro
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bd03736e65
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Started work on crafting menu. Still need to display all required items, a description, and a craft button.
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2019-09-02 19:02:58 -07:00 |
JoshuaNavarro
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0d760f5cfe
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Got farmhand inventory to be reconstructed even when farmhand is offline.
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2019-08-31 18:23:47 -07:00 |
JoshuaNavarro
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288912d046
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Updated all furniture and objects to sync additional data. Got items to sync better with less issues, and ore seems to not cause as many problems as I thought.
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2019-08-28 12:29:51 -07:00 |
JoshuaNavarro
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acca21e511
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Got multi tiled objects to sync its components so that it displays properly in the world and syncs 100 times better.
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2019-08-28 00:31:14 -07:00 |
JoshuaNavarro
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a752503964
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Got custom furniture to sync before and after saves!
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2019-08-27 19:42:05 -07:00 |
JoshuaNavarro
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b53379736d
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Added syncing for custom objects before saving.
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2019-08-27 19:27:34 -07:00 |
JoshuaNavarro
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19732ad2bf
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Got objects to sync across locations even when not present!
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2019-08-27 16:47:22 -07:00 |
JoshuaNavarro
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e0d61f19cc
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Got container objects to sync across the net which is good.
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2019-08-27 15:10:56 -07:00 |
JoshuaNavarro
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50b77b44e2
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URevert "Fixed vanilla machines not rendering CustomObject(s) when finished producing."
This reverts commit f3f4f4da27 .
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2019-08-26 16:34:03 -07:00 |
JoshuaNavarro
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0f7252e2c5
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network experiment: failure. Focusing on single player experience.
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2019-08-24 15:14:10 -07:00 |
JoshuaNavarro
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b70b4f1813
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More netcode updates.
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2019-08-23 14:46:07 -07:00 |
JoshuaNavarro
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6d2d31ce23
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Re-enabled simple multiplayer support on revitalize but there would be a TON to do still to fully support it.
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2019-08-23 14:28:33 -07:00 |
JoshuaNavarro
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f194b5eb4f
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Added in ores to be bought from Clints shop. Added in the rest of the vanilla furnace ingot smelting recipes.
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2019-08-22 20:04:49 -07:00 |
JoshuaNavarro
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a09a246153
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Added in new ore/ingot images for ore resource. Removed test ore and the pancakes that spawned.
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2019-08-22 16:30:22 -07:00 |
JoshuaNavarro
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b65fdeb38d
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Updated inventory manager to have bug fixes, added in vanilla recipe and recipe books for adding in custom recipes to vanilla furnaces.
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2019-08-22 13:43:11 -07:00 |
JoshuaNavarro
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9d3be07daa
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Got items to be loaded back into player's inventory upon loading a save file.
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2019-08-21 20:17:27 -07:00 |
JoshuaNavarro
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b24420d368
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Fixed serilaization issues with not properly reserializing files back into the world.
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2019-08-21 19:06:17 -07:00 |
JoshuaNavarro
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ff9aa226f7
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Added some documentation, made it so BasicItemInformation, LightManager, and InventoryManager make copies of themselves per new item fixing a duplication glitch. Updated all objects to use the new copy function for BasicItemInformation.
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2019-08-16 15:32:14 -07:00 |
JoshuaNavarro
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0cbae77d28
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Fixed serialization item converter to have MUCH nicer output for serializing SDV items. Also removed unnecessary TileLocation field from BasicItemInformation.cs
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2019-08-16 14:35:40 -07:00 |
JoshuaNavarro
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16d35e2d42
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Got ores spawning on the farm, finished resource manager statistics, and made ore use proper health values.
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2019-08-16 12:26:50 -07:00 |
JoshuaNavarro
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01cc1d29ec
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Updated oreResourceInfo class to have more statistics for farm, quarry, skull cave, and mine as well as including functions for checking floors to spawn/exlucde on.
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2019-08-15 20:32:12 -07:00 |
JoshuaNavarro
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8f16593894
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Updated resource info to have extra spawn items and made the mine spawn code only spawn ores per unvisited floor pe visit and gets cleared when leaving the mine. (I.E on a mine reset.)
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2019-08-14 20:21:44 -07:00 |
JoshuaNavarro
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5cf0211339
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Updated ore spawning to use better handling for floor ranges and easier to add in more varieties.
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2019-08-13 23:06:51 -07:00 |
JoshuaNavarro
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768e09cf43
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Got the code working for ores to properly spawn in the mine!
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2019-08-13 20:13:27 -07:00 |
JoshuaNavarro
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1a6ee664b7
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Added in storage furniture!
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2019-08-05 23:10:56 -07:00 |
JoshuaNavarro
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5af8e025bd
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Added in arcade cabinet type. Added in seaside scramble.
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2019-07-25 17:16:14 -07:00 |
JoshuaNavarro
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9ab33bba38
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Added in the icicle gun!
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2019-07-24 18:37:43 -07:00 |
JoshuaNavarro
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1838c80ccb
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Added in kill zones but also just made it so if enemies or projectiles go too far off the map they die. Also finished making spawners for targets and reworked managers to be stored in a single entity manager.
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2019-07-22 20:46:33 -07:00 |
JoshuaNavarro
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650a852f8a
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Added in support for getting proper mouse direction on player.
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2019-07-20 15:11:50 -07:00 |
JoshuaNavarro
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01f239f371
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Changed animations and animation managers to use Stardust Core. Also started working on Seaside Scramble Lite Edition.
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2019-07-17 10:18:51 -07:00 |
JoshuaNavarro
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d8e7fa3ddb
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MASSIVE rework of Revitalize. Seperated PyTK obj data from Revitalize data, added dependency to Stardust Core and swapped to Stardust's Tetxure2DExtended and TextureManagers.
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2019-07-16 02:09:42 -07:00 |
JoshuaNavarro
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072c3d511b
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Fully fixed the TextureManager scan this time. Issue was with the texture2DConverter.cs file.
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2019-05-21 12:10:57 -07:00 |