Commit Graph

27 Commits

Author SHA1 Message Date
JoshuaNavarro caa7653b32 Finally added in the alloy furnace. I think all machines should serialize now. 2019-09-22 11:12:07 -07:00
JoshuaNavarro 4eda84e57d NO MORE MULTIPLAYER. This is my last stardew wish and I'll make what I can. 2019-09-22 02:32:59 -07:00
JoshuaNavarro 0d760f5cfe Got farmhand inventory to be reconstructed even when farmhand is offline. 2019-08-31 18:23:47 -07:00
JoshuaNavarro acca21e511 Got multi tiled objects to sync its components so that it displays properly in the world and syncs 100 times better. 2019-08-28 00:31:14 -07:00
JoshuaNavarro a752503964 Got custom furniture to sync before and after saves! 2019-08-27 19:42:05 -07:00
JoshuaNavarro b53379736d Added syncing for custom objects before saving. 2019-08-27 19:27:34 -07:00
JoshuaNavarro 50b77b44e2 URevert "Fixed vanilla machines not rendering CustomObject(s) when finished producing."
This reverts commit f3f4f4da27.
2019-08-26 16:34:03 -07:00
JoshuaNavarro 0f7252e2c5 network experiment: failure. Focusing on single player experience. 2019-08-24 15:14:10 -07:00
JoshuaNavarro b70b4f1813 More netcode updates. 2019-08-23 14:46:07 -07:00
JoshuaNavarro 6d2d31ce23 Re-enabled simple multiplayer support on revitalize but there would be a TON to do still to fully support it. 2019-08-23 14:28:33 -07:00
JoshuaNavarro a09a246153 Added in new ore/ingot images for ore resource. Removed test ore and the pancakes that spawned. 2019-08-22 16:30:22 -07:00
JoshuaNavarro b65fdeb38d Updated inventory manager to have bug fixes, added in vanilla recipe and recipe books for adding in custom recipes to vanilla furnaces. 2019-08-22 13:43:11 -07:00
JoshuaNavarro 9d3be07daa Got items to be loaded back into player's inventory upon loading a save file. 2019-08-21 20:17:27 -07:00
JoshuaNavarro b24420d368 Fixed serilaization issues with not properly reserializing files back into the world. 2019-08-21 19:06:17 -07:00
JoshuaNavarro 0cbae77d28 Fixed serialization item converter to have MUCH nicer output for serializing SDV items. Also removed unnecessary TileLocation field from BasicItemInformation.cs 2019-08-16 14:35:40 -07:00
JoshuaNavarro e63b48ab6a Fixed tabled held object logic. 2019-05-15 22:27:38 -07:00
JoshuaNavarro c2f5657ef0 Got the base working for the FurnitureFactory which makes adding in new furniture objects 100000000x easier. 2019-05-15 12:42:48 -07:00
Joshua Navarro 3931ba81b8 Experimenting with benches and updated serializer to serialize to strings. 2019-01-13 14:46:31 -08:00
Joshua Navarro 80bdc98640 Removed some logs and cleaned up inventory on failed deserialization of non-existent files. 2019-01-12 11:25:45 -08:00
Joshua Navarro 50577ea889 Updated Serializer.cs to delete old files. 2019-01-12 10:40:47 -08:00
Joshua Navarro 08847c6bb1 Better saving for objects but need a way to delete them. 2019-01-10 23:24:55 -08:00
Joshua Navarro 77fec4be31 Added in caching and looking through all aseemblies. 2019-01-10 19:20:14 -08:00
Joshua Navarro d4d62123b0 Test for Serializer working on StardewValley items works. Work can continue. 2019-01-10 18:32:35 -08:00
Joshua Navarro 1e9d253281 Custom Item converter in progress. 2019-01-10 18:15:31 -08:00
Joshua Navarro 01483cdaff Added warnings when trying to play with revitalize in multiplayer. 2019-01-10 13:37:35 -08:00
Joshua Navarro 20c7ba8ad5 It seems like project Revitalize will fail unforunately. 2019-01-10 11:09:51 -08:00
Joshua Navarro b3f0659f9f Learning that saving data is hard. Going to take time. 2019-01-09 04:03:27 -08:00