JoshuaNavarro
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caa7653b32
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Finally added in the alloy furnace. I think all machines should serialize now.
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2019-09-22 11:12:07 -07:00 |
JoshuaNavarro
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4eda84e57d
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NO MORE MULTIPLAYER. This is my last stardew wish and I'll make what I can.
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2019-09-22 02:32:59 -07:00 |
JoshuaNavarro
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0d760f5cfe
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Got farmhand inventory to be reconstructed even when farmhand is offline.
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2019-08-31 18:23:47 -07:00 |
JoshuaNavarro
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acca21e511
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Got multi tiled objects to sync its components so that it displays properly in the world and syncs 100 times better.
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2019-08-28 00:31:14 -07:00 |
JoshuaNavarro
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a752503964
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Got custom furniture to sync before and after saves!
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2019-08-27 19:42:05 -07:00 |
JoshuaNavarro
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b53379736d
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Added syncing for custom objects before saving.
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2019-08-27 19:27:34 -07:00 |
JoshuaNavarro
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50b77b44e2
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URevert "Fixed vanilla machines not rendering CustomObject(s) when finished producing."
This reverts commit f3f4f4da27 .
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2019-08-26 16:34:03 -07:00 |
JoshuaNavarro
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0f7252e2c5
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network experiment: failure. Focusing on single player experience.
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2019-08-24 15:14:10 -07:00 |
JoshuaNavarro
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b70b4f1813
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More netcode updates.
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2019-08-23 14:46:07 -07:00 |
JoshuaNavarro
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6d2d31ce23
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Re-enabled simple multiplayer support on revitalize but there would be a TON to do still to fully support it.
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2019-08-23 14:28:33 -07:00 |
JoshuaNavarro
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a09a246153
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Added in new ore/ingot images for ore resource. Removed test ore and the pancakes that spawned.
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2019-08-22 16:30:22 -07:00 |
JoshuaNavarro
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b65fdeb38d
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Updated inventory manager to have bug fixes, added in vanilla recipe and recipe books for adding in custom recipes to vanilla furnaces.
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2019-08-22 13:43:11 -07:00 |
JoshuaNavarro
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9d3be07daa
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Got items to be loaded back into player's inventory upon loading a save file.
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2019-08-21 20:17:27 -07:00 |
JoshuaNavarro
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b24420d368
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Fixed serilaization issues with not properly reserializing files back into the world.
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2019-08-21 19:06:17 -07:00 |
JoshuaNavarro
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0cbae77d28
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Fixed serialization item converter to have MUCH nicer output for serializing SDV items. Also removed unnecessary TileLocation field from BasicItemInformation.cs
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2019-08-16 14:35:40 -07:00 |
JoshuaNavarro
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e63b48ab6a
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Fixed tabled held object logic.
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2019-05-15 22:27:38 -07:00 |
JoshuaNavarro
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c2f5657ef0
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Got the base working for the FurnitureFactory which makes adding in new furniture objects 100000000x easier.
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2019-05-15 12:42:48 -07:00 |
Joshua Navarro
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3931ba81b8
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Experimenting with benches and updated serializer to serialize to strings.
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2019-01-13 14:46:31 -08:00 |
Joshua Navarro
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80bdc98640
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Removed some logs and cleaned up inventory on failed deserialization of non-existent files.
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2019-01-12 11:25:45 -08:00 |
Joshua Navarro
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50577ea889
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Updated Serializer.cs to delete old files.
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2019-01-12 10:40:47 -08:00 |
Joshua Navarro
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08847c6bb1
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Better saving for objects but need a way to delete them.
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2019-01-10 23:24:55 -08:00 |
Joshua Navarro
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77fec4be31
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Added in caching and looking through all aseemblies.
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2019-01-10 19:20:14 -08:00 |
Joshua Navarro
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d4d62123b0
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Test for Serializer working on StardewValley items works. Work can continue.
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2019-01-10 18:32:35 -08:00 |
Joshua Navarro
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1e9d253281
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Custom Item converter in progress.
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2019-01-10 18:15:31 -08:00 |
Joshua Navarro
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01483cdaff
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Added warnings when trying to play with revitalize in multiplayer.
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2019-01-10 13:37:35 -08:00 |
Joshua Navarro
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20c7ba8ad5
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It seems like project Revitalize will fail unforunately.
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2019-01-10 11:09:51 -08:00 |
Joshua Navarro
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b3f0659f9f
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Learning that saving data is hard. Going to take time.
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2019-01-09 04:03:27 -08:00 |