JoshuaNavarro
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5a2f708e08
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Added in player HUD with simple health (with lerp!) and ammo display.
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2019-07-21 18:52:53 -07:00 |
JoshuaNavarro
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e1553ca6d8
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Updated texture string to basically be able to change it's text a lot easier.
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2019-07-21 17:12:06 -07:00 |
JoshuaNavarro
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b11a37df31
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Upgraded Stardust Core Textured Strings to allow for scaling and made custom sprite fonts easier to use. Also implemented super simple HUD into Seaside Scramble.
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2019-07-21 16:58:57 -07:00 |
Jesse Plamondon-Willard
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7ba11188bc
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migrate to new data API
SMAPI 3.0 no longer allows access to arbitrary file paths through its APIs, so this commit refactors affected code to use relative paths instead.
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2019-01-06 00:31:40 -05:00 |
Jesse Plamondon-Willard
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691515072b
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apply consistent code style conventions (no logic changes)
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2018-12-30 05:00:05 -05:00 |
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36a6de2908
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Updated Stardew Symphony and Timefreeze
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2018-08-13 12:41:11 -07:00 |
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70885979ed
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Mod config, log surpressing, menu/location music working, just need to polish the menu and I'll be done!
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2018-06-01 12:09:50 -07:00 |
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e42e91e30d
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Made the song selection menu. Can now click songs to play them. Now to make the selected songmenu where you can play the song or set triggers.
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2018-03-31 01:47:10 -07:00 |
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6ef666af6e
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Colored background menus for UIUtilities, and a fancier menu for Symphony.
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2018-03-30 05:46:24 -07:00 |
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13e1d9591a
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Integrated StardustCore with UIUtilities a new framework that makes making menus easier. It adds buttons and TexturedFonts that are loaded in as individual images for each character. Colors can be applied to these chararacters for some nice graphical effects.
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2018-02-06 01:27:28 -08:00 |